AEROSOFT - SCEL INTL. AIRPORT & SANTIAGO CITY 2020 XP X-PLANE 11

SCEL INTL. AIRPORT & SANTIAGO CITY 2020 XP X-PLANE 11

AEROSOFT
EUR 18.00
$
£
¥

This is the new XPlane add-on Santiago International, stands out due to its accurate reproduction of the real airport and all its surrounding buildings. The new airport scenery has a new terminal of over 200.000 m2, therefore the new facilities will provide Santiago airport with a space of 320.000 m².

There are new airlines are operating in this airport, for example: Alitalia, British Airways,JetSmart and Emirates. Airport processes, both domestic and international flights, will be more fluid through the installation of more passenger boarding bridges.

The gangways increase from 18 to 67, and the 31 boarding gates increase to 76. In addition this scenery includes a new folder containing the main landmarks of Santiago city and more than twenty heliports of the city. It also contains urban places fully animated, such as O`Higgins amusement park, Animated cable car (San Cristobal) and Animated cableway (San Cristobal).

Features:

  • Extremely detailed and realistic recreation the real Airport
  • Interior modeling only boarding area new (very detailed)
  • Ambient occlusion in main textures
  • (PBR) Specular maps for objects and ground poly
  • Over 250 buildings, highly detailed
  • Custom animated jetways, custom texture and numbered
  • Custom runways and taxiways (Reflex normal map)
  • Custom taxilines, borderlines and ground markings
  • HDR lighting with custom night textures
  • Animated helicopters (Force Aerea Chilean)
  • Animated walking people boarding aircraft
  • Customized forest and vegetation 3D (grass, palms, plants)
  • Custom surrounding areas
  • Customized models for traffic vehicles to terminal
  • Static objects, vehicles and aircraft
  • World Traffic 3 compatible
  • Ortho4XP compatible
read more
FILESIZE
649MB
REQUIREMENTS

XPlane 11
Operating System: Microsoft Windows 8 / 10 (64bit), Linux (64bit), or macOS 10.10+
Processor: Dual Core CPU with 3.0 GHz (Quad Core CPU with 3.5 GHz recommended)
Memory: 8 GB RAM (16 GB recommended)
Graphics card: 1 GB VRAM, DirectX 11
Free disk space: 5.5 GB, SSD highly recommended

LANGUAGE
English
DEVELOPER
VirtualDesign3D
Customer Reviews
AD HOC SIMULATIONS - AEROSOFT A330 PROFESSIONAL SOUNDPACK P3D4-5
Trevor
This pack is not worth the 15€. More like 3€ in my opinion. "Engine sound adjustments", I hear no difference between the default A330 sounds and this pack. When I look into the SimObjects folder which you need to drag and drop and replace it into the Aerosoft folder, there are no engine soundfiles in there. Knobs and other stuff sounds fine. Also the engines don't fade out with the rising altitude (same with the default sounds in the AS A330). I don't know the limitations but if it were possible this could have been fixed aswell for this price.
JUSTFLIGHT - STEAM GAUGE OVERHAUL – ANALOG KING AIR MSFS
Hans-Joerg
Each and every knob dial or switch works (including circuit breakers). The electrical and fuel system are recreated in detail. Engine wear and tear is modeled, so it will eventually fail - if not properly taken care of. The flight model was enhanced (not sure, how much). I always liked the KingAir, and now I absolutely love it! Whenever I don‘t feel like firing up the PMDG 737, I now use the KingAir instead. IMO, the most „study level“ aircraft in it‘s class at the moment. High-
ly recommended!
MFSG - YANGON VYYY FS2004 FSX P3D3-5
Nico
Finally thank you for taking the time and effort for making a highly detailed scenery for Myanmar. If you could also do Mandalay that would be a great plus too thank you!
TURBINE SOUND STUDIOS - PIPER CUB CONTINENTAL 65 SOUNDPACK FSX
Allan
This is a well-crafted array of the sounds that the (very) old Continental 65hp engine - mounted in any number of very old airplanes from the era before or during World War II. That includes the old Piper J-3 Cub, of course, but also many Taylorcraft planes of the era, especially including the L-4 Grasshopper, which was manufactured more by Taylorcraft than by Piper, and the BC-12D, the side-by-side 2 passenger aircraft of the same period. For anybody who learned to fly on these very economical airplanes in the sixties or even seventies, the MSFS simulations of these old aircraft are far more evocative of the actual feel of these planes with the authentic sounds, than without. To feel that the Cessna 152 engine is close enough is to miss the whole experience - of Ceconite-covere-
d wings, tenuous, unreliable engines with nowhere-nearly--
enough power (that's why we called them "gutless wonders". In the simulations of the J3 and the L4, they have the wire-stuck-in-a-
-cork-float fuel gauge, extending up through the hole drilled through the gas cap (about 6 inches in front of the canopy glass). Once you hear the sounds, you will understand what an iffy proposition is was to fly these old aircraft, and why all of us who did are very fortunate if we are alive still today. Thank-
s, SimMarket, for putting these sounds together for us. It must have been fun!
LUSHODEV - SCAR - CHACALLUTA INT. AIRPORT V2 MSFS
Markus
I do not mind airport interior modelling, in fact I like it quite a bit IF it can be seen when being out at parked aircraft. This scenery however has put way too much emphasis on the interior while neglecting the rest of the airport. The main terminal building is superb, no question about it. However, detail elsewhere is rather scarce and sterile looking in places, and there are plenty of flat objects visible on the aerial imagery all around the airport. Modelling capacity should have been used there instead of areas inside the terminal building invisible from parked aircraft. Also I wish developers would stop doing these low-quality red markings on aprons which are extremely oversaturated to a point where they look sterile and artificial. -
3 solid stars for the good modelling effort on the terminal! Though I want to point out that the rest of the airport is important too.
TURBINE SOUND STUDIOS - PIPER CUB CONTINENTAL 65 SOUNDPACK FSX
Allan
This is a well-crafted array of the sounds that the (very) old Continental 65hp engine - mounted in any number of very old airplanes from the era before or during World War II. That includes the old Piper J-3 Cub, of course, but also many Taylorcraft planes of the era, especially including the L-4 Grasshopper, which was manufactured more by Taylorcraft than by Piper, and the BC-12D, the side-by-side 2 passenger aircraft of the same period. For anybody who learned to fly on these very economical airplanes in the sixties or even seventies, the MSFS simulations of these old aircraft are far more evocative of the actual feel of these planes with the authentic sounds, than without. To feel that the Cessna 152 engine is close enough is to miss the whole experience - of Ceconite-covere-
d wings, tenuous, unreliable engines with nowhere-nearly--
enough power (that's why we called them "gutless wonders". In the simulations of the J3 and the L4, they have the wire-stuck-in-a-
-cork-float fuel gauge, extending up through the hole drilled through the gas cap (about 6 inches in front of the canopy glass). Once you hear the sounds, you will understand what an iffy proposition is was to fly these old aircraft, and why all of us who did are very fortunate if we are alive still today. Thank-
s, SimMarket, for putting these sounds together for us. It must have been fun!
INIBUILDS - INIBUILDS P-40F WARHAWK MSFS
Shoaib
Great sounds and flight model, and the detailing is phenomenal. The Merlin engine looks amazing when you remove the cover and the EFB is a nice touch as well.
INIBUILDS - INIBUILDS P-40F WARHAWK MSFS
Dragos
Excellent aircraft, especially love the liveries they all look fantastic. Highly recommend this addon if you are into the old warbirds, cool features like removing the cowling and gun bay covers shows a lot of time was put into this plane. Great job iniBuilds!
MXI DESIGN - OTHH DOHA HAMAD INT AIRPORT MSFS
flynavy
I have been waiting for a long time and finally! Excellent quality and scenery is very realistic. also pbr painting very well. Perfect timing with the World Cup. just a few little buildings are missing... g-
enerally very nice job with the airport. I recommend it
MXI DESIGN - OTHH DOHA HAMAD INT AIRPORT MSFS
Giorgio
The airport itself, the textures and even the brand new expansion area are all stunning! AI traffic is working fine, except a few ground vehicles going into the runways. For now, 1 missing star for the following reasons: - Various objects here and there are missing (fences in various parts of the airport, rocks around coasts, little bushes implementation, ILS antennas, Glidescopes, radars, guard lights,...); i also did notice a few buildings type were missing too; - The tire marking does need a little fixing too in some areas, especially at the beginning of the runways; - Overall performances are good around the entire airport, but things are not well optimized only when going closer to the main terminal (the issue could be caused by the animated train inside, or some of the jetways); - Jetways for the Emiri terminal are missing; - A Doha skyline implementation would be appreciated as well! I will change my stars rating to 5/5 if any of this is going to be fixed/improved. Btw, i will say it again. Congratulations-
, nice work! Looking forward for an update! :)
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