A1R DESIGN BUREAU - A1R YAK-12A 雅克-12A FSX-P3DV3

A1R YAK-12A 雅克-12A FSX-P3DV3

A1R DESIGN BUREAU
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The last generation of widely produced soviet light multirole STOL aircraft what was introduced in late 1957 with numerous changes which led to improved aerodynamic performances and better level of comfort for the crew and passengers.
 
The Yak-12A is a conventional monoplane with metal braced high-wing, metal and canvas covered fuselage, four-seats cabin, fixed landing gear with tail wheel. Wing fitted with flaps and automatic slats. Single nine-cylinder, four-stroke, air-cooled, petrol-powered radial engine AI-14R. Two-blade propeller.
 
The plane was used for transport, glider towing, pilot training, parachute training, and also was used as air ambulances and agricultural aircraft. Apart from the Soviet Union, different modifications of Yak-12 (R,M,A) were used in Poland, Czechoslovakia, Yugoslavia, China and other countries.
 
FEATURES:
  • All materials with HD specular, bump and reflection maps
  • 5 different liveries
  • Custom sounds effects for switches, knobs, levers
  • Detailed and completely custom animated VC
  • Windshield and gauges reflections
  • Volumetric side view prop effect
  • Authentic totally 3D gauges and avionics systems
  • Accurate flight dynamics
  • PDF User Guide
浏览详情
官方主页
产品支持联系方式
文件大小
237MB
使用需求

操作系统:微软 Windows 7/8/10
模拟平台:洛克希德马丁 Prepar3D V2/v3 或 微软 FSX SP2/加速度 (不兼容 Prepar3D v4)
CPU:Intel Core i5 处理器 (推荐使用 i7 处理器)
内存:至少 4 GB
显卡:2 GB 显存
硬盘:850 MB 可用空间

客户评价
STICK AND RUDDER STUDIOS - FS-ATC-CHATTER 空中交通管制背景音 FSX P3D1-5 MSFS
Angus
Beautiful so nice to have ATC on the fly. Very easy to setup well worth the purchase.
BARELLI MSFS ADDON - 意大利-弗利机场 LIPK MSFS
Alessandro
beautiful scenery made with care and details. Also available the city of Forlì released separately and at no additional cost.
M'M SIMULATIONS - 瑞典-斯德哥尔摩-斯卡夫司塔机场 ESKN MSFS
Gustav
Absolutly lovely scenery. Only issue is that i get black boxes close to my airplane when at the terminal
DOMINICDESIGNTEAM - 美国-印第安纳波利斯国际机场 KIND MSFS
Brian
The Good: ---------
- o - Gorgeous Terminal with fully modelled airside interior with animated peeps. o - Detail models in general with HD texturing with PBR materials. o - Most buildings 3D modelled. o - 72 FPS in the PMDG 737 sitting at the terminal with no AI traffic running on my HIGH/ULTRA settings. o - Nicely lit terminal area and cargo area at night. Interior lighting good. The Bad: ----------
- o - Disonnected Jetways. They are off by a foot or two on many gates. o - HOLY BLUE EDGE LIGHTS BATMAN! Way to many edge lights. These need to be hand placed. Wish devs would stop relying on the SDK's stringer placement system. Make a 3D light model and hand place it in the proper locations! o - Night lighting missing from areas where it should be such as the parking lots and the west side ramps of the airport. There are HUGE 32' tall ramp lights there in real life. o - Lumberjacks need to cut down some trees on the airport grounds. Way to many trees taht don't belong on the airport grounds. o - Extremely low LOD level on the ground taxi markings making them pop in to view from the cockpit. We should never see taxi line textures popping into existence in visual range from the cockpit. o - Lack of clutter in cargo area and across the whole airport in general. Needs more lived in look. o - Weird terrain mesh in places but at least its not near the terminal area. o - Some poor ground marking mistakes Ove-
r all a decent start to KIND but there are some pretty bad mistakes/ommiss-
ions that show a lack of quality control. A few more days in the developer oven would have made a far better product worthy of 4 to 5 stars. I own all of Dominic's scenery and they get better with each new product as they learn the SDK. Nudge the jetways to the building, remove the excess edge lights, fix broken ground markings and bad LOD and toss some cargo containers and palettes in the cargo ramps and we'll have a winner!
AC SCENERY - CITY3D 蒙特利尔 P3D4-5
Richard
Very disappointed. Color adjustment leaves trees and building shadows blue. Too many red roofs for houses, which is not usual for Montreal. Only conifer trees, when it is mostly broadleaf for Montreal. Many flat roofs are shimmering, which is annoying. Density of trees is also too sparse. I should not have bought it.
RKAPPS - FSREALISTIC PRO 沉浸感增强插件 MSFS
Sandro
Tried the free 7-day trial and couldn't fly without the camera shake effects again after that. Great customization options and great developer support as well.
MSK PRODUCTIONS - 阿联酋-沙迦国际机场 OMSJ P3D4-5
Herman
Very nice rendition of Sharjah Int'l Airport Highly recommended!
INIBUILDS - XOMETRY 美国-南加州-维克多维尔机场 KVCV MSFS
Shoaib
very good, detail is amazing and lots of life at the airport
SPINOZA - 瑞士-洛桑机场 LSGL MSFS
Alain
A really nice work, with many lovely details, like hangars doors open which allow to see aircrafts inside. Those who know La Blécherette, will recognize the very old typical hangar, with its metallic armature. The restaurant in wing form, is also modelized, including the transparent glasses. There is also some other landmarks around the airport, like the new football stadium. The agricultural farm, in the border of the runway, which was transformed in some very horrible buildings by MSFS, are now fully modelized in details, including a tractor and the farmer! You can choose between 3 helipad, near the REGA building, if you are helicopter pilot. Final-
ly, you have a lot of nice night illumination.
M'M SIMULATIONS - 芬兰-伊瓦洛机场 EFIV MSFS
Hans-Joerg
Visited EFIV last nite. Much better than the MS/Asobo generic airport, but… - the airport ground texture seems to be taken from a winter shot, because they are very bright (snowy?) - which does not really fit for summer. Also, I found the resolution to be rather low. - the runway signs at the threshold have runway numbers inverted. This should be corrected asap, because it so wrong
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