Select Package:
DISPONIBLE DEPUIS: .
01/01/2010538
EDITEUR
VENDUS PAR

THIS IS THE FS2004 VERSION ONLY  -> THE FSX VERSION IS AVAILABLE SEPARATELY HERE.
(There will be no refunds, no exchanges!)

FSUIPC: Flight Simulator Universal Inter-Process Communication

FSUIPC is an add-in for Microsoft Flight Simulator which provides an interface for other programs to read and write all sorts of pertinent data relating to the simulation, and in many ways even to control the actual process itself.

It is an essential ingredient in many add-on FS programs, and, in fact, may be installed on your system by any one or more of them already. For many such programs you do not need to actually purchase FSUIPC. That deal, for their access, will often have been already done by the add-on program makers.

But, in addition, FSUIPC contains a number of useful features for you, the Flight Simulator user, features that can assist you setting up the best simulation environment and making the best of what you have. It can do this because, by its very nature as an interface program, as a “puller of wires and pusher of switches” on behalf of external applications, it is also in the best position to help you do the same.

To use these additional features you need to register your copy of FSUIPC here and obtain an Access Key, which will unlock them.

Facilities provided to the Registered User of FSUIPC include:

Joystick control facilities:

  • Facilities for joystick calibration – specifically, more accurate setting of dead zones and centres.
  • Joystick mapping for multi-engined aircraft throttles
  • Facilities for reverse thrust adjustment on each throttle, or via a separate reverser,
  • Joystick button programming, for any Flight Sim control, including those not available in FS’s own assignments dialogues.
  • Joystick buttons can also be made to produce key-presses, for instance when this is the only way to control an add-on aircraft panel or other accessory.
  • Joystick button assignments for Project Magenta controls, and for Roger Wilco’s PTT action.
  • Joystick button assignments for use by WideFS clients on Networked PCs.
  • All button assignments programmable separately for press and release
  • Proportional analogue brake facilities for FS2000, which otherwise doesn’t support these.
  • Facilities for analogue flap and spoiler setting.
  • Facilities for analogue elevator, rudder and aileron trim setting.
  • PFC COM-port connected devices, operating through my PFC DLL driver, can also have their switches and buttons programmed using the same facilities.

Key press programming facilities:

  • Key-press programming, for any Flight Sim control, including those not available in FS’s own assignments dialogues.
  • FS controls can be sent with fixed parameter, for use in setting specific analogue values.
  • Key-press combinations including TAB as an extra shift, for many more assignment possibilities.
  • Key-press assignments for Project Magenta controls, and for Roger Wilco’s PTT action.
  • Key-press assignments for use by WideFS clients on Networked PCs
  • All key-press operations programmable separately for press and release.
  • A page of special Hot Key programmable functions for some special FSUIPC actions, such as clearing the weather, setting STD altimeter, switching throttle sync on and off, and hiding/viewing the AdvDisplay window.

Assorted ‘fixes’ and improvements, including:

  • Locking FS panel parts in place.
  • Removing unwanted spikes from main aircraft controls (as generated, for instance, by some panels).
  • Extending the FS aircraft battery life, when the engines aren’t running to maintain them. This seems to be very useful still, as none of the default aircraft, at least, yet have true APU simulation nor external power connections.
  • Smoothing the IAS read-out for external programs, to avoid the noticeable “tick” which seems to accompany steady descents, at least on FS2002 (I don’t know if this still occurs in FS2004).
  • Synchronising the FS clock seconds counting with that of the PC it is running in, so that it doesn’t lose or gain time when running at normal simulation speeds.

Many weather filtering options for use with external weather programs:

  • Too numerous to mention here, and much less important in any case with the new weather engine in FS2004, which does fix many things which have been wrong with FS weather for quite some time.

And, on top of all that:

  • Automatic IPC access for all compatible application programs, whether they are accredited or not. No access keys are required for programs to use a fully registered user copy of FSUIPC. This may come in especially useful for programs which are no longer maintained by their developer and therefore not likely to become accredited.
  • The possibility of additional user options to come. There are a few on my list, but I cannot guarantee any until I get to them and study the implications. I am also open to requests and suggestions, as in fact I have been over that last four years -- that is how FSUIPC has become what it is.
  • Support from myself for any queries or problems arising from the use of FSUIPC, or identifiable as FSUIPC even when using an application. I would still expect the application developer to be the prime support for his own application, and it is easier for him to sort out FSUIPC interfacing problems with me rather than between the user and me, if you see what I mean.
  • All this for at least the life of FS2004, provided I live that long. I cannot guarantee to continue this into and beyond FS2006 or whatever, that would really be asking too much. There will be no charge for updates before the next version of FS, and, judging by the number there were over the last two years, that represents a lot of work, believe me!

 

lire plus
CLÉ D'ENREGISTREMENT
Clé d'enregistrement après achat, regardez la page détails de commande dans votre compte client.
ESSAYEZ AVANT D'ACHETER
D'abord téléchargez, puis installez la version démo et vérifier les fonctionnalités !
La version démo est le produit d'installation, il n'y a pas d'autre téléchargement !
TÉLÉCHARGER DEMO
NECESSITE
FS2000 FS2002 FS2004
>THIS VERSION IS NOT FOR FSX  NO REFUNDS GIVEN!
Les clients qui ont acheté cet article ont également acheté
Panier
0 article
Crédit: EUR 0.00
Auteurs et Editeurs
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z
0...9
Commentaires client
TURBINE SOUND STUDIOS - MD-8X JT8D PILOT EDITION SOUNDPACK FSX P3D
Kylian Rogers
Beautiful sound, you need it for the Fly The Maddog MD80
PETE DOWSON - FSUIPC5 FOR P3DV4
Leibenguth Paul
Un peu difficile à comprendre mais très simple après pour paramétrer n'importe quel joystick. Parfaitemen-
t fonctionnel avec le Hotas Warthog
JUSTSIM - LUXEMBOURG ELLX V2.0 - X-PLANE 11
salvatore SFORZA
The airport is very well done but I am still a little disappointed that it is not compatible with orthos .... they announce that they are working on the problem, I hope we will not wait too long cordially Tony L'aér-
oport est très bien fait mais je suis quand même un peu déçu qu'il n'est pas compatible avec orthos .... ils annoncent qu'ils travaillent sur le problème, j'espère qu'on attendra pas trop longtemps cordialement Tony
SIMBITWORLD - A PILOT'S LIFE
Thomas BOURGUIGNON
A very good soft with a good community and a very good developer ! A excellent young soft !
ON-NEXT DEVELOPMENT GMBH - SIMSOUNDS - FSX P3D
Jean-Marc Vaille
Parfait pour une immersion complète et en plus des annonces vocales les sensations physiques. Ach-
eter sans réfléchir ...
AEROSOFT - MADEIRA X EVOLUTION FSX P3D
andre ecarnot
bonjour je viens d'acheter cet aéroport au départ les avions étaient à un mètre du sol mais après avoir coché les bonnes cases dans le configurateur fourni avec l'add on je n'ai plus ce problème je donne la note de 4 étoiles cordia-
lement
M. A. REALTURB - REALTURB OCEANIA P3DV4
Marc Loubières
This addon is very under rated, its a Game Changer, a Revolution for your sim, nothing to complain here! the way the plane acts, its different at each airport as promised, say goodbye to the peaceful adrenaline less ILS landing at Wellintong when the weather is against you, Hand on throttle, and prepare yourselt for the Go Around! Try Flying close to a cliff, away from any airports, and you will understand wht the developer means by: "Complete coverage of Oceania Continent with every single hill/mountain analyzed" Re-
alTurb is what you need (even if you don't know that you do) I wish the best for the RealTurb's Developer!
FRANCEVFR - PARIS - ILE DE FRANCE VFR 3DA P3D
Sari-Ali Hakim
Produit simplement inutilisable 9 à 10 fps, très mal optimisé, incohérences sur la scene, routes sans ponts sur les rivières ect ... la nuit c'est simplement lamentable. Bref Je ne recommande pas du tout. Config I7 3770k @ 4.3Ghz, 32Gb Ram, Sli gtx 1080, ssd etc... je tourne entre 40 a 50 fps sans cette scene. ------
----------- Pr-
oduced simply useless 9 to 10 fps, very poorly optimized, inconsistencies on the scene, roads without bridges on the rivers ect ... the night is simply lamentable. In short I do not recommend at all. Config I7 3770k @ 4.3Ghz, 32Gb Ram, Sli gtx 1080, ssd etc ... I turn between 40 to 50 fps without this scene.
CARENADO - TBM 850 HD SERIES FSX P3D V2
bertrand brunner
Cet avion est fantastique, une pure beauté, et un avion rapide sans être un jet , aussi génial en Vfr que en Ifr. Une très belle réalisation Française.
REALWORLDSCENERY - ULTRA VFR ARIZONA PART 3
Michel Lassure
J'ai acheté et installé les trois parties ! J'ai voulu faire un tour vers Tucson et Old Tucson mais j'ai été très déçu alors que je m'attendais à du super par rapport à MegaSceneryEart-
h !!!!!
Votre pays de résidence