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VC10 PROFESSIONAL - STANDARD, SUPER & RAF FSX P3D

€ 49.96
VC10 PROFESSIONAL - STANDARD, SUPER & RAF FSX P3D

VC10 PROFESSIONAL - STANDARD, SUPER & RAF FSX P3D

JUST FLIGHT (DOWNLOADS)

Details

  • Published by

    JUST FLIGHT (DOWNLOADS)

  • Sold by

    JUST FLIGHT (DOWNLOADS)

  • Size
    1.20GB
  • Available since
    2019-05-15
  • PID
    12465
  • Description

    The VC10 is widely regarded as one of the most graceful jet airliners ever created, with its long slim fuselage, clean angled-back wings and graceful swept-back tail surfaces.

    The aircraft was designed by Vickers-Armstrongs to fly on long-distance BOAC routes between the UK and Africa and needed to be able to operate from hot and high airports with short runways. This resulted in an aircraft with superb performance, second only to the supersonic Concorde in terms of speed for a jet airliner. The VC10 was introduced into RAF service in 1965, operating in the transport, cargo and in-flight refuelling roles, until its retirement in 2013, nearly 50 years later.

    VC10 Professional for FSX and P3D includes accurately modelled Standard and Super civilian variants and C1K, K3 and K4 military variants of the VC10 in a variety of liveries covering their time in airline and RAF service.

    The detailed virtual cockpit features 3D instruments, authentic wear and tear and all four flight crew positions (Captain, Co-Pilot, Flight Engineer and Navigator) modelled in high detail.

    Comprehensive but easy-to-use systems are simulated, including a realistic fuel system with transfer and jettison functionality, an autopilot with pitch and bank hold, an autothrottle with IAS and MACH hold capabilities and simulated powered flying control units (PFCUs).

    Realistic engine start procedures are possible with ground air supply and cross-bleed, and autostart (Ctrl+E) compatibility allows you to get airborne quickly. Custom-coded electrical, fuel, hydraulic, pressurisation and navigation systems, including a new Delco Carousel IV-A Inertial Navigation System (INS) unit, will keep even experienced pilots busy!

    The VC10 is brought to life with distinctive Rolls-Royce Conway engine sounds and accurate flight dynamics based on input from ex-VC10 crew and real-world performance and handling data.

    INCLUDED MODELS

    Five accurately modelled civilian and military variants, built using real-world aircraft plans and access to real aircraft:

    • BOAC Standard VC10 (Type 1101)
    • Super VC10 - more powerful Conway engines, additional fuel capacity and a longer fuselage
    • VC10 C1K transport/tanker - Standard VC10 fuselage with Super VC10 wings, engines and tail, main-deck cargo door, wing-mounted refuelling pods
    • VC10 K3 tanker - Super VC10 with main-deck cargo door, centreline hose drum unit (HDU) and wing-mounted refuelling pods, sealed passenger doors
    • VC10 K4 tanker - Super VC10, no main-deck cargo door, centreline hose drum unit (HDU) and wing-mounted refuelling pods

    MODEL FEATURES

    • Many detailed animations, including:
       - Accurate landing gear operations
       - Authentic flaps/slat action
       - Variable-incidence tailplane
       - Windshield wipers (separate Captain and Co-Pilot controls)
       - Passenger doors (fore and aft) and cargo doors (port and starboard)
       - Animated pilots
       - Thrust reverser doors on outboard enginesRetractable taxi/landing lights
       - Refuelling hoses
    • Ground equipment (air stairs and baggage carts)
    • Specular map to give realistic light effects on the aircraft surfaces
    • Bump mapping to give a more realistic 3D effect to aircraft liveries

    COCKPIT

    • 3D cockpit with virtually all the hundreds of switches, knobs and levers animated and functional. Many gauges are modelled in 3D for smooth operation.
    • All four flight crew positions modelled (Captain, Co-Pilot, Flight Engineer and Navigator)
    • Cockpit textures feature wear and tear to produce an authentic environment
    • Cockpit lighting with atmospheric instrument backlighting
    • Special 'baked' textures have been used to present a well-used look and feel to the cockpit area and controls
    • Fully modelled Flight Engineer station with fuel, engine, electrical, anti-ice and hydraulic controls (automatically configured in a 'ready for take-off' state when the aircraft is first loaded, allowing you to get airborne within seconds)
    • Many features have been added to help with usability such as a switch to hide the control yokes for a better view of the instruments and pre-set angled views for the overhead panel, centre pedestal and Flight Engineer station
    • Animated Captain's arm-rest for improved visibility of centre pedestal
    • Ability to integrate third-party weather radar
    • Split flap/slat lever with the ability to extend slats without deploying flaps
    • NAV 1/2 and ADF 1/2 radios feeding CDIs, VOR and ADF indicators for easy navigation
    • GPS unit included for easy navigation
    • Numerous warning annunciators will illuminate on fault detection and a functional engine fire warning and protection/extinguishing system are built into the cockpit
    • Animated cockpit side windows

    SYSTEMS

    • Custom-coded fuel system with wing and centre tanks, fuel transfer and jettison, cross-feed and LP/HP cock controls
    • Custom-coded autopilot with pitch and bank hold, ability to navigate via VOR/GPS and autothrottle with IAS/MACH hold capabilities
    • Thrust-reverse system which, like the real aircraft, is only available on outboard engines
    • Realistic trim lever operation with rate of tailplane movement proportional to the rate of trim lever displacement from the central position
    • Aircraft configuration system that will allow you to choose between 'cold & dark' or 'ready for take-off'
    • Fully compatible with default control assignments (lighting controls, autopilot controls, HP cock levers etc.) and [Ctrl]+[E] autostart
    • Realistic engine start procedures using ground air supply and cross-bleed
    • Simulated powered flying control units (PFCUs) – loss of electrical power or manual isolation of PFCUs will render flying controls (ailerons, elevator, rudder and spoilers) inoperative, as in the real aircraft. Each control surface can be individually isolated.
    • Custom-coded Delco Carousel IV-A Inertial Navigation System (INS)
    • Many other custom systems – engine management, electrical, hydraulic, pressurisation, lighting and navigation

    LIVERIES

    Each variant is supplied in a wide variety of liveries covering its time in airline and military service.

    Standard VC10

    • British Airways G-ARVM (circa 1976)
    • British Airways G-ARVM (red tail)
    • BOAC G-ARVF (circa 1964)
    • BOAC G-ARVC (circa 1966)
    • BOAC G-ARVC (circa 1974)
    • Gulf Air A40-VI
    • Gulf Air A40-VK
    • Just Flight house livery
    • Nigeria Airways 5N-ABD
    • Government of the United Arab Emirates G-ARVF

    Super VC10

    • BOAC
    • BOAC Cunard
    • BOAC Golden
    • British Airways
    • British Airways (BOAC scheme)
    • Vickers Prototype
    • East African Airways

    VC10 C1K

    • Royal Air Force, 101 Sqn, Modern Grey
    • Royal Air Force, 10 Sqn, White/Grey
    • Royal Air Force, 101 Sqn, 40 Years of VC10
    • Royal Air Force, 101 Sqn, 90th Anniversary
    • Royal Air Force, 101 Sqn, 95th Anniversary
    • Royal Air Force, 101 Sqn, Camouflage
    • Royal Air Force, 101 Sqn, Gulf War, 'The Empire Strikes Back'

    VC10 K3

    • Royal Air Force, 101 Sqn, Modern Grey
    • Royal Air Force, 101 Sqn, Hemp

    VC10 K4

    • Royal Air Force, 101 Sqn, Modern Grey
    • Royal Air Force, 101 Sqn, Hemp

    OTHER FEATURES

    • Realistic and accurate flight dynamics based on real world performance and handling data, and input from ex-VC10 crew
    • The distinctive Rolls-Royce Conway engines have been captured to give the utmost realism in full stereo
    • Comprehensive PDF manual with panel guide and tutorial
    • PSD Paint Kit included so you can create your own paint schemes

    Requirements

    Flight Simulator X (Acceleration, Gold or Steam Edition required) or Prepar3D v1/v2/v3/v4

    2.0GHz or any Dual Core

    2GB RAM

    1GB graphics card

    Windows 10 / 8 / 7 / Vista / XP (32-bit or 64-bit)

    3GB hard drive space

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