MOUSEVIATOR - FLIGHT SIMULATOR LOGBOOK EDITOR FSX FS2004 P3D X-PLANE
MOUSEVIATOR - FLIGHT SIMULATOR LOGBOOK EDITOR FSX FS2004 P3D X-PLANE
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  • MOUSEVIATOR - FLIGHT SIMULATOR LOGBOOK EDITOR FSX FS2004 P3D X-PLANE
  • MOUSEVIATOR - FLIGHT SIMULATOR LOGBOOK EDITOR FSX FS2004 P3D X-PLANE
  • MOUSEVIATOR - FLIGHT SIMULATOR LOGBOOK EDITOR FSX FS2004 P3D X-PLANE
  • MOUSEVIATOR - FLIGHT SIMULATOR LOGBOOK EDITOR FSX FS2004 P3D X-PLANE
  • MOUSEVIATOR - FLIGHT SIMULATOR LOGBOOK EDITOR FSX FS2004 P3D X-PLANE
  • MOUSEVIATOR - FLIGHT SIMULATOR LOGBOOK EDITOR FSX FS2004 P3D X-PLANE
  • MOUSEVIATOR - FLIGHT SIMULATOR LOGBOOK EDITOR FSX FS2004 P3D X-PLANE
  • MOUSEVIATOR - FLIGHT SIMULATOR LOGBOOK EDITOR FSX FS2004 P3D X-PLANE
  • MOUSEVIATOR - FLIGHT SIMULATOR LOGBOOK EDITOR FSX FS2004 P3D X-PLANE
  • MOUSEVIATOR - FLIGHT SIMULATOR LOGBOOK EDITOR FSX FS2004 P3D X-PLANE
  • MOUSEVIATOR - FLIGHT SIMULATOR LOGBOOK EDITOR FSX FS2004 P3D X-PLANE
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AVAILABLE SINCE: .
06/21/20148532
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Flight Simulator Logbook Editor (FS Logbook Editor) is a small program to edit - as the title implies, logbook files created by Microsoft® Flight Simulator X (mainly), Microsoft® Flight Simulator 2004, Lockheed Martin Prepar3D® and X-Plane 10/11®.

What logbook? What is the logbook, you ask? Well, for aviators, the amount of hours flown is important, as it is the main indicator of their experience. So every pilot keeps track of his/her hours in a "logbook", which is basically a paper or electronic list of all flights that aviator flew. For flight simmers, this logbook is created and written to automatically every time you run one of the simulators mentioned above. Information like departure airport, destination airport and of course flight times are automatically logged.

I can edit the records inside Flight Simulator more or less, why should I need FS Logbook Editor? You are right, you can edit the records right in the flight simulator, but doing so feels a little clumsy to me, not much "user friendly". It works fine to change one or two things from time to time, but it is not much "joy" for some more detailed logbook management. One example is, say you want to keep only "serious" flights you did inside the logbook. This would require you to go through all the records and delete all "test", "tweak", "whatever tuning" flight records. If I would have to do all of this in flight simulator interface, I would rather not do it at all. And FS Logbook Editor can do more than just those simple edits.

Features:

  • Supports Flight Simulator 2004, Flight Simulator X, Lockheed Martin Prepar3D® ,X-Plane 10 and X-Plane 11 logbook files.
  • Allows all basic editing operations: add, edit, delete.
  • Join two or more records into one record.
  • Merge logbooks.
  • Append logbook to another logbook.
  • Calculate basic statistics.
  • Repair corrupted binary logbook files to some extent. (Flight Simulator X sometimes does not save logbook correctly and hangs due to this next time you start it. You can fix this with loading logbook into FS Logbook Editor and saving the logbook again without the need to delete the whole logbook)
  • Save logbook as Flight Simulator 2004 text formatted logbook (.log), Flight Simulator X binary logbook (.bin), Open-Document spreadsheet (.ods), Comma-Separated Values (.csv) file, X-Plane 10/11 text formatted logbook (.txt) ,FS Logbook Editor XML file (.fslex) and Keyhole markup language file (.kml) – to view in Google Earth.
  • Export flights to Google Earth.
  • Define and calculate certain personal minimums.
  • Define pilot certifications and see which ones you are eligible for.
  • Compute pilot statistics (hours flown per aircraft, aircraft category or user aircraft category, takeoffs and landings per aircraft, aircraft category, user aircraft category, per airport, city, country and/or state, distance flown per aircraft, aircraft type or user aircraft category).
  • Customizable pilot statistics output via templates.
  • Multilingual support and easy to translate. (FS Logbook Editor supports Czech and English for now, but places no restrictions to be translated into another language).
  • Supports custom templates for saving logbook as Open-Document Spreadsheet (.ods).
  • Display airport data such as airport name, city, country and state. These data can be imported from Flight Simulator X, Prepar3D, X-Plane and from Navigraph database.

Supported languages: Czech, English (Documentation is ONLY in English for now)
Supported operating system: Microsoft® Windows. 

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DELIVERY METHOD
DIRECT DOWNLOAD
FILESIZE
53MB
REGISTRATION KEY
This product does not have a registration key, you can simply execute the downloaded file to install
DEMO DOWNLOAD
At http://mouseviator.com/pc-creations/fs-logbook-editor you can download the DEMO version, EULA and/or Help file to make a picture about FS Logbook Editor. The DEMO version has no limitations. You can use the DEMO version for 15 days counting from the day you install it. You can try FS Logbook Editor version 1.40 DEMO even if you had DEMO of previous version installed.
REQUIREMENTS

FSX, FS2004, Prepar3d, X-Plane10, X-Plane 11

FS Logbook Editor was written using Java and thus requires it to be installed on your system (min version 1.7). But to make your life easy as possible, the required version of Java Run-time Environment is packed with FS Logbook Editor, so it will work even if you have no Java installed. If you have newer version of Java, FS Logbook Editor will use it. As for system specifications, there are no specific requirements other than minimum screen resolution of 1024x768. Any average computer of today should handle FS Logbook Editor well.

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Customer Reviews
AFS-DESIGN - AIRBUS A350 P3D
FRANKLYN SALOMONS
I have purchased my share of sim-lite type aircraft and found them rather enjoyable for what they're worth. When I saw the AFS A350 released for P3D I thought why not? Now the V1 release which you'll see on youtube is really old and looks far from an A350, but the V2 is improved and wanting an A350 with a representative VC in Prepar3d ( I have the freeware FSP version, but the aliased A320/330 VC bugged me) I dove in to take one for the team. When first released it was listed as V4 ready but this was quickly removed. I thought it was probably gauges but I still have V3.4 so no biggie, install away. Installed in V4 as well. In V3, it loads at my selected airport, but, no button in the VC works. Bring up the 2D panels, they work, but nothing in the 3D vc responds. Not a good start. I looked in the sim objects panel folder and the gauges are all xml files, so this should not be an issue, unless... I loaded V4. Now it does not officially support V4 but lets be honest, the default FSX aircraft and many FSX native freeware port over just fine as long as they don't depend on dll's. But this A350, "Cannot load model" in the vehicle selection screen. Uh oh. This begins to confirm my suspicion. Load it anyway, select my scenario, loading, crash to desktop. Now a model that claims to be made for P3D having these much issues in two different P3D version where much older (almost 10 year old) FSX models load fine? So I pull up Model Converter X to check and sure enough, FS2004 based mdl file. Did a quick convert (sans animations) and it loads up in P3D v4 select screen and no crash scenario loads. I have to say that in light of this discovery I'm very dissapointed with this developer. I was hoping to get it flying in V4 with some tweaks and offset the seeming negative views towards AFS with an honest recorded flight. but no. You release a model claiming it is P3D specific but its just the same FS2004 based mdl because it seemed to work? Not even tried to recompile with any P3D SDK. Nope. AFS Design let me give you some advice, Prepar3d V4 is here as well as Flight Sim World, the Microsoft ESP engine is moving forward in 64 bit era, these past few and upcoming weeks are a crucial time as people who are transitioning are eager for Natively produced models and sceneries. Many small developers like you have updated their products supporting FS9 to P3D V4 with each installer made with the Sim's Native SDK. And check the reviews, customers are won over. heck, even DD added an FSW install option to their scenery. I've purchase addons from developers I haven't before just because they made that effort and seeing what they did i would by from them again in a heartbeat. In closing, this item labelled as for P3D is outright untrue, but you can redeem yourself. Recompile it with the proper SDK and give that to your existing customers. I personally will rate you higher if you pull through. You have an opportunity right now to gain favor with the community during the transition to V4 and FSW. Other developers have gone in and are reaping the rewards. Don't get left behind. Your move.
BINERSIM - HALIM PERDANAKUSUMA AIRPORT (WIHH) - FSX
James Bristow
Excellent addition to Indonesia FSX , relatively simplistic but very good visuals and performance
LIONHEART - QUEST KODIAK BUILD 2.6 FSX P3D FS2004
omar capellan
I love this aircraft. They did a great job. It is one of the best I've ever had. Makes me want to fly one in real life :)
FSIMSTUDIOS - CALGARY INTERNATIONAL AIRPORT CYYC FSX P3D
Marco Eckl
Perfect scenery, matching in every detail! Just to recommend!!
JETSTREAM DESIGNS - METZ-NANCY LORRAINE X FSX P3D
Scott Harmes
A fantastic representation of this airport. Another great quality scenery from Jetstream Designs.
JUSTSIM - DÜSSELDORF AIRPORT EDDL FSX P3D
Philip Jensen
This scenery is really a let down by the ground textures. JUSTSIM other sceneries have better ground textures. It really is disappointing considering the buildings look great. You cannot see it easily from the distance but when taxiing it really shows.
AEROSOFT - TRONDHEIM- VAERNES X 2.0 FSX P3D
JASON SMART
This is one of the BEST and comprehensive in terms of developments and advancements I have seen, for instance the animated passengers adds a excellent realism to the overall sim and experience. The only negative thing is that the elevation is WAY off for instance on a downward view it takes you under ground, and some GSX integration errors seem apparent, when gSX was offloading my aircrafts luggage, the luggage containers were in the air, and there was NO baggage handler or equipment in sight as they were under ground again directly due to this elevation error. Also, it seems for a pretty average airport in terms of size it is pretty frame-rate hungry, I have a decent spec PC and overall setup and I am getting some frame rates on ground of 6-10FPS with an average aircraft that I have had or don't have any issue in much more graphic challenging airports such as Mallorca, Malaga X etc in terms of size and details-hopeful-
ly these will be rectified/or improved in an update in the very NEAR future, otherwise it is an excellent rendition and enjoyable airport and approach.
NUVECTA - FLASHPOINT SOUTH CHINA SEA FSX P3D
Jeffrey Kimball
So I haven't purchased any of your scenery - though I'm awful interested in your Flashpoint series. Trouble is, your North Korea scenery seems to have the exact same photos as your South China Sea scenery. Investigating further, I noticed that all of your landscape scenery seems to have the exact same photos regardless of state viewed. I'm confused. Is there somewhere I can view the actual photos of the actual products I intend to pay for? Apparently, not on your website. I visited there and it doesn't show any photos at all for the Flashpoint series, just a list of airports included. Can you direct me?
DRZEWIECKI DESIGN - NY AIRPORTS V2 X : KEWR, KLDJ, KCDW FSX P3D
Marcin Gwiazdzinski
What can be added? Great performance and optimization, beautiful night lighting, static aircrafts, SODE with active jetways, animated objects. Perhaps the airports are not outstanding works of art, but you can use them without fear of poor fps. Very decent product for a vey reasonable price for me!
DRZEWIECKI DESIGN - NY AIRPORTS V2 X : KJFK, KLGA, KTEB FSX P3D
Marcin Gwiazdzinski
For me it was the long-awaited re-edition. Finally it's compatibile with all P3D versions, incl. P3D v4. After the first flights it seems to be much better optimized, thanks to the new techniques I guess. Performance is much better in my sim too. I used to the additional optional features, which can be choosed during the installation - it's nice. SODE with active jetways, new lighting system, animated objects - all of them were known for me from the previous DD sceneries, so they didn't suprise me but for sure I appreciate and like them. As for me - with this very reasonable price it's a very decent product.
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