FLIGHTSIM TOOLS - ADDON CONVERTER X

FLIGHTSIM TOOLS - ADDON CONVERTER X

PID: 4335
Available since: 03/25/2010.
Publisher: FlightSimTools
Sold by FlightSimTools
EUR 21.36
without VAT EUR 17.95

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HOMEPAGE http://www.flightsimtools.com/
FORUM/FAQ http://www.flightsimtools.com/forum/
REGISTRATION KEY Registration key after purchase, see order details page in customer account
SHAREWARE First download and install the demo version and check functionality!
The demo version is the product installation file; there is no other download!
DEMO DOWNLOAD AddonConverterX_1.07.msi
NOTES How to register: download and install the free demo of Addon Converter X. After that, run FSX, enter the free flight mode and select Addons > Addon Converter X - REGISTER from the FSX menu. Enter your registration key, click OK and restart FSX.
REQUIREMENTS
  • FSX SP2 or Acceleration Pack.
    Note that while the program will function correctly in FSX SP1 and RTM versions, it will not bring many advantages because these FSX version are compatible with most add-ons.
  • FSX or FS2004 SDK installed. FS2004 SDK can be used with the FSX Standard Edition.
  • At least 512MB of RAM recommended.

Addon Converter X

Addon Converter X is a plugin for FSX that makes many add-on aircraft and sceneries developed for FS2004 compatible with FSX SP2 and FSX Acceleration Pack.

Many existing aircraft and sceneries suffer display problems with these FSX versions, such as missing textures or missing scenery objects in the DirectX 10 mode. Addon Converter X resolves many of these problems on the fly, thus allowing you to enjoy thousands of sceneries and aircraft developed for previous Flight Simulator versions with FSX.

Addon Converter X does not modify any files you have installed in FSX. It performs conversions on the fly as FSX is loading files. You don't have to "convert" any add-ons you are installing. Simply copy them into FSX, and Addon Converter X will make any necessary changes automatically.

New in version 1.04 

  • Additional aircraft folders defined in fsx.cfg are now recognized.
  • Numerous improvements of stability.

New in version 1.03

  • Standalone configurator utility is now included, allowing pre-processing textures before running FSX.
  • Some problems on quad-core CPUs resolved

New in version 1.02

  • Ability to fix pre-FS2004 objects made with SCASM (this should resolve issues with many payware sceneries).
  • Ability to fix virtual traffic aircraft that are not in Aircraft and Rotorcraft subfolders.
  • Bugfix: Missing virtual cockpit textures in aircraft with more than 32767 polygons.
  • Bugfix: Some aircraft parts were showing up as semitransparent.

System requirements:

  • FSX SP2 or Acceleration Pack.
    Note that while the program will function correctly in FSX SP1 and RTM versions, it will not bring many advantages because these FSX version are compatible with most add-ons.
  • FSX or FS2004 SDK installed. FS2004 SDK can be used with the FSX Standard Edition.
  • At least 512MB of RAM recommended.