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767 FREIGHTER EXPANSION MODEL - FSX

€ 12.20
767 FREIGHTER EXPANSION MODEL - FSX

767 FREIGHTER EXPANSION MODEL - FSX

CAPTAIN SIM

Details

  • Published by

    CAPTAIN SIM

  • Sold by

    CAPTAIN SIM

  • Size
    9.68MB
  • Available since
    2010-03-02
  • PID
    4298
  • Description

    The 767 Freighter Expansion Model Expansion for 767-300 Base Pack.

    Key Features:
     

    • Low price, high quality
    • Authentic Freighter Flight Deck
    • Outstanding visual quality and realism
    • Designed according to FSX standards
    • DirectX 9/10 compatible
    • 2 animated Cargo Loaders
    • 15 animated cargo containers on the main deck
    • 15 animated cargo containers on the lower deck
    • 2 Load Manager Control Panels
    • Wing Flex
    • Wing Flaps Vortices
    • Blended Winglets
    • Custom Self-shade
    • Custom Views
    • Exterior Model Systems Programming
    • Exterior Model Animation Control Panel
    • Repaint Kit
    • Exclusive Effects
    • High resolution textures of UPS livery
    • Free Liveries
    • Supports all features of the 767-300 Base Pack
    • Hundreds of Custom Animations:

     

    CARGO LOADER:
    - Cargo loader (2) L-R
    - Wheels (8)
    - Fwd lift (2)
    - Cargo Containers (30) L-R

    AIRCRAFT:
    - Wheel chocks (6)
    - Engine Intake Covers (2) L-R
    - Engine Exhaust Covers (2) L-R
    - Engine Cowlings (4) L-R
    - Engine Fans (2) L-R
    - Engine Reversers (2) L-R
    - Radar Radome
    - Radar Antenna
    - Pilots Windows (2)
    - Crew Entry Door

    - Main Cargo Door
    - Starboard Service Door
    - Starboard Fwd Lower Cargo Door
    - Starboard Aft Lower Cargo Door
    - Portside Aft Cargo Door
    - Nose wheel Steering
    - RAT (extension/retraction, turbine animation)
    - APU Intake
    - APU cowlings (2)
    - Dust Excluders (8)
    - Wipers (2)
    - Elevator
    - Ailerons (2)
    - Rudder
    - Spoilers (12)
    - Wing Flaps (8 sections)
    - Wing Slats (5 sections)
    - Stabilizer
    - Elevator trim
    - Ailerons trim
    - Rudder trim
    - Landing Gears (extension/retraction,
    wheel rotation, shocks animation etc) (3)
    - Landing Gear Doors (10)
    - Main Gears Doors Service Access (2)
    - Cooling Flap

    L-R = you can control left-right side items independently

    Check FREE MANUAL for details.

    MINIMUM SYSTEM REQUIREMENTS:

    • 767-300 CAPTAIN BASE PACK - FSX available as seperate purchase here
    • PC with 1.5 GHz equivalent or higher processor
    • 256 MB of system RAM
    • 64 MB DirectX 9 compatible video card
    • 500 Mb of free space on the MS FS hard drive
    • Microsoft® Windows® XP SP2 or Vista
    • Microsoft® Flight Simulator X SP2 or Flight Simulator X Acceleration.
    • Internet access (for installation/ re-installation)

    Please note, we are unable to support technical issues appeared on systems that do not conform to the minimum system requirements.

    Requirements

    FSX SP2 or Accelleration, 767-300 CAPTAIN BASE PACK - FSX

    Reviews

    Total Reviews

    1

    Average Rating

    5

    5 Stars
    1
    4 Stars
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    3 Stars
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    2 Stars
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    1 Star
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    Test of Boeing B767 Captain Produced by Captain Sim Boeing B767 is a twin engine, wide body, mid-size jet airliner built by Boeing Commercial Airplanes since the early 1980s. The development occurred in tandem with the B757 resulting in shared design features which allows pilots to obtain a common type rating to operate both aircrafts. Depending on variant the B767 is equipped with either General Electric, Pratt & Whitney or Rolls-Royce engines and the capacity varies from 181 to 375 persons with a range from 3,850nmi to 6,385nmi (7.130 – 11.825km). The B767 was the first wide-body Boeing to be configurated with a two-crew glass cockpit and is built both for commercial and military use. I received this add-on directly from Captain Sim and download went as usual, very quickly and without any problems – Super connection to/from the Captain Sim server which means a lot, especially because I downloaded both the base pack and all expansion packs. Installation was also like other products from Captains Sim, very easy, quick and user friendly – just apply the installation wizard and that’s it. After installation I of cause opened FSX to check if everything was placed as it should be and of cause it was. It is really easy to install expansion packs from Captain Sim, the wizard does it all – very nice. The B767 liveries was all placed very nicely in the Captain Sim folder – Included is 20 liveries which I think it superb, and all the mini pictures are of cause of the variant it corresponds to, and not just one picture that covers them all. Since I have all expansion packs I have both the commercial versions (200 and 300), the freight versions and the two military versions as the tanker and the AWACS. Normally I would be very satisfied with just the commercial and freighter version, but to also have the two military versions is over the top – I have never been into the KC-10 in real life, however I have been in the older tanker the B707 (KC-135), so it was a little like looking back on that experience which I of cause will never forget. I started the external view-around and I have to say that Captain Sim really have an eye for the details. The model is so very well made with a huge number of details and animations that I was quite stunned. I noticed that the B767 had already won several awards, so my expectations was of cause high, but I was still surprised by the level of quality I was looking at. As far as I could see, the model is a perfect version of the real B767 and Captain Sim has animated everything possible in my opinion. All from standard control surfaces to doors, spoilers, gear etc and that with a level of detail like the B737 from Captain Sim. The texture quality is superb, the finish is excellent and if you combine this really beautiful B767 model with the accuracy of perfection and the added views, it equals a perfect model. I simply just love it. When I was finished viewing the B767 from the outside, I went inside and started in one of the commercial version. The first I noticed was a complete modeled virtual cabin. Everything was modeled and animated. There were featured both a first class/ business class section and standard class. Also the crew areas were modeled in both the aft, mid and front end of the B767. I tried moving the mouse around and quickly discovered that you also have multiple animations here – e.g. you can open/close the exits with the use of the handle. You can also open/close the door to the toilet and to the cockpit and I also saw that you can open/close the luggage compartments – so many animations and details – Wow. After spending quite some time trying out everything I could find in the virtual cabin, I decided to go to the cockpit. Here you get a very well made virtual cockpit and as an addition, you also get a 2D cockpit which I thing is very beautiful made. Taking a look at the virtual cockpit you here have a very nice cockpit, with lots and lots of animated buttons and other systems. The overhead and pedestal were both completely animated and of cause you also have the complex instrument panel, which is modeled to perfection. If you would like, you can also change seat and hereby fly the B767 from the first officer’s seat. The texture quality is again high, the finish is superb and you have a really good depth in this virtual cockpit. The level of details that I found outside the B767 is also inside, and both in the virtual cabin and also here in the virtual cockpit. I have tried to find pictures of the real B767 cockpits and then compared them to the virtual cockpit – I have to say they are very accurate and very well made. Everything is placed as in real life, and you have multiple systems all working perfectly. Overall the model is really amazing with the huge number of details and animations. This combined with the high quality textures, the accuracy and the superb finish gives the simmer a truly sensational add-on. Only one thing – It did hurt my frame rates badly. I have a high-end computer and still I got some issues when combining this add-on with heavy detailed sceneries, but that I could of cause do something about – and after tuning my settings a little down, I had absolutely no issues anymore. The sound set used is very good – you have a very realistic spooling of the engines including the reverse thrusters and a huge number of small environmental sounds, which all contributes to an added realism. My first test flight was a flight from Toronto/Pearson Intl (CYYZ), Ontario, Canada to Juneau Intl (PAJN), Alaska, USA in the B767 commercial version using the livery Air Canada. Here I wanted to test the ground handling, take-off, in flight and landing of this huge B767 and I also wanted to test the autopilot and general test of the onboard systems. To taxi this huge beast was in the beginning a bit of a challenge even though I was quite familiar with the B737. This aircraft is a lot bigger and also a lot heavier, so when taxiing please have that in mind. The brakes are very efficient so you don’t have any issues if you want to stop the aircraft quickly, but when turning the aircraft you need to remember that this indeed is a long aircraft, so to keep the aircraft on the taxiway you need to calculate your turns. After a while you get used to this and if you already are used to taxi with e.g. the B747 I don’t think you will have any issues with it. Taking off was very simple – set the flaps, release the brakes and apply full throttle. The aircraft is very steady going down the runway, and you have 100% control. At V2 I started to rotate, and when reaching 10 degrees of pitch I was already airborne. The first couple of times that I made take-offs I rotated a bit fast, which gave me a warning indicator. I would imagine this warning indicator was to indicate that the tail could hit the runway before I got airborne if I didn’t change my rotating speed. Very good detail! After take-off I started my climb to 34000’ which I had set as my cruising altitude – The first 15000’ I climbed on manual to get a feeling of the aircraft and then switched over to the autopilot. The B767 is very easy to fly both on manual and also on autopilot. The aircraft reacts very quickly on the control surfaces and does not fell that heavy when flying. The engines have a huge amount of power, so you have no problems climbing within realistic pitch rates. I made a quite steep decent when I arrived to Juneau – this was to try out the spoiler effect and this is animated quite well. You can really see the airspeed going down quickly when applying the spoilers, and if you together with the spoilers also apply full flaps and gear down, you have absolutely no problem by descending rapidly. This was a cool experience and when I reach an altitude of 5000’ I started the long final to Juneau. To land the B767 was actually no issue at all. I was after this flight already very familiar with the aircraft, and I have previously also flown various heavy aircrafts, so I didn’t see any issues. I touched down perfectly at the threshold and applied reverse thrust and spoilers to reduce the ground roll – actually I didn’t use the wheel brakes until I taxied of the runway… it wasn’t necessary. I saw that there were also a livery of Qantas and this livery I just had to try. I set up my second test flight from Kingsford Smith Intl (YSSY), Sydney, New South Wales%

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