HINZUGEFÜGT AM:
14.10.2014 5002
HERAUSGEBER
VERKAUF DURCH

Special Features

Version 3.1
Only for X-Plane 10.30 or higher.
X-Plane 64 bits compatible.
Default X-Plane 10 GNS430.
Plugin-enhanced (SASL, 32-bit and 64-bit)
FPS-optimized model.
NEW! Scroll wheel support
Internal dynamic reflections (Can be turned off)

Features:

Polygon optimized model.
IFR certification.
Original Autopilot Altimatic IIIC (Century III) installed.
Original Collins radios and instruments.
Original HQ digital stereo sounds recorded from the original aircraft, managed by the plugin for 3D effects.
Interactive virtual cockpit.
Full moving parts: Ailerons, elevators, rudders, flaps, multi-stage rolling wheels, and trim tab
Animated sections such as: doors, locks, vents, sun visors with 3D motion, and vibrating antenna.
Next-Gen HDR Lights: Navigation lights, strobe lights, landing lights, 3D cabin lighting, reading lights.
3D modeled pilot and detailed cockpit area.
Many details, such as: pitot, antennas, shocks, cowl plugs, baggage area.
Custom VC panel and gauges with dynamically reflecting glass covers. (Reflections can be disabled).
Plug-in enhanced functionality and visuals.
Prop disc animation with smooth 3-stage transitions and volumetric visual effect.
Realistic light effects on gauges.
Spill light effects on panel.
Field of View knob. (Also accessible via plugin-based 2D pop-up window)
Toggle yoke visibility (by clicking on yoke base).
Accurately reproduced flight characteristics
Accurate weight and balance.

Included in the package:

4 paint schemes remembering the past four decades: yellow (seventies), beige with red (eighties), navy blue (nineties) and light blue with black (contemporary)
1 Blank texture
1 model
Normal and Emergency Procedures PDF
Autopilot operation manual
Reference document
VC operation manual

weiterlesen
DATEIGRÖßE
131MB
ANFORDERUNGEN
Windows XP - Vista - 7 (32 or 64 bits) or MAC OS 10.6 (or higher) or Linux
X-Plane 10.30 (or higher)
Pentium 2 GHz - 1GB RAM
190MB available hard disk space.
Kundenrezensionen
PREALSOFT - TUNIS CARTHAGE AIRPORT DTTA FSX FSXSE
Franck
Well, could be even better, but this is a nice DTTA rendition... with special mention for those who are still runningFSX. Very worth the money. Well done Prealsoft. Do recommend adding that Maghreb area airport to your Africa/Mediterr-
ean area sceneries.
PREALSOFT - TUNIS CARTHAGE AIRPORT DTTA P3D4
Patrick
Outstanding scenery. After a long time of waiting, it finaly came out. Nice detailed airport. I know the airport well from Real Life and it's an amazing addon. Also nice night textures. 5 of 5 stars from my side.
WF SCENERY STUDIO - BEIJING CAPITAL ZBAA MSFS
Anthony
Another fantastic WF Scenery for MSFS 10/10 I look forward to more Asian sceneries from this developer. Thank you.
WF SCENERY STUDIO - BEIJING CAPITAL ZBAA MSFS
Jiekeng
Host of the 2020 Beijing Winter Olympics, very beautiful airport, impressive, friendly frame rate, full of details, 10/10 points.
STICK AND RUDDER STUDIOS - FS-ATC-CHATTER FSX P3D1-5 MSFS
Angus
Beautiful so nice to have ATC on the fly. Very easy to setup well worth the purchase.
BARELLI MSFS ADDON - LIPK FORLI AIRPORT MSFS
Alessandro
beautiful scenery made with care and details. Also available the city of Forlì released separately and at no additional cost.
SKYLINE SIMULATIONS - KAST - ASTORIA REGIONAL MSFS
Christian
Actually a nice airport, but with an annoying model error. There is a kind of handrail hovering above a building, destroying the immersion. I wrote them, explaining in what library file the faulty model is (you can find it with ModelConverterX-
) and was also asking, if the bridge model can be stored separately, since it is way too small and there is a nice freeware bridge that I‘d rather use. I didn’t even get an answer from them. That’s far from being a good customer service! The model error is there from the beginning and no attempt to solve it yet…
M'M SIMULATIONS - ESKN STOCKHOLM SKAVSTA MSFS
Gustav
Absolutly lovely scenery. Only issue is that i get black boxes close to my airplane when at the terminal
DOMINICDESIGNTEAM - KIND INDIANAPOLIS INTL AIRPORT MSFS
Brian
The Good: ---------
- o - Gorgeous Terminal with fully modelled airside interior with animated peeps. o - Detail models in general with HD texturing with PBR materials. o - Most buildings 3D modelled. o - 72 FPS in the PMDG 737 sitting at the terminal with no AI traffic running on my HIGH/ULTRA settings. o - Nicely lit terminal area and cargo area at night. Interior lighting good. The Bad: ----------
- o - Disonnected Jetways. They are off by a foot or two on many gates. o - HOLY BLUE EDGE LIGHTS BATMAN! Way to many edge lights. These need to be hand placed. Wish devs would stop relying on the SDK's stringer placement system. Make a 3D light model and hand place it in the proper locations! o - Night lighting missing from areas where it should be such as the parking lots and the west side ramps of the airport. There are HUGE 32' tall ramp lights there in real life. o - Lumberjacks need to cut down some trees on the airport grounds. Way to many trees taht don't belong on the airport grounds. o - Extremely low LOD level on the ground taxi markings making them pop in to view from the cockpit. We should never see taxi line textures popping into existence in visual range from the cockpit. o - Lack of clutter in cargo area and across the whole airport in general. Needs more lived in look. o - Weird terrain mesh in places but at least its not near the terminal area. o - Some poor ground marking mistakes Ove-
r all a decent start to KIND but there are some pretty bad mistakes/ommiss-
ions that show a lack of quality control. A few more days in the developer oven would have made a far better product worthy of 4 to 5 stars. I own all of Dominic's scenery and they get better with each new product as they learn the SDK. Nudge the jetways to the building, remove the excess edge lights, fix broken ground markings and bad LOD and toss some cargo containers and palettes in the cargo ramps and we'll have a winner!
AC SCENERY - CITY3D MONTREAL P3D4-5
Richard
Very disappointed. Color adjustment leaves trees and building shadows blue. Too many red roofs for houses, which is not usual for Montreal. Only conifer trees, when it is mostly broadleaf for Montreal. Many flat roofs are shimmering, which is annoying. Density of trees is also too sparse. I should not have bought it.
aufenthaltsland/region
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