JUSTFLIGHT - REVOLUTION-X (DOWNLOAD)
JUSTFLIGHT - REVOLUTION-X (DOWNLOAD)
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  • JUSTFLIGHT - REVOLUTION-X (DOWNLOAD)
  • JUSTFLIGHT - REVOLUTION-X (DOWNLOAD)
  • JUSTFLIGHT - REVOLUTION-X (DOWNLOAD)
  • JUSTFLIGHT - REVOLUTION-X (DOWNLOAD)
  • JUSTFLIGHT - REVOLUTION-X (DOWNLOAD)
  • JUSTFLIGHT - REVOLUTION-X (DOWNLOAD)
  • JUSTFLIGHT - REVOLUTION-X (DOWNLOAD)
  • JUSTFLIGHT - REVOLUTION-X (DOWNLOAD)
  • JUSTFLIGHT - REVOLUTION-X (DOWNLOAD)
  • JUSTFLIGHT - REVOLUTION-X (DOWNLOAD)
  • JUSTFLIGHT - REVOLUTION-X (DOWNLOAD)
  • JUSTFLIGHT - REVOLUTION-X (DOWNLOAD)
HINZUGEFÜGT AM: .
20.02.20148230
VERKAUF DURCH

Do you have Just Flight VFR Real Scenery, Playsims (Horizon) VFR Photographic Scenery or use TileProxy equivalent (FS Earth Tiles / Map2bgl) but miss seeing 3D features like houses, buildings, churches, woods, hedgerows and custom night lighting? Revolution-X is the answer!

Revolution-X uses ground-breaking new technological processes to inject a comprehensive Autogen layer into FSX, placing millions of houses, buildings, churches, trees and hedgerows in their real-world locations across England, Scotland and Wales. So, for the first time in FSX, every village, town and city is fully formed with its real-life streets and estates, and woods and hedgerows tracing the edges of real-life fields and the contours of the land.

Revolution-X also includes its own 3D Night Lighting system, developed from scratch using a revolutionary new design technique for optimised performance which provides breathtaking illumination effects across the whole terrain.

For the first time, sequenced traffic lights change from red to amber to green at junctions and roundabouts, and millions of 3D light objects appear, not only along major roads but also mapped to individual houses and buildings, wherever they may be. On the horizon, cities, towns, and villages sparkle into view with hundreds of lamps and streetlights.

Along the coast, and deep in the countryside, the outdoor lamps of isolated farm houses and hilltop cottages twinkle through the trees as you pass overhead, all rendered in a variety of shades to reproduce the many different types of fluorescent and electric lights in the real world.
The result is a complete and realistic recreation of England, Scotland and Wales at any time of day or night, and at any altitude from ground level up.

Designed to work with certain photo-scenery installed within Microsoft Flight Simulator X, Revolution-X doesn't contain any photo imagery. Rather, it instructs FSX where to place millions of generic FSX 3D objects (houses, buildings, churches, woodland, and lights) according to their real world locations, on top of existing installed photographic scenery and so is compatible with the following:

  • Just Flight VFR Real Scenery
  • Playsims (Horizon Simulation) VFR Photographic Scenery
  • TileProxy or equivalent (FS Earth Tiles / Map2bgl)

Revolution-X should also work alongside other scenery add-ons (when those are given a higher scenery priority within the FSX settings) so you should not lose any of your additional airport and area add-ons that you may have installed.
All of the default original non-autogen FSX objects such as Canary Wharf, Houses of Parliament and so forth in London and in other locations will still be visible alongside the millions of generic houses and buildings that Revolution-X places.

OUT WITH THE OLD...

Until now, the major commercial scenery products available for the UK have been based on one of two distinct technologies: Photo-scenery, or Landclass scenery. Both have their limitations.

Photo scenery uses the same principle as Google Earth, projecting aerial photography onto the slopes and gradients of the FSX terrain mesh. While impressive when flown over at altitude, unfortunately without additional 3D objects (houses, trees and buildings) this results in a flattened and somewhat featureless landscape when flying at low VFR altitudes, where the illusion of depth that a photograph can provide is lost.

On the other hand, Landclass scenery divides the terrain up into a grid of 1km squares. Each grid square is assigned a Landclass type (e.g. city, woodland, farmland, etc.). For each Landclass type, a corresponding grid square design is created, which allows for the placement of 3D objects (houses, trees, buildings) onto a corresponding terrain image. Unfortunately, there are a limited number of types to choose from, and so the same generic squares and images are repeated over and over again, resulting in a 'checkerboard' effect. By definition this approach can only ever produce a loose approximation of the real world, and even skilfully designed Landclass scenery can sometimes still result in a less than realistic appearance.

...AND IN WITH THE NEW!

For the first time on such a large scale, Revolution-X employs a totally new design concept to combine the best of both worlds - a fully comprehensive layer of accurately placed 3D Autogen objects in conjunction with your existing photo-real imagery within FSX. Developed using many gigabytes of the best GIS data available for the UK, time has been taken to fine-tune specialised programmatic algorithms in order to achieve both optimum realism and performance, and the coverage of Revolution-X is as complete and accurate as it can possibly be.

MILLIONS OF OBJECTS

Bringing together the best geographical information systems data ever produced for the UK, including the vast datasets from Ordnance Survey and the Forestry Commission, the precise co-ordinates of millions of real-world objects have been extracted, combined, and painstakingly re-engineered to be employed in FSX. Houses, buildings, churches, trees and hedgerows in the whole of the UK have all been mapped onto aerial terrain imagery, and are displayed in-location within the FSX environment.

Note that at the top 110 major airports, airfields and military airports, special care has been taken to tailor the placement of real world objects around the runways and taxiways to ensure the best overall enhancement.

REVOLUTIONARY NEW 3D LIGHTNING

The revolutionary new 3D Night Lighting system provides breath-taking illumination effects across the whole terrain. Millions of 3D light objects are displayed, not only along major roads, but also mapped to individual houses and buildings, wherever they may be. On the horizon, cities, towns and villages sparkle into view with hundreds of lamps and streetlights coming alive. Along the coast, and deep in the countryside, the outdoor lamps of isolated farm houses and hilltop cottages twinkle through the trees as you pass overhead. At junctions and roundabouts, sequenced traffic lights change from red to amber to green.

The result is a complete, authentic and as-realistic-as-possible recreation of England, Scotland and Wales at any time of day or night, and at any altitude from ground-level up.

When used in conjunction with photo-scenery add-ons we believe this combination provides the most realistic and immersive FSX add-on ever produced for the UK.

MANUAL

An explanatory guide manual is provided in illustrated PDF format.

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ANFORDERUNGEN
Flight Simulator X (SP2, Acceleration or Gold required)
2.0GHz or any Dual Core
2.0GB RAM
512MB graphics card
Windows 8 / 7 / Vista / XP (32-bit or 64-bit)
Hard drive space for basic installation: 600MB (up to 1.5GB additional space may be required if you activate the maximum number of scenery areas
Kunden die dieses Produkt gekauft haben, haben auch diese Produkte gekauft
Kundenrezensionen
FSXCENERY - KSYR SYRACUSE HANCOCK INTERNATIONAL AIRPORT FSX P3D
Andrew
First of all, I would like to thank the developer for the Syracuse Hancock Airport. I feel deeply connected to Syracuse and finger lakes area, so I'm glad I can make few flights to and from this airport. Howev-
er. Just like one of the pilots before me, I think, the price for the quality if too much. I know, the airport has been released some years back, but I had to spend another 5-6 hours working on afcad file (adjusting gates, adding missing airbridges, hazard lights and also apron lights, as these do not show in my sim for some reason). I visited Hancock airport in late Autumn of 2019 during snow blizzards so I was hoping, come winter, I will be able to do some nice winter flights only to discover, that the ground textures are for summer time only! So in order to do winter flights, I had to remove some of the original files and work on landclass from scratch. Not something I was expecting to do after paying for the airport. So, all in all, I took one star for afcad I had to adjust, one for land class I had to do myself and one for lack of winter textures.
PREALSOFT - HD CITIES VIENNA FSX P3D
Douglas
This is a follow up on Vienna and how the developer responded. Although a fix was attempted to make this airport right the developer ran into some issues that were beyond their control, so they did the best they could. The developer was very apologetic and made me the customer a generous gesture, they are not bad guys they just ran into an issue beyond their control. I have almost every one of their sceneries and I can tell you they are not bad. As far as Vienna goes what they offer is still much better than default, so give these guys support, they all work hard. The rating given is for the great response from Prealsoft
AEROSOFT - SIM-WINGS PRO MUNICH P3D
Alexander
I would rate it somewhere between 3.5 to 3.9 if possible. Its not a bad airport, really. In the latest version it looks pretty detailed on daytime. Nothing is 5 star, not the PBR, not the textures and nothing else but its also far from bad. The modeling of the ground is actually really good and and big step ahead when compared to the other EDDM scenery we have. Every little road between the buildings, as small it may be, is modeled. The ground is also not the best but also far from the worst. Textures are of in most parts, some roofs are low resolution though. Overall its fine. The night doesnt look the best though. There the other EDDM does a better job. Overall-
, one can see that the airport has the XP ShortFinal as a base. It looks better than the competitor in daytime basically everywhere. A lot better modeling of details. More realistic colored textures, its nearer to the actual airport. Nighttime lacks some love though imo. Its not bad, dont get me wrong and better than others but also, like in every other category, worse than the top dev ones. What i can say is that Simwings gets better and better. The last airports, GCLP, LEMD and this one are way better than earlier releases. If it would be 5 to 7 Euro less it would be great. The high price is a bit too much. Still, i dont regret that i bought it.
RICHER SIMULATIONS - CARIBSKY: TBPB 2020 FSX P3D
Bernhard
This is a very nice scenery and necessary for the Caribean to fly. Even if this is published as "P3Dv4" there is a possibility to get this into P3Dv5 with the help of the developer - update for the config-tool needed and a patch. This all is handled in less than 10 hours. Thumbs up !
HUEYTUNING - PAF890SAR FSX P3D
Simon
This is a very short review of the excellent PAF890SAR repaint. I tried the paint kit by myself, but I wasted 2 weeks of time and at least 60 hours searching for any parts and could not find them. Finally, I gave it up. Designing a white repaint is anyway the hardest task. This pay ware repaint is worlds better than all the default and freeware repaints ever made for the Milviz Huey Uh-1h. I’ve made the effort and was comparing it with MILVIZ default USAF Rescue repaint. Here are just a few details that shows the skills of the artist. 1. The yellow stripe with the registration 66890 and the two blue stripes are designed very exactly around the tail fin. On the default USAF Rescue repaint, the black stripe at the tail fin was only mirrored and looks very loveless. 2.Th-
e PAF890SAR repaint is the only repaint where the landing skids are colored in another separate black tone. 3. It is also very striking that the antenna on the roof is painted in white. 4. The yellow ribbon and every single letter from the vertical lettering has been perfectly adapted to the shape of the body, (that’s a masterpiece) 5-
. Additional maintenance levels have been incorporated with lovely details. 6.The Rescue Angel and the Huey 2 stickers are razor sharp even in highest zoom level. I’m definitely thrilled with the great implementation of this Philippine Air Force rescue helicopter. I will definitely buy the other two repaints. The price may seem a bit expensive at first glance, but hey, try the paint kit yourself and you will quickly realize this PAF890SAR repaint is a masterpiece No doubt, five stars!
PREALSOFT - HD CITIES VIENNA FSX P3D
Douglas
Buyer Beware this scenery has problems and the developer states there is "No Fix" on their end for this. The color of the land class is very washed out and the ground, (land class) loads as you fly directly in front of your plane; it is very annoying and looks and performs bad. How he is allowed to continue to sale this is beyond me!
VIDAN DESIGN - DANISH AIRFIELDS X - HERNING FSX P3D
Michael
Very small but nice details, it s worth the small price- not more: Flaggs and vehicles are not moving, fields and "grass" don't even look as good as ORBX Global BASE!. No comparision to russian airfield Severka UUML (also just fields, but UUML looks really nice!). W A R N I N G: You have to add the scenery MANUALLY into the library, but you have to delete '\herning' in the first field (folder) otherwise you can't install/use the scenery..! (took me a long time! :-(
VIDAN DESIGN - DANISH AIRFIELDS X - HERNING FSX P3D
Michael
Very small but nice details, it s worth the small price- not more: Flaggs and vehicles are not moving, fields and "grass" doesn't even look as good as ORBX Global BASE!. No comparision to russian airfield Severka UUML (also just fields, but UUML looks really nice!).
RDS - RUSSIAN DIGITAL SIMULATIONS - UUEL KONAKOVO AIRFIELD IAHS P3D
David
Very nice airport and surroundings.I think it will need a little more lighting.
RICHER SIMULATIONS - CARIBSKY: TBPB 2020 FSX P3D
Ramon
Being a Concorde fan, Barbados is a MUST HAVE scenery. I had been using a freeware version for years, and I have to admit I was quite happy with it so, the obvious question is, is it worth paying for the update? The developer really deserves the price charged. Barbados is a small airport, but this version is incredibly rich in details. Its quality is second to none, so if you like to invest in high quality sceneries there is no doubt your money will be well invested. As I mentioned, I am Concorde fan and currently I only fly Concorde-X by FSLabs, which requires P3Dv3. At fist, the only surface shown was the runway and there was grass were taxiways and the terminal platform where supposed to be. I contacted the developer, exchanged a couple of emails and in less than 24 hours we solved the problem. In my case what solved the problem was leaving the default directory for the installation (the counter-intuiti-
ve "Prepar3D v4 Add-ons") for the Config tool to work correctly. Otherwise, the "patch" to convert the default P3Dv4 scenery into a P3Dv3 compatible did not work and the problem described before showed. Now that my problem is solved I am a super-happy pilot flying my Concorde in and out Barbados :-)
aufenthaltsland/region