AVIAR B.V. - AIRPORT GROUND HANDLING SIMULATOR VR

AIRPORT GROUND HANDLING SIMULATOR VR

AVIAR B.V.
EUR 23.13
$
£
¥

This is a PC VR game. Any PC VR compatible headset is required. No refunds.

This is a consumer version of the professional VR training software developed by AVIAR and used by the biggest airports and ground handlers to train their ground staff on an everyday basis. And finally, it is available to the public. In this VR simulation, your role is a ground crew member and you will perform different tasks during an aircraft turnaround process at the airport. This is a unique first-hand experience with the highest realism, insane details, and a very serious approach. AVIAR presents the Early Access version (Starter Pack) with the first 5 scenarios included - each scenario works in training and exam modes. Early Access version includes the following scenarios: Pre-Arrival Ramp Checks, Aircraft Marshalling, Ground Support Equipment Connections, Aircraft Cargo Doors Operations, and Pre-Departure Checks - all in various weather and lighting conditions with random issues and hazardous events. More scenarios like Pushback and Cargo Operations will follow soon and will be available as a free update to all Starter Pack owners. Ever wanted to know what is exactly going on around the planes on the ground? Don’t ask. Try this at home.

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FILESIZE
4.25GB
REQUIREMENTS

SYSTEM REQUIREMENTS

MINIMUM:
Requires a 64-bit processor and operating system
OS: Windows 10
Processor: Intel Core i5-4590 / AMD FX 8350
Memory: 8 GB RAM
Graphics: GTX 1070, 1080, 2080
DirectX: Version 11
Storage: 10 GB available space
Sound Card: Any
Additional Notes: This is a PC VR game. Any PC VR compatible headset is required.

RECOMMENDED:
Requires a 64-bit processor and operating system
OS: Windows 11
Processor: Intel Core i7
Memory: 16 GB RAM
Graphics: GTX 1080ti, 2080ti, RTX 3070, 3080 or better
DirectX: Version 11
Storage: 10 GB available space
Sound Card: Any
Additional Notes: This is a PC VR game. Any PC VR compatible headset is required.

Customer Reviews
FSXCENERY - KTRI TRI-CITIES REGIONAL AIRPORT MSFS
anthony
All the taxiways and taxiway signs are incorrect. Too many misplaced taxiways lights as well.
FSDG - NAIROBI XP X-PLANE 11
Elias
Poorly done FSX conversion. Textures, lighting, buildings not really standard level for payware. Not even a Tower-View has been configured. At least SAM integration, Marshallers (at the cargo stands) and Ortho compatibility. 2 Stars
TERRAINY STUDIOS - RV-8 - MSFS
Randy
It's just ok. The real RV 8 is known for it's speed and rate of climb. This one has a cruise speed of only 105 knots and the climb way is too sluggish.
SIAMFLIGHT - VTBS SUVARNABHUMI AIRPORT THAILAND MSFS
Rod
Excellent rendition of VTBS. Amazing & accurate detail, plus they continue to keep it updated. I look forward to more Thai and ASEAN airports from this developer.
AFS-DESIGN - EUROFIGHTER TYPHOON PROFESSIONAL 6 FSX STEAM
Harry
amazing payware, graphics/sound/-
fps all great plus you get 2 wingmen to follow you on flights that don't affect your fps...incredibl-
e, thank u devs :)
FSCGAA - ULAANBAATAR INTL AIRPORT ZMCK P3D4-5
Mag. Johann
FSCGAA did a great job in creating the new Ulaan Baatar airport (ZMCK) for P3D V4/V5. The textures are high quality, and the performance (FPS) is great too. I can recommend this scenery to everyone, who wants to fly to the capital of Mongolia, with a beautiful asian countryside!
TERRAINY STUDIOS - RV-8 - MSFS
Philipp
Handles good but the performance is not as good as in the real one. Cruise speed and climb rate seem pretty low.
ARIMA - EDLW DORTMUND INTL MSFS
Pavel
Any work deserves respect, but I would give an average rating, maybe even lower. I'm sure the author could have done better if he'd put in more effort. The biggest drawback is the incorrect operation of the ILS on both runways. This is a glaring shortcoming and it is desirable to correct it.
SCENERYTR - ISTANBUL AIRPORT LTFM MSFS
Ivan
Excellent work! Guys, if possible, please make a custom differents in thresholds for more realism
SIMPORT TEAM - SORSTOKKEN STORD AIRPORT ENSO MSFS
Markus
The airport features nice modelling for buildings in a good amount of detail and using crisp textures. What I do not like is the fact that the paved ground textures (apron and runway) are not at all life-like, too clean and perfect. Adding to that are the ground markings which are also too clean and sterile looking with a cartoonish looking contrast. So the quality of the ground textures does not match the good quality for the buildings. A-
nother drawback is the lack of aviation-relate-
d attention to detail: - Windsocks are missing - Localiser antenna is missing (visible as blurry part of the aerial imagery) - A generic model has been placed where the VOR station is located, however it is not the model of a VOR station - Wrong type of approach lighting - PAPI lights do not match the position of the lights visible on the aerial imagery So overall this is a good effort on the part of the buildings, but lacking in ground textures, markings and aviation related details.
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