Bordeaux-Merignac Airport is a French international airport located in the city of Mérignac west of Bordeaux in the Gironde department in the Nouvelle-Aquitaine region.
LFBD - Bordeaux Mérignac is an airport add-on for Microsoft® Flight Simulator® from the Airport FRANCE Pack #1 which models Bordeaux Merignac airport in extremely detailed fashion, including airport buildings, textures and ground markings as well as its night lights and many objects on the platform.
The Airports FRANCE range for Microsoft® Flight Simulator® has been designed to offer once completed about 30 of the most famous and/or frequented French commercial airports.
Our goal for all the products in this range is above all to offer mixed IFR/VFR platforms offering the best possible compromise between homogeneity, visual rendering and search for realism while offering very attractive prices through "bundles" grouping several airports in one package.
PRODUCT FEATURES
- Ground textures 0.5m/pixel résolution reworked aerial images from IGN.
- Detailed ground markings.
- Photo-realistic 3D buildings specific.
- Vegetation reworked on the platform and its surroundings.
- Realistic night lighting reworked.
- Runways profiles (slopes) reworked.
- Compatible with our VFR FRANCE product range.
- Geo-referenced data for maximum compatibility with future add-ons installed on the same area.
- Development process 100% SDK (System Developement Kit) specifications compliant, ensuring maximum compatibility with new releases.
- SIA – VAC – IAC – APT – ARRDEP charts provided.
I really tried to like the scenery, but I can't. I bought it as a pack of airports and Bordeaux should have been the best part, but flying there left me disappointed.
The terminal buildings have flat and too dark textures where should be glass, leaving the building look like something from the early 1900s.
Especially Terminal B does not look like the real one at all apart from the roof surface. Even the color of the concrete is off.
The other terminals also only look ok from distance - as soon as you get closer, it all falls apart. Judging from the screenshots, even the P3D version looks better than this.
Some gates seem to be missing from the scenery data so you can't spawn there (B2R, B5, C2, A6, A10), otherwise the ground markings and layout seem to be accurate.