GOLDEN AGE SIMULATIONS - GAS PORTERFIELD “COLLEGIATE” CP-65 FOR P3D1-5, FSX, FSXSE

GAS PORTERFIELD “COLLEGIATE” CP-65 FOR P3D1-5, FSX, FSXSE

GOLDEN AGE SIMULATIONS
EUR 17.00
$
£
¥

Product Description:

The Porterfield Collegiate is an American-built two-seat training and touring monoplane built by the Porterfield Aircraft Corporation of Kansas City.

Developed originally as the Porterfield Zephyr, under Approved Type Certificate (ATC) 2-530,[2] it is a light-weight version of the earlier Model 35 Flyabout for use as a pilot trainer. Powered by a 40 hp (30 kW) Continental A-40 engine it was later re-designated the Porterfield CP-40.  To improve performance, under ATC 690, the engine was replaced with a 50 hp (47 kW) Continental A50-4 engine and re-designated the CP-50 Collegiate. It is a braced high-wing monoplane with a tail skid fixed landing gear. The two bracing struts run in parallel from the bottom of the fuselage and the tailplane was fixed to the top of the rear fuselage. Due to the narrowness of the fuselage, particularly to the rear of the cabin, the type is nicknamed "Skinny Bird".  In 1940, under ATC 720,[2] the power was again upped to the popular 65-horsepower Continental A-65, pushing cruise to 100 mph, with a 500-pound useful load permitting a 300-statute-mile range.

Though roughly in the same general class with the tandem-seat Piper Cub, Aeronca Champ, and Interstate Cadet -- and the side-by-side seating Aeronca Chief, Taylorcraft BC-12D and Luscombe 8 -- the tandem-seat Porterfield is visually distinguishable from them by its twin parallel wing struts on each side (compared to the V-shaped struts on the other planes), and by its largely symmetrical airfoil wing

Our representation of this iconic aircraft is fully animated with tool tips active in the VC cockpit for all animated parts.   It is fully compatible with FSX, FSXSE, and all versions of P3D. 

Our package includes:

  • High quality, Fully Animated 3D Models.  Land and Seaplane
  • Fully Modeled Detailed Continental A-65 Engine
  • High Resolution (4096 x 4096) DXT 5 Textures
  • Fully Animated VC cockpit with VC Cockpit Shadowing and Smooth 3D modeled gauges
  • User Controlled Aircraft Configuration Manager
  • VC Cockpit Custom Sound Package
  • Volumetric Propeller Textures
  • High Fidelity Sound Files
  • Precision Flight Dynamics
  • Fully Animated Pilot Figures
  • Custom installer for FSX, FSX SE and P3D Versions 1 - 5
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FILESIZE
0.5GB
REQUIREMENTS

System Requirements:

Windows Vista/7/8/10 (32 or 64 bit)

Microsoft Flight Simulator FSXA, Lockheed Martin - Prepar3D Flight Simulator Versions 1 - 5, or FSX Steam Edition Installed

Pentium Quad Core @ 3.0 GHz or similar – 4 GB RAM – 4 GB graphics card - DirectX 12

0.5 GB Hard Drive Space

LANGUAGE
English
DEVELOPER
Golden Age Simulations
Customer Reviews
M'M SIMULATIONS - ESKN STOCKHOLM SKAVSTA MSFS
Gustav
Absolutly lovely scenery. Only issue is that i get black boxes close to my airplane when at the terminal
MFSG - AOMORI RJSA FSX P3D3-5 MSFS FS2004
Okuzaki
The position of PAPI on the runway 06 side is the position before the extension of the old runway.
DOMINICDESIGNTEAM - KIND INDIANAPOLIS INTL AIRPORT MSFS
鈴木
it Looks great. The terminal has characteristic detail and i see what's going on inside which is excellent scenery. I will buy it as soon as possible. I just have sent an email for the developer about the eglight taxiway issue and they will give an update soon
SOUTH OAK CO - TRAFFIC IN SIGHT - NORTHEAST USA MSFS
Steve
What a terrific addon, can't wait for the other regions!
DOMINICDESIGNTEAM - KIND INDIANAPOLIS INTL AIRPORT MSFS
JD
Great scenery, excellent FPS, beautifully modeled terminals. Could use extra ground clutter around the terminals and particularly the FedEx hub. The blue taxiway lights are WAAAAAY overdone, they are almost blinding on final approach in VR. Overall, I'm happy with the purchase.
DOMINICDESIGNTEAM - KIND INDIANAPOLIS INTL AIRPORT MSFS
sergei
I won't buy the product until they fix some of these issues. It would be nice to see the tall light post and lighting by the FedEx cargo ramp, and I would like the gas station and subway store modeled since it's on the airport premises.
M. A. REALTURB - REALTURB CAT AREAS GLOBAL FOR MSFS
Nicola
Very good one! Works fine with FSRealistic Pro and it's a great combo!
RKAPPS - FSREALISTIC PRO MSFS
Nicola
Got it on xp11 now also the pro version on MFS2020... Thi-
s is a great add on! A Must have! Very well done rkApps! Thank you
DOMINICDESIGNTEAM - KIND INDIANAPOLIS INTL AIRPORT MSFS
Brian
The Good: ---------
- o - Gorgeous Terminal with fully modelled airside interior with animated peeps. o - Detail models in general with HD texturing with PBR materials. o - Most buildings 3D modelled. o - 72 FPS in the PMDG 737 sitting at the terminal with no AI traffic running on my HIGH/ULTRA settings. o - Nicely lit terminal area and cargo area at night. Interior lighting good. The Bad: ----------
- o - Disonnected Jetways. They are off by a foot or two on many gates. o - HOLY BLUE EDGE LIGHTS BATMAN! Way to many edge lights. These need to be hand placed. Wish devs would stop relying on the SDK's stringer placement system. Make a 3D light model and hand place it in the proper locations! o - Night lighting missing from areas where it should be such as the parking lots and the west side ramps of the airport. There are HUGE 32' tall ramp lights there in real life. o - Lumberjacks need to cut down some trees on the airport grounds. Way to many trees taht don't belong on the airport grounds. o - Extremely low LOD level on the ground taxi markings making them pop in to view from the cockpit. We should never see taxi line textures popping into existence in visual range from the cockpit. o - Lack of clutter in cargo area and across the whole airport in general. Needs more lived in look. o - Weird terrain mesh in places but at least its not near the terminal area. o - Some poor ground marking mistakes Ove-
r all a decent start to KIND but there are some pretty bad mistakes/ommiss-
ions that show a lack of quality control. A few more days in the developer oven would have made a far better product worthy of 4 to 5 stars. I own all of Dominic's scenery and they get better with each new product as they learn the SDK. Nudge the jetways to the building, remove the excess edge lights, fix broken ground markings and bad LOD and toss some cargo containers and palettes in the cargo ramps and we'll have a winner!
AC SCENERY - CITY3D MONTREAL P3D4-5
Richard
Very disappointed. Color adjustment leaves trees and building shadows blue. Too many red roofs for houses, which is not usual for Montreal. Only conifer trees, when it is mostly broadleaf for Montreal. Many flat roofs are shimmering, which is annoying. Density of trees is also too sparse. I should not have bought it.
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