PIS - CHUBU CENTRAIR INTL P3D
PIS - CHUBU CENTRAIR INTL P3D
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  • PIS - CHUBU CENTRAIR INTL P3D
  • PIS - CHUBU CENTRAIR INTL P3D
  • PIS - CHUBU CENTRAIR INTL P3D
  • PIS - CHUBU CENTRAIR INTL P3D
  • PIS - CHUBU CENTRAIR INTL P3D
  • PIS - CHUBU CENTRAIR INTL P3D
  • PIS - CHUBU CENTRAIR INTL P3D
  • PIS - CHUBU CENTRAIR INTL P3D
  • PIS - CHUBU CENTRAIR INTL P3D
  • PIS - CHUBU CENTRAIR INTL P3D
  • PIS - CHUBU CENTRAIR INTL P3D
  • PIS - CHUBU CENTRAIR INTL P3D
  • PIS - CHUBU CENTRAIR INTL P3D
  • PIS - CHUBU CENTRAIR INTL P3D
  • PIS - CHUBU CENTRAIR INTL P3D
  • PIS - CHUBU CENTRAIR INTL P3D
  • PIS - CHUBU CENTRAIR INTL P3D
  • PIS - CHUBU CENTRAIR INTL P3D
  • PIS - CHUBU CENTRAIR INTL P3D
  • PIS - CHUBU CENTRAIR INTL P3D
  • PIS - CHUBU CENTRAIR INTL P3D
  • PIS - CHUBU CENTRAIR INTL P3D
  • PIS - CHUBU CENTRAIR INTL P3D
  • PIS - CHUBU CENTRAIR INTL P3D
  • PIS - CHUBU CENTRAIR INTL P3D
  • PIS - CHUBU CENTRAIR INTL P3D
  • PIS - CHUBU CENTRAIR INTL P3D
  • PIS - CHUBU CENTRAIR INTL P3D
  • PIS - CHUBU CENTRAIR INTL P3D
  • PIS - CHUBU CENTRAIR INTL P3D
  • PIS - CHUBU CENTRAIR INTL P3D
  • PIS - CHUBU CENTRAIR INTL P3D
  • PIS - CHUBU CENTRAIR INTL P3D
AVAILABLE SINCE: .
04/13/20137422
TAGS
NGO RJGG JAPAN 
UPDATE OFFER
If you previously purchased PIS - CHUBU CENTRAIR INTL FSX at simMarket, you are entitled for a free upgrade. Simply purchase the product and you will not be charged. NOTE: The special upgrade price will be awarded automatically, therefore you must be logged into your same account used to purchase the previous version! If in doubt contact simMarket support first! NO REFUNDS GIVEN!

Chubu Centrair International Airport (ICAO: RJGG, IATA: NGO) is situated on an artificial island in the Ise Bay within Aichi Prefecture. The airport is 22 miles (35 km) south of Nagoya in central Japan.

Chubu Centrair was officially opened on February 17, 2005 and is Japan's third off-shore airport, after Nagasaki and Kansai International airports and is also the second airport built in Japan on a man-made island. The airport represents the three main prefectures of Central Japan, Aichi, Gifu and Mie; including 6 other neighboring prefectures, thus servicing 22 million people in total. In 2010, Chubu Centrair saw 9,271,382 passenger transits, had 84,684 aircraft arrivals and departures, and catered for 161,740 freight ops, making it the 8th busiest airport in Japan.

The airport has a 11483ft (3,500m) runway oriented north south (18/36) on 176/356 degree headings and sits 15ft (4.5m) above sea level.
 
Product Features.

  • Accurate airport terminal, freight and commercial buildings throughout the artificial island;
  • HD apron/tarmac textures;
  • Custom lighting system with realtistic night lighting ambience;
  • Custom 10m terrain mesh to support artificial island;
  • Boundary seawall wrapped around entire island airport;
  • Soft shadow on objects;
  • Custom vegetation;
  • 15cm/pixel photoreal landclass;
  • Season photoreal coloration typical of Central Japan;
  • Static Japanese airport ground vehicles, cargo pods, and equipment;
  • AI boats and road traffic;
  • Weathered runway and apron markings;
  • Sentorea Bridge and train commuter link between airport and mainland.;
  • Framerate-friendly;
  • ...and more.

 

SYSTEM-SPECIFIC REQUIREMENTS

Chubu Centrair International Airport was developed on a medium system for medium to high-end computers, and was tested on WinXP, Vista, Win7, and Win8 32/64 bit platforms with medium to high-end graphic cards. Specific requirements include:

Prepar3D.
Pentium IV 2.6 GHz (2GHz Duo2Core Intel and above or equivalent highly recommended)
256 Mb DirectX 9 graphics card (512 Mb or higher recommended)
Word for Windows to read and print the manual.
270MB of hard disk space required
Frame rates from scenery complexity and autogen settings were averaged at 35fps and above. This includes moving sliders 100% to the right. Medium settings yielded much higher frames, but our recommendation is  Dense to Very Dense for exceptional rates. Since the scenery is 15cm/pixel photoreal, it is highly recommended that Mesh Resolution be set at 1 meter within FSX Display Settings (slider 100% to the right) and mesh complexity set at 100%. Texture Resolution should also be set at 30cm and above (or slider 100% to the right).
Recommended AI Traffic settings:

There are AI boat traffic within the island airport area. To maintain exceptional FPS levels, it is recommended that leisure boats be set at 20% or less.

AI Road traffic should be set at 40% or less.

MyTrafficX (5.4) is our preferred AI traffic engine. However, the product is compatible with any other third party payware and/or freeware AI engines as well. Recommended setting for best performance is 60% or less.


PRODUCT DISCLOSURE and DISCLAIMER

Similar to any Flight Simulator (FS) Addons, this product may have issues that are either default (Microsoft-related) or developer-related. Issues that are MS-related, whether documented or undocumented are many, but we can only speak for our product. Although there are no micro-stutters or huge lag in fps as tested, it is advisable to lower the Water Effects within FSX Display Settings to High 2x. and set Autogen down to respectable levels for fluidity. These are recommended for lower to medium-end systems.
 
No technical issues were encountered during various beta tests, whether hardware or software- related. Instructions for installation of software are straightforward; however, venturing outside bounds of recommended installation and use is at sole discretion of End-User.

We will not bear responsibility for issues resulting from installation of the product, in part or full, into former Flight Simulator platforms which includes FS2004 because the product is not backward compatible. Furthermore, we will not be held responsible if files are altered within software for any reason associated with End-User taste or choice.

The product is Non-refundable for these and various other reasons.

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DELIVERY METHOD
DIRECT DOWNLOAD
FILESIZE
198MB
REGISTRATION KEY
Registration key after purchase, see order details page in customer account
REQUIREMENTS
Prepar3D
Pentium IV 2.6 GHz (2GHz Duo2Core Intel and above or equivalent advised)
256 Mb DirectX 9 graphics card (512 Mb or higher recommended)
Word for Windows or Adobe Acrobat® Reader 6 minimal to read and print the manual.
450MB of hard disk space required
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Customer Reviews
PILOT'S - LEAM - ALMERIA AIRPORT FSX P3D FSW
Lee James
This is a review of PILOT's Almeria Airport scenery (LEAM) for FSX P3D FSW (Note that there is a separate download version for P3D v4?). Firstly, let me say that this is arguably one of the best small sceneries I have seen for FSX for some time - but it is actually huge and covers a large area around the airport! Yes, the big guys continue to produce amazing scenery for FSX and P3D, but this is wonderful gem of a product is up there with them! The scenery is a large download (1.64GB for the FSX version) but it covers not just the airport, but an extensive area all around the vicinity. The attention to detail is amazing and the pictures don't really do this justice! There is extensive use of textured buildings, vehicles and the scenery has everything you can wish for, including moving vehicles and moving people all over the ramp! The airfield is extremely detailed and landing there and parking up feels very much like a real life airport! The airport comes alive in front of you! I run my SIM at a resolution of 2560 x 1440 on a 27 inch monitor using 1024 texture size - and the place looks wonderful! Imagine what it is going to look like using a texture size of 2048 and above!! VAS is excellent. I flew the FSLabs Airbus A320 X out of Gatwick and into Almeria today just before this review. On the approach, VAS never went below 1.4GB available and on landing in cockpit view and after panning around a lot to take pictures, VAS was still above 1.1GB available. Framerates are no problem at all being around 48 to 55fps. How they manage to pack in all this detail and still keep VAS usage so low and frame rates so high, is beyond me! Please note that PILOT's produce a SEPARATE version of this scenery for P3D, so I assume that this version noted for FSX-P3D-FSW is for P3D version 3 while the other version is for P3D version 4 or above. If you do a search on Simmarket for LEAM, you will see the two versions. But I am not entirely sure. Installation is easy as you get to choose your SIM version in the setup and it even found my FSX-SE installation on my D: drive! When you download the product and begin the install, make sure you unzip the complete contents of the zip to a temporary folder - the SETUP.EXE file needs to find certain files located in the same folder as itself. This scenery on my system is installed and used in FSX-SE (Steam Edition) and I also use Orbx FTX Global and FTX Europe LC, together with AS2016 for real time weather along with Cloud Art and REX Enhanced. Test system is an i7-7700k CPU overclocked to 4.5GHz, 16GB System RAM, Windows 10 64-bit Home Edition installed on a 500GB SSD. FSX-SE is installed separately on a 7200rpm 2TB Internal Hard drive. Graphics is a GeForce GTX 1080 Ti with 11GB of video Ram. FSX is running at 2560 x 1440 resolution using 1024 size textures. At 25 Euros, they have the price just right. If you like to fly down to southern Spain, this scenery is a MUST HAVE! I have no hesitation in recommending this scenery. Lee James - West Sussex UK
DAZZLE COLOUR GAME - MOHE GULIAN AIRPORT ZYMH FSX P3D4
Fulvio Arman
Well, if compared to its price, it's a decent price; I purchased it just for its geographical position interesting for my tours. Cons; flickering in the fences. The overall appeal is something more than a freeware. In conclusion, purchase it only if you need it.
DRZEWIECKI DESIGN - SEATTLE CITY X FOR FSX P3D
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Was worried about performance when used with the airports package... but was completely blown away with better performance than with the default when installed. It is a must for flying in and out of Seattle. Honestly the best city package period. Must buy!
DRZEWIECKI DESIGN - SEATTLE CITY X FOR FSX P3D
Aro Delahunty
Not so great when using alone but together with Seattle Airports this is probably the best bundle for FS I've seen so far. The area is huge, there is an amazing amount of details and FPS is actually better than in the default scenery (FSX:SE and P3Dv4). Not only the downtown area is covered with custom buildings but also many more areas, even MS campus and Bellevue. The large area looks great on approaches to every airport from the Airports pack. Both products highly recommended. Looking forward to their upcoming city products.
FSPS - MULTICORE NEXT FSX
KIM SIBBRITT
Purchased this product a few days ago,& it deserves to be commented on. FSX is very heavily CPU dependant. By default it assigns FSX to Core no.1 only. With Multicore Next I have been able to assign it to ALL 6 Cores on my computer. The improvement has been VAST. FSX is running smoother, Landclass Textures, Trees & Autogen are all drawing in faster,& my Frame Rates have improved. So if like me you have spent a huge amount of time & money on your FSX,& don't want to start all over again with P3D,I can HIGHLY RECOMMEND this product. It has made big difference to my FSX. Kim.
LATINVFR - KEY WEST KEYW V2 FSX P3D
Aro Delahunty
Even though it was published 3 years ago it is still a beautiful product. I love water textures around the island and plenty of details on the apron (humans, vehicles, planes). Also it is great that the whole airport surrounding is included with many non-airport buildings and very good autogen annotation. The location is gorgeous and the product is very well done.
DIGITAL DESIGN - TENERIFE-SOUTH P3D4
Darren Crosby
I was waiting for GCTS for sometime. It was worth the wait. the scenery is excellent, kind on FPS and the attention to detail is on par with other top scenery designer's. I also purchased Mallorca, and Ibiza at the same time. You wont be disappointed.
AEROSOFT - LUKLA X MOUNT EVEREST FSX P3D
Chuck Poole
On my system (W10 i5 4gb VR 16GB System Ram)it would not work in FSX-SE and then after upgrading to Prepar3d v4 I had the same problem. The problem is fractured landscape and misplaced buildings. The plane started sticking out of solid rock. The runway was way off heading. In other words, it was a total disaster and and completely usable. It's been like that for some time.
TOPCAT - Take-Off and Landing Performance Calculation Tool
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FSPS - FSX BOOSTER LIVE 2018
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Was a bit leery of this, but purchased to try. Love it, it will not get you more frames all the time, but what it will do is allow you to slide the slider towards more frames when you are coming into land at a complex airport and get an extra 10 fps out of it (mileage will vary). Really not a bad buy. One slider and that is it...simple.
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