• BLUEPRINT - EIDW - DUBLIN FSX
  • BLUEPRINT - EIDW - DUBLIN FSX
  • BLUEPRINT - EIDW - DUBLIN FSX
  • BLUEPRINT - EIDW - DUBLIN FSX
  • BLUEPRINT - EIDW - DUBLIN FSX
  • BLUEPRINT - EIDW - DUBLIN FSX
  • BLUEPRINT - EIDW - DUBLIN FSX
  • BLUEPRINT - EIDW - DUBLIN FSX
  • BLUEPRINT - EIDW - DUBLIN FSX
  • BLUEPRINT - EIDW - DUBLIN FSX
  • BLUEPRINT - EIDW - DUBLIN FSX
  • BLUEPRINT - EIDW - DUBLIN FSX
  • BLUEPRINT - EIDW - DUBLIN FSX
  • BLUEPRINT - EIDW - DUBLIN FSX
  • BLUEPRINT - EIDW - DUBLIN FSX
  • BLUEPRINT - EIDW - DUBLIN FSX
  • BLUEPRINT - EIDW - DUBLIN FSX
  • BLUEPRINT - EIDW - DUBLIN FSX
  • BLUEPRINT - EIDW - DUBLIN FSX
  • BLUEPRINT - EIDW - DUBLIN FSX
  • BLUEPRINT - EIDW - DUBLIN FSX
  • BLUEPRINT - EIDW - DUBLIN FSX
  • BLUEPRINT - EIDW - DUBLIN FSX
  • BLUEPRINT - EIDW - DUBLIN FSX
  • BLUEPRINT - EIDW - DUBLIN FSX
  • BLUEPRINT - EIDW - DUBLIN FSX
  • BLUEPRINT - EIDW - DUBLIN FSX
  • BLUEPRINT - EIDW - DUBLIN FSX
HINZUGEFÜGT AM: .
20.01.20104214
HERAUSGEBER
VERKAUF DURCH

EIDW serves the city of Dublin and is the primary gateway linking Ireland to the rest of the world. Dublin International airport offers non-stop flights to all major Irish cities, most major cities in the British Islands, most major cities and prime vacation destinations in mainland Europe and all major hubs in the east coast of North America.

EIDW currently has one terminal with three piers. Pier A is used primarily by domestic and international airlines operating within Ireland and Europe. Pier B handles mainly international flights to and from destinations outside Europe as well as charter operations to many holiday destinations around the Mediterranean Sea. Pier D was recently completed primarily to accommodate Ryanair and its continuously increasing number of scheduled flights. Pier D is part of an ongoing improvement project that also includes a sizable expansion of the pier B section of terminal 1 and a brand new, state-of-the-art terminal. The new terminal 2 and the attached pier E replace the old pier C and it is scheduled to enter operations in 2010.

Our rendition of EIDW incorporates all major airport components including the two terminals and four piers plus the historic old terminal, the general aviation facilities including the air traffic control tower, the north and south cargo terminals, and all aircraft maintenance hangars. As usual, we paid special attention to the accuracy of the airfield layout including the precise location of all three runways and their corresponding navigational aids, the taxiway complex including illumination and signage, the main terminal aprons and the new remote west-side apron. Thanks to the wealth of information available from official sources via the internet, all taxiways and aprons including each and every aircraft parking position have been located and oriented as accurately as possible within the limitations of the flight simulator environment. This makes EIDW’s AI mapping file (AFCAD) our most accurate to date. As it is customary, we rendered the new terminal 2 including pier E as it will appear when it enters operation. In this case, however, the facility is nearing completion thus facilitating our efforts and making our model a very accurate rendition of the real structure. A few minor details remain so, as usual, we will update our models as needed when additional information becomes available. The AFCAD file does include the parking positions around pier E but no airline assignments were made. Airline gate assignments for the rest of the terminal were made according to the current configuration based on public-accessible official information. (An AFCAD file containing no airline gate assignments is also included as an option to be selected during installation of the scenery.) Updated AFCAD files will be made available via our web site as soon as we obtain reliable information regarding the new configuration of the terminal including pier E. Finally, replacement ground textures based on high-resolution satellite images and depicting seasonal changes are included. We worked very hard to blend the replacement textures with the surrounding terrain despite the significant discrepancies that exist between the simulated terrain and the real world. Such discrepancies appear to be more pronounced in the default scenery for Europe. Nonetheless, we are very satisfied with the result.

  • Custom-made, optimized Gmax models of the entire facility including two terminals and four piers, the air traffic control tower, and all significant aircraft maintenance, cargo and general aviation facilities within the field’s boundary
  • Custom-made, high-resolution textures for all Gmax generated models including transparency and reflection effects
  • Custom-made, high-resolution photo real ground textures carefully blended with its surroundings
  • Accurate runway and taxiway layout, including detailed markings and signs.
  • Realistic taxiway and ramp markings and ramp illumination effects
  • Two levels of scenery complexity and detail:
  • NORMAL complexity includes terrain texturing, autogen vegetation, airport layout with taxiway signs and basic navigation equipment models (actual localizer and glide slope radio signals are available regardless of the scenery complexity setting), most buildings within the field’s boundaries including the terminals, the air traffic control tower and general aviation, cargo and maintenance facilities.
  • VERY DENSE complexity adds detailed instrument approach lighting system models, animated runway intersection lighting, static ramp vehicles (optional) and infield trees (optional).
  • Advanced, custom-made AI mapping file including realistic gate and parking spot layout and airline gate assignments. A basic AI mapping file without gate assignments is also available as an option

Software Compatibility:

Windows XP, Windows Vista or Windows 7 (All versions)

Hardware Requirements:

BluePrint Sceneries are designed to work properly in today’s average computer. For optimum performance while taking advantage of most scenery features we suggest the following hardware configuration:

For the FSX version:

  • Intel Core 2 or Core Duo CPU or better (6400 @ 2 x 2.13 GHz fully tested)
  • 4 GB RAM (fully tested)
  • nVidia 7000 series video processor with 256-bit memory interface and 512 MB dedicated video memory or better (nVidia GeForce 7950 GT fully tested). nVidia 8000 series video processor may be required for best performance when using the EXTREMELY_DENSE scenery complexity setting (nVidia GeForce 8800 GT fully tested).
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AG SIM - MOLLIS AIRFIELD SWITZERLAND LSZM LSMF MSFS
Christian
Nice Airport, but the three shelters are not modelled, although they are a prominent part of the airfield. Two are modelled as simple buildings an one totally left out - only the shadow is visible on the photo ground. That is really a downside of the nice scenery. I hope the developer will make an update with th three shelters!
MXI DESIGN - LTFE-MILAS BODRUM INTERNATIONAL AIRPORT MSFS
Hasan Elmaz
It has been the most detailed among Turkish airports published for MSFS until now. Thanks for your effort.
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Oskar
Eine wundervolle Reminiszenz an meine VFR-Tage in der "guten alten Zeit". Sehr schön und detailliert umgesetzt. Ein "must have" für den VFR Piloten. Jeder, der die Flying Ranch kennt, wird mir zustimmen. Flying Ranch forever ... ;-)
SOUTH OAK CO - FS BIRDS SOUTHEAST USA MSFS
Charles
Awesome addon! Couldn't use MSFS without it now that I've used it :)
SOUTH OAK CO - FS BIRDS - NORTHEAST USA MSFS
Mark
Very immersive add-on for MSFS 2020. Nice variety of birds at different altitudes and the frequency and volume seem accurate To real life. No impact on frame rates, I highly recommend this product and hope they cover more global locations.
AVIATIONLY - P3D WATER ENHANCEMENT P3D4-5
Angus
Looks great. Wonderful improvement over the V5 default textures
VIRTUALCOL - AIRBUS A220 SERIES PACK FSX/P3D
David
Updated review with very important details, especially for FSX Steam users. Initially I wrote a fairly negative review because the A220-300s failed to load any aircraft visuals at all. I have since learned from VirtualCol that they have an easy fix for this on their website. You have to visit their website then go to menu PRODUCTS and select option UPDATES ZONE and product respective. Download and install the patch and ready. Easy and done problems solved. All is well.
SIM SKUNK WORKS - LOCKHEED MARTIN TF-104 G FOR MSFS
Denis
To me, as a long time and forever deep F-104 Starfighter enthusiast and lover, this mod represents the best ever made mil. jet mod for FS2020 and not only! Develope-
d by an extremely skilled and dedicated team of people - including a real TF-104 G pilot who took and takes care of the flight model developing, testing and debugging to make it like the real thing - who put all themselves and their efforts into this fantastic project. This is not "similar" to a TF 104-G Starfighter, this simply "IS" a TF-104 G starfighter, in all its aspects, behaviours, flight envelope, specs, characteristics-
, sounds, external and internal details, liveries and much more! And it will be surely improved and made it even better with next hotfixes or updates incoming! If you love the Starfighter or if you are just curious to feel and try what flying an F-104 was and still is, go straight for this mod, you won't at all regret it! Last but not least, included with the mod plenty of rare and interesting docs, including the original flight manual of the F/RF-104 (single seat) and TF-104 G (double seat) Starfighter, almost 700 pages. Docs very interesting and useful to be read and understood if you want live this TF-104 G mod's experience at its best! Denis Ferrari - Italy
BRAZIL LAND GAMES - SBUL UBERLANDIA - MSFS
Stefan
Good Add'On! I was a lot in UDI and it's very realistic!
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David
Honestly, this is a little gem, so enjoyable to fly!
aufenthaltsland/region