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Welcome!
EMAIL: testpilotfsx@live.co.uk
ABOUT: As a current airline pilot and Flight Simulator indie developer, I have hand made a small selection of titles over the years, ranging from scenery texture enhancements to FSX missions.
My interest in aviation started at an early age. My first flight was at around age 9 as my family and I went away for our first holiday abroad. I was terrified. At first, my family thought that all was lost and that I was to become one of the many people who have a fear of flying, greatly restricting future holiday destinations! After a few hours, the cabin crew invited a group of us to go and visit the cockpit. After stepping into the cockpit of our 767, I was captivated. A switch had been flipped in my mind and all fear evaporated immediately. I had found my dream.

On my first day back at school my friend mentioned he had just got a copy of Flight Simulator 98. I had to try it. Although I had no idea what I was doing, I loved the game and my fascination with aviation grew stronger as the time went by. After saving enough pocket money, I went out and bought Flight Simulator 2000, which is where my real learning process began. I’ve been flying simulators ever since.

After finding the direction I wanted to take, the hard part was starting down the road to airline flying. Throughout my teenage years, I was a member of the Air Cadets. By studying hard and rising through the ranks I had gained some fantastic experiences from RAF bases and aerobatic flying. Eventually I would become a civilian instructor, passing down my knowledge to the next generations.

Once I had turned 19, I was old enough to join the CTC Wings course, based in the UK and New Zealand. The next few years had me crossing the globe on an intensive flying training course, resulting in a place at a major European airline, where I am currently a Senior First Officer, with the left hand seat in sight for early 2016.

I consider myself lucky because my simulation hobby ties in with my profession, allowing me to learn about software development while expanding my knowledge of the subjects I use at work. It also enables me to develop simulation add-ons that are realistic and accurate, while remaining aimed at the simulator pilot.
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Customer Reviews
IMMERSIVE AUDIO - MJC8 Q400 COCKPIT SOUND IMMERSION FSX P3D
nasreddine Hssaini
A must for everyone !!!Excellent , no need for any comment. Realism at its best
REALWORLD SCENERY - ISRAEL 3D 2017 FSX P3D
Harry Nikken
This is the first FSX/P3D scenery for the entire country of Israel and I'm quite happy with it. I use it on my P3D: a GTX 1080 laptop with an Oculus Rift CV1. My FPS is 20-40fps except in Tel Aviv area where it drops to _10fps and P3D quickly gets an OOM (Out of Memory) The reason is the amount of (autogen) buildings shown in Tel Aviv, which is tremendous. Also I had to follow the advised settings in the accompanying README file strictly to the letter otherwise my Rift showed a blue screen on one eye. I created in P3D one saved graphics config file for Israel with everything (else than the adviced settings) almost maxed out and one for Tel Aviv with reduced buildings autogen. It is an absolute blast to fly the F22 Raptor over the Holy land with the Rift at Mach 2 or do a leisurely sightseeing tour with a GA plane. The mesh is quite good which gives a fantastic 3D effect with the Rift. The photo real scenery that covers all of the country is not as crisp as e.g. with Orbx scenery and the airports didn't get any attention from the makers. The night lighting is too white and too yellow. All in all it Israel 3D 2017 has it's limitations but is still very enjoyable.
ORIENTALSIM - KIGALI X FSX P3D
Sasha Mulagaleev
Wonderful scenery, textures are great, I have a good FPS in that scenery, No OOM, or another crashes. What about creating GQNO (Nouakchott) airport next, It is one of the most modern airport in western Affrica.
LORBY-SI - CROPDUSTER X FSX P3D
Larry Wigmore
Now that I have more experience with the current version I want to revise the rating I originally gave it based on how much I'm enjoying using the program.
RICHER SIMULATIONS - CARIBSKY GRENADA X FSX
chris radev
You get the whole island and the airport. Photoreal is excellent, autogen placement fantastic, coasts are well defined. airport has all the expected features such as grass and what not. The only thing that could be improved is the airport building textures; they are too flat and lack definition. But overall unless you stare, it doesn't detract from the whole experience. This product will break your autogen however. RS has linked a patch in the review comments below. Im surprised that patch isn't available in the simmarket downloads when you buy the product... So if you don't read the reviews, you will have no autogen for the rest of the world. Patch works and takes 2 seconds. Just needs to be included in the simmarket download upon purchase
FLYTAMPA - AMSTERDAM FSX P3D
michael hansen
One word WOW. very nice flytampa its running very smooth, and good fps my new favorit airport.
EDITVOICEPACK
Ken McVie
This is a great little program for correcting airline call signs meaning that there is no longer a need to adjust them via the aircraft.cfg file (a process that rarely works anyway). It also enhances the realism to the voice exchange with ATC. However-
, it does not change the voice accents of the flight crews. It works well with FSX:Steam.
WING CREATION INC - SHIZUOKA RJNS FSX P3D
Dale Wong
Great scenery but I think Wing Creation should use a higher resolution texture for the apron, as that's where we spend a long time on and there are a small glitched hill next to the airport that won't affect anything (it might be just on my end, not sure). Other than that, this is a really great product, really looking forward to the new Tokyo Haneda they are going to develop!
LORBY-SI - AITRACKER X FSX P3D
david kelley
Very handy traffic tool. Fills a void in the AI traffic viewing and control area. Develope-
r is super responsive to questions and updates. Also check out the Lorby Live Traffic tool on his site. Very interesting stuff going on. Keep up the good work!
LORBY-SI - WHERE ARE MY AIRCRAFT WAMA FSX P3D
Geoff Bryce
I have always wanted to be able to display my aircraft out in the open so I can walk between them and choose an aircraft to fly or simply look at the various models, versions and repaints I have. Where-Are-My-Ai-
rcraft does this and more. This is a fantastic program. It also allows me to get to any of my static objects(airplan-
es,animals,boat-
s, ground vehicles, misc, and rotorcraft(in Simobjects) in FSX, FSX-SE or P3D, as well as display any of my purchased addon, stock or Ai aircraft at any airport. To save on VAS, it allows you to replace any aircraft with a 'object' or an AI. There are "Scenes" which allow you collect static objects into GROUPS. For example, you could define an airport with Sunshine and Rain scenes and add different static objects to them. You can then activate the one or the other and WAMA will show only objects of the active one. Really smart. I notice the same author has another great program called AI Tracker X which allows you to better control and look at your AI aircraft. Top effort.
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