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FI - HW-FFB-GA FORCE FEEDBACK GA YOKE
FI - HW-FFB-GA FORCE FEEDBACK GA YOKE
EUR 1,487.50 incl. VAT
EUR 1,250.00 excl. VAT 
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£

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  • FI - HW-FFB-GA FORCE FEEDBACK GA YOKE
  • FI - HW-FFB-GA FORCE FEEDBACK GA YOKE
  • FI - HW-FFB-GA FORCE FEEDBACK GA YOKE
  • FI - HW-FFB-GA FORCE FEEDBACK GA YOKE
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AVAILABLE SINCE: .
09/29/20104770
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Flight illusion is launching the long awaited force feedback yoke, available in a version for general aviation and a second one for airliners.

The GA yoke features a real aviation metallic yoke (homebuilt airplanes) with a trim button and a PTT button. This PTT button can be programmed to be working with on-line flying programs like IVAO or VATSIM.

The second yoke features a resin moulded 737 yoke with trim buttons, PTT and autopilot disconnect button. The forces are applied by 2 strong motors. The shaft extends 19 cm (7.5 inch) and has a left and right deflection of 90° in each direction.

The force feedback code is generated the Flight Illusion software, taking into account data extracted from Flight Simulator ( velocity, wind and movement of the plane). Hence, the user will feel the bumps on the runway, the gust in the clouds and the higher force load when diving. All parameters can be tweaked in order to generate custom files that are unique to the type of aircraft you are flying.

The software can function in different modes, reacting like a spring mounted yoke or reacting to forces during flight. The yoke can be linked to the autopilot and will mimic the movement of the plane. Like in a real aircraft, the autopilot will disconnect if a force is applied to the yoke whilst in autopilot mode. A second yoke can be connected and both yokes will function as if mechanically connected to each other. The yoke being handled will be in master mode, while the other is in slave mode. When the co-pilot takes control, the forced applied by him will trigger a switch in master/slave mode.

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Customer Reviews
TROPICALSIM - WASHINGTON NATIONAL KDCA FS9 FSX P3D
christopher mcdanald
Good product I rate it a four out of five because it needs to update the airport a little because it is missing a couple key things like the new expansion of runway 22/4 and the renovation of the airport. But overall the graphics are five out of five for the price I recommend it!
MLADG - MESSERSCHMITT ME-109 G-2 X-PLANE
Dominic Smith
Having previously purchased both the Flight Replicas 109 and also the DCS variant, I was really looking forward to flying this model in X-Plane. However, after completing just a couple of circuits, it was painfully clear to see, that this offering by MLADG, was far inferior. The flight model for one, is totally unbelievably at certain phases of flight and really spoils the immersion factor. The engine sound samples too, are of poor quality (even with decent headphones) and have an annoying loop. If you've ever flown the A2A Messerschmitt (which is, I think, over ten years old), or the Cliffs of Dover variant, then you'll be extremely disappointed with the sounds provided. Graphically the aircraft looks reasonably good, but this is more down to X-Plane's lighting effects, rather than the model itself. If you're coming from FSX/P3D, or even Cliffs of Dover/DCS for that matter, then I suggest (unfortunately) you look elsewhere.
VIDAN DESIGN - BILLUND X FSX P3D
Tom Divendal
Ignore my last review! I just noticed the scenery configurator which allows you to set "Animated traffic" which is off by default. Top notch scenery!
LORBY-SI - CROPDUSTER X FSX P3D
Larry Wigmore
I would beg to differ with the previous comments describing CDX as boring. For those interested in light aviation and like to simulate low and slow flight, this program has allowed me to integrate the realistic rural sceneries of Orbx with the detailed purpose built AG aircraft accurately modeled by Alabeo, some simple scenery enhancement by ISD3, altogether into a most accurate simulation of the world of cropdusters. This is precision pattern flight simulation at it’s finest. CDX integrates an accurate representation of the SATLOC litebar into the cockpit, a sort of localizer guidance for each of the passes that are required to be at the correct height, speed and track to efficiently spray the field. CDX provides the sim pilot a rating of how accurate the flying has been. The litebar is not easy to master, and for me , spraying a field is much more difficult than landing the plane correctly. A second part of the program involves treating your crops in a timely fashion to avoid their demise . This I haven’t yet gotten into yet and can’t comment. But the concept sounds brilliant. What I like about the newest version of the program is that I can designate any of the Orbx simulated farm fields as the one to be sprayed accurately. I have found you can easily enhance this field(s) with 3D crops as opposed to just the textured tile which adds greatly to the visuals. This can be done using ISD 3 ( Instant Scenery Designer) and a typical field can be enhanced for crop dusting in about 15 min. CDX developer ( Oliver Binder) is now in the process of integrating 3D crops directly into the CDX program. I should also mention he has been very helpful in answering many of my questions and is truly interested in refining and improving the product as much as possible. In conclusion, I was starting to find navigating from one airport to another as a little boring, particularly enroute. I looked forward to mainly executing the approach and landing correctly. Cropdusting is a controlled landing avoidance every pass and it is anything but boring, even simulated. Check out the real-life vids on You-tube !
VIDAN DESIGN - BILLUND X FSX P3D
TREVOR PUNNETT
I have been waiting for a beautiful rendition of Billund Airport and here it is. Fantastic detail and you can use the Scenery Configurator to see or not see the animated vehicles/static aircraft/Billun-
d village and so on. Just love it! Well done John and Vidan Design
SCENERY ON DEMAND - DRAGONEYE HONG KONG FSX P3D
Richard Chan
Such a great product, makes HongKong more realistic also can run very smooth.
VIDAN DESIGN - BILLUND X FSX P3D
Tom Divendal
It's a nice little airport! Good looking textures, great modelling and very decent performance make this is a great destination. 4 out 5 stars because the airport still feels a bit "Lifeless" to me, some moving traffic on the apron would have been great.
DRZEWIECKI DESIGN - WASHINGTON X FSX P3D
Gregg Seipp
A rock-solid product. Great performance and just beautiful. My only wish is more trees. Worth every penny, though.
TAXI2GATE - PARIS CHARLES DE GAULLE LFPG FSX P3D
Tim Faithfull
Quite a nice looking scenery, but I'm having numerous issues with it at the moment. The scenery uses SODE to provide moving jetways etc - however this is not functioning properly on my system, and is causing the sim to freeze continuously. The jetways are missing, and SODE does not recognise any triggerable objects. There's no information about how to trigger the jetways in the documentation, and so far there's been no useful advice from T2G on their forums. Apart from this, I've noticed numerous texture glitches, with transparent jetways or missing polygons underneath buildings etc. I'd be happy to overlook these were it not for the scenery being completely unusable at present. If T2G come through with an update/patch to fix the issue, I will review my score!
VIDAN DESIGN - BILLUND X FSX P3D
Christian Sass
One word : EXCELLENT A MUST have if you like flying in Denmark - A feeling of being there in the real world
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