
Fresno Yosemite International Airport (IATA: FAT, ICAO: KFAT, FAA LID: FAT) is a joint military/public airport in Fresno, California, United States. It is the primary commercial airport for the San Joaquin Valley and three national parks: Yosemite, Sequoia and Kings Canyon. It offers scheduled passenger flights to several major airline hubs in the United States and international service to Mexico. The facility opened in June 1942 as Hammer Field, a military airfield. The airport is owned and operated by the city of Fresno and operates two runways on a property spanning 1,728 acres (699 ha). Its airport code 'FAT' stands for "Fresno Air Terminal," a former name for the airport.
Due to its central location within the state, the airport is home to several military, law enforcement, firefighting, and medical air units. The Fresno Air National Guard Base on the southeast corner of the airport is home to the 144th Fighter Wing of the California Air National Guard. The Fresno Air Attack Base on the eastern side of the airport supports aerial firefighting aircraft. Other government and military operators with facilities at the airport include the California Army National Guard, the California Highway Patrol, the Fresno County Sheriff's Office, and the Fresno Police Department.
Features:
- Highly detailed models with high resolution textures
- Custom jetways
- Up to date runway, taxiway, apron and stands layout
- Custom and accurate taxiway signage
- Accurate terrain elevation and runway profiles
- Realistic night time dynamic lighting
- Terminal interior for national and international terminal
- Animation Human
- All (4)
-
English (4)
-
Deutsch (0)
-
Francais (0)
-
简体中文 (0)
-
русский (0)
=====================================
The Good:
----------------
o - Nice ground texture work. Dirty, disgusting, filthy... just the way we like it. Good taxi line texturing.
o - Detailed 3D models.
o - Partially modeled airside with animated peeps.
o - Custom Jetways
o - Good Clutter objects.
o - Hand placed taxi edge lights.
o - Scripted car traffic arriving and departing terminal area.
o - Good night lighting.
The Bad:
-----------------
o - Texturing of buildings is generally good but the main terminal needs a little work. The scale seems slightly off and not as HD as it should be for such an important building.
o - The airside interior texturing is lower resolution then the rest of the airport quality and also the scale seems off on the carpet and the like.
o - Scripted car traffic driving ON TO the airport then teleporting back to their start points. Its distracting to see cars flung across the scenery to their starting point. This needs fixing.
o - Attack of the killer green center lights! This airport does have green center lights but not all the way up to the terminal and to the gate parking spots. These need to be reduced in quantity.
o - Missing buildings. These are minor but still right on the cargo ramp.
Overall a solid redinition of KFAT with some minor flaws that can be corrected over time. It's price point is good.
Microsoft Flight Simulator (Version 2020)