SYDESIGNS - MARGARITA 2005
SYDESIGNS - MARGARITA 2005
EUR 20.00  
$
£
¥
  • SYDESIGNS - MARGARITA 2005
  • SYDESIGNS - MARGARITA 2005
  • SYDESIGNS - MARGARITA 2005
  • SYDESIGNS - MARGARITA 2005
  • SYDESIGNS - MARGARITA 2005
  • SYDESIGNS - MARGARITA 2005
  • SYDESIGNS - MARGARITA 2005
  • SYDESIGNS - MARGARITA 2005
  • SYDESIGNS - MARGARITA 2005
  • SYDESIGNS - MARGARITA 2005
  • SYDESIGNS - MARGARITA 2005
  • SYDESIGNS - MARGARITA 2005
  • SYDESIGNS - MARGARITA 2005
  • SYDESIGNS - MARGARITA 2005
  • SYDESIGNS - MARGARITA 2005
AVAILABLE SINCE: .
09/18/20051458
PUBLISHER
SOLD BY

This scenery reproduces the Del Caribe International Santiago Marino Airport on the Island of Margarita, Venezuela. Fully animated people and vehicles among a detailled ebvironment of the airport and it's surrondings.

Features:

  • The airport and it's terminal
  • Animated vehicles
  • Detailed Mesh of airport and surroundings
  • Moving 3D people

Geographic location:
NE of Venezuela, South America
Latitude North 10.51' 30'' - 10.11' 06''
Longitude North 63.46' 40'' - 64.24' 32''

La Isla Margarita, known as the "Pearl of the Caribbean", is situated 38 km north east of the mainland of Venezuela and far from the track of Atlantic tropical storms. Its location as an island in the Caribbean sea offers lots of beaches to explore, most of them virgin. Margarita Island is divided into two sections tenuously linked by a 24 km. sand spit which separates the sea from the fascinating Restinga Lagoon National Park. At its largest, Margarita Island measures 67 km from east to west ( Punta Ballena to Punta Arenas) and 32.4 kms. from north to south - 167 km. of shoreline liberally endowed with inviting beaches. The average temperature is 27 degrees Celsius and the annual rainfall averages 27 inches resulting in mostly arid landscapes with some wooded areas and fertile valleys. Over 300,000 people live on Margarita Island most of whom live in the eastern part where the capital of Asuncion and the shoppers paradise of Porlamar are located. The western part of Margarita island is called the Macanao Peninsula. It is sparsely populated and has seen little tourist development due to the limited availability of water. Wild deer, goats and hares roam the mountainous interior and the sandy beaches are only visited by the local fishermen.

read more
DELIVERY METHOD
DIRECT DOWNLOAD
FILESIZE
9MB
REGISTRATION KEY
Registration key after purchase, see order details page in customer account
REQUIREMENTS
FS2004
Customers who bought this product also purchased
Customer Reviews
AEROSOFT - A330 PROFESSIONAL P3D
Billy
Somewhat looks and feel cartoonish, no proper performance calculation. B-
ut gets the job done.
FINAL APPROACH SIMULATIONS - TBPB BARBADOS GRANTLEY ADAMS INTERNATIONAL MSFS
Mechour
An accurate representation of TBPB and is really good on frames
FINAL APPROACH SIMULATIONS - TBPB BARBADOS GRANTLEY ADAMS INTERNATIONAL MSFS
Asoni
accurately developed airport great performance no stutters perfect frames per minute:) please do MKJS and MKJP - Jamaica
RLABORIE - WASP F1 B
Tristan
The other reviews convinced me to give this model a try, and gladly so. Very nice design and slick exterior. Interior is not quite as pretty, but good enough (much better than most cheap models) and a good representation of basic functions like AP, radar, etc. I was looking for a nice two-seater jet with decent radar function to casually fly around in for fun, without too much hassle. This is definitely what I was looking for. At this price, I think this is a very fair deal.
V.G.P. - POWERSTOL TIRE + FLOAT VERSION MSFS
h
this is so worth it its so fun to bush fly with this plane
SKYLINE SIMULATIONS - KLGB LONG BEACH AIRPORT CALIFORNIA MSFS
James
Very impressed with this airport until SU5. Nicely done for sure (4-star on initial release). Well worth the purchase. Hoping it will be updated soon so that I can use it again. Will gladly update my review once it is back up and running.
PROJECT COASTLINE TEAM - PROJECT COASTLINE ITALY + GROSSETO AIRPORT (LIRS) MSFS
Nicky
All coastlines should be like this! Keep up the good work and don't give up!
IRIS SIMULATIONS - AVIATOR SERIES - JABIRU J160/J170 - MSFS
David
This was always my favourite microlight / LSA plane in FSX, and I was so pleased to see it released for MSFS. It is even more fantastic in MSFS! One point deducted because their are no door opening sounds, and the outside sound does not blend in, when the doors are opened. If they can be fixed, it's five stars.
FINAL APPROACH SIMULATIONS - TBPB BARBADOS GRANTLEY ADAMS INTERNATIONAL MSFS
JAMES
Finally, barbados was needed for a very long time. An accurate representation ,thank you!!
MAILSOFT GMBH FLYLOGIC - BIRRFELD LSZF MSFS
Markus
The scenery definitely has its strong points: - Crisp ground markings with good colour and great accuracy - Dynamic landing-T at the signal square area - Some areas/buildings important to fly VFR have been modelled - Nice work on the snow coverage These are important features and the developer can be commended for doing these. Howev-
er, the scenery falls short in many other areas: - Biggest let-down for me is the ground texturing. It is not at all true-to-life, the grass runway and its associated taxiways have a yellow-green texture while the rest of the grass area is much more blueish-green. This is not at all realistic and looks quite cartoonish and bad when on final during landing. - While the recreational facilities have been modelled quite nicely, the buildings themselves are of very low detail and have blurry textures with what looks like compression artefacts. This is not at all what the simulator is capable of showing and is a clear sign of porting over from P3D/FSX. - The night lighting, while being marketed as a highlight of the scenery, is very disappointing. For the buildings it means a blurry and over-exposed photo of lit-up windows, very unnatural looking and also a clear left-over from P3D/FSX. Ove-
rall it is clear that this scenery is a rather simple port of the old P3D/FSX sceneries. There is no interior modelling, no open hangar with a lively interior, no PBR texturing, and an overall lack of detail on the flying side of things. While I admire them from modelling some of the airport's surroundings and doing a dynamic landing-T, it is still a very low fidelity scenery nowhere near the standard a modern MSFS scenery can have. You need only to compare to masterpieces from Burning Blue Designs, AUScene or NZA Simulations to realise this Birrfeld scenery would need a complete makeover to be able to compete at the same level of quality. Here's hope that we can soon have Birrfeld V2!
your country/region of residence