Shenzhen Bao'an International Airport (IATA: SZX, ICAO: ZGSZ) is located at the east bank of the Pearl River Estuary in Bao'an District, Shenzhen, China. The geographical coordinates are 113°49°E and 22°36°N, 32km far away from Shenzhen. It is a 4F-class civil airport. It is one of the world's top 100 airports, an international hub airport, one of China top twelve major hub airports, and one of China top four air cargo centers and express delivery centers.
Features:
Real Ground Markings
Animated Jetways.(Sode Jetways)
Dynamic Lights
Manually planed viecles in airport(Animated viecles).
Manually placed plants.
Airport buildings group
Version 1.1:
Fix error for satellite map
Modify texture for T2
add PBR texture for T1、T2、T3(P3D4.5 and P3D5)
add trial transaction
add T3 gate message
Fix the GSX identification problem
Version 1.2(2021.3.24):
Repair the high pole light
Repair the problem of PBR display at T1, T2 and T3
Repair the conditional visibility display light
Repair satellite images
Repair the flashing lane
Repair AI aircraft unable to take off and land
Repair the offset between the starting position and the stop line (different aircrafts of the new version may have excessive offset)
Add fence
Increase PBR of rain stains
Add street lights at night
Add T3 interior
Replace the approach light
Add dynamic Metro
Version 1.3(2021.7.9):
Repair incomplete setup package
Repair lane line offset
Repair the incompatibility of sode jetway with Boeing 747-8
Actually,the quality of this scenery is not as good as WFSS,and it really made me disappointed.It seems that the publisher was so hasty that he has no time to check the details.After version 1.1,there are still many problems with this product.First is the dynamic lights,It has not been aligned correctly.If you look at the lights from its left side,you will see this situation.Second is the shadows,Some shadows of the lamppost,which is near the Terminal,is looking like square and triangle.Third is the texture probolems.I think the color of T3 terminal roof is not matching,and the PBR texture of T2 Terminal and T1 Terminal seems incoherent.I have closed the Tomato Shade;However,It still looks unreal.Fourth,At the area which is near the T1 Terminal,the problems of satellite map are still unresolved.What I want to say is just hope the publisher could become more careful,don't be too hasty.It's a litttle expensive for this product,unless the publisher update this scenery again.
Hoping the publisher could fix these problems.
Actually,the quality of this scenery is not as good as WFSS,and it really made me disappointed.It seems that the publisher was so hasty that he has no time to check the details.After version 1.1,there are still many problems with this product.First is the dynamic lights,It has not been aligned correctly.If you look at the lights from its left side,you will see this situation.Second is the shadows,Some shadows of the lamppost,which is near the Terminal,is looking like square and triangle.Third is the texture probolems.I think the color of T3 terminal roof is not matching,and the PBR texture of T2 Terminal and T1 Terminal seems incoherent.I have closed the Tomato Shade;However,It still looks unreal.Fourth,At the area which is near the T1 Terminal,the problems of satellite map are still unresolved.What I want to say is just hope the publisher could become more careful,don't be too hasty.It's a litttle expensive for this product,unless the publisher update this scenery again.
Hoping the publisher could fix these problems.