BLUEPRINT SIMULATIONS - BLUEPRINT - EIDW - DUBLIN FSX
BLUEPRINT - EIDW - DUBLIN FSX
BLUEPRINT SIMULATIONS
EUR 10.99
$
£
¥

EIDW serves the city of Dublin and is the primary gateway linking Ireland to the rest of the world. Dublin International airport offers non-stop flights to all major Irish cities, most major cities in the British Islands, most major cities and prime vacation destinations in mainland Europe and all major hubs in the east coast of North America.

EIDW currently has one terminal with three piers. Pier A is used primarily by domestic and international airlines operating within Ireland and Europe. Pier B handles mainly international flights to and from destinations outside Europe as well as charter operations to many holiday destinations around the Mediterranean Sea. Pier D was recently completed primarily to accommodate Ryanair and its continuously increasing number of scheduled flights. Pier D is part of an ongoing improvement project that also includes a sizable expansion of the pier B section of terminal 1 and a brand new, state-of-the-art terminal. The new terminal 2 and the attached pier E replace the old pier C and it is scheduled to enter operations in 2010.

Our rendition of EIDW incorporates all major airport components including the two terminals and four piers plus the historic old terminal, the general aviation facilities including the air traffic control tower, the north and south cargo terminals, and all aircraft maintenance hangars. As usual, we paid special attention to the accuracy of the airfield layout including the precise location of all three runways and their corresponding navigational aids, the taxiway complex including illumination and signage, the main terminal aprons and the new remote west-side apron. Thanks to the wealth of information available from official sources via the internet, all taxiways and aprons including each and every aircraft parking position have been located and oriented as accurately as possible within the limitations of the flight simulator environment. This makes EIDW’s AI mapping file (AFCAD) our most accurate to date. As it is customary, we rendered the new terminal 2 including pier E as it will appear when it enters operation. In this case, however, the facility is nearing completion thus facilitating our efforts and making our model a very accurate rendition of the real structure. A few minor details remain so, as usual, we will update our models as needed when additional information becomes available. The AFCAD file does include the parking positions around pier E but no airline assignments were made. Airline gate assignments for the rest of the terminal were made according to the current configuration based on public-accessible official information. (An AFCAD file containing no airline gate assignments is also included as an option to be selected during installation of the scenery.) Updated AFCAD files will be made available via our web site as soon as we obtain reliable information regarding the new configuration of the terminal including pier E. Finally, replacement ground textures based on high-resolution satellite images and depicting seasonal changes are included. We worked very hard to blend the replacement textures with the surrounding terrain despite the significant discrepancies that exist between the simulated terrain and the real world. Such discrepancies appear to be more pronounced in the default scenery for Europe. Nonetheless, we are very satisfied with the result.

  • Custom-made, optimized Gmax models of the entire facility including two terminals and four piers, the air traffic control tower, and all significant aircraft maintenance, cargo and general aviation facilities within the field’s boundary
  • Custom-made, high-resolution textures for all Gmax generated models including transparency and reflection effects
  • Custom-made, high-resolution photo real ground textures carefully blended with its surroundings
  • Accurate runway and taxiway layout, including detailed markings and signs.
  • Realistic taxiway and ramp markings and ramp illumination effects
  • Two levels of scenery complexity and detail:
  • NORMAL complexity includes terrain texturing, autogen vegetation, airport layout with taxiway signs and basic navigation equipment models (actual localizer and glide slope radio signals are available regardless of the scenery complexity setting), most buildings within the field’s boundaries including the terminals, the air traffic control tower and general aviation, cargo and maintenance facilities.
  • VERY DENSE complexity adds detailed instrument approach lighting system models, animated runway intersection lighting, static ramp vehicles (optional) and infield trees (optional).
  • Advanced, custom-made AI mapping file including realistic gate and parking spot layout and airline gate assignments. A basic AI mapping file without gate assignments is also available as an option

Software Compatibility:

Windows XP, Windows Vista or Windows 7 (All versions)

Hardware Requirements:

BluePrint Sceneries are designed to work properly in today’s average computer. For optimum performance while taking advantage of most scenery features we suggest the following hardware configuration:

For the FSX version:

  • Intel Core 2 or Core Duo CPU or better (6400 @ 2 x 2.13 GHz fully tested)
  • 4 GB RAM (fully tested)
  • nVidia 7000 series video processor with 256-bit memory interface and 512 MB dedicated video memory or better (nVidia GeForce 7950 GT fully tested). nVidia 8000 series video processor may be required for best performance when using the EXTREMELY_DENSE scenery complexity setting (nVidia GeForce 8800 GT fully tested).
weiterlesen
Kundenrezensionen
SIMBITWORLD - A PILOT'S LIFE - CHAPTER 2
Demetrio
It’s the 1st time I review a Sim product. I’m a real life commercial pilot, using the Sim to practice my IFR procedures since training over 10 years. I was hooked with the FSPassenger and since I moved to the P3D4, I only used the Sim to practice some FSLabs A320 procedures, mostly abnormal proc before the real life Sim checks every 6 months :) But with APLV2… I’m back to having this feeling I had in the early days with FSPassengers in FSX. It’s so well thought… I find myself on my days OFF sitting on the computer for hours, practicing new procedures I’m normally don’t in my real job, at random destinations around I might never go to in real life and getting rewarded for it… the feeling of being on the top 50 worldwide -so far-, only makes me want to get to the top 10 ;) and get hired by a 5* I feel with this, the simming days for just practice or for fun without progress in the sim are long gone. Big 5* for me. I hope they continue improving the product adding new features, attracting more simmers to join, that will contribute in making it more challenging and of course, more enjoyable.
DOMINICDESIGNTEAM - VVPQ PHU QUOC INTL AIRPORT MSFS
Viet
One of the most conscientious developer ever. Great job, great scenery!!!
PROJECT MAX - OJAM AMMAN CIVIL AIRPORT JORDAN MSFS
Amr
Never expected to see OJAM for MSFS so picked this up as soon as it came out. Really cool little scenery for a great price, and dev is super responsive. Highly recommend.
PORTALFRAME - EL SALVADOR INTERNATIONAL MSLP MSSS MSFS
Eduard
The development of these two main airports in El Salvador is incredible. The level of realism that Monseñor Romero airport has reached in this scenario is so valuable. On the other hand, Ilopango airport with its military operations, training and private operations very well recreated, since FS9 (if I'm not wrong) no one had dared to develop something so valuable for virtual aviation in El Salvador and the world. Excellent job colleagues. I recommend this product 100%.
RDPRESETS - EHRD ROTTERDAM V2 AIRPORT MSFS
Igor
Excellent product, one of the best for MSFS! Very professional and complex with 0 impact to FPS! Ok, I have to admit that I bought the scenery for error; but when I saw it in MSFS it was a huge surprise! Worth every penny, every cent.
RDPRESETS - EHRD ROTTERDAM V2 AIRPORT XP11
Marek
excellent airport for XP11, great accurate and nice colors!
ROLAND LABORIE - VOUGHT CRUSADER F8-E MSFS
Kent
External model is beautiful...my major beef is that this airplane is ridiculously overpowered. So here is my list of things to make this airplane get a 5 out of 5 stars: - Get engine/flight model parameters correct...not even close currently - Add visual AB effect - Make the default be NO external stores - Add a paint kit - Add a an RF-8A or G variant ...a-
nd BOOM! It's a 5/5.
SIMPLE FSX MISSIONS - ISLAND HOPPING MSFS
Michael
If you are into GA plane sightseeing like me this is really fun. The flights are very short, 10-15 min or so. The region is (expectedly) really beautiful with nice little airfields to land/takeoff. You are given good ATC guidance, but I still use a modified G1000 displaying plane plus flightplan. Landing isn't always trivial as the runway is sometimes behind a hill or so.
LIGHTSIM - STREAM MSFS
David
Quite a nice little aircraft, similar in functionality to the default MSFS aircraft. There are no EFBs, or options panels - just a basic aircraft. It doesn't fly too close to the numbers of the actual stream. PS. Contrary to what the other reviewer has said, this plane is unrelated to and nothing like the VL3. It's a completely different tandem design, different manufacturer and even a different engine (this uses the 912 ULS, the VL3 uses the 912iS).
SIM FEDERATION - EMBRAER PHENOM 300E MSFS
Olaf
Plane looks good, nothing more! No system depth! Turbine-
s are very strange to start (cannot be started separately). T-
extures faulty. If you look closely, you will see something peeking out of the plane on the right side, just before the wing. Some switches wired strangely, not triple as it should be. A bad joke! Bought here via Simmarket for €30.49 now in the Microsoft Marketplace for €26.99. This is my third review that I am writing. The first were not published. I'm curious if this one will appear here!
aufenthaltsland/region
Newsletter - Bleib immer auf dem Laufenden!

The New SIMMARKET App

Explore an endless world !

Download App