The F series was produced between 1972 and 1976, standing out for its favorable power-to-weight ratio that allows it a large load capacity for its size. This is the 1973 model, one of the first to receive an improved panel while still retaining the 1970s styling. However, some elements were taken from previous and later F models, and from the options offered by the manufacturer.
This airplane is famous for being able to be used on tight runways and in limited or even adverse conditions. In addition, as the utility vehicle it was born to be, it can be quickly converted into a passenger vehicle, a cargo vehicle or a mix of both.
This aircraft was never intended for training in the real world, as it is not in this simulation. Its main objective is to offer an immersive experience in an outstanding machine using the standard equipment of the seventies, that ranges from adventures to scheduled VFR or IFR medium-range trips.
External and interior model
Highly accurate and optimized modeling for good performance; every visible part on interior and exterior are modeled on detail
Elevator is affected by trimming due to the free airstream and the prop wash; the yoke feedbacks accordingly
Almost every moving part or mechanism is animated, including engine vibration and flexible items like antennas, and static dischargers
Texturing is applied depending on the relevance of the point of view, providing the user with a nice environment while keeps a friendly frame rate
Opened doors will be closed due to any source of frontal airstream, including propeller; the cargo backward leaf will be lost beyond some airspeed
The cabin can be full of occupants or cargo, depending on the cabin setting, as result of the individual payload station weight, as well as the cargo pack
All characters have natural animations on heads and eyelids, and arms in the case of the pilot
Several cameras are included for external inspection or just as an alternative point of view. All cameras are adjustable
The landing and taxi light includes a spotlight effect which is stronger in low visibility days or nights
Virtual cockpit
Warm fully 3D ambience is experimented on the cockpit by the use of a right balance between shadows and lights, relaxing colors tone of upholstery
Vast interior lightning and illumination for a real feeling
Fully 3D instrumentation based on Cessna equipment and ARC 300 avionics series of the seventies, Autopilot included
Dynamic precipitation drops on windshield and windows
Many interior cameras are offered, including two from the outside view of doors which offer an extra perspective. All cameras are adjustable
Almost everything you can see in the cockpit is functional and/or animated. Including items that either generate heat or help to ventilate the cabin
Two 2D panels one with an aircraft setup and other with a FSX/P3D generic GPS, are included. Custom GPS is out of the scope of this version
Extensively use of mouse options over several buttons, switches, levers or animated objects; giving the user more flexibility and/or accuracy for dealing with the many cockpit functions
Paint schemes
N6127U yellow stripes
G-NRTH blue stripes
VH-ARP brown stripes
D-WASP dark stripes
Blank white without number
Systems and additional features
Additional tools for aircraft setup
Stall horn system is realistically replicated
Custom sounds for switches, avionics buttons, engine, wheel bounces, stall horn and doors
A cabin temperature system (experimental), based on heating sources or cooling (ventilation) devices
The User Manual is accessible from the cockpit, on the Kneeboard
Note: Original FSX, without any updates, does not allow HD textures, and this aircraft includes some
FSX: Steam Edition
P3D - v1/v2/v3/v4
Note: P3D - v5 and v6 have been partially tested, therefore we will not certify use on these versions until each system is verified... However, if you decide to do so anyway, any information you can provide us with in this regard will be very valuable.