Never before have there been so many objects on an X-Plane airport to discover as with Britain’s major airport, London Heathrow. The scenery includes all five terminals and animated apron traffic. The award-winning team sim-wings convinces with a model of perfection for such a Mega Hub!
Find out what commercial aviation is all about by joining the traffic of the world´s third busiest airport. The scenery covers around 42 square kilometres in total with fully detailed buildings at the airport, including the new T2 and T2B terminals. Fully customized high resolution aerial ground textures, detailed ground markings and the actual taxiway layout with new rapid runway exits and taxiway links make it a perfect rendition while use of LOD technique will give you the best possible performance.
Features:
Airport London Heathrow with near airport surrounding (about 42 square kilometres in total)
Fully detailed buildings at the airport
Safegate and other dockings at all gates (only with AutoGate)
Includes new T2 and T2B terminals
Pre-rendered self-shadowing and raytraced night lighting
Fully customized high-resolution aerial ground textures (about 30 cm/px) with custom detail textures for taxiways etc.
Detailed ground markings
Actual taxiway layout with new rapid runway exits and taxiway links
Hand placed autogen
Seamless integration of the ground to the Flight Simulator
This scenery is visually stunning. Highly accurate and immersive.
However, it lacks greatly with its lack of moving air-bridges. The air-bridges featured appear to be static objects and therefore cannot be commanded by AutoGate or SAM, which - for me - drastically lets it down. Whilst it's nice to park at and operate out of, the lack of moving air-bridges really knocks the whole experience down a couple of notches.
I wouldn't recommend avoiding it on this basis alone, as despite this it's by far and away the best representation of EGLL available. However, it could be vastly improved by the simple addition of moving air-bridges, and as such your experience will be some-what ill-represented due to this knock in immersion.