CARENADO - C337H SKYMASTER HD SERIES FSX P3D

C337H SKYMASTER HD SERIES FSX P3D

CARENADO
EUR 31.90
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£
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AVAILABLE SINCE
07/05/2017 11033
PUBLISHER
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UPDATE OFFER
If you previously purchased CARENADO - C337H SKYMASTER HD SERIES FSX P3D at simMarket, you are entitled for a free upgrade. Simply purchase the product and you will not be charged. NOTE: The special upgrade price will be awarded automatically, therefore you must be logged into your same account used to purchase the previous version! If in doubt contact simMarket support first! NO REFUNDS GIVEN!

New Version (2.0)

  • P3Dv3 and Steam compatible
  • GTN integration.
  • RPM and MP gauges position corrected.
  • External and internal lights updated.
  • Cold and dark and Ready for taxi options added.
  • Switches sounds added.
  • Updated ADF.
  • Air intake covers fixed to fit correctly.
  • Minor bugs fixes.

New Features:

  • Reality XP integration with 3D Gauges.
  • Fresnel shader maps allow realistic reflections and lighting.
  • Instruments reflections (appear/disappear option).
  • New night lights technology.

Features:

  • HD quality textures (2048 x 2048).
  • 3D gauges.
  • Original HQ digital stereo sounds recorded directly from the real aircraft.
  • Carenado GNS530 installed.
  • Customizable panel for controlling windows transparency, instrument reflections and static elements such as wheel chocks and sights props.
  • Pop up C337 Skymaster manual with normal, emergency checklist and performance tables.
  • Tested by real Skymaster pilots.
  • Realistic night lights effect on gauges and virtual cockpit.
  • External and internal dynamic shadows, volumetric normal mapping, specular mapping and bloom lights.
  • Polygon optimized model.
  • Friendly FPS.
  • Interactive virtual cockpit
  • Full moving parts: Ailerons, elevators, rudders, flaps, rolling wheels and trim tab
  • Animated sections such as: propeller, doors, windows, sunvisors.
  • Lights: Navigation lights, landing and taxi lights.
  • 3D modeled pilots, cockpit area and passenger cabin area.
  • Separate switches for instruments lights and cabin light.
  • Toggle yoke.
  • Real behavior compared to the real airplane.
  • Real weight and balance.
  • Included in the package:
  • 5 HD paint schemes.
  • 1 HD Blank texture.
  • 2 models (one pilot and two pilots).
  • Normal and Emergency Procedures - Performance tables PDF.
  • Quick reference table PDF.
  • Operations Tips and Reality XP Integration PDF.
  • Carenado GNS530 Users Guide PDF.
  • Recommended Settings PDF.
read more
FILESIZE
153MB
REQUIREMENTS
  • Windows XP with SP3 installed, Vista or 7 (32 or 64 bits).
  • Microsoft Flight Simulator FSX with SP1 and SP2 (or Acceleration Pack) or FSX Steam Edition or PREPAR3D V1 V2 V3 V4 installed.
  • Pentium V/2GHz or similar – 2GB RAM – 512MB graphics card.
  • 287 MB available hard disk space.
Customer Reviews
WF SCENERY STUDIO - BEIJING CAPITAL ZBAA MSFS
Jianan
Good job!作为中国的首都,除了一-
个免费的ZBAD,ZBAA一直-
都没有一个好的精品机场,WF出-
品必属精品,希望后续还有更好的-
中国精品机场
M'M SIMULATIONS - ESKN STOCKHOLM SKAVSTA MSFS
Gustav
Absolutly lovely scenery. Only issue is that i get black boxes close to my airplane when at the terminal
MFSG - AOMORI RJSA FSX P3D3-5 MSFS FS2004
Okuzaki
The position of PAPI on the runway 06 side is the position before the extension of the old runway.
DOMINICDESIGNTEAM - KIND INDIANAPOLIS INTL AIRPORT MSFS
鈴木
it Looks great. The terminal has characteristic detail and i see what's going on inside which is excellent scenery. I will buy it as soon as possible. I just have sent an email for the developer about the eglight taxiway issue and they will give an update soon
SOUTH OAK CO - TRAFFIC IN SIGHT - NORTHEAST USA MSFS
Steve
What a terrific addon, can't wait for the other regions!
DOMINICDESIGNTEAM - KIND INDIANAPOLIS INTL AIRPORT MSFS
JD
Great scenery, excellent FPS, beautifully modeled terminals. Could use extra ground clutter around the terminals and particularly the FedEx hub. The blue taxiway lights are WAAAAAY overdone, they are almost blinding on final approach in VR. Overall, I'm happy with the purchase.
DOMINICDESIGNTEAM - KIND INDIANAPOLIS INTL AIRPORT MSFS
sergei
I won't buy the product until they fix some of these issues. It would be nice to see the tall light post and lighting by the FedEx cargo ramp, and I would like the gas station and subway store modeled since it's on the airport premises.
M. A. REALTURB - REALTURB CAT AREAS GLOBAL FOR MSFS
Nicola
Very good one! Works fine with FSRealistic Pro and it's a great combo!
RKAPPS - FSREALISTIC PRO MSFS
Nicola
Got it on xp11 now also the pro version on MFS2020... Thi-
s is a great add on! A Must have! Very well done rkApps! Thank you
DOMINICDESIGNTEAM - KIND INDIANAPOLIS INTL AIRPORT MSFS
Brian
The Good: ---------
- o - Gorgeous Terminal with fully modelled airside interior with animated peeps. o - Detail models in general with HD texturing with PBR materials. o - Most buildings 3D modelled. o - 72 FPS in the PMDG 737 sitting at the terminal with no AI traffic running on my HIGH/ULTRA settings. o - Nicely lit terminal area and cargo area at night. Interior lighting good. The Bad: ----------
- o - Disonnected Jetways. They are off by a foot or two on many gates. o - HOLY BLUE EDGE LIGHTS BATMAN! Way to many edge lights. These need to be hand placed. Wish devs would stop relying on the SDK's stringer placement system. Make a 3D light model and hand place it in the proper locations! o - Night lighting missing from areas where it should be such as the parking lots and the west side ramps of the airport. There are HUGE 32' tall ramp lights there in real life. o - Lumberjacks need to cut down some trees on the airport grounds. Way to many trees taht don't belong on the airport grounds. o - Extremely low LOD level on the ground taxi markings making them pop in to view from the cockpit. We should never see taxi line textures popping into existence in visual range from the cockpit. o - Lack of clutter in cargo area and across the whole airport in general. Needs more lived in look. o - Weird terrain mesh in places but at least its not near the terminal area. o - Some poor ground marking mistakes Ove-
r all a decent start to KIND but there are some pretty bad mistakes/ommiss-
ions that show a lack of quality control. A few more days in the developer oven would have made a far better product worthy of 4 to 5 stars. I own all of Dominic's scenery and they get better with each new product as they learn the SDK. Nudge the jetways to the building, remove the excess edge lights, fix broken ground markings and bad LOD and toss some cargo containers and palettes in the cargo ramps and we'll have a winner!
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