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01/01/2010538
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THIS IS THE FS2004 VERSION ONLY  -> THE FSX VERSION IS AVAILABLE SEPARATELY HERE.
(There will be no refunds, no exchanges!)

FSUIPC: Flight Simulator Universal Inter-Process Communication

FSUIPC is an add-in for Microsoft Flight Simulator which provides an interface for other programs to read and write all sorts of pertinent data relating to the simulation, and in many ways even to control the actual process itself.

It is an essential ingredient in many add-on FS programs, and, in fact, may be installed on your system by any one or more of them already. For many such programs you do not need to actually purchase FSUIPC. That deal, for their access, will often have been already done by the add-on program makers.

But, in addition, FSUIPC contains a number of useful features for you, the Flight Simulator user, features that can assist you setting up the best simulation environment and making the best of what you have. It can do this because, by its very nature as an interface program, as a “puller of wires and pusher of switches” on behalf of external applications, it is also in the best position to help you do the same.

To use these additional features you need to register your copy of FSUIPC here and obtain an Access Key, which will unlock them.

Facilities provided to the Registered User of FSUIPC include:

Joystick control facilities:

  • Facilities for joystick calibration – specifically, more accurate setting of dead zones and centres.
  • Joystick mapping for multi-engined aircraft throttles
  • Facilities for reverse thrust adjustment on each throttle, or via a separate reverser,
  • Joystick button programming, for any Flight Sim control, including those not available in FS’s own assignments dialogues.
  • Joystick buttons can also be made to produce key-presses, for instance when this is the only way to control an add-on aircraft panel or other accessory.
  • Joystick button assignments for Project Magenta controls, and for Roger Wilco’s PTT action.
  • Joystick button assignments for use by WideFS clients on Networked PCs.
  • All button assignments programmable separately for press and release
  • Proportional analogue brake facilities for FS2000, which otherwise doesn’t support these.
  • Facilities for analogue flap and spoiler setting.
  • Facilities for analogue elevator, rudder and aileron trim setting.
  • PFC COM-port connected devices, operating through my PFC DLL driver, can also have their switches and buttons programmed using the same facilities.

Key press programming facilities:

  • Key-press programming, for any Flight Sim control, including those not available in FS’s own assignments dialogues.
  • FS controls can be sent with fixed parameter, for use in setting specific analogue values.
  • Key-press combinations including TAB as an extra shift, for many more assignment possibilities.
  • Key-press assignments for Project Magenta controls, and for Roger Wilco’s PTT action.
  • Key-press assignments for use by WideFS clients on Networked PCs
  • All key-press operations programmable separately for press and release.
  • A page of special Hot Key programmable functions for some special FSUIPC actions, such as clearing the weather, setting STD altimeter, switching throttle sync on and off, and hiding/viewing the AdvDisplay window.

Assorted ‘fixes’ and improvements, including:

  • Locking FS panel parts in place.
  • Removing unwanted spikes from main aircraft controls (as generated, for instance, by some panels).
  • Extending the FS aircraft battery life, when the engines aren’t running to maintain them. This seems to be very useful still, as none of the default aircraft, at least, yet have true APU simulation nor external power connections.
  • Smoothing the IAS read-out for external programs, to avoid the noticeable “tick” which seems to accompany steady descents, at least on FS2002 (I don’t know if this still occurs in FS2004).
  • Synchronising the FS clock seconds counting with that of the PC it is running in, so that it doesn’t lose or gain time when running at normal simulation speeds.

Many weather filtering options for use with external weather programs:

  • Too numerous to mention here, and much less important in any case with the new weather engine in FS2004, which does fix many things which have been wrong with FS weather for quite some time.

And, on top of all that:

  • Automatic IPC access for all compatible application programs, whether they are accredited or not. No access keys are required for programs to use a fully registered user copy of FSUIPC. This may come in especially useful for programs which are no longer maintained by their developer and therefore not likely to become accredited.
  • The possibility of additional user options to come. There are a few on my list, but I cannot guarantee any until I get to them and study the implications. I am also open to requests and suggestions, as in fact I have been over that last four years -- that is how FSUIPC has become what it is.
  • Support from myself for any queries or problems arising from the use of FSUIPC, or identifiable as FSUIPC even when using an application. I would still expect the application developer to be the prime support for his own application, and it is easier for him to sort out FSUIPC interfacing problems with me rather than between the user and me, if you see what I mean.
  • All this for at least the life of FS2004, provided I live that long. I cannot guarantee to continue this into and beyond FS2006 or whatever, that would really be asking too much. There will be no charge for updates before the next version of FS, and, judging by the number there were over the last two years, that represents a lot of work, believe me!

 

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>THIS VERSION IS NOT FOR FSX  NO REFUNDS GIVEN!
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Отзывы клиентов
SKY FLYER HANGAR - DIGITAL RUSSIA SOUTHERN FEDERAL DISTRICT P3D
Alexey Unishkov
Great job! Scrupulously selected landclass tiles. I made a flight, tracking the terrain on Google maps. The match is very close. User support at the highest level.
SKY FLYER HANGAR - DIGITAL RUSSIA CENTRAL FEDERAL DISTRICT P3D
Alexey Unishkov
Great job! Scrupulously selected landclass tiles. I made a flight, tracking the terrain on Google maps. The match is very close. User support at the highest level.
AEROSKY PRODUCTION - REALITY WORLD P3D 4.5
Igor Kravchuk
Уже не в первый раз приобретаю продукт у Абазала и всегда остаюсь доволен!Вот этот раз не исключение!Моло-
дец. Продолжайте)
SHADERLABS PRODUCTION - REALISTIC SEASON PACK P3D
Артём Степанов
Начитался отрицательных отзывов, уже боялся покупать. Подумал, что 5.4 евро не большие деньги, решился на покупку. После приобретения ни капли не пожалел. Товар на все 100% оправдал свою стоимость. Скрины соответствует товару. Я очень доволен. Картинка стала намного красивее. Не знаю что плохого нашли некоторые люди, но у меня все отлично. Рекомендую к приобретению. -
Read negative reviews, was already afraid to buy. Thought that 5.4 euros not big money, decided on purchase. After acquisition did not regret at all. The goods for all 100% justified the cost. Screens correspond to goods. I am very happy. The picture became much more beautiful. I do not know that bad some people found, but at me everything is excellent. I recommend for acquisition.
TFDI DESIGN - 717
Sergey Kazakov
Вот и добрался он, и до Simmarketa! Са-
мый реалистичный симулятор самолёта на сегодняшний день, очень классно проработанный. Летаю на нём давно, почти с самой его публикации. Рекомендую всем к покупке, он стоит своих денег. Поддерживает базу Navigraph. Всегда есть поддержка разработчиков.
AEROSKY PRODUCTION - REALSHADE P3D4
Shubin Aleksandr
На мой взгляд очередной качественный продукт от AeroSky. В данном продукте разработчик постарался еще более оживить картинку в Симе, сделать ее более реалистичной, за что разработчикам огромное спасибо!!!
AEROSKY PRODUCTION - COZY UNIVERSAL CLOUD FSX P3D
Shubin Aleksandr
Доволен приобретенным продуктом. Понравилось, что при установке можно выбрать разрешение облаков.Облака выглядят красиво, прям как настоящие. Так же обратил внимание, что после установки данных облаков сим стал быстрее работать.Спасиб-
о автору за работу.
AEROSKY PRODUCTION - COZY ATMOSPHERE SET P3D4
Shubin Aleksandr
Установил себе данный продукт, остался очень довольным. Хорошо сбалансированны-
й сэт, красиво подобраны текстуры цвета неба. Картинка в симе прям ожила и стала более реалистичной.
RFSCENERYBUILDING - LIPZ VENICE MARCO POLO AIRPORT FSX P3D
Aleksey Kochi
Спасибо за отличную сцену. Всё замечательно, особенно нравится мне у RFSB ночное освещение в аэропорту и возможность выбора динамического света или менее требовательного к системе "старого" варианта. Будем ждать GSX-2 и уже сами будем настраивать телетрапы, теперь это предусмотрено производителем.
RFSCENERYBUILDING - LJLJ LJUBLJANA INTERNATIONAL AIRPORT FSX P3D
Aleksey Kochi
Отличная сцена, как и все продукты RFSB. Красивый подход, эти ребята так делают прилегающую территорию, что невозможно найти границу, просто идеально. Хорошо смоделирован терминал аэровокзала, но я как и большинство надеемся, что RFSB начнет делать анимированные телетрапы и анимацию в аэропортах. Такая красота и без движений, это несправедливо. Спасибо вам.
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