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ORBX - FTX YMMB MOORABBIN AIRPORT

ORBX - FTX YMMB MOORABBIN AIRPORT

PID: 6043
Adicionado em: 01/10/2012.
Editora: Aerosoft Boxes

Vendido e enviado por simFlight GmbH
Tags: Australia MBW 
EUR 29.99
sem IVA EUR 25.20

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TAMBÉM DISPONÍVEL ORBX - FTX AUSTRALIA SP4
REQUISITOS
  • Microsoft Flight Simulator X (SP2, Accelareation or Gold Edition)
  • FTX Australia SP4
  • Microsoft Windows XP, Vista or Windows 7
  • Processor: 2.4 Ghz (Dual Core processor recommended)
  • RAM: 2 GB (4 GB recommended)
  • Video Card: 512 MB DirectX 9 compatible (768 MB recommended)
  • Microsoft .Net Framework 3.5 or higher

An internet connection is required to download the FTX service packs.

This is an Orbx FTX airport, and as such a copy of Orbx FTX Australia SP4 must be installed prior to use.

Orbx`s fourth Melbourne area airport after YMML, YMAV and YMEN is YMMB Moorabbin (Harry Hawker) airport, a general aviation airport for light aircraft located in Mentone, Victoria.
 
The airport grounds are treated as their own suburb designated the postcode 3194, and it is the third busiest airport in Australia by aircraft movements. Developers Ken Hall and Greg Jones have taken the "include every detail" approach and this is clearly shown when you first begin a flight here. There are a large number of hangars and buildings in the precinct, and also an industrial estate adjoining. Everything is in place, immaculately detailed and beautifully modelled. A perfect GA airport for cross-city hops to Essendon or Avalon, this is a must-have to finish the set.
 
Features:
  • Entire airport in stunning 15cm/pixel imagery
  • Includes all the Orbx "Flow" technogies
  • Amazingly accurate rendition from photos
  • Superbly modelled down to the last substation
  • Reflective puddles during winter
  • Nearby industrial estate included
  • Fully compatible with FTX AU Traffic 3.X
  • Orbx`s second major Australian urban airport
  • Includes Control Panel for detail settings
  • Photoreal imagery blends into AU BLUE
  • Easily within reach of YMEN, YMML, YMAV
  • Developed by Ken Hall and Greg Jones