FRANCE VFR - FRANCEVFR - PHOTO HD - CENTRE VOL 1

FRANCEVFR - PHOTO HD - CENTRE VOL 1

FRANCE VFR
EUR 16.72
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AVAILABLE SINCE
06/26/2013 7634
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The PHOTO Regional product range provides a high resolution photoreal and terrain mesh coverage for each French region and island. This photoreal texture coverage replaces the standard Microsoft Flight Simulator X® default scenery with a real landscape. You can then add local sceneries onto this photoreal texture based for more realism.

Please visit France VFR website and forum for more details about extension pack products and compatibility.

TECHNICAL SPECIFICATIONS

  • High resolution photoreal scenery covering a French region.
  • 0.85 to 1 meter resolution ground texture made from aerial photography (IGN) retreated for an optimal visual rendition in Flight Simulator X® (summer only).
  • High resolution real 19 meter (LOD11) optimized custom mesh incuded.
  • All lakes and rivers have been entirely cut out and faithfully represented, reworked with bodies of landable water.
  • Water transparency effects for the whole scenery coverage.
  • Optional Waterclass and original water texture provided (depending on regions).
  • Extremely precise geo-referenced texture positionning is carried out in order to ensure a maximal compatibility with scenery add-ons for this region.
  • Process development is fully conform to the Microsoft Flight Simulator X® SDK, ensuring a maximal compatibility with future versions of Flight Simulator.
  • Open scenery concept allows an easy integration of scenery add-ons from other editors.
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FILESIZE
7GB split in 4 files
REQUIREMENTS
  • Microsoft Flight Simulator X® - Pentium or Athlon 2Ghz - 1 GB Ram
  • Windows 2000, XP, Vista or Seven – NTFS partition with 3 GB to 15 GB of free disk space.
  • Please make sure you have the latest drivers installed for your graphic card. These can usually be obtained on the manufacturer’s web site.
Customer Reviews
FSXCENERY - KTRI TRI-CITIES REGIONAL AIRPORT MSFS
anthony
All the taxiways and taxiway signs are incorrect. Too many misplaced taxiways lights as well.
FSDG - NAIROBI XP X-PLANE 11
Elias
Poorly done FSX conversion. Textures, lighting, buildings not really standard level for payware. Not even a Tower-View has been configured. At least SAM integration, Marshallers (at the cargo stands) and Ortho compatibility. 2 Stars
TERRAINY STUDIOS - RV-8 - MSFS
Randy
It's just ok. The real RV 8 is known for it's speed and rate of climb. This one has a cruise speed of only 105 knots and the climb way is too sluggish.
SIAMFLIGHT - VTBS SUVARNABHUMI AIRPORT THAILAND MSFS
Rod
Excellent rendition of VTBS. Amazing & accurate detail, plus they continue to keep it updated. I look forward to more Thai and ASEAN airports from this developer.
AFS-DESIGN - EUROFIGHTER TYPHOON PROFESSIONAL 6 FSX STEAM
Harry
amazing payware, graphics/sound/-
fps all great plus you get 2 wingmen to follow you on flights that don't affect your fps...incredibl-
e, thank u devs :)
FSCGAA - ULAANBAATAR INTL AIRPORT ZMCK P3D4-5
Mag. Johann
FSCGAA did a great job in creating the new Ulaan Baatar airport (ZMCK) for P3D V4/V5. The textures are high quality, and the performance (FPS) is great too. I can recommend this scenery to everyone, who wants to fly to the capital of Mongolia, with a beautiful asian countryside!
TERRAINY STUDIOS - RV-8 - MSFS
Philipp
Handles good but the performance is not as good as in the real one. Cruise speed and climb rate seem pretty low.
ARIMA - EDLW DORTMUND INTL MSFS
Pavel
Any work deserves respect, but I would give an average rating, maybe even lower. I'm sure the author could have done better if he'd put in more effort. The biggest drawback is the incorrect operation of the ILS on both runways. This is a glaring shortcoming and it is desirable to correct it.
SCENERYTR - ISTANBUL AIRPORT LTFM MSFS
Ivan
Excellent work! Guys, if possible, please make a custom differents in thresholds for more realism
SIMPORT TEAM - SORSTOKKEN STORD AIRPORT ENSO MSFS
Markus
The airport features nice modelling for buildings in a good amount of detail and using crisp textures. What I do not like is the fact that the paved ground textures (apron and runway) are not at all life-like, too clean and perfect. Adding to that are the ground markings which are also too clean and sterile looking with a cartoonish looking contrast. So the quality of the ground textures does not match the good quality for the buildings. A-
nother drawback is the lack of aviation-relate-
d attention to detail: - Windsocks are missing - Localiser antenna is missing (visible as blurry part of the aerial imagery) - A generic model has been placed where the VOR station is located, however it is not the model of a VOR station - Wrong type of approach lighting - PAPI lights do not match the position of the lights visible on the aerial imagery So overall this is a good effort on the part of the buildings, but lacking in ground textures, markings and aviation related details.
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