BLUEPRINT - BOSTON LOGAN INTL KBOS FS2004
BLUEPRINT - BOSTON LOGAN INTL KBOS FS2004
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  • BLUEPRINT - BOSTON LOGAN INTL KBOS FS2004
  • BLUEPRINT - BOSTON LOGAN INTL KBOS FS2004
  • BLUEPRINT - BOSTON LOGAN INTL KBOS FS2004
  • BLUEPRINT - BOSTON LOGAN INTL KBOS FS2004
  • BLUEPRINT - BOSTON LOGAN INTL KBOS FS2004
  • BLUEPRINT - BOSTON LOGAN INTL KBOS FS2004
  • BLUEPRINT - BOSTON LOGAN INTL KBOS FS2004
  • BLUEPRINT - BOSTON LOGAN INTL KBOS FS2004
  • BLUEPRINT - BOSTON LOGAN INTL KBOS FS2004
  • BLUEPRINT - BOSTON LOGAN INTL KBOS FS2004
  • BLUEPRINT - BOSTON LOGAN INTL KBOS FS2004
  • BLUEPRINT - BOSTON LOGAN INTL KBOS FS2004
  • BLUEPRINT - BOSTON LOGAN INTL KBOS FS2004
  • BLUEPRINT - BOSTON LOGAN INTL KBOS FS2004
  • BLUEPRINT - BOSTON LOGAN INTL KBOS FS2004
  • BLUEPRINT - BOSTON LOGAN INTL KBOS FS2004
  • BLUEPRINT - BOSTON LOGAN INTL KBOS FS2004
  • BLUEPRINT - BOSTON LOGAN INTL KBOS FS2004
  • BLUEPRINT - BOSTON LOGAN INTL KBOS FS2004
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AVAILABLE SINCE: .
06/10/20093787

BluePrint’s rendition of KBOS is by far the most accurate and detailed ever produced for the Microsoft flight simulator. As usual, special attention was paid to the terminal complex. Our scenery includes all four terminals, the control tower, the parking structures and all major general aviation facilities. A few landmarks in the airport’s immediate vicinity were also included for the sake of increasing realism during air and taxi operations. As usual, high-resolution textures were used in all major buildings including transparency and reflection effects in the FSX version.

A high-resolution terrain elevation mesh is included as an option in the FS2004 version. This feature was not needed in the FSX version as the highest resolution mesh was already used in the Boston area by default. Customized high-resolution terrain texturing displaying seasonal changes was used in both versions of the scenery. The texture-replacement area in the FS2004 version is nearly four times larger than that covered in the FSX version in order to ensure optimum bending with the complex coastline depicted in the surrounding default terrain.

Special attention was paid to the accuracy of the field’s layout including all six runways as well as taxiways and ramps. A few new and improved models are used for some of the most important auxiliary equipment located around the field including approach lighting (both horizontal and vertical guidance), VOR beacon, and runway hold-short warning lights.

As in previous sceneries, three levels of detail have been implemented in order to provide options suitable to older computer systems. A detailed description of this feature is provided below.

Unfortunately, the tricky coastal geography surrounding BOS and the proximity of the runways to the water posed a new challenge to our ability to match terrain elevation and terrain texturing despite using the latest and most accurate data available to the public via NASA and the USGS. While disappointed by the obvious terrain discrepancies clearly visible at various points along the coast line, we decided to avoid fake modifications to the satellite image used as ground texture. It is worth noting that the discrepancies are due primarily to the resolution of the terrain mesh that can be handled by the simulator at this time rather than the terrain texturing itself. Nonetheless, we are extremely proud to offer a scenery add-on that will undoubtedly capture the imagination of the great majority of computer pilots.

The official airport web site containing general information and terminal configuration can be found at:

http://www.massport.com 

Scenery Features:

  • Custom-made, optimized Gmax models of the entire facility including four terminals, the air traffic control tower, the centralizer parking structure, and all significant aircraft maintenance, cargo and general aviation facilities
  • Custom-made, high-resolution textures for all Gmax generated models including transparency and reflection (in the FSX version) effects
  • Custom-made, high-resolution photo real ground textures carefully blended with its surroundings and displaying seasonal changes and water effects
  • Optional high-resolution terrain elevation mesh for the FS2004 version
  • Accurate runway and taxiway layout, including detailed markings and signs
  • Realistic taxiway and ramp markings and ramp illumination effects.

Three levels of scenery complexity and detail:

NORMAL complexity includes terrain texturing, autogen vegetation, airport layout with taxiway signs and basic navigation equipment models (actual localizer and glide slope radio signals are available regardless of the scenery complexity setting), most buildings within the field’s boundaries including the four terminals, the air traffic control tower and general aviation, cargo and maintenance facilities.

VERY DENSE complexity adds detailed instrument approach lighting system models, static ramp vehicles (optional) and infield trees (optional).

EXTREMELY DENSE complexity adds 33% more static ramp vehicles (50% in the FSX version) and detailed trucks and cargo containers in the general cargo ramps. It also adds all elevated airport access roads. EXTREMELY DENSE complexity setting is recommended for computer systems equipped with advanced CPUs (Intel Core2 Quad) and video rendering resources (nVidia GeForce 8000 series or better). For suggested hardware configuration see below.

Advanced, custom-made AI mapping file including realistic gate and parking spot layout and airline gate assignments. A basic AI mapping file without gate assignments is also available as an option.

Software Compatibility:

FS9 (FS2004) and Windows XP or Windows Vista

Hardware Requirements:

BluePrint Sceneries are advanced Microsoft Flight Simulator add-ons designed to work properly in today’s average computer. For optimum performance while taking advantage of most scenery features (VERY DENSE scenery complexity setting or above) in both FS2004 and FSX we suggest the following hardware configuration:

Intel Core 2 or Core Duo CPU or better (6400 @ 2 x 2.13 GHz fully tested)

4 GB RAM (fully tested)

nVidia 7000 series video processor with 256-bit memory interface and 512 MB dedicated video memory or better (nVidia GeForce 7950 GT fully tested). An Intel Core2 Quad and nVidia 8000 series video processor may be required for best performance when using the EXTREMELY DENSE scenery complexity setting (Intel Core2 Quad Q9300 @ 2.50 GHz and nVidia GeForce 8800 GT fully tested).

Please note that default vehicle models have been used in both versions of the scenery. Nonetheless, due to the large number of them needed to achieve the desired effect, addition of vehicles has by far the most significant effect on frame rates and overall performance of all scenery components. The same, although to a lesser extent, applies to additional trees included in the FSX version. Removing a significant number of them by using a VERY DENSE or lower scenery complexity setting or removing them completely by leaving them out during scenery installation is the most effective way to improve frame rates and overall performance of this scenery specially in the FSX version.

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DELIVERY METHOD
DIRECT DOWNLOAD
FILESIZE
117MB
REGISTRATION KEY
Registration key after purchase, see order details page in customer account
REQUIREMENTS
FS2004
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Customer Reviews
AEROSOFT - FSDG - PARO FSX P3D
L J Calderon Urosa
Superb small airport and hard approach. 5/5 stars, totally recommended if you love a challenge for the landing.
AEROSOFT - LUKLA X MOUNT EVEREST FSX P3D
L J Calderon Urosa
After installing the product with P3D V4.1 it crashes from time to time to the desktop when I use the Twin Otter. Not recommended if you own that combination of Aircraft/Airpor-
t for P3D V4. Wait for the new version as this version is unstable. Save the 20USD. I am giving a 2 star because this product should not be offered to P3D V4 users as its faulty causing random CTD´s. The airport is old and dated. Not worth the retail price. On the other hand, its one of my favorite difficult approaches, and I will wait for the new release as its a must have airport for me. Really hope that Aerosoft solves this CTD issue at least for current users.
MK-STUDIOS - FUERTEVENTURA 2017 FSX P3D
Ken McVie
I initially had major elevation problems with this airport not displaying properly in my FSX:SE. However, I discovered that legacy registry files associated with this airport had not been removed properly when I had uninstalled it and re-installed it and it was those files that caused the problems. I ran an payware system cleaner from IOBit and the freeware Revo Uninstaller to detect and then remove those legacy install files that caused the problem. Fuerte is now installed beautifully on my FSX:SE and looks stunning (including the surrounding scenery and terrain). Ma-
teusz from MK Studios did offer to help but his help was not needed in the end as I managed to figure out the problem myself.
FSXCENERY - KTLH TALLAHASSEE FSX P3D
Stephen Holden
KTLH is the airport where I first took flying lessons in an old Cessna 150, and even though I have not been back there since 1993, it remains near and dear to my heart. I can't attest to the accuracy of various structures, because so much has changed over the years. But it's otherwise very recognizable and works acceptably, performance-wis-
e, on my gaming computer. I use Lockheed P3D version 3.4 with a multitude of aircraft and sceneries, including Orbx and ActiveSky 2016. Critic-
isms are: only one season is represented (older airports from this developer have not been updated to provide this; it is good to see newer airport products having multiple seasons), and while I never use avatar mode to walk around outside the simulated aircraft, I did notice that the developer re-uses highway signs from other areas of the country (I've seen this on some of their other airports too, but to me it is a minor gripe). I would suggest making the labels more blurry or otherwise more generic-looking-
. For the price (and the cause that is getting funded by the proceeds) it remains a favorite of mine.
AEROSOFT - DHC-6 TWIN OTTER EXTENDED (DOWNLOAD) FSX P3D
pan tau
best in price/quality/e-
xperience ratio. beautiful textures and model with no FPS drops in compare to the rest of my addon aircrafts, just best (small) aircraft for p3d
RFSCENERYBUILDING - KOKC WILL ROGERS OKLAHOMA CITY FSX P3D
Tom Richey
Beautiful airport with lots of attention to detail. The price is right, much easier on FPS than the competitor as well. Like many, the biggest issue I have is with the static jetways. Airport designers today should be expected to have SODE, AES, or just good 'ole default moving. For that reason only, I'll give 4 stars in lieu of 5 because it is a well done effort. Nice to see the RFSB break out of Europe and hope to see more locations across the pond. Just, please, consider moving jetways in the future.
MILVIZ - DHC-3 OTTER FSX P3D
pan tau
nice textures, good flight model, good fps. if you want to fly DHC-3 get this plane from MilViz
MP DESIGN STUDIO - AEROSPATIALE GAZELLE SA342 FSX P3D
John Young
I bought this product with low expectations, but boy, was I wrong. I have all the highend, payware helicopters and not one of them does something that you guys did that makes your helicopter feel so real and immersive. You made your helicopter vibrate just like real helicopters do. The others, some that I spend around $50 for are completely still when sitting on the ground...like a photograph. Your helicopter is amazingly lifelike and that makes all the difference in the world. I have hundreds of dollars invested in FSX helicopters and my new “go to” helicopter is going to be one that’s less than $20. I wish I had found yours first. My compliments on an amazing piece of work. My only issue with this helicopter, and it can’t be helped being a French product, is that everything is in French. I highly recommend this product for anyone interested in helicopters.
MK-STUDIOS - TENERIFE VOL.1 FSX P3D
alec roberts
I had no hestitation buying this scenery, l was really impressed with MK Studios Fuerteventura. GTCS is even better. The airport itself is worth the cost, very detailed but not overdone, this makes the framerates probably the best l've ever seen with this quality of airport. And as another reviewer said, maybe the best night lighting in the sim, l can take the FSLabs A320 there at night and get a smooth experience with all the great dynamic lights. And the whole island is covered. The approaches are amazing with the volcanic landscape and hotels, such a pleasure. You can compare to google maps and see little difference. Well done MK Studios
AEROSOFT - ANCHORAGE PROFESSIONAL P3D4
Darren Howie
5 star upgrade. Much better ground traffic, photo scenery is excellent and on a decent machine great performance. W-
ell done Aerosoft hopefully Fairbanks is on the agenda to. Excellent!
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