vFlyteAir - CIRRUS SR20 V2 X-PLANE 10
vFlyteAir - CIRRUS SR20 V2 X-PLANE 10
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AVAILABLE SINCE: .
10/20/20169695

This version requires X-Plane 10.50 or newer! Will not run correctly on older versions!

New features included in V2:

  • X-PLANE 10.50 COMPATIBLE! - Instrument panel knobs and wheels now support XP 10.50 scroll wheel manipulation, and COM1, COM2, NAV1, and NAV2 volume knobs now control the audio volumes separately. The audio panel volume knob controls DME, ADF1, ADF2, and MRKR audio volumes.
  • 3D PROPELLER DISC EFFECT - the spinning prop disc now has a 3D effect using X-Plane's built-in custom prop disc features, and is plugin-controlled.
  • EXTERIOR LIGHTING IMPROVED - new HDR exterior lights with plugin-controlled custom strobe flash sequence.
  • CUSTOM ENGINE STARTUP - the SR20 now behaves more realistically during engine start. The colder the engine is at initial startup, the longer it takes to start (up to 4 seconds of starter cranking).
  • IMPROVED SOUNDS - new engine starter sound, engine startup sounds, and propeller sounds. You can now turn off the SQUELCH defeat on the audio panel - a radio static noise will be heard.
  • IMPROVED FLIGHT CHARACTERISTICS - The X-Plane left roll tendency is reduced by reducing prop torque effect.
  • IMPROVED CONTROL MENU - Updated with new art assets.
  • ADF INSET ON PDF DISPLAY NOW SHOWS ADF AUDIO VOLUME. The audio panel volume controls ADF, DME and MRKR audio volumes.

vFlyteAir Cirrus SR20 Features List
Glass Panel (modeled after the Cirrus Perspective® G1000)

The vFlyteAir model of the Cirrus SR20 is equipped with avionics systems which resemble the look and feel of the real aircraft's “Perspective” system. “Perspective” is based on the Garmin G1000. According to Mario Donick, who created the glass panel system for the SR20, “Although we don't strive for a true simulation of the avionics, we took care for many details. Many features of the real Perspective G1000 system are modeled in the vFlyteAir version, but some are omitted or not implemented.”

Here is a list of the features we think you will find very functional:

The following features are available on the Primary Flight Display (PFD):

  • Artificial Horizon with high-resolution attitude indicator, flight director and roll scale
  • Speedtape with custom display of reference speeds
  • Altitude tape with custom vertical velocity indicator and minimums display
  • Enhanced HSI with turn indicator and three fully configurable bearing pointers for GPS, NAV1, NAV2 and ADF
  • Switchable inset windows for timer/references, minimums, wind, ADF, map, nearest airports, and flight plan
  • Cirrus-style top bar with power setting, frequencies and detailed GPS & autopilot information

On the Multi Function Display (MFD), the following features are available:

  • Engine information system with switchable trim status display
  • Detailed system page with engine parameters, declutter mode, used fuel, remaining fuel, remaining range, remaining time, anti-ice & oxygen gauges, density altitude, temperatures, ISA deviation
  • Custom user interface for creating and editing flight plans (accessing X-Plane's navdata and default FMC). Add airports, fixes, VORs and NDBs to your flight plan.
  • “Nearest” page for airports, navaids and related frequencies
  • Cirrus-style top bar with destination window, frequencies and GPS information
  • X-Plane default map with weather radar and traffic warnings with custom icons
  • Interactive checklists and user-definable charts - users can download and install their own chart pages for display on the MFD screen

In addition to PFD and MFD specific features, the following system-wide specifics are worth mentioning:

  • X-Plane autopilot with ROL, HDG, NAV, APPR, ALT, V/S, IAS modes and detailed status information
  • Custom calculations for ground speed, true airspeed, fuel & ranges, bearings and distances
  • Reversionary mode with engine information system and system summary (reacts on fuse pulled & MFD failure)

On-Screen Pop-Up Menu

From any view in the simulator, you may click the small gear icon at the bottom-left of the screen to control several features of the model, including:

  • Open/Close the pilot door, passenger door and cargo door
  • Hide/Show the static ground elements (wheel chocks and pitot tube cover). NOTE: The static ground elements will be automatically removed for you if the airplane is under way.
  • Add/Remove a copilot – NOTE: adding the copilot also increased the total payload weight of the airplane by 70 kgs (175 lbs)
  • Click the upper right of the on-screen menu to dismiss the menu

Other Features

  • Hypoxia is simulated at above 12,500’ cabin altitude. The screen will begin to dim if you are flying above 12,500’ MSL. Use the OXY switch on the lower center console to turn on oxygen supply and avoid hypoxia!
  • Oxygen supply is simulated – you have approximately 3 ½ hours of usable oxygen on board. The oxygen supply will begin to deplete slowly when the OXY switch is ON
  • Anti-Ice fluid is simulated – there are 3.5 gallons of anti-ice fluid available. The supply will deplete when anti-ice switch is ON
  • ICE lights are modeled – use the ICE light switch to inspect the wing leading edges for ice build-up at night
  • The Cirrus BRS® parachute recovery system is modeled – click on the BRS handle on the cabin ceiling to deploy the parachute in case of emergency. NOTE: Engine should be OFF, and airspeed should be below 120 KTS when deploying the parachute!
  • Cirrus “Single Lever Throttle Control” is modeled – the SR20 automatically adjusts propeller speed through the use of the throttle lever. There is no separately-controlled propeller lever.
  • Customized HDR night lights – there are four dome lights inside the cockpit that will provide white flood lighting with HDR on in your rendering settings
  • Custom exterior lighting – all lights on the exterior (landing lights, strobe lights and navigation lights) are modeled using X-Plane parameterized lighting.
  • 10 Factory liveries provided – because Cirrus uses a special heat-resistant paint for their airplanes, the 10 liveries provided are based on Cirrus originals.
  • Custom sounds – try opening the passenger or pilot door while the engine is running!
  • Photo-realistic textures by Igor Kirilove – all textures are very hi-res (4K), providing a very realistic look
  • Fully animated model – all the details are in this model. Check out the door hinge mechanisms when you open and close the doors!
  • Super accurate 3D modeling – the model is extremely accurate in scale and dimensions
read more
DELIVERY METHOD
DIRECT DOWNLOAD
FILESIZE
661MB
NOTES
Free download of X-Plane beta 1 version included
REQUIREMENTS
X-Plane 10.50 or higher
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Customer Reviews
FSIMSTUDIOS - CALGARY INTERNATIONAL AIRPORT CYYC FSX P3D
Marco Eckl
Perfect scenery, matching in every detail! Just to recommend!!
JETSTREAM DESIGNS - METZ-NANCY LORRAINE X FSX P3D
Scott Harmes
A fantastic representation of this airport. Another great quality scenery from Jetstream Designs.
JUSTSIM - DÜSSELDORF AIRPORT EDDL FSX P3D
Philip Jensen
This scenery is really a let down by the ground textures. JUSTSIM other sceneries have better ground textures. It really is disappointing considering the buildings look great. You cannot see it easily from the distance but when taxiing it really shows.
AEROSOFT - TRONDHEIM- VAERNES X 2.0 FSX P3D
JASON SMART
This is one of the BEST and comprehensive in terms of developments and advancements I have seen, for instance the animated passengers adds a excellent realism to the overall sim and experience. The only negative thing is that the elevation is WAY off for instance on a downward view it takes you under ground, and some GSX integration errors seem apparent, when gSX was offloading my aircrafts luggage, the luggage containers were in the air, and there was NO baggage handler or equipment in sight as they were under ground again directly due to this elevation error. Also, it seems for a pretty average airport in terms of size it is pretty frame-rate hungry, I have a decent spec PC and overall setup and I am getting some frame rates on ground of 6-10FPS with an average aircraft that I have had or don't have any issue in much more graphic challenging airports such as Mallorca, Malaga X etc in terms of size and details-hopeful-
ly these will be rectified/or improved in an update in the very NEAR future, otherwise it is an excellent rendition and enjoyable airport and approach.
NUVECTA - FLASHPOINT SOUTH CHINA SEA FSX P3D
Jeffrey Kimball
So I haven't purchased any of your scenery - though I'm awful interested in your Flashpoint series. Trouble is, your North Korea scenery seems to have the exact same photos as your South China Sea scenery. Investigating further, I noticed that all of your landscape scenery seems to have the exact same photos regardless of state viewed. I'm confused. Is there somewhere I can view the actual photos of the actual products I intend to pay for? Apparently, not on your website. I visited there and it doesn't show any photos at all for the Flashpoint series, just a list of airports included. Can you direct me?
DRZEWIECKI DESIGN - NY AIRPORTS V2 X : KEWR, KLDJ, KCDW FSX P3D
Marcin Gwiazdzinski
What can be added? Great performance and optimization, beautiful night lighting, static aircrafts, SODE with active jetways, animated objects. Perhaps the airports are not outstanding works of art, but you can use them without fear of poor fps. Very decent product for a vey reasonable price for me!
DRZEWIECKI DESIGN - NY AIRPORTS V2 X : KJFK, KLGA, KTEB FSX P3D
Marcin Gwiazdzinski
For me it was the long-awaited re-edition. Finally it's compatibile with all P3D versions, incl. P3D v4. After the first flights it seems to be much better optimized, thanks to the new techniques I guess. Performance is much better in my sim too. I used to the additional optional features, which can be choosed during the installation - it's nice. SODE with active jetways, new lighting system, animated objects - all of them were known for me from the previous DD sceneries, so they didn't suprise me but for sure I appreciate and like them. As for me - with this very reasonable price it's a very decent product.
DRZEWIECKI DESIGN - NY AIRPORTS V2 X : KJFK, KLGA, KTEB FSX P3D
Joseph DePaola
Drzewiecki Design have done an excellent job with their latest installments. The visuals are great for being FPS friendly and the ground modeling is absolutely superb. Almost everything about these packs is on point with what NY airports have! This was very much needed in the FS community and I'm elated Drzewiecki Design answered the call with this product.
DRZEWIECKI DESIGN - NY AIRPORTS V2 X : KEWR, KLDJ, KCDW FSX P3D
luca bonomo
I owned the previous version of KEWR and I can say the difference between V1 and V2 is night and day. The performance seems much smoother and flying into EWR is finally possible. The airport isn't the most detailed, but at this price point I won't complain. They did include the IKEA which is nice! Anyone familiar with EWR knows the IKEA! One quirk I found with KEWR is that traffic always seems to be using only runway 29 for takeoffs and landings which doesn't happen at Newark. I was also a bit let down realizing that only the jetways at Terminals A and B are animated, terminal C is stuck with static jetways that don't move. Again, a little disappointing considering terminal C is the United Terminal. All in all, it's a great representation of Newark Airport, I would recommend it.
LATINVFR - MIAMI INTERNATIONAL AIRPORT KMIA V3 FSX P3D
Andrew Birg
Excellent rendition, had v1 installed in FSX but the v3 is a great leap forward! love the autogen on the west, coming in for arrival 09. The surrounding area is awesome and the airport is top notch! recommend!
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