• AEROSOFT - AIRPORT ZURICH V2.0 FOR X-PLANE 10/11
  • AEROSOFT - AIRPORT ZURICH V2.0 FOR X-PLANE 10/11
  • AEROSOFT - AIRPORT ZURICH V2.0 FOR X-PLANE 10/11
  • AEROSOFT - AIRPORT ZURICH V2.0 FOR X-PLANE 10/11
  • AEROSOFT - AIRPORT ZURICH V2.0 FOR X-PLANE 10/11
  • AEROSOFT - AIRPORT ZURICH V2.0 FOR X-PLANE 10/11
  • AEROSOFT - AIRPORT ZURICH V2.0 FOR X-PLANE 10/11
  • AEROSOFT - AIRPORT ZURICH V2.0 FOR X-PLANE 10/11
  • AEROSOFT - AIRPORT ZURICH V2.0 FOR X-PLANE 10/11
  • AEROSOFT - AIRPORT ZURICH V2.0 FOR X-PLANE 10/11
  • AEROSOFT - AIRPORT ZURICH V2.0 FOR X-PLANE 10/11
  • AEROSOFT - AIRPORT ZURICH V2.0 FOR X-PLANE 10/11
  • AEROSOFT - AIRPORT ZURICH V2.0 FOR X-PLANE 10/11
  • AEROSOFT - AIRPORT ZURICH V2.0 FOR X-PLANE 10/11
  • AEROSOFT - AIRPORT ZURICH V2.0 FOR X-PLANE 10/11
  • AEROSOFT - AIRPORT ZURICH V2.0 FOR X-PLANE 10/11
  • AEROSOFT - AIRPORT ZURICH V2.0 FOR X-PLANE 10/11
  • AEROSOFT - AIRPORT ZURICH V2.0 FOR X-PLANE 10/11
  • AEROSOFT - AIRPORT ZURICH V2.0 FOR X-PLANE 10/11
  • AEROSOFT - AIRPORT ZURICH V2.0 FOR X-PLANE 10/11
  • AEROSOFT - AIRPORT ZURICH V2.0 FOR X-PLANE 10/11
  • AEROSOFT - AIRPORT ZURICH V2.0 FOR X-PLANE 10/11
  • AEROSOFT - AIRPORT ZURICH V2.0 FOR X-PLANE 10/11
  • AEROSOFT - AIRPORT ZURICH V2.0 FOR X-PLANE 10/11
  • AEROSOFT - AIRPORT ZURICH V2.0 FOR X-PLANE 10/11
В ПРОДАЖЕ С: .
05/18/201610228
ИЗДАТЕЛЬ
РАЗРАБОТЧИК
МЕТКИ

Plane 10. This completely new scenery is full of details, including every building and the entire airport environment, De-Icing and all features you would expect from a modern scenery for X-Plane.

The ground layout has been created from scratch based on high resolution aerial images and it complies with the current data of the charts. The development of the airport facilities meets the state of late 2015 as well.

The buildings and objects in this scenery were modeled with numerous 3D details and photo realistic textures; in some parts, even high resolution 2K textures were used. A multitude of animations for the radar systems, windsocks, airport traffic and more move this airport even closer to its real counterpart. The faithful signage and lighting of all taxiways and runways round off this impression. And thanks to baked textures in combination with X-Plane’s HDR rendering, Airport Zurich will shine at night as well with excellent effects.

Despite all the features and complexity, great attention has been paid to the performance of this airport so it can be shown with a good frame rate.

The finished development condition results in some new features:

  • Newly created buildings and objects with lots of 3D details, partly high resolution 2K textures
  • New transparent boarding bridges with glass sides at every gate
  • Updated taxiways and parking positions, as creating parking positions for the Airbus A380 changed other positions and moved lots of taxiway markings
  • Parking position E67 at Dock E now includes a separate, elevated boarding bridge
  • Static Airbus A380 of Emirates Airline, parking at Gate E67
  • Terminal 2 was recently rebuilt and was finished by the end of 2015 – we already completely finished the terminal for this scenery
  • Enhanced Apron P with additional parking positions
  • Jet engine test site with new, large noise absorption hall
  • The entrances to terminals 1 and 2 were recently rebuilt – we already completely finished the reconstruction for this scenery, including a new roofing

Additional features:

  • Completely created scenery of Airport Zurich for X-Plane 10, state of late 2015
  • Detailed representation of the airport
  • Photo realistic ground textures based on aerial images (0,5m/pixel)
  • All buildings and airport facilities
  • Photo real textures for buildings, vehicles etc.
  • Complete taxiway and runway signage
  • “High speed taxiways”, allowing for exiting the runway at high speeds
  • Great night effects (baked textures X-Plane 10 HDR)
  • Animated radar systems and wind hoses
  • Animated vehicle traffic at and around the airport
  • True to original runway and taxiway lighting
  • Traffic routes with ground traffic signage
  • Optimised for good performance (frame rate)
  • Custom Mesh for the Airport Area
  • Animated De-icing Trucks east of Terminal E
  • VFR Helper
  • Gates A44, A47, A48, A49, A55 with animated Jetways (installed AutoGate Version is needed)
  • Manual in English/German and up to date charts
далее...
ВЕБ-САЙТ
ТЕХПОДДЕРЖКА
МЕТОД ДОСТАВКИ
ЗАГРУЗКА ФАЙЛОВ
РАЗМЕР ФАЙЛА
1.3GB
РЕГИСТРАЦИОННЫЙ КЛЮЧ
Данный продукт не использует регистрационные ключи или другой метод активации. Просто загрузите и запустите файл.
ТРЕБОВАНИЯ

Windows Vista / Windows 7 / 8 / 10, Mac, Linux
X-Plane 11 / X-Plane 10.40 / X-Plane 10 – North America Edition / X-Plane Steam Version
MultiCore Processor with 3 GHz or faster
8 GB RAM
2.7 GB free space on your hard disk
3D graphics card with at least 2GB (4GB or higher is recommended)
Install: 1 GB

РАЗРАБОТЧИК
PAD-Labs
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This is a very short review of the excellent PAF890SAR repaint. I tried the paint kit by myself, but I wasted 2 weeks of time and at least 60 hours searching for any parts and could not find them. Finally, I gave it up. Designing a white repaint is anyway the hardest task. This pay ware repaint is worlds better than all the default and freeware repaints ever made for the Milviz Huey Uh-1h. I’ve made the effort and was comparing it with MILVIZ default USAF Rescue repaint. Here are just a few details that shows the skills of the artist. 1. The yellow stripe with the registration 66890 and the two blue stripes are designed very exactly around the tail fin. On the default USAF Rescue repaint, the black stripe at the tail fin was only mirrored and looks very loveless. 2.Th-
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Buyer Beware this scenery has problems and the developer states there is "No Fix" on their end for this. The color of the land class is very washed out and the ground, (land class) loads as you fly directly in front of your plane; it is very annoying and looks and performs bad. How he is allowed to continue to sale this is beyond me!
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Very nice airport and surroundings.I think it will need a little more lighting.
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Being a Concorde fan, Barbados is a MUST HAVE scenery. I had been using a freeware version for years, and I have to admit I was quite happy with it so, the obvious question is, is it worth paying for the update? The developer really deserves the price charged. Barbados is a small airport, but this version is incredibly rich in details. Its quality is second to none, so if you like to invest in high quality sceneries there is no doubt your money will be well invested. As I mentioned, I am Concorde fan and currently I only fly Concorde-X by FSLabs, which requires P3Dv3. At fist, the only surface shown was the runway and there was grass were taxiways and the terminal platform where supposed to be. I contacted the developer, exchanged a couple of emails and in less than 24 hours we solved the problem. In my case what solved the problem was leaving the default directory for the installation (the counter-intuiti-
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This is my second LatinVFR scenery and is completely awsome. I love how accurate is the depiction of this airport and it come with downtown San Diego too, the textures used are incredible with a good attention to details. It comes with a scenery configurator to change some elememts of the scenery like add/remove static objects, add/remove downtown San Diego and more. The FPS dont drop a all or maybe just a little bit and it runs smooth with no problem at all. Im surprise by the great performance it has on my simple HP laptop. The night textures inside the airport are really good but the night textures of the city are interesting because it doesnt look as illuminated as the default FSX/P3D textures but looks more realistic and I like it. Overall this scenery is a great scenery for KSAN and worth every penny. 100% recommended.
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