JUSTFLIGHT - VFR REAL SCENERY NEXGEN 3D VOL 1 SOUTHERN ENGLAND & SOUTH WALES FSX P3D
JUSTFLIGHT - VFR REAL SCENERY NEXGEN 3D VOL 1 SOUTHERN ENGLAND & SOUTH WALES FSX P3D
EUR 25.79 
$
£
¥
  • JUSTFLIGHT - VFR REAL SCENERY NEXGEN 3D VOL 1 SOUTHERN ENGLAND & SOUTH WALES FSX P3D
  • JUSTFLIGHT - VFR REAL SCENERY NEXGEN 3D VOL 1 SOUTHERN ENGLAND & SOUTH WALES FSX P3D
  • JUSTFLIGHT - VFR REAL SCENERY NEXGEN 3D VOL 1 SOUTHERN ENGLAND & SOUTH WALES FSX P3D
  • JUSTFLIGHT - VFR REAL SCENERY NEXGEN 3D VOL 1 SOUTHERN ENGLAND & SOUTH WALES FSX P3D
  • JUSTFLIGHT - VFR REAL SCENERY NEXGEN 3D VOL 1 SOUTHERN ENGLAND & SOUTH WALES FSX P3D
  • JUSTFLIGHT - VFR REAL SCENERY NEXGEN 3D VOL 1 SOUTHERN ENGLAND & SOUTH WALES FSX P3D
  • JUSTFLIGHT - VFR REAL SCENERY NEXGEN 3D VOL 1 SOUTHERN ENGLAND & SOUTH WALES FSX P3D
  • JUSTFLIGHT - VFR REAL SCENERY NEXGEN 3D VOL 1 SOUTHERN ENGLAND & SOUTH WALES FSX P3D
  • JUSTFLIGHT - VFR REAL SCENERY NEXGEN 3D VOL 1 SOUTHERN ENGLAND & SOUTH WALES FSX P3D
  • JUSTFLIGHT - VFR REAL SCENERY NEXGEN 3D VOL 1 SOUTHERN ENGLAND & SOUTH WALES FSX P3D
  • JUSTFLIGHT - VFR REAL SCENERY NEXGEN 3D VOL 1 SOUTHERN ENGLAND & SOUTH WALES FSX P3D
  • JUSTFLIGHT - VFR REAL SCENERY NEXGEN 3D VOL 1 SOUTHERN ENGLAND & SOUTH WALES FSX P3D
  • JUSTFLIGHT - VFR REAL SCENERY NEXGEN 3D VOL 1 SOUTHERN ENGLAND & SOUTH WALES FSX P3D
  • JUSTFLIGHT - VFR REAL SCENERY NEXGEN 3D VOL 1 SOUTHERN ENGLAND & SOUTH WALES FSX P3D
  • JUSTFLIGHT - VFR REAL SCENERY NEXGEN 3D VOL 1 SOUTHERN ENGLAND & SOUTH WALES FSX P3D
  • JUSTFLIGHT - VFR REAL SCENERY NEXGEN 3D VOL 1 SOUTHERN ENGLAND & SOUTH WALES FSX P3D
  • JUSTFLIGHT - VFR REAL SCENERY NEXGEN 3D VOL 1 SOUTHERN ENGLAND & SOUTH WALES FSX P3D
  • JUSTFLIGHT - VFR REAL SCENERY NEXGEN 3D VOL 1 SOUTHERN ENGLAND & SOUTH WALES FSX P3D
  • JUSTFLIGHT - VFR REAL SCENERY NEXGEN 3D VOL 1 SOUTHERN ENGLAND & SOUTH WALES FSX P3D
  • JUSTFLIGHT - VFR REAL SCENERY NEXGEN 3D VOL 1 SOUTHERN ENGLAND & SOUTH WALES FSX P3D
  • JUSTFLIGHT - VFR REAL SCENERY NEXGEN 3D VOL 1 SOUTHERN ENGLAND & SOUTH WALES FSX P3D
  • JUSTFLIGHT - VFR REAL SCENERY NEXGEN 3D VOL 1 SOUTHERN ENGLAND & SOUTH WALES FSX P3D
  • JUSTFLIGHT - VFR REAL SCENERY NEXGEN 3D VOL 1 SOUTHERN ENGLAND & SOUTH WALES FSX P3D
  • JUSTFLIGHT - VFR REAL SCENERY NEXGEN 3D VOL 1 SOUTHERN ENGLAND & SOUTH WALES FSX P3D
  • JUSTFLIGHT - VFR REAL SCENERY NEXGEN 3D VOL 1 SOUTHERN ENGLAND & SOUTH WALES FSX P3D
  • JUSTFLIGHT - VFR REAL SCENERY NEXGEN 3D VOL 1 SOUTHERN ENGLAND & SOUTH WALES FSX P3D
  • JUSTFLIGHT - VFR REAL SCENERY NEXGEN 3D VOL 1 SOUTHERN ENGLAND & SOUTH WALES FSX P3D
  • JUSTFLIGHT - VFR REAL SCENERY NEXGEN 3D VOL 1 SOUTHERN ENGLAND & SOUTH WALES FSX P3D
  • JUSTFLIGHT - VFR REAL SCENERY NEXGEN 3D VOL 1 SOUTHERN ENGLAND & SOUTH WALES FSX P3D
  • JUSTFLIGHT - VFR REAL SCENERY NEXGEN 3D VOL 1 SOUTHERN ENGLAND & SOUTH WALES FSX P3D
  • JUSTFLIGHT - VFR REAL SCENERY NEXGEN 3D VOL 1 SOUTHERN ENGLAND & SOUTH WALES FSX P3D
  • JUSTFLIGHT - VFR REAL SCENERY NEXGEN 3D VOL 1 SOUTHERN ENGLAND & SOUTH WALES FSX P3D
  • JUSTFLIGHT - VFR REAL SCENERY NEXGEN 3D VOL 1 SOUTHERN ENGLAND & SOUTH WALES FSX P3D
  • JUSTFLIGHT - VFR REAL SCENERY NEXGEN 3D VOL 1 SOUTHERN ENGLAND & SOUTH WALES FSX P3D
  • JUSTFLIGHT - VFR REAL SCENERY NEXGEN 3D VOL 1 SOUTHERN ENGLAND & SOUTH WALES FSX P3D
  • JUSTFLIGHT - VFR REAL SCENERY NEXGEN 3D VOL 1 SOUTHERN ENGLAND & SOUTH WALES FSX P3D
  • JUSTFLIGHT - VFR REAL SCENERY NEXGEN 3D VOL 1 SOUTHERN ENGLAND & SOUTH WALES FSX P3D
  • JUSTFLIGHT - VFR REAL SCENERY NEXGEN 3D VOL 1 SOUTHERN ENGLAND & SOUTH WALES FSX P3D
  • JUSTFLIGHT - VFR REAL SCENERY NEXGEN 3D VOL 1 SOUTHERN ENGLAND & SOUTH WALES FSX P3D
  • JUSTFLIGHT - VFR REAL SCENERY NEXGEN 3D VOL 1 SOUTHERN ENGLAND & SOUTH WALES FSX P3D
  • JUSTFLIGHT - VFR REAL SCENERY NEXGEN 3D VOL 1 SOUTHERN ENGLAND & SOUTH WALES FSX P3D
  • JUSTFLIGHT - VFR REAL SCENERY NEXGEN 3D VOL 1 SOUTHERN ENGLAND & SOUTH WALES FSX P3D
  • JUSTFLIGHT - VFR REAL SCENERY NEXGEN 3D VOL 1 SOUTHERN ENGLAND & SOUTH WALES FSX P3D
  • JUSTFLIGHT - VFR REAL SCENERY NEXGEN 3D VOL 1 SOUTHERN ENGLAND & SOUTH WALES FSX P3D
  • JUSTFLIGHT - VFR REAL SCENERY NEXGEN 3D VOL 1 SOUTHERN ENGLAND & SOUTH WALES FSX P3D
  • JUSTFLIGHT - VFR REAL SCENERY NEXGEN 3D VOL 1 SOUTHERN ENGLAND & SOUTH WALES FSX P3D
  • JUSTFLIGHT - VFR REAL SCENERY NEXGEN 3D VOL 1 SOUTHERN ENGLAND & SOUTH WALES FSX P3D
  • JUSTFLIGHT - VFR REAL SCENERY NEXGEN 3D VOL 1 SOUTHERN ENGLAND & SOUTH WALES FSX P3D
  • JUSTFLIGHT - VFR REAL SCENERY NEXGEN 3D VOL 1 SOUTHERN ENGLAND & SOUTH WALES FSX P3D
AVAILABLE SINCE: .
04/08/201912387
SOLD BY
TAGS

VFR Real Scenery NexGen 3D is the next generation of Just Flight’s hugely popular VFR Real Scenery series.

The NexGen 3D software uses the very latest 25cm and 50cm aerial images at 1.2m ‘in sim’ resolution, rising to 60cm around airports.

In addition to new imagery, the scenery now uses Just Flight’s new GenMart system to add a huge array of autogen objects for an immersive ‘3D’ feel. The combination of photographic scenery with accurately placed autogen objects gives a truly realistic representation of flying over the real world. As well as trees, houses and industrial buildings, the object library contains features such as wind turbines, wind farms, lighthouses and churches, all placed where their real-world counterparts are located.

  • Multiple simulator support - the scenery can be active in all your supported simulators at the same time using a single installation
  • 25cm/50cm aerial photos taken from 2015 onwards used as source imagery
  • Scenery Manager utility included so you can adjust scenery options and activate/deactivate the scenery in individual simulators
  • Performance boost - because the display of photo textures and individually placed autogen objects is more efficient than the generic tile-based system used in default scenery, the performance of your simulator(s) will actually improve when NexGen 3D scenery is being used!
  • 1.2m/pixel general texture resolution. The texture resolution around airports and specific points of interest is 60cm/pixel.
  • 5m (ultra-high) elevation mesh resolution
  • Comprehensive 3D autogen coverage of buildings and vegetation, accurately placed from real-world data
  • Numerous additional custom scenery objects
  • Adjusted default landmark objects
  • Optional custom night textures
  • All water areas are created as simulator 'water' and are fully landable in appropriate aircraft
  • Default airports or runways have been adjusted as necessary
  • Automatic updating as new or expanded data becomes available
  • Compatible with third party airport sceneries

Click here to see the manual.

SIMULATOR USAGE

 

The Real Scenery NexGen 3D sceneries are designed to install a single set of common files which can be accessed by any of the supported simulators installed on your system. You can have the scenery 'active' in all your supported simulators at the same time without any need for duplicated files. The included Scenery Manager utility will let you switch the scenery on or off in individual simulators whenever you want.

PERFORMANCE

Because the display of photo textures and individually placed autogen objects is more efficient than the generic tile-based system used in default scenery, the performance of your simulator(s) will actually improve when NexGen 3D scenery is being used! If you are currently using lower display settings because of performance issues, you can utilise this improvement by increasing your settings for more detail or just enjoy the increased performance at your normal settings.

IMAGES AND RESOLUTION

The NexGen 3D sceneries are generated from original 25cm or 50cm aerial photos. These have been taken in the last few years so should be largely up to date.

The main scenery coverage is created to give 1.2m resolution, i.e. each pixel in the ground image will represent 1.2m of the actual ground. This is high enough to give good detail even when flying fairly low.

For areas where you are most likely to get very close to the ground (such as around airports) the resolution has been increased to 60cm, which will give four times as much detail when you are very close to the ground on approach.

AUTOGEN 3D OBJECTS

Thanks to Government initiatives in making vast amounts of spatial data freely available, commercial data suppliers and the   OpenStreetMap (OSM) project there is now a huge database of mapping information available and it is possible to generate autogen data for large areas. The NexGen 3D scenery come with accurate autogen created from a combination of data sources, which allows the placing of 3D models for virtually every house and larger building in the country, the creation of most wooded areas and many individual trees.

Autogen objects are generic. While you will see houses where there are houses, and churches where there are churches, they will be generic representations rather than exact models of the specific real-world buildings. Algorithms have been used to interpret the source data for the most realistic results, based on building size and usage, so you should see the correct mix of residential and industrial buildings in most areas.

WATER MASKING

All major and minor water areas in the scenery are included as simulator 'water' with appropriate water masking. Lakes, rivers, streams, reservoirs and ponds can all be landed on if you are flying a suitable aircraft.

TERRAIN MESH

The 'ups and downs' in the landscape are created by the elevation mesh lying under the terrain textures. In the default UK scenery the resolution of this mesh is only 76m, meaning that the elevation points are placed 76m apart, with the result being gently rolling landscape with very little detail. Mountains look soft and smaller hills get missed out completely.

NexGen 3D scenery comes with an ultra-high-resolution elevation mesh of 5m. Virtually every detail can be seen, from the individual crags and crevices of mountains down to the raised embankments along motorways.

NIGHT LIGHTING

NexGen 3D scenery includes custom night textures to provide lighting effects at night and smooth dusk/dawn blending between the day and night images.

The night textures are separate from the main photo textures and the Scenery Manager will give the option to switch them off if you wish. If you have another night lighting or Night Environment add-on installed, you may wish to have that supply the night lighting instead. Note that not all night lighting add-ons will work over photoscenery so check before any new purchase.

CORRECTED DEFAULT AIRPORTS

All simulators use a similar database of airport information to place the default airports, runways, taxiways and basic airport buildings. In most cases this is fairly accurate and will fit in reasonably well with the 'real' items showing on the accurate photographic scenery. This is not always the case, however,  and you may see some misalignment between the overlaid runways or taxiways and the ones showing on the textures. In some extreme cases they have got the placement very wrong. While this was not obvious in the default scenery it does get highlighted when you can see the true ground.

There are a small number of airports where the locations are badly wrong. In some cases they may put the airport a mile or more from where it should be. In these situations they will certainly not match the real locations shown in the photoscenery. This is a fault in the simulators and not in the scenery. Wherever possible we have relocated the airports or moved the runways to better match with the photoscenery.

ADD-ON AIRPORTS

NexGen 3D scenery will work fine with custom airport add-ons. To ensure the custom airport detail appears above the NexGen 3D scenery, simply adjust the position of the custom scenery in your simulator's Scenery Library so it is above the entry for the photo scenery.

OTHER PHOTO SCENERIES

If you have other photo scenery areas installed which overlap with this scenery, you may need to adjust the scenery library priorities to ensure they appear the way you want in those areas covered by both sceneries.

For example, you may have our NexGen photo scenery installed and also a London scenery at an even higher level of detail from another developer. You would ideally want the higher detailed scenery to be displayed when you get over London and this can be done by adjusting the position of the higher-detailed scenery in the simulator Scenery Library so it is above the entry for our scenery. As long as the most highly detailed scenery is accurate and includes its own autogen objects, the transition between the areas should be fairly seamless. Inevitably there may be minor differences in the colouring of the ground images or the layout of the water masking or night lighting, as sceneries from other developers will be using different original source images and development methods.

ADJUSTED DEFAULT LANDMARKS

By default, host simulators contain many individually modelled landmarks such as notable buildings, famous bridges and historic features. Unfortunately these are often only roughly placed in the correct location and many are displayed larger or smaller than they should be, or sit at an incorrect angle. This can make them look completely wrong when the default generic terrain is replaced by accurate photo scenery.

Where possible we have replaced these instances with suitable relocated and/or resized versions. Where this hasn’t been possible, we may have removed the landmark entirely if it would look really incongruous. If the scenery contains relocated landmarks you will see an option in the Scenery Manager program to turn this off if you prefer to see the original landmarks in their original sizes and locations.

EXTRA SCENERY OBJECTS

As well as autogen buildings, the mapping data has been used to identify some other notable building types that would be seen (and used for VFR navigation) in the real world: lighthouses, windmills, wind farms and so on. Where they have been located, these have been added to the scenery as extra objects. If the NexGen 3D scenery contains these extra objects, you will see an option in the Scenery Manager to turn them off if you want to.

SCENERY MANAGER

Each volume of NexGen 3D scenery includes a Scenery Manager utility which lets you adjust various options and lets you turn features on or off as required. The options may vary between volumes, but will include things like the Autogen, the ultra-high-resolution mesh, extra scenery objects, adjusted landmarks and modified airports.

The Scenery Manager is also used to set the scenery active (or not) in all the supported simulators found on your system.

AUTOMATIC UPDATES

Mapping data is constantly being updated and our intention is to update the autogen data on a periodic basis to continually expand the coverage as more data becomes available.

The Scenery Manager checks your current version and goes online at start-up to see if there are any updates and will offer the option to download them if any are available.

Updates are not limited only to the Autogen. If there are fixes or updates to the actual photo scenery, or new custom objects have been created, these can be updated  in the same way.

AIRPORTS IN THIS SCENERY AREA

 

  • EGDM Boscombe Down
  • EGDN Netheravon Army
  • EGGW Luton
  • EGHF Lee-on-Solent
  • EGHH Bournemouth
  • EGHI Southampton International
  • EGHJ Bembridge
  • EGHL Lasham
  • EGVO Odiham AB
  • EGHN Sandown
  • EGHO Thruxton
  • EGHP Popham
  • EGHR Goodwood
  • EGKA Shoreham
  • EGKB Biggin Hill
  • EGKH Headcorn
  • EGKK Gatwick
  • EGKR Redhill
  • EGLC London City
  • EGLD Denham
  • EGLF Farnborough
  • EGLG Panshanger
  • EGLJ Chalgrove
  • EGUB Benson AB
  • EGLK Blackbushe
  • EGLL Heathrow
  • EGLM White Waltham
  • EGLS Old Sarum
  • EGMC Southend
  • EGMD Lydd
  • EGMH Manston
  • EGSG Stapleford
  • EGSL Andrewsfield
  • EGSQ Clacton
  • EGSR Earls Colne
  • EGSS Stansted
  • EGSX North Weald
  • EGTB Booker
  • EGTD Dunsfold
  • EGTF Fairoaks
  • EGTH Hatfield
  • EGTI Leavesden
  • EGTK Kidlington
  • EGTO Rochester
  • EGTR Elstree
  • EGVA Fairford
  • EGVN Brize Norton AB
  • EGVP Middle Wallop
  • EGWE Henlow AB
  • EGWN Halton AB
  • EGWU Northolt AB
  • UK03 Enstone


FAQs

Q: How do I find out how best to set up VFR Real Scenery NexGen 3D in my simulator?
A: There is a comprehensive guide in the manual that shows how to set up and get the best out of the scenery and also outlines all the main features. The manual can be found in Program files under ‘Just Flight’, but if you haven’t bought the scenery yet, you can download a copy of the manual here.

Q: As I fly over some areas, especially at high altitudes, I can sometimes see a change in the colour of the landscape. Why is this?
This is a function of how photographic scenery works. The aerial photographs that make up the scenery are usually taken between March and September because this is the time of year when aircraft can fly most often and the weather conditions allow photographs to be taken. As a result, when large numbers of images are put together to form areas of scenery you can occasionally see seasonal variations between areas photographed at different times of the year. This shows up as a slight change in the general colour of the landscape between one area and another. One way round this is to ‘correct’ all the colours artificially. Unfortunately this can lead to some very unrealistic hues in the landscape – blue/grey fields and purple rocks! For this reason we have kept the correction levels to an absolute minimum. The trade-off for this is some seasonal variations, but we think that these very occasional changes are preferable to an overall ‘unrealistic’ set of colours.

read more
DELIVERY METHOD
DIRECT DOWNLOAD
FILESIZE
1GB
REGISTRATION KEY
Registration key after purchase, see order details page in customer account
NOTES
An active internet connection is required for activation.
REQUIREMENTS
  • Prepar3D v1/v2/v3/v4 , Flight Simulator X or Flight Simulator X: Steam Edition
  • 2.0GHz or any Dual Core
  • 8GB RAM
  • 2GB graphics card
  • Windows 10 / 8 / 7 / Vista
  • 10GB hard drive space
Shopping Cart
0 items
Credit: EUR 0.00
Authors & Publishers
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z
0...9
Customer Reviews
VIRTUALCOL - SAAB REGIONAL PACK V2 FOR FSX P3D
MR ANSELM J MCILWRATH
I have a few of virtualcol aircraft and I upgraded this aircraft and I love it so well done to the team on this fantastic upgrade very happy with it;):)
VFLYTEAIR SIMULATIONS INC - IKARUS C42C X-PLANE 11
David Rogers
[NB. Bought this one at the ORG store]: An absolutely beautiful and immersive little ultralight aircraft. Very realistic hand flying characteristics and tons of lovely little extra features to add to the immersion. Highly recommended. Fantastic for flying over Orbx TrueEarth GB.
AFLOSIM - HENRI COANDA AIRPORT BUCHAREST FSX P3D
Joey McCormick
This came up as a destination for me when scrolling through flights on British Airways Virtual so I checked out google for a scenery and this came up. Just installed it and read that one man designed this! I am blown away, just wanted to say great work on this one and I am highly impressed. I am running P3D V4.4 and it works great. Excited to fly here from Heathrow in the A321! Glad I came across this scenery. Keep up the amazing work friend!
M. A. REALTURB - REALTURB OCEANIA P3DV4
VASSILIOS MADONIS
Α great software that took off the simulation at another level. It deserves its market.Thank you
MFSG - BANDARANAIKE INTERNATIONAL AIRPORT VCBI 2018 FSX P3D FS2004
Hisham selim
Amazing job MFSG , this is my third purchase from MFSG company, as a matter of fact I was really amazed by best performance ever in the scenery and excellent affordable price . The airport is up to date, and the details are amazing, Lovely texturing and attention to detail which adds a lot to the immersion factor with an excellent frame rate. Very happy with this purchase,and the recently updated integration of GSX-Level 2 for making jetways animated has added an extreme and super-realism. -
A must have add-on. Thanks a lot MFSG, for this superb masterpiece awaiting for the compilation of more of your other wonderful airports ,,, definitely this is a must add-on for those loving flights to India ,
JETSTREAM DESIGNS - PARIS ORLY LFPO FSX
MR ANSELM J MCILWRATH
WOW WOW a massive well done to jetstream designs team on a fantastic scenery package definitely is fantastic scenery this needs more than five stars very happy with this scenery package definitely very detailed in every way so again a massive well done to the scenery team on this fantastic scenery package ;);)
AEROSOFT - CANARY ISLANDS PROFESSIONAL - LA GOMERA P3D4
Peter Grüttner
2,5 von 5 möglichen Sternen gemessen am Preis und den beworbenen Eigenschaften -
Texturen, Phototapete und Mesh: Die Texturqualität im Rahmen der beworbenen Auflösung ist grundsätzlich sehr gut. Allerdings ist die farbliche Qualität des Luftbildes nicht sonderlich ansprechend. Die gesamte Insel wirkt mit der Fototapete extrem grau (und damit leblos, mehr zum weitestgehend fehlenden Autogen siehe unten). Hier würde man eine etwas Differenzierte Farbgebung wünschen. Das Mesh wirkt in der Tat insgesamt gut. Die Ausnahme bildet bei mir die Siedlung unmittelbar im Endanflug auf Rwy27, die Autogenbebauung schwebt über dem Boden. Die Abbrüche zum Meer sehen vieler Orts nicht sonderlich gekonnt aus. Einerseits sorgen die schroffen Küsten dafür, dass die daraufliegenden Texturen merkwürdig verzerrt sind, andererseits fehlen aber signifikante Erhebungen in unmittelbarer Küstennähe. So zum Beispiel die 20mx20mx10m hohe Felserhebung in der Nähe des Hafen Vueltas. Dieser Felsen ist im Luftbild angelegt, aber im Mesh vergessen worden und liegt daher nur als „Schmutzfleck“ auf dem Meer. Auch für Los Organos (Felsformation an der nördlichen Steilküste) wurde wenig Arbeit investiert, die Orgelpfeiffen rutschen verwaschen schwärzlich den Felshang hinunter ins Meer. Flughafen, Gebäude, unmittelbare Umgebung: Währ-
end die Gebäude am Flughafen (beinahe unnötig) aufwendig und mit Liebe zum Detail gestaltet sind, ist die Gebäudedarstell-
ung im Anflug auf die Bahn 27 bestenfalls als marginal zu beschreiben. Ich weiß nicht, für wie viele Simmer die akkurate Darstellung im Innern des Terminals wirklich relevant ist, ich jedenfalls bin mit meinem Flugzeug nie im Inneren von Gebäuden unterwegs – es ist also eine nette Spielerei in meinen Augen. Leider wurde offenbar darüber der Rest der Insel vergessen. Wendet man sich dem Inselinneren zu wird man leider enttäuscht: Fast keine Antennen, Masten oder andere Einrichtungen auf den Bergspitzen, obgleich diese auf der Fototapete vorhanden sind; ebenfalls keine Telekommunikati-
onshäuschen oder Transformatoren-
, obgleich auch diese im Luftbild der Szenerie verzeichnet sind. Es fehlen charakteristisc-
he Landmarks (ehemalige Fischfabriken an der Küste, Einrichtungen auf Bergen im Inland, bspw. der höchste Punkt der Insel, im Luftbild da, jedoch kein Gebäude oder Struktur). Als Kuriosum haben die Entwickler aber Hochspannungsma-
sten oder Funktürme gesetzt, die wiederum nicht auf dem Luftbild verzeichnet sind und so etwas deplatziert wirken (ich konnte aber auch nur 2 davon finden). Schaut man sich die Hauptstadt San Sebastian an, so fallen hier ganz besonders unangenehm die zu klein geratenen 3D-Häuser auf, unter denen die tatsächlichen Häuser, Hallen und weiteren Gebäude hervorgucken. Insgesamt stellt die nicht am Flughafen befindliche Bebauung eine mit sehr wenig Sorgfalt erledigte Aufgabe dar und verdient kaum eine (noch nicht mal neutrale) Erwähnung und sollte nicht Bestandteil des Produktversprec-
hens sein. Autoge-
n und Atmosphäre: Hier verspricht der Hersteller ja eine inselweite Abdeckung. Leider ist diese kaum als Abdeckung zu bezeichnen. Auch die Erhöhung der Autogen-Dichte von Normal auf Dense brachte für den eher verlassenen, flachen, wenig belebten Eindruck dieser Insel keine Änderung. Offenbar sind also nur wenige Gebäude überhaupt angelegt und der spärliche Rest wird automatisch generiert. Wenig Arbeit ist augenscheinlich auch in die An-/Abflugvekto-
ren der beiden Pisten geflossen, ansonsten hätte man auch die charakteristisc-
hen, folienbedeckten Anbauplantagen in unmittelbarer Nähe zum Flughafen modelliert oder wenigstens durch dichte Gruppen von Bepflanzung ohne Foliendach simulieren können. Selbst bei höchster Autogendichte bleibt viel frei und Abbildungen von Häusern auf der Fototapete erinneren den Simmer an das, was dieser Szenerie fehlt: Leben durch Bebauung. Die Pflanzen selbst, die automatisch generiert werden, hingegen sind stimmig und spiegeln die Vegetation auf La Gomera gut wider, leider aber eben in viel zu geringer Menge, obgleich sie im Luftbild massenweise vorhanden sind. Vom Lorbeer-"Wald" im Zentrum und auf den Hängen des Inselinneren schreibe ich gar nicht erst... Perf-
ormance: Die Performance ist durchgängig gut - etwas, was man dem Produkt wirklich positiv anrechnen muss. Allerdings sollte eine derart sparsam dekorierte Insel bei ordentlicher Programmierung Anno 2019 auch nicht stottern oder stocken. Schluss: E-
s betrübt mich sehr, dass diese Destination, welche ja viele Eigenschaften für eine stimmungsvolle Darstellung als fliegerisches Kleinod bietet (geringe Fläche, ein eher provinzieller aber reizvoll anzufliegender Flughafen, Feierabendflugt-
augliche Entfernung zu anderen Flughäfen), nun quasi verbrannt und durch eine sehr wenig sorgfältige Szenerie abgedeckt ist. Das schmälert die Wahrscheinlichk-
eit, dass sich ein anderer Entwickler nochmals dieses Vorhabens annimmt. Wünschenswert wäre es aber. Wer warten kann, sollte diese Szenerie nur im Sale zum reduzierten Preis kaufen.
DRZEWIECKI DESIGN - POLISH AIRPORTS VOL3 V4 FSX P3D
Shanard Letang
The P3D v3+ update has outstanding dept and detail. I had the vol. 1 and 3 for FSX and I'm pleased with the new updated version.
AEROSKY PRODUCTION - ALTERNATIVE SHADERS FOR P3D 4.4- 4.5
Eduardo Patino
Now that the producers released a revised version including the necessary instructions for installation, I can say the product is excellent in P3Dv4.4. I´m planning to move to P3Dv4.5 soon and plan to use these shaders from day one!.
AEROSKY PRODUCTION - ALTERNATIVE SHADERS FOR P3D 4.4- 4.5
Eduardo Patino
I like what I see on the pictures. Bought it, but no instructions on how to install the shaders are available. Important piece of information that´s missing. Hopefully they include instructions as soon as possible.
your country of residence