FLIGHT! MAGAZIN C/O MAUI ARTWORKS AG - COMPUTER PILOT PDF - VOL 10  ISS 7 - JULY 06

COMPUTER PILOT PDF - VOL 10 ISS 7 - JULY 06

FLIGHT! MAGAZIN C/O MAUI ARTWORKS AG
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July 2006 VOLUME 10 - ISSUE 7 - This is the full magazine in digital form!

Flying in the Austrian Alps
Join John Lattanzio as he takes us on an aerial tour of the beautiful country of Austria. Flying over mountainous terrain and into deep valleys provides a great thrill and challenge to the pilot.

The Black Art of Building XML Gauges
Since the release of FS2004, the art of building XML-based gauges and instruments has progressed rapidly, the new coding format allowing even more advanced and intricate instruments to be created for Flight Simulator. Peter Dodds uncovers some of the myths with his tutorial on building your own basic XML gauge/instrument files.

Pushing Air: Chopper Style
The “helo” scene is one that is growing by the day as more virtual pilots are attracted to rotary flight over fixed wings. There are now plenty of cool add-ons and helos designed specifically for this group of aviators. Peter Stark provides an update on the latest and greatest in the rotary wing arena.

Bill Stack’s Column
“There must be more to flight simulation than flying airplanes, creating sceneries, painting aircraft, and talking about it. All that’s necessary is a little imagination and creative thinking.”

Cockpit Building Series: LCD Displays
Our series on building your own home flight deck continues. This month Matthew Edwards takes a look at implementing LCD displays for various instrument readouts. You can customize these displays to show a wide number of variables!

Practicing for the FAA Practical Test
There is no doubt that simulators provide a means by which to practice maneuvers and procedures for real world flight. In Chuck Bodeen’s article next month, he takes you through specific maneuvers you can practice with your simulators to prepare you for the same procedures you will be tested upon in the FAA practical test.

Flying the Memories: Little Boy Deployment
The war in Europe was over and now the Allies turned their full attention to defeating the Japanese. At the Potsdam meeting of the “Big Three”; United States, England, and the Soviet Union, it was agreed they would concentrate their military power against the Japanese to force them into an unconditional surrender as soon as possible. The Soviet Union agreed to declare war on Japan.

Gender and Flight Simming
Harold Zimmer explores some of the facts and myths about gender and flight simming in this month’s issue.

From the EDITOR
As you read this column, we should have crossed the half way point of the calendar year. So what you say? Well, the third and fourth quarters of the year are traditionally the more popular times to release new products to the market, so this is good news for flight sim enthusiasts. We can expect more products to enhance our simulation experience to become available over the next six months.

Of course, most of us are hanging out for the new version of Flight Simulator, which will be officially titled Flight Simulator X. We will be referring to it as FSX in future issues, and as usual, you can expect full coverage of the new simulator with full previews and a mega-sized review once the final gold version is released to the public. Microsoft will most likely release this title to the public around October/November and judging by what has been released so far, it should again prove to be one of the top selling software titles for the PC ever.

There isn’t much else in the way of new full simulator software releases at the moment. X-Plane is continually evolving and is really making strides, but it will not have the same fanfare as a Microsoft release as new X-Plane updates come out on a regular schedule all through the year. There are a few combat simulators coming out that include flying components. Some of them look really nice. Let’s hope they play just as well too. Whatever titles emerge in the second half of 2006, there is one thing that is pretty much guaranteed, and that is the fact that the “silly season” is upon us!

Enjoy the July issue.

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Customer Reviews
ANTS AIRPLANES - TIGER MOTH MSFS
尚真
麻雀虽小五脏俱全,这架小双翼机-
自带EFB,相较DC的斯蒂尔曼-
功能更齐全,且建模质量不错,可-
以买来玩一玩
FRANCE VFR - LFML - MARSEILLE PROVENCE MSFS
Kim-Marvin
Really good scenery! Great performance, sharp textures and an interesting airport. And all that for a great pricing! Sur-
ely worth buying! :)
VIET SIM SCENERY - VLPS PAKSE INT AIRPORT FSX P3D1-5
Nobble
5 stars for nice works! friendly FPS high coordination accuracy
LEONARDO SOFTWARE HOUSE SRL - FLY THE MADDOG X MSFS
Jeffrey
Great flying experience! I am unable, however, to see passenger cabin lighting from outside the aircraft at night which would be welcome in a future update to make the experience more realistic. Currently I can only see only dark windows which make the passenger cabin seem empty and the fuselage flat.
SIMULACIÓN EXTREMA - RJCW WAKKANAI AIRPORT MSFS
Raul
Excellent work, I liked the setting and the 3D objects. the modeling of the buildings is quite well achieved, very satisfied.
ANTS AIRPLANES - TIGER MOTH MSFS
Pete
A must have for those who love vintage Bi-Planes. Have flown in one, and having the fortune of being able to fly a moth, this is a great rendition. Thanks Ant.
TROPICALSIM - TIRANA LATI 2020 FSX P3D
Lieuwe
P3Dv4+ user, nice scenery for a nice price, simple installation,
MOKUI - PASI SITKA AIRPORT - MSFS
Tyler
Very, very well done in terms of all aspects. Only being here once, the details and surfacing of both ground and structure are remarkable and even better than some pricier airports, for sure. This is certainly more than an airport, and the surrounding area is just as detailed and proficiently crafted. I, personally, wish other developers would follow suit and there be more airports from Mokui. Excellent work and WELL worth 10.99 anything.
REALWORLDSCENERY - KSTL - ST. LOUIS LAMBERT INTERNATIONAL AIRPORT MSFS
Tyler
For this pricepoint, RWS' KSTL isn't worth it. Poor performance is a significant factor, but perhaps even more important, is the lack of custom ground textures (i.e. runway markings/rubber-
, taxiways, etc.). There are minimal parking spots away from the FBO or terminal, completely excluding all cargo areas. Otherwise, this is well-done in terms of modeling, structure, size, and scale. Until greater detail is introduced (i.e. static aircraft in the Boeing areas, and better Boeing areas in general), it isn't worth it, but close.
VIET SIM SCENERY - VLPS PAKSE INT AIRPORT FSX P3D1-5
han
Nice scenery to fly! keep doing more airport!!!!!!!
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