CARENADO - MOONEY 201 M20J V3 X-PLANE 10

MOONEY 201 M20J V3 X-PLANE 10

CARENADO
EUR 24.90
$
£
¥
AVAILABLE SINCE
10/14/2014 4734
PUBLISHER
SOLD BY

Special Features

Version 3.1
Only for X-Plane 10.30 or higher.
X-Plane 64 bits compatible.
Default X-Plane 10 GNS430.
Plugin-enhanced (SASL, 32-bit and 64-bit)
FPS-optimized model.
NEW! Scroll wheel support
Internal dynamic reflections (Can be turned off)

Features:

Normal mapping effects.
IFR certification.
Fully interactive virtual cockpit.
Opening doors (with engine sounds entering from the outside when doors open)
Full HDR next-generation custom lighting, inside and outside.
3D Custom sounds with multiple engine tracks; plane sounds different from the back than from the front.
3D animated pilot with reflective sunglasses.
Realistic volumentric-looking propeller.
Many details, such as: pitot pressure chamber, antennas, fuel caps, yoke, moving key ring and moving radio cable.
Custom night-lit panel and gauges.
Toggle yoke visibility in VC.
Pop-up menus for control over camera view snaps, volume, options, and Field of View.
Accurately reproduced flight characteristics.

Included in the package:

3 paint schemes
1 Blank texture
1 model
Normal and Emergency Checklist
Autopilot quick reference manual
Performance tables

read more
FILESIZE
100MB
NOTES
This product has no installer. Unzip the file and follow instructions in installation.rtf
REQUIREMENTS
Windows XP - Vista - 7 (32 or 64 bits) or MAC OS 10.6 (or higher) or Linux
X-Plane 10.3 (or higher)
Pentium 2 GHz - 1GB RAM
145MB available hard disk space.
Customer Reviews
M'M SIMULATIONS - ESKN STOCKHOLM SKAVSTA MSFS
Gustav
Absolutly lovely scenery. Only issue is that i get black boxes close to my airplane when at the terminal
MFSG - AOMORI RJSA FSX P3D3-5 MSFS FS2004
Okuzaki
The position of PAPI on the runway 06 side is the position before the extension of the old runway.
DOMINICDESIGNTEAM - KIND INDIANAPOLIS INTL AIRPORT MSFS
鈴木
it Looks great. The terminal has characteristic detail and i see what's going on inside which is excellent scenery. I will buy it as soon as possible. I just have sent an email for the developer about the eglight taxiway issue and they will give an update soon
SOUTH OAK CO - TRAFFIC IN SIGHT - NORTHEAST USA MSFS
Steve
What a terrific addon, can't wait for the other regions!
DOMINICDESIGNTEAM - KIND INDIANAPOLIS INTL AIRPORT MSFS
JD
Great scenery, excellent FPS, beautifully modeled terminals. Could use extra ground clutter around the terminals and particularly the FedEx hub. The blue taxiway lights are WAAAAAY overdone, they are almost blinding on final approach in VR. Overall, I'm happy with the purchase.
DOMINICDESIGNTEAM - KIND INDIANAPOLIS INTL AIRPORT MSFS
sergei
I won't buy the product until they fix some of these issues. It would be nice to see the tall light post and lighting by the FedEx cargo ramp, and I would like the gas station and subway store modeled since it's on the airport premises.
M. A. REALTURB - REALTURB CAT AREAS GLOBAL FOR MSFS
Nicola
Very good one! Works fine with FSRealistic Pro and it's a great combo!
RKAPPS - FSREALISTIC PRO MSFS
Nicola
Got it on xp11 now also the pro version on MFS2020... Thi-
s is a great add on! A Must have! Very well done rkApps! Thank you
DOMINICDESIGNTEAM - KIND INDIANAPOLIS INTL AIRPORT MSFS
Brian
The Good: ---------
- o - Gorgeous Terminal with fully modelled airside interior with animated peeps. o - Detail models in general with HD texturing with PBR materials. o - Most buildings 3D modelled. o - 72 FPS in the PMDG 737 sitting at the terminal with no AI traffic running on my HIGH/ULTRA settings. o - Nicely lit terminal area and cargo area at night. Interior lighting good. The Bad: ----------
- o - Disonnected Jetways. They are off by a foot or two on many gates. o - HOLY BLUE EDGE LIGHTS BATMAN! Way to many edge lights. These need to be hand placed. Wish devs would stop relying on the SDK's stringer placement system. Make a 3D light model and hand place it in the proper locations! o - Night lighting missing from areas where it should be such as the parking lots and the west side ramps of the airport. There are HUGE 32' tall ramp lights there in real life. o - Lumberjacks need to cut down some trees on the airport grounds. Way to many trees taht don't belong on the airport grounds. o - Extremely low LOD level on the ground taxi markings making them pop in to view from the cockpit. We should never see taxi line textures popping into existence in visual range from the cockpit. o - Lack of clutter in cargo area and across the whole airport in general. Needs more lived in look. o - Weird terrain mesh in places but at least its not near the terminal area. o - Some poor ground marking mistakes Ove-
r all a decent start to KIND but there are some pretty bad mistakes/ommiss-
ions that show a lack of quality control. A few more days in the developer oven would have made a far better product worthy of 4 to 5 stars. I own all of Dominic's scenery and they get better with each new product as they learn the SDK. Nudge the jetways to the building, remove the excess edge lights, fix broken ground markings and bad LOD and toss some cargo containers and palettes in the cargo ramps and we'll have a winner!
AC SCENERY - CITY3D MONTREAL P3D4-5
Richard
Very disappointed. Color adjustment leaves trees and building shadows blue. Too many red roofs for houses, which is not usual for Montreal. Only conifer trees, when it is mostly broadleaf for Montreal. Many flat roofs are shimmering, which is annoying. Density of trees is also too sparse. I should not have bought it.
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