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EPLL/LCJ LODZ AIRPORT CENTRAL MSFS

€ 15.00
EPLL/LCJ LODZ AIRPORT CENTRAL MSFS

EPLL/LCJ LODZ AIRPORT CENTRAL MSFS

FLYDESIGN

Details

  • Published by

    FLYDESIGN

  • Sold by

    FLYDESIGN

  • Size
    649.39MB
  • Available since
    2023-10-06
  • Version
    1.1
  • PID
    18268
  • Description

    Lodz Airport Central Poland (IATA: LCJ, ICAO: EPLL), is a regional and a small international airport in central Poland, and is located approximately 6 km (3.7 mi) southwest of Lodz city center. The airport has been in operation since 13 September 1925 and has recently undergone a number of upgrades, enabling it to handle services by low cost airlines to destinations in Europe.

    Lodz Airport is equipped with the ILS/DME, VOR/DME and RNP 1(GNSS) navigation systems. In the direction 25R, an ALPA-ATA cat. I approach lighting system VOR/DME and RNP 1(GNSS). In the direction 07L, there is a VOR/DME and RNP 1(GNSS) approach lighting system.

     

    Scenery Features:

    EPLL International airport, completely new 4K buildings with all detailed,
    Highly detailed Terminal Interior,
    3D LED lighting technology,
    Runway slop according AIP Poland,
    High resolution ground textures,
    Surrounding buildings,
    Important objects in the Lodz city,
    All VFR points according to AIP Poland,
    EPLL charts by LIDO.

    Notes

    This product features our simInstaller technology and is available after purchase via our APP only.

    Requirements

    Microsoft Flight Simulator
    Windows 10
    Multi-core processor @3.5 Ghz or faster
    Min. 8GB RAM
    3D video card with at least 4GB.

    Reviews

    Total Reviews

    2

    Average Rating

    4

    5 Stars
    1
    4 Stars
    0
    3 Stars
    1
    2 Stars
    0
    1 Star
    0

    Szym

    2024-04-15
    Don't what this Gerrman fella is complaining about. Everything works as intended, fps are good, markings are there, night lighting is great, models are fine.

    Oskar

    2024-02-11
    Soweit ganz hübsch gemacht. Der Hersteller sollte aber im Source-File für die BGL-Kompilierung beim Namen "Lódz" keine Sonderzeichen verwenden, da dies innerhalb des BGL-Files zu Fehlern führt.

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