
Flight Control Replay Professional Edition is the most complete software to record and play flight situation in :
- Microsoft Flight Simulator
- Prepar3D v5.X / v4.X / v3 / v2 / v1
- Microsoft FSX, FSX:SE, Microsoft ESP
PC Pilot Classic Award - Review score 90 - Issue #134 July / August 2021
HIghlight features in Version 4.5 :
- Microsoft Flight Simulator support
- Video Rendering Mode : Record a MP4 compressed video rendered with frame by frame technology of FCR for a smooth video whatever the FPS you had in the sim.
- Video Rendering Speed option : (1/4 - x4) for User Object and also for AI Objects
- VR support FlightControlReplay can be used also in all VR Environments via key mapping AND for Windows Mixed Reality Headset. You can also run FlightControlReplay directly into the cockpit and you can see FCR User Interface for full use!
- Record and Replay AI Planes (MSFS P3D) : With AI Traffic detection,.FCR lists all AI aircraft around you, and also the ghosts aircraft generated by PlayAsAI feature. Select one or multiple objects among them, so you can Follow, Replay and Record any of them.
- KML File Import (MSFS only) : Replay a real life flight from FlightAware or from a friend, and load into FlightControlReplay to reproduce the flight in the simulator.
- XMapsy compatibility : KML file exported from this EFB connector will be directly imported at once into FlightControlReplay, ready for Replay or Record ! More info on XMapsy click here.
- Automatic Change Camera Call and activate any custom cockpit camera, smartcam or other default MSFS / P3D camera by choosing a keyboard shortcut ! Setup the keyboard shortcut, that you configured in “MSFS Controls section”, inside the CameraChange Dialog and this will be be triggered at the chosen frame. When Replay reaches this frame, FCR triggers the keyboard shortcut and automatically activates the Camera Change that you set.
- PlayASAI now supports up to 5 planes in each FCR instance. Remember that with more instances of FCR, you can create infinite traffic.PlayASAI feature generates ghosts aircraft from your saved flight path, with custom offset so you can simulate formation flying !
- Change Recording Camera : Any simulator camera available anytime
- Record/Play Algorithm enhancements, stutter fixed with PlayAsAI, Load Replay with/without flight situation settings weather/location/time along your recorded flight at once through FCR user interface
- Load Replay with/without flight situation settings : When you load your recorded flight in FCR, choose to restore the weather/time/aircraft or keep your current situation settings.
- Restore your plane in last known position in case of Crash To Desktop Re-Live Instant Replay must be activated
- Continue Live Flight starting from a Replay point (MSFS only): Load a FCR recorded flight, select any point of your choice on the timeline Yellow Slider and click STOP. Now you can start live your flight from this point.
- Realtime FlightRecorded modification: Apply an Altitude Offset to your aircraft during Replay.
- Take / Leave Aircraft Control Toggle : Take control of one selected AI plane (PlayAsAI mode), or take control of your own aircraft during a Replay. You can toggle it off in order to give back controls to FlightControlReplay that returns in line with the values of the recorded flight.
- Bank angle improvements for acrobatic replay
- Aircraft Gear status : Force the gear status Up, Down, or let it automatic during Replay, and apply live !
- Always On Top overlay option
- "Continous Loop" playing option (MSFS & P3D)
- Microsoft "Surface Dial Integration" in P3D Enhanced + MSFS (FSX not supported)
- FlightIllusion "GSA-42 integration" compass hardware module support added
- DOFREALITY Motion platform support added
NEW features in Camera Manager Update December 2021 :
- NEW FEATURE ADDED Camera Movments Record and Replay (MSFS P3D) : independently
from the aircraft flight situation. You can record both usual aircraft flight AND the camera movements at once in the same and unique flight situation file OR you can prefer to record ONLY the camera movements, in its respective FCR file. The simple recording of the usual aircraft flight is still possible of course.
For example, you can use this new feature to work and record an advanced camera path, impressive camera effects, in order to apply them to several and different flight situation Replays, to replicate these camera moves in multiple videos. - NEW FEATURE ADDED Camera Controls Override (MSFS only) : To complete the above features, you need easy and quick controls of the camera in MSFS. That’s why the main camera controls can be set through the simple and clear interface of FlightControlReplay ! You will be able to set your shortcuts of all Camera controls directly in FCR Options Menu ! Setting your key shortcuts here, will override the MSFS controls.
MSFS has a long list of controls, with near to endless selection windows. The goal here is to focus on the most
used and simple camera controls, in a single window (our option menu). 12 camera controls visible at once
are ready for key assignment ! For Prepar3D users, we still rely on the default settings controls of the sim.
More advanced settings have been also added with fine tuning of ptich / bank / heading / eyepoint velocity with only 0.10 notch increment (instead of 10 units per notch in MSFS default settings)
Other Features:
- Record a flight situation and also your voice during flight,
- Unlimited length flight
- Voice and Speech recognition to control FlightControlReplay, or in-game menu, or user friendly software interface
- Various complex airliners add-ons full support (P3D FSX)
- and many more to discover below..
Video Tutorial Part 1:
https://youtu.be/_AINDqdvCfA
https://youtu.be/Mg59oV6AZb4
PlayAsAI Tutorial:
https://youtu.be/ASN9FgwfKUE
Detailed features :
- Video Rendering Mode
Using FCR FrameByFrame technology, it doesn’t matter how many frames you achieved during the flight record, because the result is interpolated to guarantee a very smooth final video. Option settings let you change the Frame Per Second of the render (15-240) and the Quality recording percentage (10-100). This feature can be very useful for video makers used in conjunction with "PlayMode Simulation Rate" feature.
- Change Recording Camera
Select any sim camera available on the Yellow Slider timeline during Replay. The available cameras for selection include the categories ( Cockpit / External / Showcase ) and the camera detailed listing for that category (all pilots views, instruments views and external views). Only your custom cameras you may have set yourself are not currently supported, but all the default cameras of the simulators ARE.
- Automatic Change Camera
Call and activate any custom cockpit camera, smartcam or other default MSFS / P3D camera by choosing a keyboard shortcut ! Setup the keyboard shortcut, that you configured in “MSFS Controls section”, inside the CameraChange Dialog and this will be be triggered at the chosen frame. When Replay reaches this frame, FCR triggers the keyboard shortcut and automatically activates the Camera Change that you set.
- Re-Live InstantReplay
Rewind and play again ! While flying, using FlightControlReplay in InstantReplay mode allows to go backward over the last 2 minutes of the User flight. Move the Yellow Slider backward, to the left, and you will display your last seconds of flight. Whenever you want, from any Yellow Slider point, you can resume your flight by simply pushing the Stop Button. In case of Crash to Desktop when this mode is activated, your airplane is restored in its last known position.
- PlayAsAI support up to 5 AI aircraft in each FCR instance, Unlimited Traffic with more instances
Simulate formation flight during your flight replay. Your recorded flight path is replayed as AI Traffic. Add as many aircraft as you want : You can manage up to 5 AI aircraft to replay your flight path as AI Traffic with each FCR instance. And reach unlimited traffic with AI Aircraft by using more than one instance of FCR addon at the same time. You can choose and play your preferred Recorded Flight as AI Traffic. You have all the options available as in standard playing mode, to change the simulation rate on the fly or via the yellow slider of the User interface to choose exactly where your AI Traffic can start his flight. Switch View and Aircraft Control are new options made possible in PlayAsAI mode so can watch one selected AI aircraft, and you can decide to take control of this AI aircraft too, at anytime during Replay.
- Load Replay without loading initial Flight Situation
With just an option box to tick, save your time. When it’s active, this option allows FlightControlReplay to load your Replay flight and it directly restores your complete flight situation settings including its weather and location at the same time. You don’t need to load in a first step your recorded flight, and as second step, separately in the simulator itself, load also your FLT file. At once, FCR software will bring all the necessary data along your Replay.
- VR support
FlightControlReplay can be used also in all VR Environments via key mapping AND for Windows Mixed Reality Headset. You can also run FlightControlReplay directly into the cockpit and you can see FCR User Interface for full use!
- Realtime FlightRecorded modification
Load a recorded flight and move the slider or at the initial point of slider and click Edit Button. You have now the opportunity to add Altitude Offset, where you can select an offset altitude by typing for example -300 or +300
- Aircraft Gear status : During a Replay, you can force the gear status Up,Down, or let it automatic. Select any point of the timeslider, click Edit and select the gear status of your choice. Effective live !
- Leanve / Take Aircraft Control Toggle
Switch view and take control of one selected AI plane (PlayAsAI mode), or take control of your own aircraft during a Replay. You can toggle it off in order to give back controls to FlightControlReplay that returns in line with the values of the recorded flight.
- InGame Menu for P3D and FSX (not supported in MSFS)
You can also use FlightControlReplay main features from a very handy InGame Menu directly displayed inside the Simulators. For example, the User can Load a Flight Recorded, Start Stop and Pause Replay, Start and Stop video rendering, or Resume his previous flight without leaving the simulator window.
- Microsoft "Surface Dial Integration"
Use Surface Dial to navigate your Timeline and Start / Stop / Play / Record available in P3DX Enhanced and MSFS versions (not with FSX)
- FlightIllusion "GSA-42 integration"
GSA-42 compass module now displays your Heading
- DOFREALITY Motion platform support
It can simulate your path frame by frame. If you use the slider to move the TimeLine, the platform moves accordingly.
- Airliner Add-ons enhanced support for recording and playing :
- PMDG 737 / 777 / 747
- Majestic Q400
- QualityWings 787 Ultimate Collection
- InGame Dynamic Text during Replay
You can write Notes at any point in a Replay Flight loaded in FCR using Dynamic Text buttons that appears below the Yellow Slider. You will be able to pause Flight Recorded at a custom point into the timeline and to click DynamicText Edit button or Delete button. The User can add, modify or delete notes. These Notes will be visible in FCR User Interface, and also in the Simulator playing Replay Flight. Dynamic Text can be customized via FCR Option dialog box to show duration in Seconds, to edit Text Font and Text Color.
- Parallel 42 (ex-FSFX) Immersion Effects Compatibility
User can see FSFX Immersion effects on his airplane! Also directly when you replay with FlightControlReplay!
- Helicopters Enhancements
User can Record and Play Flight Situation also with Helicopters!
- PlayMode Simulation Rate
Use can modify the Simulation Rate (during the PlayMode) using 4 buttons in main User Interface (2x, 8x, Slow and Fast). This allows to edit more complex videos and to analyze in a better way your flight maneuvers.
- Introduce Multi Instances
Thanks to the system architecture renewed, you can manage more than one instance of FCR at the same time.
- Customizable Record FrameRate
User can choose at which Frame Rate he wants to record the flight situation. FPS allowed are from 0 to 99.
- Custom Altitude Trigger Value to Start Recordin
User can choose at which Altitude (above or below) the system can start recording the flight.
- X-Box Controller support
This allows to move the timeline slider and / or map buttons for Play / Record / Stop / Pause features.
- Google Earth 3D support
Export your flight situation to display your recorded in Google Earth 3D.
- Voice Command Recognition for all record and play features of FCR
You can speak to the software and it starts to record, play, go forward and go backward according to your voice command.
- Customizable shortcuts
Up to 6 controls can be assigned to the device of your choice (keyboard or any other) for in-flight actions on FlightControlReplay.
- General Capabilities
- User defined start point of the recorded flight (triggered by altitutde, or timer after take-off)
- User defined path to save your flight situation, MP4 video and Audio files
- Replay with multispeed support
- You can also choose the sample rate to record a flight (6 times per second, 1 time per second, Custom Visual Frame per second, every 4 seconds and Automatic).
- Zoom In and Zoom Out flight simulator point of view from FCR client.
- You can change camera view from FCR client.
- Stop playback at any position to continue manually with the FCR yellow slider.
- Show the time stamp inside Flight simulator during play.
Product content :
- Automatic setup
- FlightControlReplay EXE standalone tool in 3 versions
- for MSFS
- for P3D
- for FSX
- User manual in English - 25 pages PDF
- Future Updates with New Features and Continuous Fixes/Support are FREE for all registered customers
Limitations and advices for usage with MSFS :
- To resume the flight after you used INSTANTREPLAY feature please click STOP BUTTON 2 times
- Please run only FlightControlReplay.exe in FlightcontrolreplayMSFS folder !
- If you use options "Load Replay Without load initial flight situation" you CAN LEAVE AI REAL TIME and AI TRAFFIC sliders set to your preferred values
if you uncheck this option Please SET AI OFFLINE and G.A traffic slider and Airline traffic slider to 0 if you experience CTD in MSFS(This behaviour will be fixed in next SimUpdates from ASOBO) - Be sure to load a FreeFlight in MSFS before Play or Load a flight recorded via FCR
- Be sure to press ReadyToFly button in MSF before you play a fcr recorded flight
- Shortcut with one key at a time, combination of 2 keys in the same time is not supported
- Zoom in / out from FlightControlReplay UI not available
- A few simulator variables are recorded but are not played because of the remaining bugs in MSFS
- Disable plane crash detection in MSFS
Current Version: 2112 - Camera Manager Update December 2021
Give the chance to record AI meanwhile you can record the user aircraft . Last hut not least you can also record
Camera movements !!! The best tool for flight simulator 2020 ! Great job . Five stars
It should be renamed to "re-play", iso "replay"
I hope the updated one had a solution to this problem.
about a week ago. It is absolutely wonderful, reliable and stable. It does what it says ( it does a lot!!!) without affecting the pc resources, especially with such a "hungry" and demanding program, like msfs 2020 where every frame rate counts. I can't wait for the next update which will do even more.
The service is also professional. I had a question for Fabio, the author of the program and received a reply in a few hours!!!
I absolutely love FlightControlReplay.
Highly recommended.
An important note: DO NOT FORGET TO RUN THE PROGRAM AS ADMINISTRATOR
It has no stutters or jitter , it is useful thanks also to camera change automatic feature and RELIVE features.
FlightControlReplay is a milestone in the 3rd party addons , it permits a lot of things :
Replay , Instant Replay, Video Rendering ,Flight Analysis , integration with XBOX controller and Microsoft Surface.
1. The program itself occupies a large area on the monitor, would it be possible to set the individual size and thus reduce the icons in the program? Large display, a lot of unused space, unnecessary.
2. I noticed that during Replay playback from a file is not controlled at the same time as Replay was shot. It does not matter the AI Traffic itself. Operation is different than at the time of recording.
3. Immediately upon purchasing this program, I regretted that the priority of stability is unnecessarily a lot of functions, when the Replay itself needs to crash after playback. Isn't it better to make a fully stable Replay itself and then gradually add more functions? It seems to me unbalanced, because the priority should be in reliable Replay itself and not a few things that work mainly with CTD. It reduces unnecessary usefulness, satisfaction and evaluation of the program as a whole.
Isn't it better to have one main and stable function than a lot with CTD?
As I wrote in a previous review, the program with CTD was repaired after the March Update, tested today, maybe it was just no exception but it worked as well as I will see :-)
But now the evaluation of the whole program. Everyone waited for the mercy, the date when it will be released, thank you, everyone got it. Since I have my own rich AI Traffic from FSX, we know the airline in the case of Replay.
After installation, I tried the first run with a file for MSFS. It started the flight and adjusted the settings as it is written here. After the recording, a CTD occurred? Okay, let's try without AI Traffic again with a different setting adjustment.
It works. Due to the fact that it is extremely unrealistic for me from FSX to land at an abandoned airport, recording with AI is a priority, unfortunately with constant CTD and nerves for a long time to restart the entire MSFS.
I was forced to look at an alternative to another program and found it. I will not advertise what it is like here. And it worked without CTD and AI. Even so, it was kind of possible. Merlo Fabio is adding another update March, let's try, see. Super, after recording with the required settings, no CTD? Parade, thank you Merlo Fabio.
Thank you for solving this problem immediately after loading, terminating and saving the flight to a file. I believe that other options in the program itself will continue to be subject to the FS ControlFlightReplay update itself.
I would give 5 stars, but since the stability is not quite the best, I have to give 4.
Good works.Thx!
Unfortunately, still far too much instability at the moment, preventing the use of all functions in a serene manner. Indeed, I know frequent windows desktop returns.
Warning, if I put 3 canvases it's not because the software is bad, it's just that it needs updates to make it more stable.
I'll be sure to make another comment with more star once the updates are done.
Fabio is very quick to reply to emails and helpful with the queries I had regarding future updates.
Highly recommended for MSFS because it could be a while before Asobo release a system like this.
A more descriptive manual would not be so.
I confirm that the quality of the replay is really very high and satisfying and I trust in Fabio's skill for improvements.
I put four stars because we are not yet at the finish line!
I faced some crashes when I first tried it out, I contacted the developer and got a response in literally 2 minutes. If you are also facing crashes, make sure you Set AI to Offline and G.A and Airline slider to 0. Please be sure to run the 'FlightControlReplay.exe' from the 'FlightControlReplayMSFS' folder.
I fully agree - and in fact the only one dealing with a FULLY P3Dv4 replay option! but the manual is unfortunately not at all that straight forward..therefore 3 and not 5 stars from me.
The deal is that you have to choose the specific aircraft that you previously flown with and saved when starting up replay. Open the aircraft from default area. From there you have to wait until the aircraft is fully loaded. Load your recording. then unpause the flight, and secondly push the forward button on the Flightcontrol app - and from there on, you're fully into replaying your flight!
At first, I think it's a waste of money because the playback function just don't work well. But after reporting issues at the forum, Fabio e-mailed me directly and tried very hard to help me solve the problem. The product have significant improvement because of Fabio's hard work to keep it updating. So, I'll place 5 stars to this great author and the keep improving product.
Volleyball Liu
If you need Help With your Product or have questions you get a pretty fast Support from the Developer .
I Just wrote him a Mail and i got an answer within 5 minuts.
Thats amazing.
I would say thats the FS Recorder for P3D v4 With excelennt Support!
Install simconnect.msi (SDK)
Set a fps limit (i took 30) to get rid of stutter (this also was needed with old FS recorder)
Install right version of FSCUIP
It will record.
5 star worthy...not yet. I think it would be better if you can more easily play AI and record at the same time. I miss the Special playback feature of FS recorder 2.18, which made it THE go to tool for creating frc files, and arranging them for playback and recording it again all at once. Also its a MUST to get the option to name the file after recording, just for clarity sake.
But i believe in this product, stick with it Fabio! Keep working on it ;) Nobody is taking the effort you do in a piece of software we actually all want to have, just like the old FS recorder days.
It work on FSL A320-X and FSL A319-X.
Landing GEAR works automatically.
But flap and reverser do not work.
I hope flap and reverser also function.
Translate by google
- Customization of cameras
- Programmable camera switching in a recordings timeline (time-stamping)
- A render feature up to 60 fps in a compressed, .WMV format
A recording addon works much more efficiently when it's installed into the sim itself rather than a stand alone program.
I understand the developer has V4 coming soon with a render feature. Hopefully additional features as well.
Vasileios Botis
It finally overcomes the laughable limitations of the standard recorder that comes bundled inside Prepar3D: now it is possible to scrub back and forth along your recorded timeline and see in realtime the results, while the standard recorder cannot do this ! All animations are recorded (flaps, ailerons, rudder, special effects like dust and smoke and so on, provided you are the simulator NOT paused (remember to un-pause it with the "P" key after you have pressed PLAY button on flightcontrolreplay !). Also the on-board and off-board speeches and sounds are recorded with maximum fidelity !
Last but not least: you can play a recording "as traffic", and this permits to flight in realtime together with your previous recorded airplane and route, as just an example !
A paramount important thing that is to be mentioned above all the others is that I had some usage problems due to my faults but neverthless the author, Fabio Merlo, followed me in order to solve all of them even if he was on holidays and I unwilling disturbed him ! Fantastic product and fantastic customer care: if I can give 10 stars, every star is well deserved ! Buy with confidence: you will not be disappointed !
Eher an alte windows xp zeiten.Auch eine bedienung innerhalb des simulators,wie man es von anderer software (fsuipc,gsx,fsrecorder)
Gewohnt ist,fällt völlig weg.Ich habe es nicht geschafft auch nur einen flug ordentlich nach der aufzeichnung abzuspielen.es ruckelt trotz highend system und der sound der wiedergegeben wird ist grauenvoll.(hört sich an als läuft der sound in 8 facher geschwindigkeit.
Man könnte noch viele tolle funktionen einbauen wie es bei fsrecorder der fall war.
Für Fabio Merlos flightcontrol replay gab es schon viele updates,nur gehts nicht voran!weshalb updates wen sich nichts ändert???
Lieber auf einen fsrecorder v3 hoffen
Für mich ganz klar.unbrauchbar.geschenkt ist noch zu teuer
My only tiny issue is when replaying footage, I don't seem to be able to hide of remove the replay overlay text.
Many thanks Fabio for picking up the baton with this software!
Rated four out of five stars, and will make it five out of five as it improves I'm sure;-)
Microsoft Flight Simulator / P3D v5.X / P3D v4.X / P3D v3.X/P3D v2.X/ FSX / FSX SE
All kind of Multicore CPUs
Windows Vista 32 / Vista 64 / Win7 (32 bit / 64bit)
Net Framework 3.5 SP1 (or higher)
Net Framework 4.6 (or higher)
Please see all prerequisites and limitations in Readme file