Want to green space? Finally an international airport in Guyana for FSX. With infrastructure placed in the right places. Dominated by its new control tower shaped diamond, Cayenne airport welcomes you for IFR, VFR, professionals, private recreation.

FSGuyane presents Cayenne airport, known as Rochambeau, (in memory of Jean-Baptiste de Rochambeau, commander of French troops participated alongside the Marquis de La Fayette in the War of Independence of the United States of America.), recently renamed Cayenne Airport Félix Eboué tribute to the illustrious humanist Guiana since January 4, 2012.
International Airport Cayenne - Félix Eboué is an airport located in the French department of Guyana. It has a capacity of 600,000 passengers per year. For history, Cayenne airfield was built in 1943 in 10 months by the U.S. military, who wanted Africa to rally calling with bombers.

Geographic location:
4 ° 49 '13 "North, 52 ° 21' 37" West, located in the municipality Matoury, to link the airport and Cayenne Matoury Montjoly a recent road called "the Matourienne" It is open to the air traffic public international traffic and classified in category A of Article D. 222-2 of the code of civil aviation. The airport is usually frequented by a daily flight from Air France flight Air Caribbean, and some domestic flights of Air Guyane. There are also some flights Surinam Airways. But infrastructure is also a perfect base for ferrying aircraft and helicopters from both other continents.
You are military, tactical and pro control you want for example to monitor Guyanese coast, or protect the spaceport? Input of runway 08 is the BA367. Park to your AWACS, KC-135 Transall or Hercules CASA, but better yet, your mirage or burst.

If you make the flight network and you're a bunch of friend who wanted to disembark fighter, you'll probably park your aircraft in the shade. Go ye therefore into the scenery of the scene file and remove the file M2000.bgl. Mirage 2000 and located in the sheds disappear.

More realism?
The scene was designed to avoid conflicts with the best available on the market for this region. Thus, we chose to make it compatible with "French Islands" of France VFR.
We have added some additives such as commercial port of Cannes Dégrad (right in the runway), the bridge Larivot (peel and turn left heading 320), some buildings Cayenne (an update will soon be in line for a more complete autogen cayenne). Finally, Montjoly beach, where I invite you to ask your helicopter (or plane ☺) to discover a great lady of Guyanese wildlife: the leatherback turtle. 

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Customer Reviews
External model is beautiful...my major beef is that this airplane is ridiculously overpowered. So here is my list of things to make this airplane get a 5 out of 5 stars: - Get engine/flight model parameters correct...not even close currently - Add visual AB effect - Make the default be NO external stores - Add a paint kit - Add a an RF-8A or G variant ...a-
nd BOOM! It's a 5/5.
Overall another excellent scenery from FlyTampa - great quality textures. A couple of technical issues noted. Unlike their LOWW scenery, the EKCH configuration gives only two options for runway operation. This should probably be based on wind direction on a given day, especially with those of us that use some type of real weather software. Also, I find it quite hard to believe that runway 22R would be used for arrivals with the final approach being made over the apron/gate/term-
inal areas. A more realistic set up would be using 22L for arrivals and 22R for departures.
Went 3 stars because I love the Ercoupe so much I'm still flying this a lot, even though it's got very annoying problems. 1. The external model is absolutely beautiful, canopy may be a little oversized but not bad. Internally it's nice, but the viewing angle of the dash is strange, as if it's pointed toward the co-pilot. 2. rudder pedals, not sure if this is a limitation of the game or if it's even possible to tie in rudder controls with the yoke to match the missing pedals. By the way, in response to another reviewer here, it depends which one you have whether it has pedals or not. The one I've flown does not and all steering is by the yoke. I think ground steering is still the yoke even when one does have pedals, but can't swear by that. 3. Window fixes as mentioned in reviews would be nice, opening animation, partial opening, etc. Likewise custom call signs would be nice. 4. Feels very overpowered, but that can depend on what engine one has in it I suppose. 5. Cowl and even tail shaking with engine vibration is overboard. and 6. This is the big one I'm really here for... as mentioned by others, please fix the floating! This does feel like a glider, even at 40 knots. The Ercoupe I've flown sinks quickly, and does not bounce like mad once you're on the ground. And doesn't want to squirm all around once you're on the runway. Sure, there's no flaps, but the Ercoupe has a ton of drag with the design, wheels out, and double tail. Although it does feel stable, even a bit too much on stalls. You do feel some stall motions irl, although it really is remarkably stable even in that situation. Not trying to be nit picky, I love that BR Sim made this available and am very thankful! Even with my gripes I'm a little obsessed with this mod. If I could have anything fixed it would be that floating/glidin-
g issue for landing.
A solid product - certainly a significant step above default scenery or typical freeware. Th-
ere are some issues to note: 1) The photoscenery is low definition. It doesn't look genuinely good until about 5000 ft AGL. Though it makes for a nice initial stage to approach in a passenger jet, maintaining immersion into the lower stages of the approach would require much more in the way of hand-placed 3D buildings and vegetation. Some is included, but not enough to dispel the "flying over a blurry carpet" sense that photoscenery produces at low altitude. 2) The photoscenery has some clouds and "sunken" cruise ships in it. Those familiar with photoscenery know that this is not uncommon with Caribbean locations. 3-
) The lawn surrounding the main terminal flickers noticeably when taxiing or overflying it. 4) Hand-placed trees ended up in the water in several places south of runway 26. In spite of these issues, there are also some nice touches, such as the animated flags and dolphins. The 3D objects are well-crafted for the most part. They took the trouble of creating a night-lighting effect on the photoscenery for evening flying, and the tarmac water and night-lighting effects look quite nice as well. Though I'd probably have felt a bit disappointed had I spent the 17 Euro full price on this purchase, the sale price is very reasonable. I'll be watching to see how this developer progresses, as there is definitely promise here.
This plane is completely unflyable, as it is not compatible with the new (increased torque) prop physics in MSFS SU9. Regardless of the payload, fuel and CofG settings, the plane will tumble forward onto it's prop (and cannot be recovered) as soon as any throttle is applied. The developer needs to completely reconfigure the CofG config, to account for the new prop physics. I have reached out to the developer, and if the plane is fixed and becomes actually usable, I will update this review.
I have a real one of these aircraft so was eagerly awaiting for an MSFS 2020 sim version. Well, here it is. I love it! The one supplied is a 'glass' cockpit and therefore different to my factory(2014)la-
yout but the rest is there. It flys like the real thing. Has the great visability that the real one has and just like the real one, its a dream to fly. I praise this highly. Rega-
rds. Mike
For the price you pay you get a very nice aircraft with some nice liveries. Flig-
ht dynamics feel really nice to fly but who does really know how it should fly! Only a real MB-339 pilot could tell us. But fore sure a nice ac to fly around in MSFS.
Top aircraft with very nice paints and cool configuration tool inside cockpit. Flys very nicely even I am not a Hawk pilot who can really assess it.
Clickspots are very difficult and do often not react. But model itself is nice.
Great airport which I owned previously when using P3D. This MSFS version looks and runs very well, and it's an interesting new location to fly to/from. Very pleased to see this scenery ported over and I hope the this developer, or others, brings new locations to this part of the world.
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