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01/01/2010538
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THIS IS THE FS2004 VERSION ONLY  -> THE FSX VERSION IS AVAILABLE SEPARATELY HERE.
(There will be no refunds, no exchanges!)

FSUIPC: Flight Simulator Universal Inter-Process Communication

FSUIPC is an add-in for Microsoft Flight Simulator which provides an interface for other programs to read and write all sorts of pertinent data relating to the simulation, and in many ways even to control the actual process itself.

It is an essential ingredient in many add-on FS programs, and, in fact, may be installed on your system by any one or more of them already. For many such programs you do not need to actually purchase FSUIPC. That deal, for their access, will often have been already done by the add-on program makers.

But, in addition, FSUIPC contains a number of useful features for you, the Flight Simulator user, features that can assist you setting up the best simulation environment and making the best of what you have. It can do this because, by its very nature as an interface program, as a “puller of wires and pusher of switches” on behalf of external applications, it is also in the best position to help you do the same.

To use these additional features you need to register your copy of FSUIPC here and obtain an Access Key, which will unlock them.

Facilities provided to the Registered User of FSUIPC include:

Joystick control facilities:

  • Facilities for joystick calibration – specifically, more accurate setting of dead zones and centres.
  • Joystick mapping for multi-engined aircraft throttles
  • Facilities for reverse thrust adjustment on each throttle, or via a separate reverser,
  • Joystick button programming, for any Flight Sim control, including those not available in FS’s own assignments dialogues.
  • Joystick buttons can also be made to produce key-presses, for instance when this is the only way to control an add-on aircraft panel or other accessory.
  • Joystick button assignments for Project Magenta controls, and for Roger Wilco’s PTT action.
  • Joystick button assignments for use by WideFS clients on Networked PCs.
  • All button assignments programmable separately for press and release
  • Proportional analogue brake facilities for FS2000, which otherwise doesn’t support these.
  • Facilities for analogue flap and spoiler setting.
  • Facilities for analogue elevator, rudder and aileron trim setting.
  • PFC COM-port connected devices, operating through my PFC DLL driver, can also have their switches and buttons programmed using the same facilities.

Key press programming facilities:

  • Key-press programming, for any Flight Sim control, including those not available in FS’s own assignments dialogues.
  • FS controls can be sent with fixed parameter, for use in setting specific analogue values.
  • Key-press combinations including TAB as an extra shift, for many more assignment possibilities.
  • Key-press assignments for Project Magenta controls, and for Roger Wilco’s PTT action.
  • Key-press assignments for use by WideFS clients on Networked PCs
  • All key-press operations programmable separately for press and release.
  • A page of special Hot Key programmable functions for some special FSUIPC actions, such as clearing the weather, setting STD altimeter, switching throttle sync on and off, and hiding/viewing the AdvDisplay window.

Assorted ‘fixes’ and improvements, including:

  • Locking FS panel parts in place.
  • Removing unwanted spikes from main aircraft controls (as generated, for instance, by some panels).
  • Extending the FS aircraft battery life, when the engines aren’t running to maintain them. This seems to be very useful still, as none of the default aircraft, at least, yet have true APU simulation nor external power connections.
  • Smoothing the IAS read-out for external programs, to avoid the noticeable “tick” which seems to accompany steady descents, at least on FS2002 (I don’t know if this still occurs in FS2004).
  • Synchronising the FS clock seconds counting with that of the PC it is running in, so that it doesn’t lose or gain time when running at normal simulation speeds.

Many weather filtering options for use with external weather programs:

  • Too numerous to mention here, and much less important in any case with the new weather engine in FS2004, which does fix many things which have been wrong with FS weather for quite some time.

And, on top of all that:

  • Automatic IPC access for all compatible application programs, whether they are accredited or not. No access keys are required for programs to use a fully registered user copy of FSUIPC. This may come in especially useful for programs which are no longer maintained by their developer and therefore not likely to become accredited.
  • The possibility of additional user options to come. There are a few on my list, but I cannot guarantee any until I get to them and study the implications. I am also open to requests and suggestions, as in fact I have been over that last four years -- that is how FSUIPC has become what it is.
  • Support from myself for any queries or problems arising from the use of FSUIPC, or identifiable as FSUIPC even when using an application. I would still expect the application developer to be the prime support for his own application, and it is easier for him to sort out FSUIPC interfacing problems with me rather than between the user and me, if you see what I mean.
  • All this for at least the life of FS2004, provided I live that long. I cannot guarantee to continue this into and beyond FS2006 or whatever, that would really be asking too much. There will be no charge for updates before the next version of FS, and, judging by the number there were over the last two years, that represents a lot of work, believe me!

 

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Commentaires client
JUSTSIM - STUTTGART AIRPORT - P3D V4.4+
Alexey Ivanov
Amazing work! Special thanks for the elaboration of the terminal, it is nice to just walk around the airport. Guys, thank you for your work!
AEROSOFT - ONAIR: AIRLINE MANAGER - 3 MONTHS ACCESS
Jakub Ruta
I have been using OnAir since the first closed beta was announced (very quietly) on AVSIM in June of this year (2019) and it has been a wonderful journey watching it develop into what it is today...and the devs have many more plans to add new features as time goes on. Prior to OnAir, I used another similar program almost daily for almost a year and while I still consider it a good program, I prefer OnAir. It has a nicer interface, more challenging and realistic gameplay (especially if you play on survival mode) and the devs are brilliant, very friendly and responsive to the community - a real pleasure to deal with. Questions are answered quickly and there is a very nice Discord community also. Give it a try :-) Everyone gets a free 15 days so you have nothing to lose.
FSIMSTUDIOS - TOCUMEN INTERNATIONAL AIRPORT MPTO PANAMA CITY FSX P3D
Alexandre Silva
English: Perfect Scenery, beautiful, very well done. Not too heavy, my frame rate at PMDG 737NGX is between 20/30 with low hardware (i7 3770K, 8GB DDR3 RAM, GTX 670 2GB). Scenario has connections to various airports US, Central and South American airports. Po-
rtuguês: Cenário perfeito, lindo, muito bem feito. Leve por sinal, minha taxa de frames/rate no PMDG 737NGX fica entre 20/30 com hardware low (i7 3770K, 8GB RAM DDR3, GTX 670 2GB). Cenário tem conexões com diversos aeroportos dos EUA, América Central e América do Sul.
AEROSOFT - GENEVA PROFESSIONAL P3D4
kostis papageorgiou
Very good update of the old airport with modern stuff.It blends very good with the sourrounding area of the airport, but i find it just a little bit hard on performance.
KOLIBRI SIMULATIONS - PAROS AIRPORT LGPA - P3DV4
kostis papageorgiou
Excellent rendition of an untouchable airport so far. We wanted it and now we have it for our domestic Olympic airlines flights. Very good performance.
SPS STAVROS PALATSIDIS SCENERIES - LGAL DIMOKRITOS INT'L AIRPORT OF ALEXANDROUPOLIS (P3DV4)
kostis papageorgiou
Excellent work from Stavros,nice performance and visuals and we needed a scenery like this, now we have it! I expect more sceneries from you Stavros!You are great!
JUSTSIM - LARNACA INTERNATIONAL AIRPORT V2 - LCLK - P3D V4.4+
kostis papageorgiou
I am a frequent buyer of JS products, but like all the others, they just do the stadard things on their sceneries. Nothing special and here, although it's better from the first version.
REX GAME STUDIOS - REX 5 - ENVIRONMENT FORCE
kostis papageorgiou
What can u say for REX? Excellent product, perfect visuals, very good performance. In the end, many ways to customize your views.
AEROSOFT - MEGA AIRPORT PRAGUE FSX P3D
kostis papageorgiou
Nice update to the old airport, but i think it lacks quality in standard sectors like at times, you feel it's an abandomed airport. The performance is adequate.
JUSTSIM - RHODES INTERNATIONAL AIRPORT DIAGORAS P3D
kostis papageorgiou
The classic JS quality and performance. Nothing more, nothing less,quite a good rendition of Rhodes airport.
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