|
Milwaukee 2006 brings this midwestern city and its sorroundings to the flight simulation world and depicting it as closer to reality as it gets.
For those of you who always wished to see this great city, the beer capital of world, or for those of you who make regular flights to this beautiful place of the dairy state either because you are a member of a virtual airline or you just enjoy visiting it; for the first time will be able to see it as it looks like in real life.
Since this scenery is made of photoreal terrain textures of 1m/px, its rendition comes closer to real life and you will be able to recognize land objects and buildings easier.
Some of the features of Milwaukee 2006:
-
Phototerrain textures of 1m/px of all Milwaukee county and parts of sorrounding counties (like Waukesha and Racine), making it look more realistic as ever
-
Full seasonal and night photoreal textures all with a ratio of 1m/px.
-
The airports of the area.
-
Special attention given to General Mitchell Airport (KMKE) and Timmerman Airport (KMWC) being so realistic you won't believe your eyes. For example in KMKE among its features we count:
1. All the airport terminals (International main terminal, Cargo, International arrivals, etc.).
2. Dynamic Jetways in main terminal and International arrivals terminal. All of them with dynamic realistic movements (frequency controlled). 3. Terminal ground facility vehicles in both, main terminal as well as in cargo area. All of them with realistic movements (frequency controlled).
4. All the airport hangars, most of them with frequency controlled opening doors and making the hangars usable.
5. Taxiway and runway details like custom textures, grass around runways, signage, lights, etc.
6. For the first time you'll have the feature of ice accumulation in the runways for those heavy winter days which hit Wisconsin from January thru March.
7. Terminal interiors.
8. Static objects like cars, terminal vehicles, containers and much more.
9. Dynamic scenery (airport ground vehicles as well as cars coming back and forth from the airport drop off area, as well as going through the streets and avenues around the airport.
10. Real buildings and vegetation around the airport zone (hotels, industrial, commercial, residential, landmarks, trailer homes, etc.) making you feel like being there.
-
All of the city skyscrapers (buildings of 12 and more stories).
-
Hundreeds of real buildings of less than 12 stories.
-
All the Milwaukee major landmarks
-
Autogen scenery respecting each area's architecture style so making it more realistic.
Since the idea of this scenery is to flight around Milwaukee and its surroundings and enjoy each corner of the area up to the most hidden places we added all the most important airports of the area covered; also besides the KMKE realistic rendition we made also special emphasis in Timmerman airport (KMWC) since the best way to enjoy this scenery is with small general aviation planes (ie: Cessna 182S, Piper PA 11, etc) and this airport is the best one to use as a base of your trips. The level of detail of this airport and its surroundings is astonishing it has been done as accurate as possible, runways, buildings, terminals, working hangars, ground facility vehicle, surrounding neighborhoods (for those who visited it in real life will feel so familiar since you are going to find everything you’d expect in real life.
Finally in a city were famous landmarks and important buildings abound, they couldn’t be passed over. So, starting up from the famous US Bank Center (the tallest building in Milwaukee) all the buildings of more than twelve stories in the city have been represented as well as other hundreds of real buildings, homes, hospitals, hotels, famous inns, churches, bridges, famous landmarks, historic buildings, even trailer homes and you name it located all around the town. Accordingly you’ll be able to enjoy Milwaukee as never before.
After Indianapolis this is the second midwestern city we cover and a very important one since it represents a huge industrial and commercial center for the Michigan lake area; as well as being the second largest of this same area after Chicago (just 90 miles or 145 kms south) with a population of 1.8 million. So if you are of those who use as homeland Chicago to make your flights, take it for granted that this is a great place to visit just 30 minutes away of flight with a Cessna 182 from Meigs. |
|
    |
|
|
| |
| |
|
Great product. Great detail..... But, I bought it for KMKE and it is not in this product. I have been told that KMKE is coming soon though. If that is the case, buy this baby! A good add on , and a great, great no doubt must have add on for flight simmers if MKE is with it! |
|
| |
    |
|
|
| |
| |
|
Just to add, the problem I see with autogen north of downtown is there is none... When you fly north of downtown you find there's flat terrain for a good 5 to 10 miles out until the edge of the photo scenery is reached... |
|
| |
    |
|
|
| |
| |
|
Scenery seems to have a problem with autogen north of downtown. Fall textures are found all year around (winter being the exception) south of downtown around the default KMKE. Summer textures span around the surburbs and north of downtown. I really hate KMKE wasn't sold with this product as that's what I purchased the product for.... Overall this is not bad scenery especially if the couple items above are fixed. Word has it KMKE will be released in the future completeing this area. Milwaukee needed some attention and I'm glade DS gave this area a decent effort... |
|
| |
    |
|
|
Ian Grant *Verified Product User*, 03/12/2006 |
|
|
| |
| |
|
I would steer clear of this one. I live just south of the coverage area, so I was really excited to fly this scenery. The ground textures are a very drab brown color south of downtown Milwaukee, even in the summer time. Not to mention that roads do not line up at all from texture to texture. HWY 38 just south of KMKE is a perfect example of this. Speaking of KMKE, it is NOT included in this package. The new 3D models for downtown are very nice however, and as you get north of the city, the scenery gets better. The textures are greener, and at least the roads line up. Timmerman is very well represented with moving traffic on the road to the east and nice surrounding scenery. I give this product two stars because while the new downtown buildings are very nice, and Timmerman Airport is well done, the photoreal ground coverage of the area is absolutely aweful. It is best just to leave the photoreal ground scenery out, and use the default. Of course, is one airport and some new buildings worth the price??? |
|
| |
    |
|
|
| |
| |
|
Hmmm, I don't know about the last review below. This scenery seems iffy at best? When compared with Fly-Tampa and Cloud9, Milwaukee 2006 is iffy at best. My opinion wait until FSX(Fs2006)! |
|
| |
| Customers who bought this product also purchased |
|