DIRKS SOFTWARE - FS FORCE FOR FS2002/FS2004
DIRKS SOFTWARE - FS FORCE FOR FS2002/FS2004
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  • DIRKS SOFTWARE - FS FORCE FOR FS2002/FS2004
  • DIRKS SOFTWARE - FS FORCE FOR FS2002/FS2004
  • DIRKS SOFTWARE - FS FORCE FOR FS2002/FS2004
  • DIRKS SOFTWARE - FS FORCE FOR FS2002/FS2004
  • DIRKS SOFTWARE - FS FORCE FOR FS2002/FS2004
  • DIRKS SOFTWARE - FS FORCE FOR FS2002/FS2004
  • DIRKS SOFTWARE - FS FORCE FOR FS2002/FS2004
  • DIRKS SOFTWARE - FS FORCE FOR FS2002/FS2004
  • DIRKS SOFTWARE - FS FORCE FOR FS2002/FS2004
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11/04/20094076
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UPDATE OFFER
If you previously purchased DIRKS SOFTWARE - FS FORCE FOR FSX FSX:SE or DIRKS SOFTWARE - FS FORCE FOR P3D at simMarket, you are entitled to the special upgrade price of EUR 12.00 only. NOTE: The special upgrade price will be awarded automatically, therefore you must be logged into your same account used to purchase the previous version! If in doubt contact simMarket support first! NO REFUNDS GIVEN!
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Buy 2 for 22€ incl. VAT (22.00€ excl. VAT) each, Buy 3 for 18.67€ incl. VAT (18.67€ excl. VAT) each

DIRKS SOFTWARE - FS FORCE FOR FS2002/FS2004
DIRKS SOFTWARE - FS FORCE FOR FSX FSX:SE
DIRKS SOFTWARE - FS FORCE FOR P3D

To make this happen the products must be purchased at the same time under the same order number! No Exceptions, No Refunds!

Program Information

  • FS Force is an add-on module for Microsoft Flight Simulator that provides dynamic force feedback effects appropriate to all phases of aircraft operation, whether you're on the ground or in the air.
  • On the ground, you'll feel bumps, dips, pavement grooves, sharp cornering, braking forces, hard landings and more. In the air, you'll feel realistic trim forces, and centering forces that vary with airspeed. You can also add friction and damping to the flight controls to further enhance realism.
  • Each airplane can have it's own force feedback profile, and all forces are optional and fully customizable. Your force feedback experience can be as subtle or intensive as you like.
  • Programmed using the latest in DirectX technology, FS Force will take your flight simulator experience to an exciting new level.
  • REQUIRES A FORCE FEEDBACK JOYSTICK.

Ground Forces

During ground movements, FS Force provides the following force feedback effects to enhance your simulator experience. Please note that all forces are customizable and can even be turned off. Everyone has different preferences as to what they want to experience. If you want absolute realism, you may find yourself disabling some forces, like braking or cornering forces. Others want to be immersed in the flight experience as much as possible and will want to feel all forces, even if the experience is not 100% realistic.
  • Pavement Grooves - This is a simple, subtle effect that gives a dynamic sense of movement as you taxi over the ground. What you will feel is a light, regular "bump", "bump" as you taxi. The frequency of the bumps increases as you speed up. During your take-off run, the sense of speed build-up is very dramatic.
  • Full Throttle Vibrations - When your engines are near or at full throttle, you will feel a steady vibration that scales according to engine power output. This effect is especially well suited to heavier aircraft, although it can be used on light GA planes as well. The initial part of the take-off roll is where this effect really shines -- you will literally feel the power of your engines surging through the airframe as you slowly pick up speed
  • Braking Forces - There are two components of this effect. The first is a forward pull on the joystick that is felt whenever you apply the brakes. While not 100% realistic (in a real airplane you would actually feel braking forces through the "seat of your pants"), many people find this effect provides a high degree of immersion. The second component of this effect is referred to as high speed braking vibrations. This refers to a vibration that will be felt when you apply brakes at a high ground speed, such as just after landing.
  • Touchdown Forces - What pilot doesn't take pride in a smooth, "greased on" landing, or feel embarrassment at a real bone cruncher of a touchdown? With FS Force you will literally feel how good your landing was. At touch down a bump (or maybe a jolt!) will be felt at the moment of touchdown, depending on the airplane's instantaneous vertical speed.
  • Static Forces
    There are two effects available in this category : friction and damping. They will add a certain degree of stiffness and friction to the movement of the joystick.
  • Cornering Forces - This effect causes the joystick to pull to the left or right when you corner sharply during taxiing. This effect is disabled by default.

Airborne Forces

In the air, you will feel the following forces:

  • Centering Force - Providing a realistic centering force that varies with airspeed was the main reason for the development of FS Force. So simple in concept, yet it was the lack of this feature that many felt was the greatest weakness in the default force feedback in Microsoft Flight Simulator. With FS Force, you control the centering force strength by means of a graph (see below), which allows you to relate airspeed to centering force. At low airspeeds, (on approach, for example) your controls will feel soft and mushy, whereas at higher cruise speeds, you'll feel an increasing stiffness in the controls.
  • Gear Effects - When flying aircraft with retractable gear you will feel a thump in the joystick when the gear retracts and extends. Also, upon gear extension, you'll feel a slight buffeting in the airframe as the landing gear extends into the slipstream.
  • Trim Forces - FS Force implements it's own trim system, allowing you to feel trim forces the way a real pilot feels them. Your flying will be so much more smooth and enjoyable. In addition, you'll get a handy little trim gauge that pops up every time you make trim changes.
  • Stall Buffeting * - If you let your speed get a little too low on approach, you may start to feel a slight buffeting in the flight controls. FS Force realistically simulates the buffeting effect that real pilots feel when operating close to a stall. With a real airplane, this buffeting effect occurs due to turbulent airflow impacting the aircraft structure.

*This feature is only available in the FSX Version.

Profile Manager

All of the various forces described in the previous sections are set and configured using the Profile Manager -- a small utility program that comes with FS Force. Each airplane in FSX can be assigned a profile, which is a group of settings that control what kind of force feedback effects you will feel when you fly that aircraft.

FS Force comes with a number of predefined profiles, such as "Light GA", "Business Jet", "Jet Heavy", and others. You can modify these profiles if you wish, or create new ones to your liking.

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REVIEWS
Fantastic value for the cost. Just try it and if the extra immersion doesn’t affect you, I don’t know what will.
REGISTRATION KEY
Registration key after purchase, see order details page in customer account
TRY-BEFORE-YOU-BUY
First download and install the demo version and check functionality!
The demo version is the product installation file; there is no other download!
DEMO DOWNLOAD
REQUIREMENTS
FS2002/FS2004
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Customer Reviews
NUVECTA - FLASHPOINT SOUTH CHINA SEA FSX P3D
Jeffrey Kimball
So I haven't purchased any of your scenery - though I'm awful interested in your Flashpoint series. Trouble is, your North Korea scenery seems to have the exact same photos as your South China Sea scenery. Investigating further, I noticed that all of your landscape scenery seems to have the exact same photos regardless of state viewed. I'm confused. Is there somewhere I can view the actual photos of the actual products I intend to pay for? Apparently, not on your website. I visited there and it doesn't show any photos at all for the Flashpoint series, just a list of airports included. Can you direct me?
DRZEWIECKI DESIGN - NY AIRPORTS V2 X : KEWR, KLDJ, KCDW FSX P3D
Marcin Gwiazdzinski
What can be added? Great performance and optimization, beautiful night lighting, static aircrafts, SODE with active jetways, animated objects. Perhaps the airports are not outstanding works of art, but you can use them without fear of poor fps. Very decent product for a vey reasonable price for me!
DRZEWIECKI DESIGN - NY AIRPORTS V2 X : KJFK, KLGA, KTEB FSX P3D
Marcin Gwiazdzinski
For me it was the long-awaited re-edition. Finally it's compatibile with all P3D versions, incl. P3D v4. After the first flights it seems to be much better optimized, thanks to the new techniques I guess. Performance is much better in my sim too. I used to the additional optional features, which can be choosed during the installation - it's nice. SODE with active jetways, new lighting system, animated objects - all of them were known for me from the previous DD sceneries, so they didn't suprise me but for sure I appreciate and like them. As for me - with this very reasonable price it's a very decent product.
DRZEWIECKI DESIGN - NY AIRPORTS V2 X : KJFK, KLGA, KTEB FSX P3D
Joseph DePaola
Drzewiecki Design have done an excellent job with their latest installments. The visuals are great for being FPS friendly and the ground modeling is absolutely superb. Almost everything about these packs is on point with what NY airports have! This was very much needed in the FS community and I'm elated Drzewiecki Design answered the call with this product.
DRZEWIECKI DESIGN - NY AIRPORTS V2 X : KEWR, KLDJ, KCDW FSX P3D
luca bonomo
I owned the previous version of KEWR and I can say the difference between V1 and V2 is night and day. The performance seems much smoother and flying into EWR is finally possible. The airport isn't the most detailed, but at this price point I won't complain. They did include the IKEA which is nice! Anyone familiar with EWR knows the IKEA! One quirk I found with KEWR is that traffic always seems to be using only runway 29 for takeoffs and landings which doesn't happen at Newark. I was also a bit let down realizing that only the jetways at Terminals A and B are animated, terminal C is stuck with static jetways that don't move. Again, a little disappointing considering terminal C is the United Terminal. All in all, it's a great representation of Newark Airport, I would recommend it.
LATINVFR - MIAMI INTERNATIONAL AIRPORT KMIA V3 FSX P3D
Andrew Birg
Excellent rendition, had v1 installed in FSX but the v3 is a great leap forward! love the autogen on the west, coming in for arrival 09. The surrounding area is awesome and the airport is top notch! recommend!
DRZEWIECKI DESIGN - NY AIRPORTS V2 X : KJFK, KLGA, KTEB FSX P3D
Andrew Birg
Superb details, right on the needed quality/perform-
ance ratio for such a performance intensive section of FS, clearly the heaviest in the FS world. On my FSX steam I have top notch performance using the NGX and the PMDG777 at JFK. Even with most things maxed out I get better FPS than the other competitor's JFK. Managed to do some GA flights out of KTEB and looking at mid town manhattan no FPS hit. Clearly an excellent addon!
DRZEWIECKI DESIGN - NY AIRPORTS V2 X : KEWR, KLDJ, KCDW FSX P3D
Joshua Weinstein
I owned the previous version of NY Airports and was very happy with the quality. I'm a real life pilot based out of KCDW so attention to detail was paramount. Now I have V2 for PD3v4 and I couldn't be happier. The frame rates are awesome, the detail is gorgeous, and the night lighting is really something else. You can even see the name of the flight school I work for on the side of the building at Caldwell! You won't get FlyTampa detail at KEWR, but you'll get a seriously good contender for the price. And that's just it, dollar for dollar this is a great addon for anyone who likes GA airports in the tri-state area and wants a major step up from the default big airports. I continue to be impressed by Drzewiecki Design.
DRZEWIECKI DESIGN - NY AIRPORTS V2 X : KJFK, KLGA, KTEB FSX P3D
Philip Jensen
For what it is advertised as 5/5. 3 Airports done very well for a light version and they are full of life with plenty of static visuals around. The most up to date KJFK and even has the taxi bridges 3D modeled, not flat 2D graphics!
CAPTAIN SIM - 777-300 EXPANSION MODELS FSX P3D
Joel Harty
This is a great aircraft for anyone wanting to learn the 777 in the virtual skies of flight simulator. Most aspects of the flight deck are modeled and clickable, with an accurate FMC. Detail of textures is great and the aircraft handles as expected. Whilst not of the same study level detail as the PMDG 777, this is a great, albeit cheaper alternative! Why not 5 stars? Well the night texture/lightin-
g in P3D v3 requires some work (very bright or too dark), as do the external lights. Some of the sounds both inside and outside the VC don't appear as realistic as they could be. Other than that, the Captain Sim 777 is a good all round aircraft!
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