SIMWORKS STUDIOS - NIMITZ CLASS VOL.1 P3D4 P3D5
SIMWORKS STUDIOS - NIMITZ CLASS VOL.1 P3D4 P3D5
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  • SIMWORKS STUDIOS - NIMITZ CLASS VOL.1 P3D4 P3D5
  • SIMWORKS STUDIOS - NIMITZ CLASS VOL.1 P3D4 P3D5
  • SIMWORKS STUDIOS - NIMITZ CLASS VOL.1 P3D4 P3D5
  • SIMWORKS STUDIOS - NIMITZ CLASS VOL.1 P3D4 P3D5
  • SIMWORKS STUDIOS - NIMITZ CLASS VOL.1 P3D4 P3D5
  • SIMWORKS STUDIOS - NIMITZ CLASS VOL.1 P3D4 P3D5
  • SIMWORKS STUDIOS - NIMITZ CLASS VOL.1 P3D4 P3D5
  • SIMWORKS STUDIOS - NIMITZ CLASS VOL.1 P3D4 P3D5
  • SIMWORKS STUDIOS - NIMITZ CLASS VOL.1 P3D4 P3D5
  • SIMWORKS STUDIOS - NIMITZ CLASS VOL.1 P3D4 P3D5
  • SIMWORKS STUDIOS - NIMITZ CLASS VOL.1 P3D4 P3D5
  • SIMWORKS STUDIOS - NIMITZ CLASS VOL.1 P3D4 P3D5
  • SIMWORKS STUDIOS - NIMITZ CLASS VOL.1 P3D4 P3D5
  • SIMWORKS STUDIOS - NIMITZ CLASS VOL.1 P3D4 P3D5
  • SIMWORKS STUDIOS - NIMITZ CLASS VOL.1 P3D4 P3D5
  • SIMWORKS STUDIOS - NIMITZ CLASS VOL.1 P3D4 P3D5
  • SIMWORKS STUDIOS - NIMITZ CLASS VOL.1 P3D4 P3D5
  • SIMWORKS STUDIOS - NIMITZ CLASS VOL.1 P3D4 P3D5
  • SIMWORKS STUDIOS - NIMITZ CLASS VOL.1 P3D4 P3D5
  • SIMWORKS STUDIOS - NIMITZ CLASS VOL.1 P3D4 P3D5
AVAILABLE SINCE: .
06/14/201912543
PUBLISHER

Overview

The next chapter in SWS’ carrier ops technology features two carriers of the Nimitz class modelled in stunning detail. SWS' CVN-68 USS Nimitz and CVN-69 USS Dwight D. Eisenhower are the most detailed carriers created to date for any simulator. Highlights include:

  • High quality models of CVN-68 (2017) and CVN-69 (2016)
  • Complete air wing for each carrier, which can be placed using the Dynamic Deck Editor
  • Fully animated carriers: raise the catapult bubbles, LSO platform and control the elevators and doors -or leave them to the AI
  • Animated arrestor cables
  • Animated catappult JBDs, shuttles and steam
  • AI MH-60R plane guard helicopter which launches and lands on deck
  • Automatic or manual control over nine separate ship lighting systems
  • Carriers Extended v2.0 features:
    • SWS Fleet Placer allows placement of fleets anywhere with a few clicks
    • Create any deck state you want using our Deck Configuration gauge
    • Animated arrestor cables
    • Realistic catapult launches
    • IFLOLS & LRLS: realistic simulation of optical landing aids, including stabilisation and scaling
    • Weather-based pitching & rolling decks, created using real data
    • TACAN & ICLS
    • PALS (Autoland) based on the real SPN-42A
    • Custom SWS LSO
    • Independently controlled ship lights
  • Shore-based IFLOLS at:
    • NAS Fallon
    • NAS Key West
    • NAS Kingsville
    • NAS Lemoore
    • NAS Meridian
    • NAS Norfolk
    • NAS Oceana
    • NAS Patuxent River
    • NAS Pensacola
    • NAS Point Mugu
    • NAS Whidbey Island
    • NAWS China Lake
    • NALF Fentress
    • NALF Orange Grove
    • NALF San Clemente Island
    • NAF Atsugi
    • NAF El Centro
    • MCAS Miramar
    • NAS JRB New Orleans

Crowded deck!

Debuting on the Nimitz is our deck configuration technology. Allowing you to get in the shoes of a handler, place crew, vehicles and aircraft from any squadron, anywhere on the ship’s decks in real time, as well as save your custom deck states at will. Experience what it’s like to be a deck handler, trying to squeeze 70+ aircraft in the ship without fouling the decks.

The first carrier-based AI aircraft for P3D

In another first for SWS, an AI guard helicopter is included as a free bonus with the Nimitz!

launch the MH-60 plane guard and watch it take-off, fly out and orbit near the carrier on plane guard duty. After flight ops are finished, call the helicopter back and watch as it guides itself to land on one of the available helipads.

Get a taste of what's coming down the road!

AI ship management

An AI system handles the ship’s systems depending on whether it’s in the launch or recovery state. The AI also controls the ship’s lighting based on time-of-day and prevailing weather conditions.

Of course, you may take over control of the ship’s system at any time and handle things yourself!

Expandable animations

Crew are no longer statues and don't appear out of context! A robust system allows us to spawn animated objects on the ship according to the selected operational state. Shooters & LSOs are the first animated objects finding their way onto the carriers, with more coming as the technology evolves.

Of course, our tow truck system from USS Midway makes a reappearance for those that don’t fancy taxying and prefer to tow their aircraft in place.

Realistic NAVAIDs!

Expanding on our previous implementation of TACAN, CEX carriers now come equipped with an ILS system and SPN-41 ICLS and SPN-42 PALS (requires aircraft-side integration). Furthermore, accurate simulation of the visual landing aids such as IFLOLS and LRLS is now possible, accounting for ship motion and hook-to-eye corrections.

Our visual landing aids (IFLOLS and LRLS) are simulated with a fidelity second to none. The IFLOLS can be set for a glideslope of 3.5, 3.75, or 4.0 degrees, compensates for aircraft size (hook-to-eye) by rolling the light-box just like the real thing, and has three stabilization modes (point, line, and inertial) with realistic lag and limits. To top it off, MOVLAS at three separate stations will be added in service pack 1.

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DELIVERY METHOD
DIRECT DOWNLOAD
FILESIZE
481MB
REGISTRATION KEY
This product does not have a registration key, you can simply execute the downloaded file to install
REQUIREMENTS

MINIMUM SYSTEM SPECIFICATIONS

 Prepar3D v4.5

 Quad Core Processor at 3.0GHz or better

 8GB RAM or more

 4GB DirectX 11 GPU or better

 2GB of Hard Drive space

 Visual C++ 2017 x64 (included)

 

RECOMMENDED SYSTEM SPECIFICATIONS

 Prepar3D v4.5

 Quad Core Processor at 3.6GHz or better

 16GB RAM

 8GB DirectX 11 GPU or better

 2GB of Hard Drive space

 Visual C++ 2017 x64 (included)

DEVELOPER
SIMWORKS STUDIOS
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Customer Reviews
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Sebastian
Version 1.03. The flight model has increased significantly and the developer is very fast in responding to community wishes. So you can now open the window for instance and the visuals for the spraying has improved further. The aircraft is still difficult to fly, but that's just the case with tail draggers. I upgrade my review from 3 to 5. It is a lot of fun to fly.
BRSIMDESIGNS - EMB200 IPANEMA CROP DUSTER - MSFS
Steve
An incredibly fun aircraft and I love the new spraying effects. Tha-
t said to make this a 5 star release there's just a few flight model things that need to be worked out, right now it is still difficult to reduce speed because the flaps do not work correctly.
SNJ SIM - FUKUOKA AIRPORT P3D V4/V5
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Looking at the price I mistakenly was somewhat skeptical about purchasing RJFF, but how wrong I was. I echo my fellow purchasers praise for this airport and want to add a 'very well done' to SNJ Sim for this scenery. What amazing value for money it is and I sincerely hope that SNJ will continue to provide this quality of add-on. My one request would be that they look to northern Japan and produce some of the airports in that area. I almost did not buy RJFF because I have a number of airports located in southern Japan. Kudos to SNJ Sim.
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love it best route is GAtwick - barbados in the A330 made it good apporach and taxi :))
VIELCON DESIGNS - REALISTIC RAIN SOUND FSX P3D FS2004
Ruston
The sounds themselves are excellent - certainly the best I've encountered for the simulator. That said, there is a noticeable hiccup every time the loop resets which I found irritating and impossible to ignore. The hiccup is caused by a fraction of a second of silence before the rain sound begins right at the start of each .wav file. It can be fixed if you have decent sound editing software - just delete the silence. One file has a fade-in effect - you have to get rid of that, too. I did this and the hiccups are gone in all the rain sounds (both internal and external) that I've managed to coax out of P3D thus far. If you're going to try this yourself, be sure you first back up your original VielCon files before starting. Th-
e recordings are worth the price (to me at least), but the developer really should have paid more attention to the editing. Users shouldn't have to edit sound files in a payware product to eliminate such an obvious immersion breaker. Many don't even have the means to do so. Perhaps VielCon will fix the files for future buyers. If so, I hope a future purchaser will post a review indicating the hiccups are no longer present in the unedited product. In that event, you may consider this a 5-star review. In summary, if you have the software and willingness to edit sound files I fully recommend the product. The editing should take you less than half an hour. If you don't, then these will still be a highly significant upgrade to the default sounds provided loop hiccups don't bother you.
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Andrew
Beautiful Scenery, but I have no ILS or SIDs and STARs all it gives me is direct departures and direct arrivals. I wish they would fix this send an update. I contacted WF and they were not helpful.
BRSIMDESIGNS - EMB200 IPANEMA CROP DUSTER - MSFS
Alejandro
Version 1.02 the spray system is much better now. Great They added 2 models and winglets toggle. The flaps flightmodel need more work to properly function as they should. Tested wing drop stall, but it's impossible to recover. It's a really fun aircraft.
BRSIMDESIGNS - EMB200 IPANEMA CROP DUSTER - MSFS
Emanuele
Nice plane very easy to fly and good effect good job guys
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Agoston
Finally, a product that satisfies my need for a vintage aircraft. She sounds, feels and looks real. First, I was a bit skeptical reading a couple of negative reviews. However, for only 12Euros I took the risk. What a wonderful plane I've discovered! Be-
ing a pilot, airplane manufacturer and of course aviation enthusiast, I can tell you that you can rarely find such a product. The cockpit and the textures are almost photorealistic.-
The engine sound in particular must have been recorded from the original or a very similar powerplant, based on my personal experience as a frequent visitor of the British air shows and museums mainly in Duxford where you can hear quite similar sounds. Some say the cockpit sound muffled. That is true because you have to have at least a headphone on your ears. Otherwise, you would be deaf pretty soon by the unmuffled exhaust pipes less than a meter away. Moreover, you must have to wear it for the sake of radio communication as well. You can hear the sounds of the structure, the clicks of the switches and knobs, the wind noise as well when the big 900in3 engine is off. The pictures and the description clearly state that the plane is restored with more recent avionics and other up to date materials whilst continuing to maintain the vintage feeling. For me it is quite obvious in 2021 you couldn’t get into the blue with a single compass or other over 100 years old gear from 1916. Those upgrades are extending the usability of the aircraft. I really hope that realPhysics will create other excellent aircrafts such as this from the same era. I wholeheartedly recommend.
BRSIMDESIGNS - EMB200 IPANEMA CROP DUSTER - MSFS
Sebastian
The exterior of the aircraft is very nice, so are the visual effects. Unfortunately it is almost unflyable. During takeoff it is very twitchy, but with a little practice it is at least flyable. During landing though:Even though the stallspeed is at 52kts (interestingly according to the cfg file it is the same for flaps up and full flaps) if you fly at 70kts and try to flare, the nose just drops down and even thoug the aircraft was trimmed perfektly for 70kts you have not remotely enough elevator authority to flare the aircraft. (even Version 1 was better in that regard). I hope this can be fixed, then the aircraft gets 5 stars from me. It is exactly what I was looking for. p.s. I have 13.000 real life hours, so I am pretty sure it is not my fault with the landings.
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