HALYCON MEDIA - PRO TRAIN 37 - STRASSENBAHNNETZ BERLIN–KÖPENICK (DOWNLOAD)
PRO TRAIN 37 - STRASSENBAHNNETZ BERLIN–KÖPENICK (DOWNLOAD)
HALYCON MEDIA
EUR 16.76
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AVAILABLE SINCE
09/14/2012 6691
PUBLISHER
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Nach dem großen Erfolg der AddOns ICE und Baureihe 480 schnürrt die für ihre Qualität berühmte Softwareschmiede Train Team Berlin ein Straßenbahn AddOn für den Mircosoft Train Simulator.

Seit 1903 fährt durch Berlins südöstlichen Stadtbezirk Köpenick die elektrifizierte Straßenbahn. Ihre bedeutsamste Zeit erlebte sie wohl in den 60er bis 80er Jahren des vorigen Jahrhunderts, als über ihre Gleise täglich Zehntausende von und zu ihren Arbeitsplätzen transportiert wurden.

An den Wochenenden waren die Bahnen voll mit Erholungssuchenden, die es in die Köpenicker Wälder und an die Seen zog. Ein Zweigbetrieb – die Industriebahn Oberschöneweide – transportierte täglich Güter zwischen den Industriebetrieben  und dem Rangierbahnhof der Eisenbahn in Rummelsburg.  Als Anfang der 80er Jahre Öl zu einem kostbaren Gut wurde, übernahm die Straßenbahn auf ihrem Netz auch Gütertransporte.  Dabei bestand der Fuhrpark zu einem großen Teil aus Fahrzeugen aus den 30er Jahren, die man mit neuer Karosse versehen als Rekozüge durch die Straßen fuhr. Die Industriebahn in Schöneweide fuhr zum Teil mit Loks aus dem Jahr 1913.

Daneben gab es in einem großen Erholungspark eine Schmalspurbahn, die unter Aufsicht Erwachsener von Kindern und Jugendlichen betrieben wurde: die Parkeisenbahn Wuhlheide. Die jungen Leute bedienten alle Posten, die damals bei der Bahn üblich waren: Aufsicht, Schrankenwärter, Stellwerker, Fahrdienstleiter, Lok- und Zugpersonal. Viele von ihnen gingen später zur großen Eisenbahn.

Dieses AddOn ist eine Rückblende auf die wichtige Zeit der Straßenbahn Berlins, stellt einen großen Teil des Netzes im Südosten, die Industriebahn und Teile des S- und Fernbahnnetzes dar. Es wartet mit vielen liebevollen Details, Nacht- und Jahreszeiteffekten, authentischem Fuhrpark und interessanten Aufgaben auf. Es bietet darüber hinaus aber auch eine Nachbildung der Parkeisenbahn Wuhlheide: ein 7,5 km langes Schmalspurnetz.

 

Features:

  • 96 Kilometer Straßenbahnnetz in Berlins Südosten
  • Neues, detailliertes, eigenes Gleissystem
  • 16 Straßenbahnlinien berührt (13, 19, 69, 82, 83, 83E, 84, 85, 86, 86E, 87, 95, 114, 123, 124, Güterstraßenbahn)
  • 6 Straßenbahnlinien vollständig fahrbar (82, 83, 83E, 86, 86E, Güterbahn "Sero")
  • 11 voll befahrbare Endschleifen
  • 2 signalisierte eingleisige Abschnitte (Mahlsdorf, Edisonstraße)
  • 80 Haltestellen
  • 1 eigenständiges Industriebahnnetz (der Bulle)
  • 1 eigenständige Schmalspurbahn (die vollständige Parkeisenbahn Berlin)
  • 4 Betriebshöfe
  • Nach Tempelhof fliegende Flugzeuge
  • 7 detaillierte Straßenbahntypen mit Nightcab (TE, TDE, TZ, TE87, TDE87, TZ87, TZA)
  • 2 Industriebahnloks L22, L12  mit Nightcab
  • 1 Schmalspurdiesellok
  • 2 Schmalspurdampfloks
  • Umfangreicher Fuhrpark für automatischen Verkehr: DR 52.8, 106, 110, 118,  265, 267, Bghw, DBv, Güterwagen
  • Passende Wagons zur Parkeisenbahn

Hinweis zur DOWNLOAD-VERSION 1.1:

Die Downloadversion beinhaltet die Version 1.1 und benötigt das entsprechende Update nicht.
Es sind bereits neue Straßenbahnvarianten, die neue Parkbahnlok und neue Aufgaben enthalten.

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FILESIZE
370MB
REQUIREMENTS
  • Installierte Vollversion Microsoft Train Simulator
  • Windows XP
  • Pentium 4 / 2,0 GHz oder vergleichbar (empfohlen Core2Duo)
  • 1024 MB Hauptspeicher (empfohlen 2048 MB)
  • 3D-Grafikkarte, mit 256 MB (empfohlen 512 MB)
  • Soundkarte
  • 900 MB freier Festplattenspeicher (Version 1 1 benötigt 1,5 GB)
  • Tastatur und Maus
  • DirectX 9.0c kompatible Hardware
LANGUAGE
German
Customer Reviews
RDPRESETS - EHRD ROTTERDAM V2 AIRPORT MSFS
Igor
Excellent product, one of the best for MSFS! Very professional and complex with 0 impact to FPS! Ok, I have to admit that I bought the scenery for error; but when I saw it in MSFS it was a huge surprise! Worth every penny, every cent.
RDPRESETS - EHRD ROTTERDAM V2 AIRPORT XP11
Marek
excellent airport for XP11, great accurate and nice colors!
SIM FEDERATION - EMBRAER PHENOM 300E MSFS
john
Not worth the money. Almost nothing works on the model. Nice looking from the outside and flys ok but it is a msfs flight store special...shoul-
d be priced at $9.00.
CIMOGT - ESSEX-CLASS AIRCRAFT CARRIER FSX P3D
Andreas
The third CIMOGT carrier I purchased. The price is outstanding, the ship is a nice addition because it is a small one and tricky to catch the wire. Textures are quite good and using the hangar deck is a nice incentive to get your "carrier-qualif-
ication". Frame rates are very good. I highly recommend this product.
AC SCENERY - CITY3D ABERDEEN P3D4-5
Andreas
Only a few special objects. Rest is a repetition of textures: One type of boat, one type of shops and so on. The ground textures have no natural colour and are in contrast with ORBX Scotland and Just Flight photo scenery. Product has the quality of a freeware product. Not so bad if your home base is situated in the area otherwise not recommended.
RDPRESETS - EHRD ROTTERDAM V2 AIRPORT MSFS
Gerard
Very realistic and detailed airport. Inclu-
ding the new terminal.
ROLAND LABORIE - VOUGHT CRUSADER F8-E MSFS
Kent
External model is beautiful...my major beef is that this airplane is ridiculously overpowered. So here is my list of things to make this airplane get a 5 out of 5 stars: - Get engine/flight model parameters correct...not even close currently - Add visual AB effect - Make the default be NO external stores - Add a paint kit - Add a an RF-8A or G variant ...a-
nd BOOM! It's a 5/5.
FLYTAMPA - LEGACY - COPENHAGEN FSX P3D3
Ian
Overall another excellent scenery from FlyTampa - great quality textures. A couple of technical issues noted. Unlike their LOWW scenery, the EKCH configuration gives only two options for runway operation. This should probably be based on wind direction on a given day, especially with those of us that use some type of real weather software. Also, I find it quite hard to believe that runway 22R would be used for arrivals with the final approach being made over the apron/gate/term-
inal areas. A more realistic set up would be using 22L for arrivals and 22R for departures.
BRSIMDESIGNS - ERCOUPE 415C MSFS
T
Went 3 stars because I love the Ercoupe so much I'm still flying this a lot, even though it's got very annoying problems. 1. The external model is absolutely beautiful, canopy may be a little oversized but not bad. Internally it's nice, but the viewing angle of the dash is strange, as if it's pointed toward the co-pilot. 2. rudder pedals, not sure if this is a limitation of the game or if it's even possible to tie in rudder controls with the yoke to match the missing pedals. By the way, in response to another reviewer here, it depends which one you have whether it has pedals or not. The one I've flown does not and all steering is by the yoke. I think ground steering is still the yoke even when one does have pedals, but can't swear by that. 3. Window fixes as mentioned in reviews would be nice, opening animation, partial opening, etc. Likewise custom call signs would be nice. 4. Feels very overpowered, but that can depend on what engine one has in it I suppose. 5. Cowl and even tail shaking with engine vibration is overboard. and 6. This is the big one I'm really here for... as mentioned by others, please fix the floating! This does feel like a glider, even at 40 knots. The Ercoupe I've flown sinks quickly, and does not bounce like mad once you're on the ground. And doesn't want to squirm all around once you're on the runway. Sure, there's no flaps, but the Ercoupe has a ton of drag with the design, wheels out, and double tail. Although it does feel stable, even a bit too much on stalls. You do feel some stall motions irl, although it really is remarkably stable even in that situation. Not trying to be nit picky, I love that BR Sim made this available and am very thankful! Even with my gripes I'm a little obsessed with this mod. If I could have anything fixed it would be that floating/glidin-
g issue for landing.
WINGSIM - MWCR, OWEN ROBERTS INTL AIRPORT P3D4
Ruston
A solid product - certainly a significant step above default scenery or typical freeware. Th-
ere are some issues to note: 1) The photoscenery is low definition. It doesn't look genuinely good until about 5000 ft AGL. Though it makes for a nice initial stage to approach in a passenger jet, maintaining immersion into the lower stages of the approach would require much more in the way of hand-placed 3D buildings and vegetation. Some is included, but not enough to dispel the "flying over a blurry carpet" sense that photoscenery produces at low altitude. 2) The photoscenery has some clouds and "sunken" cruise ships in it. Those familiar with photoscenery know that this is not uncommon with Caribbean locations. 3-
) The lawn surrounding the main terminal flickers noticeably when taxiing or overflying it. 4) Hand-placed trees ended up in the water in several places south of runway 26. In spite of these issues, there are also some nice touches, such as the animated flags and dolphins. The 3D objects are well-crafted for the most part. They took the trouble of creating a night-lighting effect on the photoscenery for evening flying, and the tarmac water and night-lighting effects look quite nice as well. Though I'd probably have felt a bit disappointed had I spent the 17 Euro full price on this purchase, the sale price is very reasonable. I'll be watching to see how this developer progresses, as there is definitely promise here.
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