This detailed simulation of the F/A-18E, F & G Super Hornets for FSX, FSX: Steam Edition and Prepar3D has been developed by DC Designs’ development team after extensive research.
The Super Hornet first flew in 1995, with full production beginning two years later and the aircraft entering service with the United States Navy in 2001. The Super Hornet replaced the Grumman F-14 Tomcat in the fleet defence and strike roles after the Tomcat retired in 2006. Featuring high commonality between all three airframe types, the 'E' Hornet is a strike attack and fleet defence fighter, supported in both roles by the twin-seat 'F' version, while the EA-18G 'Growler' performs an airborne electronic countermeasure role, while retaining full combat capability. All three types have seen active service with the United States Navy in theatres across the world. The Super Hornet also serves with the Royal Australian Air Force.
The DC Designs F/A-18 Super Hornets have been modelled to an exceptional level of detail and feature a variety of high-definition paint schemes, realistic user-defined payloads (including guided missiles, rockets, bombs, external fuel tanks and reconnaissance pods) and detailed animations. Both the front and rear pilot positions are included, and the aircraft features a truly 3D virtual cockpit with smoothly animated 3D instruments and custom-coded systems and avionics.
Full radio-navigation compatibility with SimWorks Studios' CEX aircraft carriers. Tune the relevant frequency, get a range and bearing, and navigate to a SWS aircraft carrier in any weather, day or night. No more time wasted hunting around the open ocean for somewhere to land!
MODEL
Accurately modelled F/A-18E, F and E/A-18G Super Hornets, built using extensive research materials
Numerous external animations including canopy, crew ladder, launch bar, wing-fold, tail hook and control surfaces modelled to mimic the Super Hornet’s 'active' fly-by-wire systems. Custom animated afterburner flames and sonic shockwave effects
Animated, configurable front and rear pilots in the virtual cockpit, access steps and carrier deck tie-down chains
Bump and specular mapping used throughout the aircraft to produce a truly 3D feel
Authentic night lighting, including user operated 'slime lights' for darkened-deck and combat operations
Designed for competitive frame rates on all systems
COCKPIT
A truly 3D virtual cockpit featuring accurately modelled ejector seats, controls and detailed texturing
Instruments constructed in 3D with smooth animations
Working rear-view mirrors (Prepar3D only)
'Scratched canopy' glass effect
Optional pilot figures in virtual cockpit with knee-pads
Front and rear cockpit positions included
AIRCRAFT SYSTEMS
3D modelled dials, ADI, 'whiskey' compass and other high-detail instruments
Fully coded Up Front Control Panel for navigation and radio, designed to emulate the appearance of the real F/A-18
Custom-coded radar for live intercepts of both air and ground targets
Custom 'moving map' displays in front and rear cockpit
Multi-Function MFDs based on the real aircraft’s systems
Collimated Head Up Display with authentic layout based on the real F/A-18
Custom-coded, user-controlled ordnance via virtual cockpit controls, allowing for live mounting of weapons on hard points, visible both on external model and virtual cockpit
MANUAL
A full operations manual is included.
NINE LIVERIES
F/A-18E
VFA-143 'Pukin’ Dogs' Line
VFA-27 'Royal Maces' CAG
VFA-31 'Tomcatters' Line
F/A-18F
VFA-103 'Jolly Rogers' CAG
VFA-41 'Black Aces' line
VFA-213 'Black Lions' CAG
E/A-18G
VAQ-132 'Scorpions'
VAQ-140 'Patriots' CAG
6 Squadron, Royal Australian Air Force
A Paint Kit is also included.>
Requirements
Flight Simulator X (Acceleration, Gold or Steam Edition required) or Prepar3D v1/v2/v3/v4
2.0GHz or any Dual Core
2GB RAM
1GB graphics card
Windows 10 / 8 / 7 / Vista / XP (32-bit or 64-bit)
Much better than the stock F18s in FSX in all ways except one. Really nice detail and great to fly. Only issue I’m having is that for some reason all of the variants included in this package max out at Mach 1.1. That doesn’t make any sense considering they should be able to easily get over M1.5 with just about any load out. So why are these so damn slow? I have the JustFlight F15 also and it can get very close to its max speed capabilities. It’s a little frustrating. Aside from the lack of speed everything else is great.
Using with FSX SE Win10 3.2ghz Intel i7 16gb RAM with Intel UHD630 integrated graphics.