
Fly the Maddog X - addon for Microsoft Flight Simulator X and Lockheed Martin Prepar3D.
Fly the Maddog X is one of the most sophisticated and complex add-on ever developed for the MD-82, built after the McDonnel Douglas MD-80 series.
Fly the Maddog X features advanced, study level aircraft systems that cannot be matched by any standard aircraft; it can be flown by following the operations manual of the real aircraft. We even encourage you to use such documentation to experience the level of detail that has been accomplished with this aircraft. Fly the Maddog X also features the undocumented intriguing details that real pilots experience when flying the real aircraft.
Included are the following airlines:
- I-DAVD Alitalia
- I-SMER Meridiana
- LN-RMR SAS Scandinavian Airlines
- N9405T American Airlines
- N904DL Delta Airlines
- YV2923 LASER Airlines
- N501MD McDonnellDouglas MD-82
- N904DL Delta Airlines
The product is packaged into 2 editions:
- 32bit edition: compatible with Microsoft Flight Simulator X Service Pack 2, Acceleration or Steam Edition and Lockheed Martin Prepar3D v3.4.
Minimum system requirements: I3 CPU or equivalent, 4Gb RAM, 2Gb GPU, Windows 7. - 64bit edition: compatible with Prepar3D v4.4-v4.5, includes all features available with the 32bit edition plus TFDi’s TrueGlass and RealLight, and PBR support.
Minimum system requirements: I5 CPU or equivalent, 8Gb RAM, 2Gb GPU, Windows 7 64bit.
Some people have complained a little about the flight/fuel planner not being able to use 3rd party flight planning software - you CAN use FSCommander - even the FSX planner - make sure you update both your FSX nav data (freely available) and your FMC nav data (subscription) so all navdata matches the FMC database. Then simply plan your flight, then export (if using 3rd party planners) and save to FSX - as mentioned earlier, you can use the FSX planner too). Then using the Maddog load manager, grab FSX plan (in documents/FSX files) and load it into the Maddog manager. Make sure to filter the manager's nav database within 2500 Nm of your starting airport (this stops identically named waypoints from another country from causing a, say 1500Nm flight from becoming a 12,000Nm flight - I learned that the hard way!). Then look at the manager's waypoints to see that they add up to the FSX plans approximate distance. Now save it into the Maddog X folder (in Documents/Maddog X/routes folder) as an .mdr route - you can even rename the route to your liking. Simply input that "company route" name into the FMC's "co route" page, then add a departure runway and SID, then arrival runway, its STAR + transition (if a transition is available). Simple, fast and accurate.
Highly recommended aircraft!
I had the Leonardo Maddog 2008 but the graphics were old so I went and bought this version, and Boy I got to tell you: What a Beauty!!!..this aircraft is excellent, not just because the high level of system details and good graphics but for the price, just 53 euros. When you compare it with PMDG and FSLA320 that deliver the same but for twice as much, you value the maddog even more. A lot of people moved to P3D v.4 but this plane still performs very well in FSX, so go ahead buy it and support the developer, in either platform that you won’t be disappointed; at the contrary you will fall in love again with this ancient beauty.
Good flights,
Alvaro A.
FSX Service Pack 2, Acceleration or Steam Edition and Lockheed Martin Prepar3D v3.4,
I5 CPU or equivalent,
4Gb RAM,
2Gb GPU,
Windows 7