FLIGHT! MAGAZIN C/O MAUI ARTWORKS AG - COMPUTER PILOT PDF - VOL 12 ISS 11 - NOVEMBER 08

COMPUTER PILOT PDF - VOL 12 ISS 11 - NOVEMBER 08

FLIGHT! MAGAZIN C/O MAUI ARTWORKS AG
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From North to South: Africa by Air – Part III
I considered this last leg of our trip and was concerned that the Lear wasn’t the best airplane for the job. I noticed another aircraft that might be the right one for the task. I phoned the owner of the flying school about leasing the Cessna 208 Caravan Amphibian, and he agreed to meet with me.

Flight Simming Using Online Networks
The reality of flight is that it rarely occurs in a sterile environment, i.e., yours is the only airplane at an airport or plying the skies. Therefore, any steps taken to eliminate this situation in flight sim are welcomed. We show you how to get flying with online ATC networks.

Old Ted Blunders Into the World of FS – Part II
Old Ted’s fictitious adventures in the flight sim world continues with the second instalment of Bill Smith’s ongoing flight sim saga!

Gabriel’s Flight Log: Putting It All Together
In this instalment of Gabe’s Flight Log we take a look at how a number of individual applications can be integrated into the flight sim experience in a truly synergistic manner. With no apologies for the cliché, simming can be “as real as it gets”.

Creating Your Own Photo-Real Scenery for X-Plane 9
Looking for something better than the default X-Plane scenery? How about making your own ultra-realistic, photo-real scenery instead? Find out how it is made…

Building a Monster Sim PC
Every Flight Simmer wants the best possible experience each time they take to the sky. To do that a half decent PC is not going to ensure your enjoyment. You need a monster! Sean James relates his experience with building his ultimate sim PC.

The Twelve Hundred Mile Wide Cessna
Flight simulation bridges gaps, not only in the real vs virtual training room, but also over large physical distances. Dick Kolbly and grandson, Lane Kolbly, relay their experience in learning to fly with the twelve hundred mile wide Cessna!

Flight Challenge: Radio Navigation by Hand
This month’s Flight Challenge teaches you how to fly an accurate holding (racetrack) pattern in one of the UK’s busiest airspaces. It is a challenge well worth attempting…

Round Robin Adventures – Martha’s Vineyard
This month we are flying a regular scheduled flight for US Airways, based at New York’s La Guardia Airport, USA. We will also make a stop at Boston’s Logan Intl airport.

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Customer Reviews
M'M SIMULATIONS - ESKN STOCKHOLM SKAVSTA MSFS
Gustav
Absolutly lovely scenery. Only issue is that i get black boxes close to my airplane when at the terminal
MFSG - AOMORI RJSA FSX P3D3-5 MSFS FS2004
Okuzaki
The position of PAPI on the runway 06 side is the position before the extension of the old runway.
DOMINICDESIGNTEAM - KIND INDIANAPOLIS INTL AIRPORT MSFS
鈴木
it Looks great. The terminal has characteristic detail and i see what's going on inside which is excellent scenery. I will buy it as soon as possible. I just have sent an email for the developer about the eglight taxiway issue and they will give an update soon
SOUTH OAK CO - TRAFFIC IN SIGHT - NORTHEAST USA MSFS
Steve
What a terrific addon, can't wait for the other regions!
DOMINICDESIGNTEAM - KIND INDIANAPOLIS INTL AIRPORT MSFS
JD
Great scenery, excellent FPS, beautifully modeled terminals. Could use extra ground clutter around the terminals and particularly the FedEx hub. The blue taxiway lights are WAAAAAY overdone, they are almost blinding on final approach in VR. Overall, I'm happy with the purchase.
DOMINICDESIGNTEAM - KIND INDIANAPOLIS INTL AIRPORT MSFS
sergei
I won't buy the product until they fix some of these issues. It would be nice to see the tall light post and lighting by the FedEx cargo ramp, and I would like the gas station and subway store modeled since it's on the airport premises.
M. A. REALTURB - REALTURB CAT AREAS GLOBAL FOR MSFS
Nicola
Very good one! Works fine with FSRealistic Pro and it's a great combo!
RKAPPS - FSREALISTIC PRO MSFS
Nicola
Got it on xp11 now also the pro version on MFS2020... Thi-
s is a great add on! A Must have! Very well done rkApps! Thank you
DOMINICDESIGNTEAM - KIND INDIANAPOLIS INTL AIRPORT MSFS
Brian
The Good: ---------
- o - Gorgeous Terminal with fully modelled airside interior with animated peeps. o - Detail models in general with HD texturing with PBR materials. o - Most buildings 3D modelled. o - 72 FPS in the PMDG 737 sitting at the terminal with no AI traffic running on my HIGH/ULTRA settings. o - Nicely lit terminal area and cargo area at night. Interior lighting good. The Bad: ----------
- o - Disonnected Jetways. They are off by a foot or two on many gates. o - HOLY BLUE EDGE LIGHTS BATMAN! Way to many edge lights. These need to be hand placed. Wish devs would stop relying on the SDK's stringer placement system. Make a 3D light model and hand place it in the proper locations! o - Night lighting missing from areas where it should be such as the parking lots and the west side ramps of the airport. There are HUGE 32' tall ramp lights there in real life. o - Lumberjacks need to cut down some trees on the airport grounds. Way to many trees taht don't belong on the airport grounds. o - Extremely low LOD level on the ground taxi markings making them pop in to view from the cockpit. We should never see taxi line textures popping into existence in visual range from the cockpit. o - Lack of clutter in cargo area and across the whole airport in general. Needs more lived in look. o - Weird terrain mesh in places but at least its not near the terminal area. o - Some poor ground marking mistakes Ove-
r all a decent start to KIND but there are some pretty bad mistakes/ommiss-
ions that show a lack of quality control. A few more days in the developer oven would have made a far better product worthy of 4 to 5 stars. I own all of Dominic's scenery and they get better with each new product as they learn the SDK. Nudge the jetways to the building, remove the excess edge lights, fix broken ground markings and bad LOD and toss some cargo containers and palettes in the cargo ramps and we'll have a winner!
AC SCENERY - CITY3D MONTREAL P3D4-5
Richard
Very disappointed. Color adjustment leaves trees and building shadows blue. Too many red roofs for houses, which is not usual for Montreal. Only conifer trees, when it is mostly broadleaf for Montreal. Many flat roofs are shimmering, which is annoying. Density of trees is also too sparse. I should not have bought it.
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