AEROSOFT - GERMAN AIRPORTS 2 2012 X (DOWNLOAD)

GERMAN AIRPORTS 2 2012 X (DOWNLOAD)

AEROSOFT
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HINZUGEFÜGT AM:
12.09.2008 3175
HERAUSGEBER
VERKAUF DURCH

Das German Airports-Team hat die bekannten Flughäfen der German Airports 2 Reihe für den FS2004 und FSX überarbeitet und aktualisiert. Enthalten sind wie bisher die Flughäfen Köln/Bonn, Hannover, Dortmund, Münster/Osnabrück und Leipzig/Halle in erstklassiger Qualität.

Die verschiedenen Airports präsentieren sich weitgehend auf dem aktuellen Stand des Ausbaus. Alle Gebäude, das Layout der Startbahn, Taxiways, die Lichtanlagen und alle Navigationseinrichtungen entsprechen dem realen Vorbild.

Enthaltene Flughäfen:

  • Köln/Bonn
  • Hannover
  • Dortmund
  • Münster/Osnabrück
  • Leipzig/Halle

Als Grundlage für die Bodentexturen dienen hochaufgelöste Luftbilder. Dadurch wirkt der Flughafen selbst und die unmittelbare Umgebung absolut wirklichkeitsgetreu. Die Vielzahl von beweglichen Fahrzeugen auf den Vorfeldern und der angrenzenden Autobahn erzeugen eine unglaublich belebte Atmosphäre!

Funktionen:

  • Detaillierte Darstellung des Flughafens und der Umgebung, inkl. markanter Objekte
  • Fotorealistische Bodentexturen auf Luftbildbasis (0,5m/px)
  • Alle Flughafengebäude und -einrichtungen
  • Originalgetreue Navigationseinrichtungen (ILS,VOR/DME,NDB,ATIS)
  • Hervorragende Nachteffekte
  • Originalgetreue Runway- und Taxiwaybeleuchtung
  • Zahlreiche Szenerieeffekte
  • Ausführliches Handbuch mit zahlreichen Airportinformationen
  • Original DFS-Flughafenkarten
  • Verwendung von AES-Lite für dynamischen Fahrzeugverkehr auf dem Vorfeld und der angrenzenden Autobahn
  • Kompatibel mit Airport Enhancement Services (AES) von Oliver Pabst
  • Inklusive FSX- und FS2004-Version

Trotz dieser Vielzahl von Details und Funktionen erzielt diese Szenerie eine hervorragende Ablaufgeschwindigkeit.

Neuerungen in der Version 2012:

  • Neue 3D-Runway Beleuchtungen und 3D-Anflugbefeuerungen nach den aktuellen DFS Charts. Auch unterschiedliche Abstände in der Centerline Beleuchtung (wie bei EDDV Nord/Südbahn) wurden berücksichtigt
  • Animierte Windsäcke auf den Flughäfen
  • Neue Fahrzeugauswahl für AES-Lite mit Bodenschattentexturen auf den Aprons
  • Optimierte Autogen Umgebung bei allen Flughäfen in der FSX- und FS2004-Version
  • Verbesserung der Kompatibilität des AI-Traffic zu WOAI (Flugzeugschatten im FSX mit WOAI-Modellen sind jetzt sichtbar)
  • In Köln-Bonn (EDDK) wurde die Szenerie um das neue Germanwings Vorfeld, die FedEx Cargo Area und das Cologne Cargo Center inklusive Gebäude erweitert
  • In Hannover (EDDV) gab es folgende Veränderungen:
    • Aktualisierte Fluggastbrücken (die alten roten Fluggastbrücken wurden durch neue ersetzt)
    • Der alte Tower wurde mit der (noch) aktuellen "Germanwings" Reklame versehen
    • Am Terminal B wurden zwischen den Gates 7/8 und 11/12 die noch fehlenden Buseingänge angebaut
    • An allen CAT I Haltepositionen und an den RWY 09C/27C Haltepositionen wurden gemäß aktuellen DFS Charts „Runway Guard Lights“ installiert. Die Haltepositionen auf den betreffenden Taxiways wurden, soweit erforderlich, um Bodenmarkierungen und TWY Schilder ergänzt
    • Nördlich vom "Parkhaus Nord" wurde der neue Hangar 16 der ACC-Columbia Jet-Services einschließlich der Apron Anbindung in die Szenerie eingebaut
  • In Dortmund (EDLW) wurde die Terminalerweiterung West realisiert

Upgrade:

Wenn Sie die Vorgängerversion als Download gekauft haben, können Sie die neue aktualisierte Version 2012 kostenlos in der Bestellhistorie ihres Kundenkontos herunterladen.

weiterlesen
DATEIGRÖßE
380MB
ANFORDERUNGEN

Systemanforderungen für den FSX:

Microsoft Flight Simulator X (Acceleration Pack, SP2 oder Gold Edition)

Windows XP(SP2), Windows Vista, Windows 7

3 GHz Prozessor (Dual Core Prozessor oder gleichwertiges System empfohlen) 

2 GB Arbeitsspeicher

Grafikkarte mit min. 256 MB (512 MB empfohlen)

Installations-Größe: 1,2 GB

Systemanforderungen für den FS2004:

Microsoft Flight Simulator 2004

Windows XP / Vista / Windows 7 mit den neusten Service Packs

3 GHz Prozessor

2 GB Arbeitsspeicher

Grafikkarte mit 256 MB

Installations-Größe: 1,2 GB

Kundenrezensionen
MOKUI - PASI SITKA AIRPORT - MSFS
Johannes
worth every penny, its a nice addition for the Alaska Airlines Milkrun flights. features detailed buildings and also bridges and boats.
SOUTH OAK CO - FS BIRDS - NORTHEAST USA MSFS
Bob
I bought MS2020 when it was released and was blown away by the realism of the sim, especially the scenery. Since I purchased it, I have tried to increase the overall experience by adding airports, REX seasons and weather, a virtual airline (Cape Air), as well as FS Realistic in order to emulate the addition of passengers during flight. My latest add if this excellent product by South Oak that interjects birds into the simulation. It's so neat to be taxing out of KBOS and to encounter a flock of pigeons on the tarmac, or a group of geese flying overhead upon takeoff. Wha-
t I like about the program is that the bird sightings are random, just like in real life. Some flights you may have one sighting, other times many. Another thing I like is you can tailor your purchase to the area(s) where you do most of your flying. It's not a "one size fits all" product, and you can buy as few or as many of the regions offered as you want. Great job, South Oak. You have hit the ball out of the park with this one!
INDIAFOXTECHO - F-35 LIGHTNING II MSFS
John
Excellent detailed modeling. I know some still have CTDs (I've never had any), and other issues, but they continue to improve it, and the flight model/trim issues seem to be sorted. One of the best developers in MSFS, and this has become one of my favorites to fly.
AC SCENERY - CITY3D BANGKOK P3D4-5
Cho
I've had AC Bangkok since it came out. The most recent update fixed issues with black autogens. As I have couple of its products, I can say, it's very friendly with the FPS. I just wish the edges of their sceneries would blend in with the Orbx colors. So far the edges aren't very subtle.
EXABIT - SBSV - SALVADOR BAHIA AIRPORT MSFS
Flavio
Excelente representação do aeroporto de Salvador/BA/Bra-
zil feito com toda a atenção a detalhes e performance. Atualizado constantemente para resolução de correções e melhorias. Vale cada centavo. Exc-
elent rendition of Salvador/Ba/Bra-
zil airport done with all atention to details and performance. Constantly updated for fixes and improvements. Worth every cent.
FLY 2 HIGH - RJFK - KAGOSHIMA AIRPORT MSFS
Olivier
Very good airport scenery The airport itself is an interesting choice with many flights around Much progress from this team lately Give me more animations, more immersion and it will be five stars
TABURET - FREE FLIGHT TRAFFIC GLOBAL MSFS
Jan
Indeed a good Taburet product and in my opinion a must have! I am very happy I bought it and even more that it covers the whole globe! The free flight traffic is an excellent addition, not too much or annoying. It really adds extra immersion. T-
he small black squares on the VFR map are very small and you have to zoom in to see them. This is a good thing, because they do not interfere wih the map and if you still want to know where you can find the free flight traffic, you simply zoom in.
MAILSOFT GMBH FLYLOGIC - WANGEN-LACHEN LSPV & LSPW MSFS
Markus
A job well done for this small Swiss airfield. Runway and apron markings are accurate, the buildings are textured nicely and crisp, and important infrastructure such as the landing-T or the VASI approach aid are authentic and functional. Th-
e harbour area is fairly detailed, making this a challenging approach due to the close location to the runway, and the latter being rather short. This version of Wangen Lachen airfield is clearly superior compared to a competing offer, and I would recommend this to anyone wanting to do VFR flying in Switzerland. F-
lyLogic proves that they can do very nice and detailed work if it's not a port from old P3D sceneries, like with some previous offerings. This one is new and it shows well! One thing negative though: The seaplane base, advertised as being part of the scenery, is not immersive at all. It's just a small hangar placed at the lakeside. No work has been done to anything surrounding that hangar, no details added, it's default aerial imagery and low-res autogen trees only.
UK2000 SCENERY - FLAGSTAFF AIRPORT MSFS
Markus
A job very well done by UK2000. Nice texturing with accurate colours all over the place, detail and 3D everywhere, a meaningful amount of airport-specifi-
c static aircraft, this all adds nicely to the immersion factor. You have open hangars, closed hangers, filled ones, empty ones, the airport feels busy and gives you plenty of places to park your GA aircraft surrounded by detailed modelling. The airport also integrates very well into its surroundings. -
I only wish the rather enormous VOR station right next to the airport would have been modelled as well. It's not understandable how such a large structure can be omitted when it is an integral part of this small airport. So the VOR was left as is, meaning a crude blurb of polygons due to photogrammetry, or all flat if you have turned photogrammetry off. Adding a detailed 3D VOR structure would add a lot of immersion to the place, a shame UK2000 chose to cut corners here. Still, I highly recommend getting this airport located in a scenic area, a great place for some GA flying!
VERTICALSIM - KBOI - BOISE AIR TERMINAL/GWN FIELD MSFS
Markus
This scenery is extremely well done in some parts, and then lacking any detail in others, which is unfortunate, since what is there and modelled usually is of high quality. with great and lifelike textures. Howe-
ver, the airport has got missing buildings and ground equipment all over the place, meaning you see flat houses, trucks and industrial buildings everywhere. Between some taxiways, next to the runway and aprons, and in the immediate surroundings of the airport. And these are vast areas where things are all flat and thus clearly visible when flying to and from the airport. It's a bit of a shame. The developer clearly shows talent, but leaving so many areas completely flat tells me development was kind of rushed, which in turn hampers immersion quite a lot.
aufenthaltsland/region
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