• FSPS - FRICTIONALITY FSX
  • FSPS - FRICTIONALITY FSX
  • FSPS - FRICTIONALITY FSX
  • FSPS - FRICTIONALITY FSX
  • FSPS - FRICTIONALITY FSX
  • FSPS - FRICTIONALITY FSX
  • FSPS - FRICTIONALITY FSX
  • FSPS - FRICTIONALITY FSX
  • FSPS - FRICTIONALITY FSX
  • FSPS - FRICTIONALITY FSX
  • FSPS - FRICTIONALITY FSX
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11/26/20138051
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Runway friction in FSX... Problem identified: Unrealistic …
Solution? FSPS's Frictionality

 

Runway friction in FSX was always a subject of discussion in the developers and advanced users community. The problem in a few words is that FSX friction is unrealistic. In some cases aircraft would taxi on idle thrust while the real aircraft was not behaving like this (or vice-versa) at the exact same conditions. (Runway condition, thrust, weight), aircraft is accelerating faster in wet / snow covered runways and more.

At the start many thought that the aircraft physics model was not made correctly: For example that the thrust was misconfigured or that the weight distribution played a role.
Actually all problems (most times) are due to the way FSX is handling friction.

You can easily test out yourself a part of the problematic default FSX settings by accelerating with a specific aircraft to a specific ground speed down the runway.
You will notice that you will need (just for example) 10 seconds to reach 50KTS GS on model “X”. By changing the weather setting to have a wet runway you will see that you will need LESS time (i.e. 9.7 seconds) to reach the same speed. Is that possible?

Thinking lightly , someone would say yes. The friction of the same surface when on dry compared to wet is higher, so the opposing force would also be higher, so the distance on the same thrust and weight – thus the time – to reach the same speed would also be higher. But is that true? No. In real life there is also the resistance from the mass of water that the wheels travel on and cut through, so a 'virtual weight' or an opposing force, is added to the formula... That – in real life – causes the aircraft to need more distance and additional time to reach the same speed when on wet!

Some people in the past tried to fixed the problem by replacing the Sim1.dll (the Microsoft file that contains all friction values). Although a pioneer approach to solve the problem, the quality of the results would vary from user to user as some smaller aircraft behaved differently from bigger ones. So the 'patch' would work nice for some but not so nice for others who use different aircraft.

FSPS decided to resolve once and for ever the “FSX friction” problem. By directly communicating with FSX (no need for any external software like FSUIPC) we managed to manipulate the friction for each surface and condition (dry, wet, snow) you could encounter. We managed to be able to manipulate it in real-time, without need of a 'patch' or changing any FSX file. We placed all our knowledge into an application 'armed' with profile saving so you would save each friction for each of your aircraft.

That way you would fix (if you like) only the Grass runway wet friction for your little Cessna that you may don't like , and leave everything else untouched OR you would change all friction values for your complicated Boeing 737 home simulator for all kind of runway types your may encounter and for each of the weather conditions...

Dear FSPS customers, we proudly present you “Frictionality” . The application that will change FSX's friction for ever...

Features:

  • Real time rolling friction manipulation for all types of FSX runways for all wheel configuration aircraft.
  • Real time friction manipulation for sliding and braking friction.
  • Real time friction modifiers manipulation for Wet and Snow contaminated runways.
  • No additional software necessary to send friction into FSX.
  • Profile saving capability that enables you to save different friction sets for any aircraft of your fleet.
  • Popular Aircraft profiles are provided build-in for ease of starting up.
  • Ability to load profile from another aircraft. If they are similar models there is no need to set all the way the second aircraft.
  • Ability to load profile from external sources. If you find a profile shared in the internet or a friend has one ready, loading it is a matter of just some clicks.
  • Test mode to check how the changes you are doing reflects to the aircraft's usage.
  • Results stored in Test mode table for reference during tests.
  • Auto profile loading when selecting a 'ready' & saved aircraft.
  • Significantly light application using latest programming technologies resulting in zero FSX frames reduction.
  • Supporting both original and 'patched' Sim1.dll files.
  • 30 pages PDF manual.
  • License transfer capability without need to contact Support in order to use software on as many PCs you want (only one will work at a time however).

 and more

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NECESSITE

Windows: XP SP3 / Vista / Win 7 – 32 or 64 bit / Win 8 (but not recommended for use with FSX)
2 Core Processor with 2GHz per core speed.
1GB RAM
Flight Simulator X – Service pack 2 or Acceleration pack or FSX Steam
Microsoft's NET Framework 3.5 SP1
Up and running internet connection for activation and license status checking (each time application starts).
A PDF viewer application for reading the manual.
Application must run only on FSX - PC (not remotely)
Limitations: One active license at a PC at any given time. (Checked via online activation after every installation.) Multiple installations supported using License Transfer function.

Frictionality is compatible with default or 'patched' Microsoft's Sim1.dll files.

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FSPS
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Commentaires client
PREALSOFT - HD CITIES - CASABLANCA FSX P3D
Ken McVie
This transforms the look and feel of Casablanca airport for P3D by Prealsoft. On takeoff to the west, the city is presented in amazing detail with the port and all key landmarks modelled well. Howeve-
r, I am a bit annoyed with Prealsoft for bringing out a combined Casablanca airport & city package not long after I purchased the airport on its own. Had I waited a few more weeks, I could have purchased the combined package more cheaply than buying the two separately (which is what I did). So, ths alone has put me off buying anymore Prealsoft airport products in the future.
CARENADO - DO228 100 HD SERIES FSX P3D
thomas holzinger
The model and textures are simply great, as well the immersion in the VC and in the virtual cabin. The engine sound is ok, even the start-up sequence seems too short. The flight dynamics seems reasonable. The model has the Carenado usual animations which looks great. Unfortunately there is a major bug in regard to the stab trim indication which is reversed when the instrument lights are switched on.
JUSTSIM - STUTTGART AIRPORT - P3D V4.4+
Keino Furbert-Jacobs
Nothing less than Amazing!!!!!!!!-
! Need to say nothing more.
TROPICALSIM - TIRANA LATI 2020 FSX P3D
mike georgiou
Amazing Scenery, with great performance !! A must for All simmers. Very Well done ! I Only wish an Update to Match FTX Global Color's !!
ANTS AIRPLANES - TIGER MOTH PRO FSX P3D
Mathias Postema
The best tiger Moth on the market. I love it! Matthias
VIRTUALCOL - EMBRAER E190-195 REGIONAL PACK FSX P3D
Alec Main
Very impressed with this product! VirtualCol continues to amaze me with their progress of each product they release! This is by far, significantly better than their previous versions of their E-Jets v1 and v2. Textures look great inside and out, implementing their features of separated landing lights and windshield wiper animations as in previous products released in the past years. I've been keeping track of this product for over half a year now, and been checking up on it daily to see it's progress. Happy to say, I am not disappointed at the release. $21 USD for this aircraft or $12 if you've previously purchased the old version of this series, not a bad price at all. The only thing I found odd, was while the product was in development, it mentioned an Embraer Lineage 1000 to be released as well, but it wasn't included in the final product; shame that the corporate/busin-
ess version of this plane never made it and was scrapped at the last minute. Still a very enjoyable plane however and like with every VirtualCol product, it's easy on the frames! Flying into busy areas such as Chicago, New York, Los Angeles, etc is much smoother with VirtualCol planes, and that has always been a staple to their products. Al-
so wanted to point out that this is the first VirtualCol plane that has wingflex! Very neat feature added and the first for VirtualCol products! Looking forward to the future releases of their products as always; and can't wait for the new innovations and features they'll add next to their upcoming products!
PILOT'S FSG - LEAL - ALICANTE AIRPORT P3D4
Lieuwe Bleeker
this scenery is excellent, to have a look inside the terminal and you see walking people! The sound at the apron, and more details a great job!
FSPS - P3DV4 BOOSTER LIVE 2018
Christoff du Plessis
I can say that it does work. Just not much as a "boost" as some people expecting, but it helps to allocate resources correctly under heavy load conditions. For example at a detailed airport or city set the slider to 100% and your frames will be higher than without the tool. When you're cruising over the countryside or when you're out sightseeing, set it to 60 percent or so and you wont experience blurred terrain texture tiles.
SIM SKUNK WORKS - MCDONNEL DOUGLAS AV8B II HARRIER FOR P3D V4.X
Boris Guerrero Reyes
The aircraft is great. Love the graphics work and and the VTOL module works perfect in P3D V4.5 but it looks like the the Tacpack functions do not work. Did several bombing campaigns using FSX@war but when the bombs impact their targets it does not destroy them. I also noticed that when the AIM-9 AA missile hits an aircraft it causes damage but it does not shoot it down like other Tacpack aircraft do! I reported several glitches to the SSW team and they responded back but they gave me the incorrect fix advice. Other than that I am completely satisfied with the product. The aircraft flies great and navigation is good. TACAN also does not work even if you follow the instruction in the PDF manual.
JETSTREAM DESIGNS - MILANO LINATE FSX P3D
David Watson
What a smashing airport. Make sure your AV etc is turned off prior to installation. Do a walk-round with the Trike, in slew mode, or with BOB to get a good look. Get the update and download it from JetStreams' website, revised AFCAD etc, and then you are good to go. This is one addon airport that I highly recommend, plus it works just as well in FSX Steam Edition without any glitches.
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