Now Version 1.2
This update adds a number of new features to the Turbine Duke and resolves a few minor issues. The major changes are as follows:
• Native Reality XP GNS cross-fill support.
• Extra Reality XP GNS WAAS panel layouts available.
• Major improvements made to panel lighting.
• Less chance of accidental view changes.
• Option to switch off left-click/right-click view change feature.
• Airspeed Indicator V speeds altered.
• Multiplayer support improved.
• Improved compatibility with FSX shared cockpit.
• Major improvement to Audio Panel functionality.
• GPS click spot added which opens 2D GPS popup window.
• Sticking Autopilot VS buttons fixed.
What’s New in the Turbine Duke?
The Turbine Duke features many changes and improvements over our previously released piston powered B60 Duke — too many to list. Below is a list of the most significant changes:
Turbine Engines: The most obvious change is the fitment of powerful turbine engines to replace the piston engines of the B60 Duke. These new engines lift the performance of the Duke to a whole new level. Sustained climb rates of over 4000 fpm are now possible, max cruise speed is now up around 300kt TAS at altitude. A climb from sea level to 25,000ft can be done in as little as 9 to 12 minutes. Take off and landing distances have both been cut dramatically — takeoff runway required has gone from 2660 ft in the piston Duke down to 1000 ft in the turbine Duke. Landing distance has been cut from 3000 ft in the piston Duke down to 900 ft in the Turbine Duke. This makes the Turbine Duke not just a faster aircraft, but a much more versatile aircraft that can get into and out of runways that the piston powered Duke couldn’t touch.
Engine Failures: A complex engine failure simulation has been added to this aircraft. It is possible for one or both engines to fail in-flight. There are two types of failure modelled — ‘preventable’ failures, caused by the pilot over-stressing an engine, and ‘unprovoked’ (random) failures. The motivation for adding this engine failure feature was two-fold. Firstly, we wanted to make this simulated aircraft more interesting and stimulating to fly. Secondly, we wanted to provide the pilot with some motivation to fly the aircraft realistically with the engines within limits. In the real Turbine Duke, the enormous cost of overhauling a mistreated engine, or the threat of an in-flight engine failure mean the pilot is highly motivated to look after the engines and keep them well within limits. In the simulated version, without the threat of an engine failure it is too easy to just pin the throttles to their stops and tear around the sky (something the Turbine Duke does very well by the way).
Textures: Every texture, both on the exterior model and inside the virtual cockpit has been updated and improved. Particular attention has been paid to adding realism to the VC textures in the form of dust, scratches, and other wear. This version of the Duke is still very well maintained but dust is visible on the gauge glass, the windows, carpet, panel fascia and so on. Detailed, realistic reflections have been added to the glass on the VC gauges. The dust and grime on the cockpit windows is now more realistically lit, becoming bright when the sun is shining at it from behind. The texture’s fresnel maps came in for close scrutiny and as a result the exterior and some VC textures now feature much more realistic lighting that reflects the environment in a more pleasing and realistic way.
Flight Dynamics: The Turbine Duke’s flight dynamics have been completely reworked to simulate the new turbine power plants as closely as possible. Aside from performance changes, subtleties such as handling changes and slightly lower stall speeds have been modelled. Engine handling, correct engine instrument behaviour, as well as startup and shutdown sequences all came under close scrutiny. Turbine engines are very tricky to model accurately within FSX but we feel we came as close as we could on this release.
Sounds: The sound suite has been completely reworked to match the new engines. The turbine engines sound smooth and powerful, and are a pleasure to listen to while flying.
Cockpit Panels: The panels feature many updated instruments and switches necessary for the operation of the turbine engines, as well as a revised panel layout. New Moritz digital engine gauges have been faithfully recreated in three dimensions. There are now more radio stack layouts to choose from in the new Turbine Duke Config Panel. The realism of our smooth-moving 3D gauges has been further increased by the addition of dust and reflections on the gauges and gauge glass. There are also four different panel colours available in this new version — the original tan, plus white, blue/grey, and black.
New Liveries: The Turbine Duke package features six all-new liveries.
Exterior model features:
- High resolution textures.
- Smooth and accurately shaped 3D model.
- Bump mapping which captures the look of stretched metal skin on the wings and along the fuselage, typical of the Turbine Duke’s real world counterpart.
Virtual Cockpit Features:
- 3D gauges which are exact replicas of the Beechcraft and Bendix/King gauges found in real-world Turbine Dukes.
- Ultra-smooth gauge animation.
- Accurate modeling of all the Turbine Duke's systems.
- Accurately rendered reflections on the gauge glass.
- Subtle dust and finger marks on the gauges and gauge glass.
- Accurate simulation of the Turbine Duke's pressurised cabin. All pressurisation controls work as they should plus the cabin will rapidly depressurise if the cabin door is opened.
- Back-lit gauges and radios.
- Bendix/King radios and autopilot that are accurately modeled in 3D and function exactly as they would in the real-world.
- Reflections on cockpit glass.
- Well-equipped IFR panels.
- The yokes can be hidden with a click of your mouse to improve panel visibilty.
- Intuitive click-and-drag mouse interaction or more traditional left-click/right-click or mousewheel interation.
- VC variations that include tan, white, black or blue/grey panel backgrounds as well as variations in trim colour.
- Visual stall and over-speed buffet effects.
- Optional Reality XP GNS WAAS 530/430 VC panel integration (Reality XP GNS WAAS 530/430 gauges must be purchased separately). When using this option you can choose to display the GNS 530, GNS 430 or both GNS 530 and 430, with multiple radiostack layouts to choose between.
- Jump between VC camera view with the click of your mouse button, or assign custom keyboard shortcuts to change VC camera views.
- Hundreds of custom animations including improved startup, shutdown and in-flight propeller animations.
Flight Model Features:
- The smooth, harmonious handling 'feel' that is unique to RealAir flight modelling.
- Accurate single-engine asymmetrical performance and handling.
- Realistic side-slipping.
- Realistic turbine engine handling.
- Correct engine instrument behaviour.
- Accurate startup and shutdown sequences.
- Accurate spinning - the Turbine Duke is not certified to spin but if badly mishandled it will enter a spin.
- Realistic stall handling.
- The option for either conventional FSX rudder and nose wheel ground steering or passive nose wheel with differential pedal braking.
- Accurate performance figures (cruise, climb, takeoff, stall speed etc).
Engine Failure Simulation:
- The engines will fail if mis-treated by the pilot. This includes flying at too high a power setting for too long, and running the engine too hot for too long.
- The engines can also fail at random, without provocation from the pilot.
- You have the option to enable or disable engine failures using the Turbine Duke's Configuration program. You can also choose the probability of random engines failures, from very likely to never at all.
- The included sounds have been created in full, wide-panned stereo. In the virtual cockpit, the left and right engine and various interior sounds are completely separated when looking straight ahead, while special techniques were used to further enhance the stereo effect. Outside the aircraft, the exterior sounds also feature full stereo separation. All sounds have been meticulously fine tuned so that the sounds match perfectly both inside and outside the aircraft.
- An in-depth 62 page flying and setup guide.
- Pilot's Checklists.
- Frequently Asked Questions.
- Autopilot Guide.
This program allows the Turbine Duke to be personalised. For example you can choose between having the Turbine Duke load with the engines running or 'cold and dark' (engines stopped and all switches, fuel valves turned off). This program can also be used to alter such things as mouse interaction method, graphics options such as radio stack configuration, realism options such as engine failures and avionics options.
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