• BLUEPRINT - RIO DE JANEIRO - GALEAO FSX
  • BLUEPRINT - RIO DE JANEIRO - GALEAO FSX
  • BLUEPRINT - RIO DE JANEIRO - GALEAO FSX
  • BLUEPRINT - RIO DE JANEIRO - GALEAO FSX
  • BLUEPRINT - RIO DE JANEIRO - GALEAO FSX
  • BLUEPRINT - RIO DE JANEIRO - GALEAO FSX
  • BLUEPRINT - RIO DE JANEIRO - GALEAO FSX
  • BLUEPRINT - RIO DE JANEIRO - GALEAO FSX
  • BLUEPRINT - RIO DE JANEIRO - GALEAO FSX
  • BLUEPRINT - RIO DE JANEIRO - GALEAO FSX
  • BLUEPRINT - RIO DE JANEIRO - GALEAO FSX
  • BLUEPRINT - RIO DE JANEIRO - GALEAO FSX
  • BLUEPRINT - RIO DE JANEIRO - GALEAO FSX
  • BLUEPRINT - RIO DE JANEIRO - GALEAO FSX
  • BLUEPRINT - RIO DE JANEIRO - GALEAO FSX
  • BLUEPRINT - RIO DE JANEIRO - GALEAO FSX
  • BLUEPRINT - RIO DE JANEIRO - GALEAO FSX
  • BLUEPRINT - RIO DE JANEIRO - GALEAO FSX
  • BLUEPRINT - RIO DE JANEIRO - GALEAO FSX
  • BLUEPRINT - RIO DE JANEIRO - GALEAO FSX
  • BLUEPRINT - RIO DE JANEIRO - GALEAO FSX
  • BLUEPRINT - RIO DE JANEIRO - GALEAO FSX
  • BLUEPRINT - RIO DE JANEIRO - GALEAO FSX
  • BLUEPRINT - RIO DE JANEIRO - GALEAO FSX
  • BLUEPRINT - RIO DE JANEIRO - GALEAO FSX
  • BLUEPRINT - RIO DE JANEIRO - GALEAO FSX
  • BLUEPRINT - RIO DE JANEIRO - GALEAO FSX
  • BLUEPRINT - RIO DE JANEIRO - GALEAO FSX
  • BLUEPRINT - RIO DE JANEIRO - GALEAO FSX
  • BLUEPRINT - RIO DE JANEIRO - GALEAO FSX
  • BLUEPRINT - RIO DE JANEIRO - GALEAO FSX
  • BLUEPRINT - RIO DE JANEIRO - GALEAO FSX
  • BLUEPRINT - RIO DE JANEIRO - GALEAO FSX
  • BLUEPRINT - RIO DE JANEIRO - GALEAO FSX
  • BLUEPRINT - RIO DE JANEIRO - GALEAO FSX
  • BLUEPRINT - RIO DE JANEIRO - GALEAO FSX
  • BLUEPRINT - RIO DE JANEIRO - GALEAO FSX
  • BLUEPRINT - RIO DE JANEIRO - GALEAO FSX
  • BLUEPRINT - RIO DE JANEIRO - GALEAO FSX
  • BLUEPRINT - RIO DE JANEIRO - GALEAO FSX
DISPONIBLE DEPUIS: .
05/26/20126428
TAGS
SBGL SBRJ 

Rio’s international airport is located in the suburb of Galeao, a few miles north of the city center. It occupies the western portion of an island in the Bay of Guanabara and features two runways, two semi-circular passenger terminals, and freight, maintenance and military facilities. The entire island and the adjacent coastline are rendered as accurately as possible. In addition, detailed 3D models of the elevated highways that provide access to the island are included in the scenery. Those structures are an integral part of the airport environment, clearly visible from the ground during taxing as well as from the air during approach to runways 10 and 15 and 33.

Our scenery includes detailed renditions of SBGL’s two passenger terminals, and no effort was spared to capture every architectural detail of each structure. Terminal 1 is older and it is currently used by most domestic and foreign airlines not part of the Star Alliance®. It features twelve jetway-equipped gates, half of them being suitable for large aircraft visiting form North America, Europe and Africa. The newer Terminal 2 is used primarily by TAM, Brasil’s largest international airline, and its Star Alliance® partners. Although it has been in operation for a few years, the eastern portion of the terminal was only recently completed as part of the city’s preparations to host the Soccer World Cup in 2014 and the Summer Olympics in 2016. Terminal 2 offers eleven jetway-equipped gates, all suitable to accommodate one wide-body or two narrow-body aircraft. It also features a distinctive set of elevated structures or bridges that connect the boarding areas of each gate to the main terminal. Separate bridges connect each gate to the departure and arrival facilities. Every gate also provides direct ramp access for boarding and deplaning aircraft parked at the remote stands. Thirty four remote stands located along the periphery of the terminal ramp are used as terminal overflow or short-term parking. Special attention was paid to the location, configuration and marking of every aircraft parking position at both terminals and the remote ramp.

SBGL offers a mayor aircraft maintenance facility located at the north end of the airport, alongside runway 10/28. It also offers air freight facilities located at the southeast end of the field. In addition, a sizable military installation is also located east of the passenger terminals. Our scenery includes the most visible and relevant structures in the maintenance, cargo and military areas. All aircraft hangars are reproduced in full 3D and most are usable.

Rio’s domestic airport is located a few blocks from the city center and connects it to all major cities in Brasil. This historic airport is named after the Brasilian aviation pioneer Alberto Santos-Dumont, and has been in operation since the 1930’s. SBRJ features two parallel runways, the longest being just over 4300 ft. This fact would be unremarkable is it wasn’t because, operating at the limit of their performance, TAM’s A319/A320 and Varig-Gol’s B737-700/800 use them numerous times every day. The challenges associated with this airport are magnified by the proximity of Rio’s iconic “Pão de Açúcar”, a 1300 ft mountain standing only 2.3 miles (3.7 km) away from the runway threshold and well inside the approach and departure paths. Consequently, southbound departures and northbound arrivals require very sharp turns at extremely low altitudes. In addition, SBRJ offers limited instrument approach facilities, further enhancing the challenges associated with low visibility operations. Finally, the airport is surrounded by water on three sides and lacks safety zones at either end of the runway, leaving absolutely no room for error during takeoff and landing. Interestingly, the last major accident involving runway overrun at SBRJ occurred in 1973! The unique geographic location and the coastline surrounding the airport are reproduced accurately in our scenery.

SBRJ has one terminal that was recently improved with the addition of a new building and an all-glass concourse. The new facility features eight jetway-equipped gates suitable for aircraft as large as the A320 and B737-800. The terminal and concourse are rendered accurately, using glass transparency effects whenever possible. The terminal can accommodate nine additional aircraft in remote stands, which are also part of our scenery. The scenery also depicts most general aviation structures including three large aircraft hangars. The hangars are rendered in full 3D and are usable.

Special attention is paid to the location and orientation of the runways and the corresponding navigational aids as well as the taxiway network and aircraft parking ramps at both airports. Each runway features detailed threshold and approach lighting fixtures as well as VASI/PAPI fixtures and ILS antennae. The taxiway networks are laid our as accurately as possible and include taxiway signs and markings that are enhanced to facilitate taxing in the simulator environment. Other enhancements include animated runway hold-short lights and basic parking alignments aids at every gate.

Design Considerations:

  • The proximity of both SBGL and SBRJ to the coastline required extensive and painstakingly detailed manipulation of the terrain elevation to provide a realistic look at the water/land boundary. This effort, however, is not always successful or possible due to the accuracy of the terrain elevation manipulation offered by the simulator SDK tools.
  • Unavoidable mismatch between the default and replacement terrain meshes results in some undesirable geographic features, particularly at the north boundary of the replacement mesh.
  • Our inability to manipulate the terrain elevation at the required level of detail prevented us from accurately depicting all access road taxiway underpasses.

Features:

  • Custom-made, optimized and fully three-dimensional (True 3D) Gmax models of the entire facility including:
  • Two terminals at SBGL and one terminal at SBRJ
  • Accurately located aircraft parking positions around every terminal and individually customized static jetways at every gate. Static service vehicles (optional) and parking alignment aids at every gate
  • All parking structures and elevated access roads adjacent to the terminals
  • A significant fraction of the general aviation, aircraft maintenance and cargo facilities within the field’s boundary. All aircraft hangars are fully three-dimensional and most are usable
  • Custom-made, high-resolution textures for all Gmax generated models including reflection and transparency effects
  • Custom-made, high-resolution photo real ground textures depicting seasonal changes and carefully blended with the surrounding terrain
  • Custom-made, high-resolution terrain elevation mesh covering Rio’s entire metropolitan area (FS2004 version only)
  • Accurate runway and taxiway layout, including detailed markings and signs
  • Realistic taxiway and ramp markings and ramp illumination effects
  • Two levels of scenery complexity and detail:
  • NORMAL complexity includes terrain texturing, autogen vegetation, airport layout with taxiway signs and basic navigation equipment models (actual localizer and glide slope radio signals are available regardless of the scenery complexity setting), and most buildings within the field’s boundaries including the terminals, the air traffic control tower and cargo and maintenance facilities
  • VERY DENSE complexity adds detailed instrument approach lighting system models, animated runway intersection lighting, gate parking position alignment aids and optional static ramp vehicles
  • Advanced, custom-made AI mapping file (AFCAD) including realistic gate and parking spot layout as well as airline gate assignments. A basic AI mapping file without gate assignments is also available as an option
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POSSIBILITES DE LIVRAISON
TÉLÉCHARGEMENT DIRECT
FICHIER
57MB
CLÉ D'ENREGISTREMENT
Clé d'enregistrement après achat, regardez la page détails de commande dans votre compte client.
NECESSITE
FSX
Intel Core Quad CPU or better (Q9300 @ 2.50 GHz fully tested)
4 GB RAM (fully tested)
nVidia GeForce GTX 400 series* video processor or better (nVidia GeForce GTX 470 fully tested). Dual current generation nVidia* or ATI video processor in SLI or Crossfire configuration may be required for best performance when using the EXTREMELY_DENSE scenery complexity setting (2 X nVidia GeForce GTX 470 in SLI configuration fully tested)
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Commentaires client
CAPTAIN SIM - 1011 CAPTAIN BASEPACK FSX
MR ANSELM J
I have a few of captain sim aircrafts this one is very good so well done to the captain sim team on a fantastic aircraft love everything about it lots of detail so definitely 5star's for this fantastic aircraft very happy with this aircraft package ;) :)
AFLOSIM - CLUJ-NAPOCA AIRPORT FSX P3D
Keith
Stunning little airport! Lots of detail and ground clutter, dirty apron; animated vehicles, birds, people, windsock, etc. The winter ice and snow effects with optional snow piles is excellent. Best feature of all is something I've never seen before in FS - the optional rainbow! (as with some of these things, can be turned on or off via the configurator). Night lighting good. Highly recommended.
BDOAVIATION - LAMEZIA TERME LICA FSX P3D
Jose
Beautiful airport, but there's an issue with the afcad. AI airplanes park where the nice static planes were placed. So you have AI on top of the static. The photo scenery is nicely done, but it doesn't play well with the freeware Italian scenery package. It does blend well with ORBX/LC/Vectors-
. You can disable some of the photo included, but god luck finding the .bgl files. They have unusual names and you will have to go through one by one. There's also a slight performance hit when viewing the terminal. Ha-
ving said all that, I think it's a beautiful looking airport even though a bit over priced even when it's on sale. Lastly I contacted support and did not receive a prompt response. If they fix the afcad, I'll revise my review.
AEROSOFT - AIRPORT ERFURT P3D4
Carlos
For me this is one of the nicest little aiports made by Aerosoft. It has charm
SCENERYTR - LTAC ANKARA ESENBOĞA AIRPORT FSX/P3DV4
omer
Superb design, very good performance, great depiction of the airport. It is a piece of art.
ALPHA DESIGNS - ATC CHATTER SOUND PACK FSX P3D X-PLANE 10/11
Phil
Well, it’s a start! As someone who wants an easy to use product this fits the bill, it works seamlessly in the background. In Europe,though, there didn’t seem to be much by way of English or German speaking ATC, have I missed something? It’s inexpensive and gives some extra immersion so I’m not going to criticise. Hopefully it can be expanded with additional sounds because the concept, not new I know, works well in P3d...
SCENERYTR - LTAC ANKARA ESENBOĞA AIRPORT FSX/P3DV4
Mutlu
Just had the opportunity to test LTAC. Stunning scenery which includes high res textures, and not a single building is not omitted, many SODE objects including jetways and high res photographic seasonal terrain textures are extraordinary.
ROLAND LABORIE - FF-RAF-C P3D4
paquito
Toutes mes felicitations Mr LABORIE pour ce magnifique Rafale, c est beau ,complet et tres fluide sur P3DV 4 ,un grand merci , continuez a nous proposer encore des machines de cette qualité , apres l'A 400 M , apres ce Rafale , quelles belles surprises nous préparez vous pour P3D ??
ROLAND LABORIE - FF-RAF-C P3D4
Bruno
Pleasantly surprised by the arrival of the Rafale on the market, and confident in the quality of Roland Laborie’s productions, I immediately acquired the "beast". Superb design, elegant model and faithful to the silhouette of the Rafale, the flight model is satisfactory even if I am not a Rafale pilot in real life. I am currently testing it and I am very satisfied with the result. Thank you Mr Roland for allowing the French flagships to fly, like the very successful Airbus A400. Only 4 stars until I complete the testing...
SCENERYTR - LTAC ANKARA ESENBOĞA AIRPORT FSX/P3DV4
Cengizhan
Perfect quality with the perfect price! Keep up the great work SceneryTR!
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