| PUBLISHER |
FranceVFR |
| HOMEPAGE |
http://www.francevfr.com/ |
| DELIVERY |
Direct Download and Registration Key upon purchase
or
CD Service - please allow up to 28 days for delivery |
| FILE SIZE |
596MB
|
| INSTALLATION |
Unzip & Install |
| SUPPORT |
http://www.francevfr.com/forum |
| REQUIREMENTS |
Minimum configuration required:
- FS2004 or FSX
- Pentium or Athlon 2Ghz
- 512 MB Ram
- Windows 2000, XP or Vista |
The FlightPyrenees Atlantiques BasePack covers the Western part of French Pyrenees (about 19 000 km sqr.) with photorealistic textures.
Each of the default airport plateforms on the scenery have been reworked in order to closely fit the phototexture with precisely aligned taxiways, buildings and objects, greatly enhancing them from those of the standard Flight Simulator 2004 fare. Therefore, the virtual pilot can experience both VFR and IFR flights within a very large zone at a degree of realism never attained before in this region.
Our main goal in developing this new concept of scenery add-ons is to recreate a realistic flying experience from a pilot’s point of view.
The “Flight” series has a modular approach perfectly fitting together the photorealistic coverage and the optimization of the elements of decor such as detailed airports. The BasePack is an optimized photoscenery package where all the default scenery elements have been retreated.
TECHNICAL SPECIFICATIONS
- Zone of 19 000 km sqr covering the Western part of French Pyrenees with photorealistic textures.
- Textures made from aerial photography IGN (National Geographical Institute) and not satellite imagery, are retreated for an optimal visual rendition in Flight Simulator 2004®.
- Ground textures are summer only.
- High resolution (LOD10) optimized custom mesh is incuded.
- Custom autogen for the coastline and major airports provided (the entire autogen coverage is being commercialized in an other product "FlightPyrénées Atlantiques AutogenPack").
- Most lakes and rivers have been entirely cut out and faithfully represented, reworked with bodies of landable water, including a systematic mesh treatment (LWM: land and water mask) nearby banks in order to avoid sloping water effects.
- 10 airports and airfields are integrated. These airports have been optimized to fit perfectly the photoscenery : precise taxiway and apron positioning, replaced buildings and hangars, windsocks, towers, etc.
- All airport surroundings have been treated in order to remove the 'cliff' effect caused by the altitude differences between a precise mesh and the 'flat' Flight Simulator runways.
- Extremely precise geo-referenced texture positionning is carried out in order to ensure a maximal compatibility with scenery add-ons for this region.
- Process development is fully conform to the Microsoft Flight Simulator 2004® SDK, ensuring a maximal compatibility with future versions of Flight Simulator.
- Open BasePack concept allows an easy integration of scenery add-ons from other editors.
- Comprehensive maps and flight documentation available for the integrated airports and airfields in PDF format (25 VAC VFR approaches and airport diagrams.)
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