DRZEWIECKI DESIGN - SEATTLE AIRPORTS X FOR FSX P3D
DRZEWIECKI DESIGN - SEATTLE AIRPORTS X FOR FSX P3D
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  • DRZEWIECKI DESIGN - SEATTLE AIRPORTS X FOR FSX P3D
  • DRZEWIECKI DESIGN - SEATTLE AIRPORTS X FOR FSX P3D
  • DRZEWIECKI DESIGN - SEATTLE AIRPORTS X FOR FSX P3D
  • DRZEWIECKI DESIGN - SEATTLE AIRPORTS X FOR FSX P3D
  • DRZEWIECKI DESIGN - SEATTLE AIRPORTS X FOR FSX P3D
  • DRZEWIECKI DESIGN - SEATTLE AIRPORTS X FOR FSX P3D
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  • DRZEWIECKI DESIGN - SEATTLE AIRPORTS X FOR FSX P3D
  • DRZEWIECKI DESIGN - SEATTLE AIRPORTS X FOR FSX P3D
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Seattle Airports X is the most complete, up-to-date, affordable and performance-friendly scenery package of 5 airports in the Seattle metropolitan area, Washington state, USA. This product is compatible with FSX-based platforms including Microsoft Flight Simulator X (FSX) and Lockheed Martin Prepar3D (P3D). Please note that this product does not include the city of Seattle but is fully compatible and designed to work together with Seattle City X by Drzewiecki Design.
 
 
A I  R P O R T S
 
Seattle–Tacoma International Airport (IATA: SEA, ICAO: KSEA, FAA LID: SEA), also referred to as Sea–Tac, is the primary commercial airport serving the Seattle metropolitan area in the U.S. state of Washington. It is located in the city of SeaTac, approximately 13 miles (21 km) south of Downtown Seattle. The airport, the largest in the Pacific Northwest region of North America, is owned and operated by the Port of Seattle. The airport has flights to cities throughout North America, Europe, the Middle East and Asia. It is the main hub for Alaska Airlines and its regional subsidiary Horizon Air, whose headquarters are near the airport. It is a hub and international gateway to Asia and Europe for Delta Air Lines, which has expanded at Sea-Tac since 2011. The airport is the 28th busiest airport in the world by passenger traffic, serving over 45 million passengers in 2016, and is considered one of the fastest growing in the United States and the world. It is categorized in the National Plan of Integrated Airport Systems for 2015–2019 as a primary commercial service (large hub) airport based on 16,121,123 enplanements in 2012. The airport is the largest generator of vehicle trips in the state, and its 13,000-car parking garage is North America's largest parking structure under one roof. Busiest domestic destinations from Seattle–Tacoma are: Los Angeles, San Francisco, Anchorage, Denver, Las Vegas, Phoenix and Chicago. Busiest International destinations are: Vancouver, Seoul, London, Dubai and Tokyo. ~40% of the traffic is served by Alaska Airlines, ~15% by Delta Air Lines, ~11% by Horizon Air, ~8% by Southwest Airlines and ~7% by United Airlines.

Our product represents the airport after the expansion construction work is completed - with the new International Arrivals Facility, both Satellite Terminals modernized, additional structures added to the A terminal and with the amazing Skybridge. The project is expected to be completed by 2021 at a cost of $766 million. After the new IAF opens the South Satellite will continue to be used for arriving international flights and additional international gates will be added in Concourse A, nearly doubling the number of gates capable of serving larger wide-body aircraft.

Paine Field (IATA: PAE, ICAO: KPAE, FAA LID: PAE), also known as Snohomish County Airport, is a small international airport serving part of the Seattle metropolitan area in the U.S. state of Washington. It is located in unincorporated Snohomish County, between the cities of Mukilteo and Everett, about 30 miles (48 km) north of Seattle.
 
Paine Field is home to the Boeing Everett Factory an airplane assembly building owned by Boeing. Located on the northeast corner of Paine Field, it is the largest building in the world by volume at 13,385,378 m3 and covers 399,480 m2. This is the factory where the wide-body Boeing 747, 767, 777, and 787 are assembled. Plans for the factory were first announced in 1966 for it to be the site of the construction of the 747 after Boeing was awarded a US$525 million contract from Pan American World Airways to build 25 747s. It purchased 780 acres north of the then little-used Paine Field, which was operated by the US Army in World War II. Boeing has had an Everett presence since 1943. In 1968 it began offering factory tours with the first roll out of the 747. Over 150,000 people visit the Everett Site each year. The factory includes a Boeing Employees' Credit Union branch and several cafés. Across the airport to the west is The Boeing Store, a theater, and a Future of Flight Aviation Center, which runs the factory tour. The Everett Factory employs over 30,000 people, including its own fire department, security team, daycare center and fitness center.

Boeing Field, officially King County International Airport (IATA: BFI, ICAO: KBFI, FAA LID: BFI), is a public airport owned and operated by King County, five miles south of downtown Seattle, Washington. The airport has some passenger service, but is mostly used by general aviation and cargo. It is named after the founder of Boeing, William E. Boeing. The airport's property is mostly in Seattle just south of Georgetown, with its southern tip extending into Tukwila. It covers 594 acres (240 ha) and has more than 375,000 operations yearly. It is in the National Plan of Integrated Airport Systems for 2011–2015, which called it a primary commercial service airport.
 
The Boeing Company has facilities at the airport. Final preparations for delivery of Boeing 737 aircraft after the first test flight are made at Boeing Field. Boeing facilities at the airport have also included a paint hangar and flight test facilities. The initial assembly of the 737 was at Boeing Field in the 1960s because the factory in Renton was at capacity building the Boeing 707 and Boeing 727. After 271 aircraft, production moved to Renton in late 1970. Production of military airborne early warning and control aircraft based on the 737 is located at Boeing Field.
 
Renton Municipal Airport (IATA: RNT, ICAO: KRNT, FAA LID: RNT) is a public use airport located in Renton, a city in King County, Washington, United States. The airport's northern boundary is Lake Washington and the Will Rogers - Wiley Post Memorial Seaplane Base. Renton Airport has a floating dock and a launching ramp for conversion from wheeled landings to water takeoffs and landings. The airport is owned by the City of Renton and is a general aviation airport which serves Renton and other nearby communities. It provides regional aviation services for air charter, air taxi, corporate, business and recreational flyers.
 
Renton Airport is adjacent to the Boeing Renton Factory which is a facility where Boeing 737 Next Generation and MAX airliners are built. 1,119 B-29s and 943 C-97s were built in the Renton plant. In May 1954 the prototype of what would become the Boeing 707, the Boeing 367-80, was rolled out at the Renton plant starting a long association with the production of the Boeing 707 line. When the first production Boeing KC-135 Stratotanker first flew in August 1956 from Renton it was named City of Renton. The first production Boeing 707 was rolled out at Renton on 28 October 1957 and production continued to the last 707. The Boeing 707 final assembly building was also used to produce the Boeing 727 three-engined airliner from 1963 into the 1980s. The first four 747s built were refurbished in the Boeing Renton Factory. The plant also built all 1,050 Boeing 757s. In order to produce the twin-engined Boeing 737 a new assembly line was built at Renton and the plant is still building the Boeing 737 family. The 737 final assembly building when built was at the time the largest building in the world by volume. New aircraft perform their first flight from the adjacent Renton Municipal Airport and are then flown to Boeing Field for customer preparation.
 
Auburn Municipal Airport (FAA LID: S50) is a city-owned public-use airport located 2 nautical miles (3.7 km) north of downtown Auburn, in King County, Washington. It is included in the Federal Aviation Administration (FAA) National Plan of Integrated Airport Systems for 2017–2021, in which it is categorized as a regional reliver facility. The airport covers an area of 110 acres (45 ha) and contains one asphalt paved runway. Mostly used for general aviation, the airport offers no commercial service. With 318 aircraft based at Auburn, including 293 single engine, 14 multi-engine aircraft, and 11 helicopters. The airport averages 450 operations per day.
 
 
I N S T A L L A T I O N
 
The product will be automatically added to the Flight Simulator Scenery Library. Our installer provides you additional optional features during install. To select different options, simply run the installer again. Uninstall instructions are provided in the manual. SimObject Display Engine (SODE) is required for this product to be installed.
 
 
S C E N E R Y    F E A T U R E S
 
  • High quality Seattle airports in the most up-to-date versions possible
  • Extensive though performance-friendly internal modeling, accessible in the Avatar Mode (P3D) including Boeing Everett Factory (the whole assembly building with 747, 777 and 787 assembly lines), both delivery centers of Boeing (at KBFI and KPAE) and all terminals at KSEA.
  • SODE jetways and automatic seasonal switching, many custom animations, advanced lighting (user controlled at wish), Dynamic Lighting in P3Dv4
  • High quality static aircraft, custom reflections, animated vehicles, 3D people, custom mesh
  • Custom-made airport diagrams with original stand numbers used by Boeing.
  • Highly advanced performance-friendly design, numerous optimization techniques used, the Lite Texture Pack provided
 
C O M P A T I B I L I T Y
 
Seattle Airports X is compatible with Seattle City X by Drzewiecki Design, all ORBX products, all PILOT’S products and all Megascenery products. It can also be used together with KSEA Seattle-Tacoma by Taxi2Gate.
 
 
D E M O
 
A demo version named "Seattle X Demo" is provided. This is a fully functional freeware scenery, perfectly aligned with the full payware version. This ensures no problems with online (VATSIM, IVAO and multiplayer) flying in case some users have the payware scenery and some don't. The demo features both - the City and the Airports packages and includes some downtown buildings as well as all airports with terminals but with low resolution textures, non-animated jetways and generally much less details. Demo sceneries are available on our website and on other websites with FS freeware add-ons.
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REZENSIONEN
With Seattle City X and Seattle Airport X, Drzewiecki Design have produced some of the most interesting and well modelled sceneries available.
Seattle Airports X is a must have for any simmer with a passing interest of Seattle or large airports in the PNW. If you\'re a heavy metal fan or a GA flyer, there\'s enough included in this package to keep you entertained for quite some time. Yes, the price might seem steep, but when you consider that for the price you are in fact getting five airports, the price doesn\'t seem too bad. One other thing I should mentioned, is the commitment put into this scenery by the developers.
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2.3GB
REGISTRIERUNGSSCHLüSSEL
Dieses Produkt hat keinen Registrierungsschlüssel. Einfach das Setup ausführen
ANFORDERUNGEN

FSX/FSX:SE/FSW/P3Dv1/P3Dv2/P3Dv3/P3Dv4

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Kundenrezensionen
JUSTSIM - EBBR - BRUSSELS AIRPORT P3D4
Dominik Jensen
Mag man von JustSim halten, was man will, aber dieser Airport ist einfach richtig gut!! Läuft flüssig und sieht einfach rundum top aus! Daumen hoch!
AEROSOFT - CRJ 700/900 X FSX P3D
Dominik Jensen
Eigentlich wäre das ein wirklich tolles Flugzeug. Das VC sieht gut aus, klingt gut und ist sehr detailreich. Und manuell fliegt sich das Flugzeug gut. Allerdings gab es bisher wirklich in jeder Version irgendeinen Bug, der entweder massiv beim Fliegen gestört hat (v.a. beim Autopilot), oder der sogar zum Absturz von P3D geführt hat. Auch wenn der Entwickler mühevoll daran arbeitet, diese zu beheben, ist dieses zumindest bei mir oft nicht (kontrolliert) gelungen und es herrschte am Ende Frust und Ratlosigkeit. Mit der neuen Version, die bald erscheinen soll, soll ja nochmal vieles überarbeitet worden sein. Ich hoffe darauf, dass die Dinge dann funktionieren und ich den Flieger wieder aus dem Hangar nehmen kann. Denn Potential hat er allemal!
PAULO RICARDO - SALVADOR INTERNATIONAL AIRPORT SBSV AND CITY FSX P3D
Dominik Jensen
Die Szenerie ist super! Sowohl der Airport als auch die Umgebung, durch die auch schon in weiterer Entfernung beim Anflug Atmosphäre aufkommt. Über den Support kann ich nichts sagen, da ich bisher keinen gebraucht hatte.
DIGITAL DESIGN - LIVERPOOL P3D4
Dominik Jensen
Dem ist nichts hinzuzufügen. Einfach in jeder Hinsicht super gemacht!!
BINERSIM - SOEKARNO HATTA FOR FSX P3D4
Dominik Jensen
Südostasien ist nicht gerade bekannt für gute Szenerien, zumindest mal nicht für P3D v4. Diese Szenerie ist demnach eine relativ gute. Vergleicht man sie allerdings direkt mit anderen Szenerien von Top-Entwicklern-
, fällt sie um einiges zurück. Die Bodentexturen der Umgebung, aber auch der Grasflächen des Flughafens selbst sind sehr verwaschen und wirklich nicht sehr schön. Die Terminals selbst sind besser gelungen, aber sicherlich auch nicht high-end. Einen Pluspunkt gibt's für die erfolgreiche Integration von SODE Jetways. Es ist meiner Meinung nach ein guter Kompormiss gefunden worden zwischen Details und Performance. Der Flughafen selbst macht Spaß, der An-/Abflug von der Aussicht her weniger. Trotz allem finde ich es gut, dass in dieser Region Flughäfen zumindest in einer Qualität entwickelt werden, die auch P3D4-kompatibel und visuell brauchbar sind. Von daher trotz allem Daumen hoch in der Hoffnung, dass dort weitere Flughäfen erscheinen, bei denen visuell eine Entwicklung sichtbar ist. Ich empfehle übrigens, die Szenerie hier zu kaufen und trotz des niedrigeren Preises nicht bei Simnesia, da man sich dort an der Installation das Leben nimmt und die einem viele Probleme am PC bereitet hat.
AEROSOFT - LUKLA - MOUNT EVEREST EXTREME FOR P3D V4
Jan Kießling
I just bought this awsome scenery some days ago and I'm already fall in love with it. The Airports or better the Airfields are very detailed and every runway have a slope (Yes a slope in P3D). The mesh is amazing too, everything looks so real. And a nics extra is, you get the Twin Otter with this Scenery. To fly this Airplane is so great too. Especially in the Himalayas with this special Airfields.
AEROSOFT - MEGA AIRPORT MADRID PROFESSIONAL P3D4
Dominik Jensen
Einer der besser gelungenen sim-Wings Airports. Terminal 4 kann sich wirklich gut sehen lassen und auch die Bodentexturen sind besser gelungen als bei dem ein oder anderen Airport, den man vorher kannte. Auch die Performance ist besser als bei anderen europäischen Großprojekten, sei es wegen der kargeren Umgebung, wegen der Tatsache, dass der Flughafen extrem großflächig ist und die Details entzerrt sind, oder einfach, weil er technisch besser gemacht ist... Wie auch immer, er kommt nicht ganz an die Top Entwickler dieser Szene ran, aber er macht auf jeden Fall Spaß, wenn man den realen Flughafen Madrid mag.
AEROSOFT - MEGA AIRPORT FRANKFURT V2 PROFESSIONAL P3D4
Dominik Jensen
Meiner Meinung nach eine brauchbare Umsetzung des realen Vorbildes: Die Modellierung ist gut und an Details mangelt es nicht. Der Übergang zur Rwy 25L/07R ist gut gelungen und der Airport läuft fehlerfrei, auch nachts. Allerdings ist er von der Texturierung bzw. von den Effekten her nicht ganz up-to-date. Die Bodentexturen der Umgebung wirken (immer noch) ausgebleicht und zu "blau" (Ja, ich weiß, auf dem Satellitenbild sehen sie so aus, aber in der Realität wirken sie einfach anders, was hier nicht rüberkommt). Auch auf dem Flughafen sehen viele Texturen entweder zu steril oder zu viel nach 2D-Fototapete aus. Die Performance ist nicht überragend - auch nicht ohne FTX Germany, aber OK und um einiges besser als z.B. in Heathrow. Wirk-
lich krasse Negativ-Punkte gibt es nicht, aber es gibt gleich mehrere Szenerie-Entwic-
kler, die die Messlatte mittlerweile einfach extrem hoch setzen, auch bei Flughäfen dieses Kalibers. Und da kommt diese Szenerie einfach nicht ganz ran, gerade was die (virtuelle) Oberflächenbesc-
haffenheit der Gebäude und der Bodentexturen angeht.
AEROSOFT - MEGA AIRPORT LONDON HEATHROW PROFESSIONAL P3D4
Dominik Jensen
Vom Aussehen her nichts Weltbewegendes, aber ganz OK. Die neuen Terminals sind gut gelungen. Aber von der Performance her unter aller Kanone. Auch ohne FTX England, mit nur mäßigem AI Traffic und ohne weitere regionale Addons dauert es locker 20-30 Sekunden, bis alle Texturen geladen sind - und das jedes Mal, wenn man den Blickwinkel zurück zu den Terminals versetzt. Auch die FPS sind ziemlich schlecht im Vergleich zu anderen Airports dieser Größe mit ähnlichem oder sogar höherem Verkehrsaufkomm-
en. OOM sind seit P3D v4 zum Glück kein Thema mehr, aber ansonsten läuft auch die "Professional" für P3D v4 nicht besser als die Versionen davor. Schade, macht mir so keinen Spaß und werde die Szenerie zum 2. Mal nach längerem Zögern wieder begraben.
JUSTFLIGHT - STINSON L-5 SENTINEL FSX P3D
Harald Imhof-Michel
Sehr detaillierte Maschine, richtiges "Bijou"! Die allermeisten Schalter, Knöpfe und Regler lassen sich bedienen. Angenehme Flugeigenschaft-
en. Das "Pitot Heat" fand ich nicht, braucht der Motorflieger wohl gar nicht. Gerne rolle ich ihn ab und zu aus der Fliegerhalle, bevorzuge sonst turbinenbetrieb-
ene Flugzeuge (DHC3, PC6 Porter, Militärjets). -
Airplane very detailled, very nice! The most toggles and buttons are fonctionally - very good. Very good to fly. "Pitot heat" I have not found, he don't need perhaps. I use the Stinson now and then. I prefer normally jet-engine aircrafts like DHC3, PC6 Porter, militarjets).
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