DRZEWIECKI DESIGN - SEATTLE AIRPORTS X FOR FSX P3D
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DRZEWIECKI DESIGN - SEATTLE AIRPORTS X FOR FSX P3D
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Seattle Airports X is the most complete, up-to-date, affordable and performance-friendly scenery package of 5 airports in the Seattle metropolitan area, Washington state, USA. This product is compatible with FSX-based platforms including Microsoft Flight Simulator X (FSX) and Lockheed Martin Prepar3D (P3D). Please note that this product does not include the city of Seattle but is fully compatible and designed to work together with Seattle City X by Drzewiecki Design.
 
 
A I  R P O R T S
 
Seattle–Tacoma International Airport (IATA: SEA, ICAO: KSEA, FAA LID: SEA), also referred to as Sea–Tac, is the primary commercial airport serving the Seattle metropolitan area in the U.S. state of Washington. It is located in the city of SeaTac, approximately 13 miles (21 km) south of Downtown Seattle. The airport, the largest in the Pacific Northwest region of North America, is owned and operated by the Port of Seattle. The airport has flights to cities throughout North America, Europe, the Middle East and Asia. It is the main hub for Alaska Airlines and its regional subsidiary Horizon Air, whose headquarters are near the airport. It is a hub and international gateway to Asia and Europe for Delta Air Lines, which has expanded at Sea-Tac since 2011. The airport is the 28th busiest airport in the world by passenger traffic, serving over 45 million passengers in 2016, and is considered one of the fastest growing in the United States and the world. It is categorized in the National Plan of Integrated Airport Systems for 2015–2019 as a primary commercial service (large hub) airport based on 16,121,123 enplanements in 2012. The airport is the largest generator of vehicle trips in the state, and its 13,000-car parking garage is North America's largest parking structure under one roof. Busiest domestic destinations from Seattle–Tacoma are: Los Angeles, San Francisco, Anchorage, Denver, Las Vegas, Phoenix and Chicago. Busiest International destinations are: Vancouver, Seoul, London, Dubai and Tokyo. ~40% of the traffic is served by Alaska Airlines, ~15% by Delta Air Lines, ~11% by Horizon Air, ~8% by Southwest Airlines and ~7% by United Airlines.

Our product represents the airport after the expansion construction work is completed - with the new International Arrivals Facility, both Satellite Terminals modernized, additional structures added to the A terminal and with the amazing Skybridge. The project is expected to be completed by 2021 at a cost of $766 million. After the new IAF opens the South Satellite will continue to be used for arriving international flights and additional international gates will be added in Concourse A, nearly doubling the number of gates capable of serving larger wide-body aircraft.

Paine Field (IATA: PAE, ICAO: KPAE, FAA LID: PAE), also known as Snohomish County Airport, is a small international airport serving part of the Seattle metropolitan area in the U.S. state of Washington. It is located in unincorporated Snohomish County, between the cities of Mukilteo and Everett, about 30 miles (48 km) north of Seattle.
 
Paine Field is home to the Boeing Everett Factory an airplane assembly building owned by Boeing. Located on the northeast corner of Paine Field, it is the largest building in the world by volume at 13,385,378 m3 and covers 399,480 m2. This is the factory where the wide-body Boeing 747, 767, 777, and 787 are assembled. Plans for the factory were first announced in 1966 for it to be the site of the construction of the 747 after Boeing was awarded a US$525 million contract from Pan American World Airways to build 25 747s. It purchased 780 acres north of the then little-used Paine Field, which was operated by the US Army in World War II. Boeing has had an Everett presence since 1943. In 1968 it began offering factory tours with the first roll out of the 747. Over 150,000 people visit the Everett Site each year. The factory includes a Boeing Employees' Credit Union branch and several cafés. Across the airport to the west is The Boeing Store, a theater, and a Future of Flight Aviation Center, which runs the factory tour. The Everett Factory employs over 30,000 people, including its own fire department, security team, daycare center and fitness center.

Boeing Field, officially King County International Airport (IATA: BFI, ICAO: KBFI, FAA LID: BFI), is a public airport owned and operated by King County, five miles south of downtown Seattle, Washington. The airport has some passenger service, but is mostly used by general aviation and cargo. It is named after the founder of Boeing, William E. Boeing. The airport's property is mostly in Seattle just south of Georgetown, with its southern tip extending into Tukwila. It covers 594 acres (240 ha) and has more than 375,000 operations yearly. It is in the National Plan of Integrated Airport Systems for 2011–2015, which called it a primary commercial service airport.
 
The Boeing Company has facilities at the airport. Final preparations for delivery of Boeing 737 aircraft after the first test flight are made at Boeing Field. Boeing facilities at the airport have also included a paint hangar and flight test facilities. The initial assembly of the 737 was at Boeing Field in the 1960s because the factory in Renton was at capacity building the Boeing 707 and Boeing 727. After 271 aircraft, production moved to Renton in late 1970. Production of military airborne early warning and control aircraft based on the 737 is located at Boeing Field.
 
Renton Municipal Airport (IATA: RNT, ICAO: KRNT, FAA LID: RNT) is a public use airport located in Renton, a city in King County, Washington, United States. The airport's northern boundary is Lake Washington and the Will Rogers - Wiley Post Memorial Seaplane Base. Renton Airport has a floating dock and a launching ramp for conversion from wheeled landings to water takeoffs and landings. The airport is owned by the City of Renton and is a general aviation airport which serves Renton and other nearby communities. It provides regional aviation services for air charter, air taxi, corporate, business and recreational flyers.
 
Renton Airport is adjacent to the Boeing Renton Factory which is a facility where Boeing 737 Next Generation and MAX airliners are built. 1,119 B-29s and 943 C-97s were built in the Renton plant. In May 1954 the prototype of what would become the Boeing 707, the Boeing 367-80, was rolled out at the Renton plant starting a long association with the production of the Boeing 707 line. When the first production Boeing KC-135 Stratotanker first flew in August 1956 from Renton it was named City of Renton. The first production Boeing 707 was rolled out at Renton on 28 October 1957 and production continued to the last 707. The Boeing 707 final assembly building was also used to produce the Boeing 727 three-engined airliner from 1963 into the 1980s. The first four 747s built were refurbished in the Boeing Renton Factory. The plant also built all 1,050 Boeing 757s. In order to produce the twin-engined Boeing 737 a new assembly line was built at Renton and the plant is still building the Boeing 737 family. The 737 final assembly building when built was at the time the largest building in the world by volume. New aircraft perform their first flight from the adjacent Renton Municipal Airport and are then flown to Boeing Field for customer preparation.
 
Auburn Municipal Airport (FAA LID: S50) is a city-owned public-use airport located 2 nautical miles (3.7 km) north of downtown Auburn, in King County, Washington. It is included in the Federal Aviation Administration (FAA) National Plan of Integrated Airport Systems for 2017–2021, in which it is categorized as a regional reliver facility. The airport covers an area of 110 acres (45 ha) and contains one asphalt paved runway. Mostly used for general aviation, the airport offers no commercial service. With 318 aircraft based at Auburn, including 293 single engine, 14 multi-engine aircraft, and 11 helicopters. The airport averages 450 operations per day.
 
 
I N S T A L L A T I O N
 
The product will be automatically added to the Flight Simulator Scenery Library. Our installer provides you additional optional features during install. To select different options, simply run the installer again. Uninstall instructions are provided in the manual. SimObject Display Engine (SODE) is required for this product to be installed.
 
 
S C E N E R Y    F E A T U R E S
 
  • High quality Seattle airports in the most up-to-date versions possible
  • Extensive though performance-friendly internal modeling, accessible in the Avatar Mode (P3D) including Boeing Everett Factory (the whole assembly building with 747, 777 and 787 assembly lines), both delivery centers of Boeing (at KBFI and KPAE) and all terminals at KSEA.
  • SODE jetways and automatic seasonal switching, many custom animations, advanced lighting (user controlled at wish), Dynamic Lighting in P3Dv4
  • High quality static aircraft, custom reflections, animated vehicles, 3D people, custom mesh
  • Custom-made airport diagrams with original stand numbers used by Boeing.
  • Highly advanced performance-friendly design, numerous optimization techniques used, the Lite Texture Pack provided
 
C O M P A T I B I L I T Y
 
Seattle Airports X is compatible with Seattle City X by Drzewiecki Design, all ORBX products, all PILOT’S products and all Megascenery products. It can also be used together with KSEA Seattle-Tacoma by Taxi2Gate.
 
 
D E M O
 
A demo version named "Seattle X Demo" is provided. This is a fully functional freeware scenery, perfectly aligned with the full payware version. This ensures no problems with online (VATSIM, IVAO and multiplayer) flying in case some users have the payware scenery and some don't. The demo features both - the City and the Airports packages and includes some downtown buildings as well as all airports with terminals but with low resolution textures, non-animated jetways and generally much less details. Demo sceneries are available on our website and on other websites with FS freeware add-ons.
weiterlesen
REZENSIONEN
With Seattle City X and Seattle Airport X, Drzewiecki Design have produced some of the most interesting and well modelled sceneries available.
Seattle Airports X is a must have for any simmer with a passing interest of Seattle or large airports in the PNW. If you\'re a heavy metal fan or a GA flyer, there\'s enough included in this package to keep you entertained for quite some time. Yes, the price might seem steep, but when you consider that for the price you are in fact getting five airports, the price doesn\'t seem too bad. One other thing I should mentioned, is the commitment put into this scenery by the developers.
AUSLIEFERUNG
Direkter Download
DATEIGRÖßE
2.3GB
REGISTRIERUNGSSCHLüSSEL
Dieses Produkt hat keinen Registrierungsschlüssel. Einfach das Setup ausführen
ANFORDERUNGEN

FSX/FSX:SE/FSW/P3Dv1/P3Dv2/P3Dv3/P3Dv4

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Kundenrezensionen
BRIDGE - GUANGZHOU BAIYUN AIRPORT ZGGG FSX P3D
Hans Tröschel
Auch wenn die Scenery nicht mehr ganz aktuell ist, ist sie doch immer noch sehr zu empfehlen. Als ich die Scenery das erste mal im Sim (P3D V4) geladen habe, war ich total begeistert. Gerade die großen Glasfronten sehen fantastisch aus. So gute Umsetzungen von Glas kenne ich sonst nur von Flightbeam oder flytampa. Aber der für mich unbekannte Entwickler Bridge muss sich hier keineswegs verstecken. -
Der Airport ist wie fast alle im Reich der Mitte gewaltig und allein das umschauen kann einige Stunden dauern, bis man alles erkundet hat. Es wirkt alles sehr stimmig und wenn man den Flieger vor den großen Terminals parkt wirkt das schon sehr beeindruckend. Die Ground Texturen sind gut und die Nachtbeleuchtun-
g ist ok. Aufgrund des Alters der Scenery gibt es natürlich kein Dynamic Lightning auch Sode Jetways oder Animated Jetways mit STR+J fehlen. Updates sind wahrscheinlich auch keine zu erwarten. Die Jetways sind statisch, können aber sehr leicht und schnell mit GSX v2 und einem entsprechenden Profil aus dem Netz geändert werden. Wäre der Airport aktuell würde ich dafür wahrscheinlich einen Stern abziehen. Fazit: Wer in der Region gerne fliegt sollte unbedingt zugreifen. Der Flughafen ist nicht nur wegen seiner Bedeutung im asiatischen Luftraum ein Pflichtkauf, sondern auch wegen seiner guten Umsetzung!
MK-STUDIOS - TENERIFE VOL.1 V2
Timm Rehberg
Not only a HUGE update for v1, it adds a lot of new features. The airport scenery looks outstanding! Details on each corner of the scenery and even the surounding is nicely done so that the approach and departure is a adventure! T-
hanks again for this nice, huge and FREE update! Keep on going.
TECHNOBRAIN - FS ADD-ON COLLECTION TOKYO INTL AIRPORT 2 FSX P3D
Daniel Mrawek
It is a great scenery and before Simmarket had it on sale, you could only get it via Amazone in Japan, for a even higher prize. They have another prize level than Europe. The airport itself is big work, lots of custom buildings and has a good frame rate. The jetways are yet only default. I also had to make an ADE customization to better reflect airline parking, therefore minus 1 star.
SIMELITE SOLUTIONS - TIME ZONE FIXER FSX P3D
Claus Hesse
Unbedingt kaufen, absolut wichtig. Das Problem der falschen Zeitzonen hat ja nicht nur der FSX gehabt sonder auch Prepar3d V4. Funktion-
iert mit allen Versionen von FSX und P3D.
MK-STUDIOS - FUERTEVENTURA 2017 FSX P3D
Claus Hesse
Kann man bedenkenlos kaufen, Top gestalteter Flughafen sowi-
e Fotorealistisch-
e Insel mit passendem Höhenrelief (Mesh). Und natürlch noch Inselspezifisch-
e Gebäude und Sichtflugobjekt-
e. Definitv Prepar3d V4 tauglich. Üb-
erragendes Preisleistungsv-
erhältnis.
MK-STUDIOS - LANZAROTE P3D4
Claus Hesse
Kann man bedenkenlos kaufen, Top gestalteter Flughafen sowi-
e Fotorealistisch-
e Insel mit passendem Höhenrelief (Mesh). Und natürlch noch Inselspezifisch-
e Gebäude und Sichtflugobjekt-
e. Überragen-
des Preisleistungsv-
erhältnis.
AEROSOFT - MEGA AIRPORT FRANKFURT V2 PROFESSIONAL P3D4
Claus Hesse
Aerosoft hat nicht nur die Version auf P3d V4 angepasst, sondern auch Gebäude die mittlerweile dazu gekommen sind aktualisiert. -
Es gibt jetzt auch animierte Jetways. Um es kurz zu machen: Der Knaller! Per-
fect inszenierter Airport, ein Traum! Im Gegensatz zu DRZEWIECKI DESIGN hat Aerosoft die Nachtbeleuchtun-
g aber 100% umgesetzt. Die Lichtmasten leuchten nicht nur sondern erhellen auch das Vorfeld, so macht das Spaß. Überhaupt ist die ganze Beleuchtung von Gebäuden, Terminals ja sogar Reklame Schildern Farblich abwechslungsrei-
ch und eben real gestaltet. Gilt auch für´s Hilton und Sheraton Hotel. Absol-
uter Hit die Strobe Beleuchtung am Beginn der Runways, das gab es bei der Vorversion (FSX, P3D V3) nicht, ist vielleicht ein Feature von P3d V4 das Aerosoft genutzt hat. Noch zu erwähnen die teilweise Fotorealistiche-
n Land und Ortschaften ru-
nd um den Airport. Ein Mangel ist mir aufgefallen: A3 und B43 ziehen sich durch das Aerosoft Gebie-
t am Hilton vorbei. Trotz 100% Road Traffic ist auf der 6 spurigen A3 eine Verkehrsdichte wie Nachts auf einer einsamen Landstrasse in der Provinz. Das konnte ich auch nicht mit dem Controlpanel verändern. Auf der B43 sind NULL Fahrzeuge unterwegs. Das war bei der Vorversion nicht so. Steht man an der Grenze vom Aerosoft Gebiet sieht man einen Höllenverkehr -
auf der A3 der dann Übergangslos auf ein paar wenige Fahrzeuge schrumpft. D-
as ist ein echt widerliches Makel. Man könnte fast ein Stern abziehen. Oder man sollte vielleicht einen Stern abziehen.
DRZEWIECKI DESIGN - NY AIRPORTS V2 X : KJFK, KLGA, KTEB FSX P3D
Claus Hesse
Der Flughafen Kennedy int. ist durchweg gut gelungen, soga-
r die Hochbahn fährt hin und her. Aber Nachts: Die reinste Dunkelkammer, sämtliche Gebäude haben die gleiche einfarbige eintönige Beleuchtung, wenn sie denn überhaupt beleuchtet sind. Der Strobeeffekt am Anfang der Runways fehlt, echtes NoGo. Bei den beiden Nebenflughäfen ist der Strobeefekt vo-
rhanden, aber unrealistich umgesetzt, schon sehr grob. Da wären noch die Lichtmasten die ja das Vorfeld beleuchten. Di-
e Lampen sind an, aber das Vorfeld bleibt Stockdunkel. W-
enn die Passagiere bei GSX vom Bus ins Flugzeug wollen können sie eine Taschenlampe mitbringen. -
Kein Roadtraffic auf den Highways die zum Airport gehören. Die sollen sich mal Aerosoft´s Mega Airport Frankfurt Pro. anschauen. SO GEHT FLUGHAFEN. D-
ie Stadtscene Newyork ist hingegen abwechslungsrei-
ch und gut beleuchtet. (I-
st ein Extra Addon) Also: Bischen mehr Herzblut bitte. Ich werde keine weiteren Experimente mit DRZEWIECKI DESIGN eingehen.
MICHAEL KULKE - XMAPSY V2.3
Marian Fujara
Works very good. Customer Support is excellent. Michael replied immediately to my request and updated his software within a few days. Thanks you very much :)
TOGA PROJECTS - ENVTEX FSX P3D
Claus Hesse
Dieses Produkt ist nicht OK. Was mich am meisten stört: Von den verschiedenen Dingen die man so verändern kann muss man eine Auswahl treffen. Beisp-
iel: Ich möchte zwar die Flughafenbodent-
exturen verändern, abe-
r ich will nicht irgendwelche Wolken oder Atmosphäriche -
Veränderungen haben. Das geht nicht! Ich kann also Wolken und Atmosphäre nic-
ht einfach komplett abwählen, sondern es MUSS irgendetwas installiert werden. Ich musste also feststellen das die Atmosphäre jetzt deutlich trübe-
r war und die weitsicht beeinträchtigt war. Was noch stört: Hat man die verschiedenen Möglichkeiten ausgewählt bra-
ucht Envetex ungefähr 5 - 7 Minuten um das im SIM zu installieren. -
Eigentlich kein Problem, macht man ja nicht so oft. Jedoch: Als ich die von Envetex verursachten Einstellungen (Trübe Atmospähre) un-
d alles ander auch rückgängig machen wollte, hat Envetex dafür nur EINE SEKUNDE gebraucht. ACH! Wie jetzt? Installieren dauert 5 - 7 Minuten, und die ürsprünglichen -
Einstellungen des Backups geht jetzt in einer Sekunde? Da drängt sich der Verdacht auf das der Installationsvo-
rgang künstlich verl-
ängert wird um Wunder zu Glauben was da jetzt alles verändert wurde. Tatsä-
chlich aber hat Envetex gar nichts in den Ursprungszustan-
d versetzt. Denn die Atmosphäre war immer noch getrübt. AHA! Wird hier eine Rückgängig machen Funktion vorgetäuscht die es gar nicht gibt? Ich habe P3d dann neu installiert, ein ganzer Tag Arbeit mit den Addons und ORBX. Dankesch-
ön an Envetex auch. Envetex habe ich von der Platte gefeuert. Me-
hr als ein Stern haben die nicht verdient. Mal schauen ob SM sich traut das zu veröffentlichen-
. Ist ja nicht gerade verkaufsfördern-
d.
aufenthaltsland