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FRANCEVFR - FLIGHT MEDITERRANEE

FRANCEVFR - FLIGHT MEDITERRANEE

PID: 2487
Adicionado em: 07/11/2007.
Editora: France VFR
Vendido por France VFR
Tags: fs2004 france 
EUR 39.90
sem IVA EUR 33.53
Forma de Entrega:

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HOMEPAGE http://www.francevfr.com/
APOIO info@francevfr.com
FORUM/FAQ http://www.francevfr.com/forum/
MÉTODO DE ENTREGA DOWNLOAD DIRECTO
TAMANHO DO ARQUIVO 606MB
PROTEÇÃO Chave de registro após a compra, consulte a página detalhes do pedido na sua conta de cliente
REQUISITOS FS2004

The FlightMediterranee scenery covers the Southern part of France from Marseille to Perpignan (about 20 000 km sqr.) with photorealistic textures.
Each of the default airport plateforms on the scenery have been reworked in order to closely fit the phototexture with precisely aligned taxiways, buildings, and objects, greatly enhancing these from the standard Flight Simulator 2004 fare. Therefore, the virtual pilot can experience both VFR and IFR flights within a very large zone with a degree of realism never attained before in this region.

Our main goal in developing this new concept of scenery add-ons is to recreate a realistic flying experience from a pilot’s point of view.

The “Flight” series has a modular approach perfectly fitting together the photorealistic coverage and the optimization of the elements of decor such as detailed airports.

TECHNICAL SPECIFICATIONS

  • Zone of 20 000 km sqr covering the Southern part of France from Marseille to Perpignan with photorealistic textures.
  • Textures made from aerial photography IGN (National Geographical Institute) and not satellite imagery, are retreated for an optimal visual rendition in Flight Simulator®.
  • Ground textures are summer only.
  • High resolution (LOD10) custom mesh for the whole region treated.
  • Custom autogen for the whole scenery.
  • All lakes and rivers have been entirely cut out and faithfully represented, reworked with bodies of landable water, including a systematic mesh treatment (LWM: land and water mask) nearby banks in order to avoid sloping water effects.
  • 30 airports and helipads are integrated. These airports have been optimized to fit perfectly the photoscenery : precise taxiway and apron positioning, replaced buildings and hangars, windsocks, towers, etc.
  • All the airports’ surroundings have been treatedin order to remove the ‘cliff’ effect caused by the altitude differences between a precise mesh and the ‘flat’ Flight Simulator runways.
  • Extremely precise geo-referenced texture positionning, ensuring a maximal compatibility with scenery add-ons for this region.
  • Process development fully conform to the Microsoft SDK, ensuring a maximal compatibility with future versions of Flight Simulator.
  • Open scenery concept, allowing an easy integration of scenery add-ons from other editors.
  • Comprehensive maps and flight documentation for all the included airports in PDF format (80 VAC VFR approaches and airport diagrams.)

Minimum configuration required:

  • Microsoft Flight Simulator 2004 - Pentium or Athlon 2Ghz - 1 GB Ram
  • Windows 98, Me, 2000 or XP - 600 MB of free disk space.
  • Please make sure you have the latest drivers installed for your graphic card. These can usually be obtained on the manufacturer’s web site.