FSPS - SIM PHYSICS X/P3D
SIM PHYSICS X/P3D
FSPS
EUR 23.85
$
£
¥
AVAILABLE SINCE
10/06/2013 7255
PUBLISHER
SOLD BY

Flight Simulator enthusiasts prepare to be surprised by Sim Physics X/P3D .

After months of development Flight Simulator Platform Solutions brings you an FS addon that will change the way you fly for good.

Sim Physics X/P3D is a multi-function application which includes numerous functions in one product, some of them first time applied ! It brings missing functionality to FS, gives extra gadgets to your old add-on aircraft – advance it to Next Generation status, expands your takeoff and landing experience, brings you sound and visual effects.

Four or more products into one great package!

List of features:

FSPS – Sim Physics X/P3D

  • Implements to FS ice accumulation on your aircraft. Using complex theoretic models adds or remove ice to your aircraft in relation to the weather conditions. No more a single “ICE DETECTED” in your display. You will have to handle it.
  • Ice accumulation can produce drag, extra weight on the aircraft, and even alters the pilot's inputs in the control surfaces to simulate the controls deficiency.
  • Implements to FS corrected Brakes behaviour under the new developed Brakes System. Your brakes now get hotter if you use them – related to your aircraft mass , the brake's disc surface and speed while braking - , this affects their performance – the hotter , the least brake performance, locking up your wheels will result now in less friction as in reality, brakes can get cooler if you leave your wheels hanging out for a bit while airborne. All combined with enhanced sound effects for normal braking and wheels lock – up, sounds that will play in volume related to the aircraft speed.
  • Implements to FS corrections to aircraft performance for Accelerating into the runway for takeoff and for deceleration when landing (or aborting takeoff). It now takes into account brake's temperature, runway surface type, and runway condition in terms of water-snow or ice contamination. Friction changes as any of the above factors change and this makes every takeoff and landing a unique experience!
  • Runway contamination and the changed friction on the runway is now directly related to the precipitation rate. Until now all kinds of raining or snowing – no matter how much – was the same in FS.
  • Implementation of Anti – Skid feature for all aircrafts. No more jealous to expensive aircraft add-ons that emulates this.
  • Integration of previously released Runway Bumping Effect, with perfected logic and expanded the simulation of producing sound and visual effects when passing over the runway centreline lights, by putting ,not only the nose wheel but all 3 set of wheels. Not just an effect on rolling down the runway with a plain sound played in bigger volume as you accelerate. Calculation in centimetre precision of centreline , lights, and each wheels position, measuring the distance covered, will give you a perfectly simulated effect passing over each light on the runway.
  • Integration of 3D Cockpit Effects – previously released by FSPS – with expanded characteristics. In 3D cockpit view mode you can now enjoy:
  • Head movement for spoilers/flaps/gear expansion when airborne dependant on Airspeed and never the same, head movement for cloud and air turbulence, head movement during rolling in the runway, during main gear touchdown, and nose wheel touchdown depending on how soft or hard the landing was. Head movement on every passing a centreline runway light.
    Not compatible ,yet, with 3rd party head-moving software as we use the same technology and conflicts may occur. However you can set our 3D effects to off if you want to enjoy it via another program.
  • Expanded sound effects: For braking, locking up the wheels (the squealing sound) , for rolling, for flaps/spoilers/gear extensions in air, for passing over every runway light. The effect's volume, pitch and frequency is dependent or aircraft's speed and in braking category by brake's temperature also, so it is not just a silly sound played when an event is triggered.
  • Real – Time Charts that monitor crucial aircraft systems.
  • Airport Information screen that represents numerous airport and runway data, plus a detailed weather data screen.
  • Aircraft Information screen that represents all crucial and integrated in Sim Physics X/P3D system feedback.
  • Easy, step-by-step, Sim Physics X/P3D configurator.
  • Next Generation button click, browser like, Application menu. You can never get lost in such a friendly environment.
  • Multi unit display (Hybrid-Europe, US, Metric systems that you can choose from)
  • All Sim Physics X/P3D subsystems can be turned on and off, fully customizable settings menu.
  • Application's auto update possibility.
  • License Transfer automation. No need to contact support anymore if you want to install the program in a second (or the same updated) computer.
  • 70+ pages Highly Detailed PDF Manual.

Pilots, welcome to the future! Welcome to Sim Physics X/P3D !

Limitations:

One installation at only one PC at any given time. (Checked via online validation after every installation.)
Sim Physics X is compatible with 3rd party 3D cockpit headmovement family software with some limitations. (Version 1.0.0.2 and later)
This software uses the FSUIPCClient.dll by Paul Henty to communicate with FSUIPC & FS .

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CUSTOMER REVIEWS
Ø from 2 Customer Reviews
 Review it now! 
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ILARIO
11/03/2016
Well, the bundle is a nice idea, the bumping works, some nice additional sounds, but I was really excited about the moving camera, Unfortunately it doesn't work in case you are using TrackIR, well , is it somewhere written that it is not compatible? I think 90% of simmers are using trackIr or similars, so, write it. If it will be compatible I will change my review, otherwise, that's it, it's a partial bundle, IMAO
Max
*Verified Product User*
05/02/2013
Good product 3D camera effects works great but the PMDG NGX don't effect with cold condition for example loses height or speed. I hope it can be done also the Ice alert sound is from Airbus.
FILESIZE
48MB
ALSO AVAILABLE
REQUIREMENTS
Windows: XP SP3 / Vista / Win 7/Win 8 – 32 or 64 bit
2 Core Processor with 2GHz per core speed.
1GB RAM
Flight Simulator X – Service pack 2 or Acceleration pack or FSX Steam Edition or Lockheed Martin Prepar3d Version 1.4, 2.3, 3.0 or higher
Microsoft's NET Framework 3.5 and above
Latest Version of FSUIPC by Peter Dowson. (Registered or unregistered)
A joystick, yoke etc kind for control inputs
Up and running internet connection for activation of the product.
PDF viewer application for reading the manual.
This software uses the FSUIPCClient.dll by Paul Henty to communicate with FSUIPC & FS .
Customer Reviews
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Amazing scenery for the price. The models look great. One small criticism is that there is no interior in the terminal.
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Amir
Super nice, updated regularly! night and day difference from the MSFS's "handmade" Premium Edition KORD! Just needs VDGS! :D
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Calder
An excellent addition to MSFS although the textures feel dated compared to other aircraft for the sim.
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Corrado
This includes Wales btw...and it's fine, it's very good even.
DOMINICDESIGNTEAM - VTBD DON MUEANG INTL AIRPORT MSFS
Jakub
Very nicely done. Required if it's your home base airport :)
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Lloyd
The airport looks excellent, except I would remove some of the foliage near the runways. I don't remember it being there in real life. Also the default mesh of MSFS caused a bulge to appear behind the airport. After purchasing this scenery it did not fix this issue. Besides that, excellent product.
DOUBLE T - SUVARNABHUMI INTERNATIONAL AIRPORT- MSFS
LIONEL
The modeling is not at the level of what we can expect on MSFS 2020... it looks more like a recycling of FSX than a modeling made for MSFS. It's better than nothing but not worth the asking price. I hope there will be updates to improve that model.
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Adil
Amazing scenery ! Extremely detailed. should definitely consider buying it !
SIMBITWORLD - A PILOT'S LIFE - CHAPTER 2
Demetrio
It’s the 1st time I review a Sim product. I’m a real life commercial pilot, using the Sim to practice my IFR procedures since training over 10 years. I was hooked with the FSPassenger and since I moved to the P3D4, I only used the Sim to practice some FSLabs A320 procedures, mostly abnormal proc before the real life Sim checks every 6 months :) But with APLV2… I’m back to having this feeling I had in the early days with FSPassengers in FSX. It’s so well thought… I find myself on my days OFF sitting on the computer for hours, practicing new procedures I’m normally don’t in my real job, at random destinations around I might never go to in real life and getting rewarded for it… the feeling of being on the top 50 worldwide -so far-, only makes me want to get to the top 10 ;) and get hired by a 5* I feel with this, the simming days for just practice or for fun without progress in the sim are long gone. Big 5* for me. I hope they continue improving the product adding new features, attracting more simmers to join, that will contribute in making it more challenging and of course, more enjoyable.
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