FLIGHT 1 - ULTIMATE TERRAIN X - EUROPE VERSION 2 FSX P3D
ULTIMATE TERRAIN X - EUROPE VERSION 2 FSX P3D
FLIGHT 1
EUR 26.99
$
£
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AVAILABLE SINCE
06/01/2015 9419
TAGS

Ultimate Terrain X - Europe Version V2 for FSX and Prepar3D

Flight One Software, in cooperation with Scenery Solutions, is excited to bring you the ultimate in terrain add-ons for FSX and P3D (*now includes P3DV5)

Ultimate Terrain X V2 Europe Edition has been designed from the ground up to take advantage of the new technologies in FSX, and provide you with the most superior and complete large terrain environment to date. As always, we use only the highest quality commercial source data in our products.

Ultimate Terrain X will take your FSX terrain environment to new levels not seen before in a PC Flight Simulator.

Roads, Rivers, Streams, Bridges, Landclass, Waterclass, and more is packed into Ultimate Terrain X.

New for version 2. We have replaced the entire road data set for Europe, resulting in 15-30% more roads. Three times the number of roads have been added to Poland, and Greece has received over ten times the road coverage from version 1.0. Some countries previously with only major road data now near 100% coverage.

This major upgrade also provides brand new autogen lighting that is completely configurable, allowing users to tweak their night environment to meet their own personal desires using our new custom interface. Ultimate Terrain is well known over the years for its configurability and the new night lighting interface adds to that standard.

Highways, Roads, Streets

The FSX roads are a big improvement over FS9 (FS2004). However, Ultimate Terrain X takes the roads one step further, by providing all the available road types.

The Ultimate Terrain X road textures are also very high resolution, matching the 1 meter landclass textures currently in FSX. Plus, the Ultimate Terrain X road texture types can be custom configured.

Having improved road textures is nice. But what really make our roads stand out, is the attention to detail, using road encasements and custom ground polygons for the interchange areas. This can make a huge difference in the urban road appearances as you will see.

For every major road and highway that crosses a water feature in Ultimate Terrain X, a 3D extrusion bridge is displayed. There are thousands of these bridge features all with better extrusion bridge placement logic and sizing. If you like the look of the moving road traffic in FSX, you will love the moving traffic in Ultimate Terrain X. Ultimate Terrain X greatly expands the moving traffic coverage areas in FSX.

We even include dark tunnel entrances for those tunnel roads that disappear underground. UTX Europe V2.0 has many more tunnels than UTX Europe V1. Different tunnel styles for smaller roads and railroads that are more appropriate.

Shorelines, Coastlines, Rivers, Streams

Anyone who is familiar with our Ultimate Terrain product for FS9/FS2004, knows that our products use the absolute premium commercial water data available for each of our product regions. This water data is the most accurate and detailed data available at any cost.

In addition to the standard coastline textures in FSX, Ultimate Terrain X takes coastlines to a whole new level, by including higher resolution rocky coastline textures, sandy beaches, concrete piers, freshwater dams, and man-made breakers. The coastline textures blend the edges of the water bodies with the land.

All oceanic coastlines have been classified by hand to give them a more appropriate look.

In the major metropolitan areas, FSX improved the body accuracy and details compared to FS9/FS2004. But outside of the metropolitan areas, there are still major missing water features and/or inaccurately positioned features. Ultimate Terrain X will add detailed water features throughout the entire covered region.

In addition to the quality source data, we have now enhanced our water features by adding more variety to the coastlines. Also, we have provided multiple waterclass options that will change the water color associated with lakes, rivers and oceans. For Ultimate Terrain X Europe V2.0, there is now enhanced water in selective areas. Some areas have a complete water replacement.

Ultimate Terrain X also takes advantage of our new "Radial Elevation Theory" algorithm, which allows for nicely channeled rivers that cut right through areas of extreme elevation changes. This new algorithm virtually eliminates the sloping water problems that are common with terrain hugging rivers.

Landclass

Ultimate Terrain X dramatically improves the accuracy of cities in FSX using our proprietary "Synthetic Landclass" generation system, which generates urban landclass based on recent commercial data sources.

Brand new complete landclass across Europe Coverage (both urban and vegetation). Urban landclass is based of newly available commercial data allowing for much better classification of cities.

Waterclass

Waterclass options are a unique feature of Ultimate Terrain X that controls the coloring and style of the water features for various locations around the world. Ultimate Terrain enhances the default FSX water by providing 4 different waterclass choices:

  • Blue water tint
  • Plankton/Algae bloom tint
  • Muddy water tint
  • Muddy water with Plankton bloom tint.

Water colors can vary dramatically between seasons. And, many users have different opinions on how their water environment should look. So, Ultimate Terrain X gives you the multiple options.

Airports

Over 173 additional corrected airports so that undesired traffic and water encroachments are eliminated from misplaced airports.

Railroads

While the data quality in Ultimate Terrain X is similar to FSX with the Tele Atlas data, we improve the look of railroads using higher resolution textures, railroad track encasement textures, railyard ground textures, and tunnel entrances.

A 3D bridge object is also placed where all railroad tracks cross water.

Night Lighting

If you purchased our previous Ultimate Terrain products, you know that our night lighting is a unique feature in this hobby.

UTX V2 includes new autogen lighting that is both beautiful and highly configurable, giving you the flexibility to tune your environment to your liking. Using the supplied interface, users can assign any type of supplied light color to any type of road in UTX. You can also specify the spacing between lights, densities and sizes. UTX Autogen Lights illuminate the ground below the lamp. If you don't like the ground lighting, simply select a different object library. If you want to change the light spot brightness, just select one of the different textures. It's your choice.

In addition to those already supplied, future additional object libraries and lighting textures will be made available as desired.

Ground Textures

Ultimate Terrain X includes custom ground textures for specialized areas (note that these are specialized textures and not general texture replacements like our Ground Environment product). These ground textures differ from landclass, because they take on the exact size and shape of the terrain feature in the real world.

In FSX, special ground textures are already used for city parks and golf courses, but in addition to the parks and golf courses, Ultimate Terrain X provides many other ground polygon features that are unique to Ultimate Terrain X.

  • Beaches
  • Glaciers
  • Cemeteries
  • Highway Interchanges
  • Tunnel Entrances
  • Railroad Yards
  • Small Islands
  • Parking Lots
  • Grassy, Forest, or Concrete areas for landmark features.

UTX Europe V2 includes new parks, golf courses and cemeteries based on latest commercial GPS data.

Object Repositioning

To make sure that the current custom FSX objects line up with the Ultimate Terrain X scenery, we have repositioned many objects to better align with the Ultimate Terrain X road and water features. This includes things like buildings, ships, docks, and custom bridge objects (i.e. the Golden Gate Bridge).

Ultimate Terrain Setup Tool

We know that a great number of Flight Simulator enthusiasts like to tweak their environments to meet their own personal expectations and needs. As a result, Ultimate Terrain X was designed from the ground up, to provide a near total configurable environment.

Advanced users will marvel at the fact that they can have different textures assigned to nearly every Ultimate Terrain feature. For example, you can change the sizes of things like stream widths, road widths and coastline widths using the new Ultimate Terrain X Setup Tool.

The new setup tool also allows novice users to get up and running quickly and the advanced user to have unprecidented configurability over their Ultimate Terrain environment.

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FILESIZE
1.7GB
REQUIREMENTS

Flight Simulator X or Prepar3D
2.4 Ghz Processor
1024 RAM
256 MB Video Card
5 GB Hard Drive Space
Windows XP / Vista

Customer Reviews
MAGMEXICO - MONTERREY AIRPORT INTERNATIONAL FSX P3D
William
It works without any issues in my P3dv5. It is a little more dated than MMGL which I also own. My only complaint is that it is priced approximately 35% higher than it's MSFS counterpart.
CHUDOBA DESIGN - VÁCLAV HAVEL AIRPORT PRAGUE (LKPR) FOR X-PLANE 11
Daniel
ChudobaDesign's rendition of Václav Havel Airport Prague is not up to par with modern payware standards. The modelling is lackluster, the concrete textures have gaps so wide you could practically climb inside them, the buildings have little to no detail on the other side of the terminal away from the airside part of things and the texturing of the buildings generally makes them look like paintings. It seems as though the developer hasn't got much of a regard for immersion as we can find immersion-break-
ing details like the "Nothing interesting to be seen here" sign on the viewing terrace next to apron J. A Czech developer made this, which, if I'm going to be honest, is an embarassment considering it's their home country's most important airport. The pricing is by far the worst part of this product. Whether the developer underestimated the work required to get this scenery out and resolved to just finishing it as quickly as possible or whether it was something else that led to the end result being as it is, 30 euros for this is an insult to anyone with standards.
VIET SIM SCENERY - VVNB NOI BAI INTERNATIONAL AIRPORT NEWLY REBUILDT FSX P3D1-5
Marian
Bought it, installed it and fell in love with it. Really awesome and detailed rendition of this important an "must have" airport in Vietnam. For the price you pay, the delivery exceeds expectations! -
Ground textures and airport buildings are very good and it is super nice to fly in and out from this scenery. The DEV was super polite and responsive when I had a question on how to install from the RAR/ZIP file (but I did not look into the .txt so my mistake). Great customer support, he even offered me a video call to help me with installation. Wow. I fly the 744 Freighter into and out from Hanoi, so the scenery and all that goes with it, it totally accurate! 5--
Star Developer and scenery. Hopefully, we will see more and more sceneries in the future from Viet Sim Scenery.
PROJECT MAX - WAAA SULTAN HASANUDDIN MAKASSAR P3D4 P3D5
Marian
Wow. For this price you get a really beautifully rendered scenery with good detail. I can highly recommend this scenery - it is (also in real life) a super nice airport to fly into. I come in only on Freigthers, but the scenery is detailed enough to accomodate all ops. In addition to above, the DEV replied to me within 1 hour when I had a question about the EFFECTS files in the package (night lighting). 5-Star all around!
WF SCENERY STUDIO - BEIJING CAPITAL ZBAA V2 P3D4.5-5
Marian
Excellent scenery. Great detail and FPS friendly with my PMDG 744 and 748. Customer service? 5-Stars! I had a question if there is an option to add static aircraft, and got a response within 2 hours. Great! So happy with this DEV, I also have others. All 5Star.
BEAUTIFUL MODEL OF THE WORLD - CATANIA FONTANAROSSA SICILY MSFS
mauro
beautiful!!!wel-
l modeled, hi fi texture, better comparing the other one fontanarossa. Well done!
FLIGHTBEAM STUDIOS - NZWN - WELLINGTON INTL AIRPORT MSFS
Bryan
Wellington is an amazing scenery by Flightbeam. The texturing is beautifully done, there’s even graffiti on the rock wall on approach! The terminal looks great, surrounding area excellent. There’s an amazing feeling of really being there. The performance is hardly any worse than a stock airport meaning it runs very well! I would not hesitate to recommend this scenery to anyone.
WF SCENERY STUDIO - BEIJING CAPITAL ZBAA V2 P3D4.5-5
Jiekeng
Very beautiful airport, highlights the characteristics of P3DV5, the frame rate is also good, it is a good upgrade.
LEONARDO SOFTWARE HOUSE SRL - FLY THE MADDOG X MSFS
Graham
This is a very atmospheric aircraft my favourite so far. It may noy be modelled and textured to the level of some of the recent releases but what they have done works 100%. Can't admit to being happy about the price and hope that they don't shaft us early adopters by dropping it in line with the competition. The actual MD80 aircraft has to be an all time classic, the cockpit is beautiful.
AEROSOFT - SIM-WINGS GRAN CANARIA MSFS
Jens
Very nice airport. The only thing that bothers me though are the misplaced trees near the thresholds of runway 03L and 03R. There are no trees at these locations in reality. This should be easy to fix by Sim-Wings.
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